Index: chrome/browser/chromeos/gdata/gdata_leveldb.cc |
=================================================================== |
--- chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0) |
+++ chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0) |
@@ -0,0 +1,204 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "chrome/browser/chromeos/gdata/gdata_leveldb.h" |
+ |
+#include <string> |
+ |
+#include "base/logging.h" |
+#include "chrome/browser/chromeos/gdata/gdata_files.h" |
+#include "leveldb/write_batch.h" |
+ |
+namespace gdata { |
+namespace { |
+ |
+const char kResourceIdPrefix[] = "id:"; |
+const char kPathPrefix[] = "path:"; |
zel
2012/04/25 00:49:47
why do you need these prefixes at all?
achuithb
2012/04/25 00:57:53
We're storing paths and resource_ids in the same t
zel
2012/04/25 01:18:33
you should shorten them to r: and p: instead... al
achuithb
2012/04/25 01:20:26
Since the key is generated with GDataEntry::GetFil
|
+ |
+// Append prefix id: to |resource_id|. |
+std::string ResourceIdToKey(const std::string& resource_id) { |
+ return std::string(kResourceIdPrefix) + resource_id; |
+} |
+ |
+// Append prefix path: to |path|. |
+std::string PathToKey(const FilePath& path) { |
+ return std::string(kPathPrefix) + path.value(); |
+} |
+ |
+GDataDB::Status GetStatus(const leveldb::Status& db_status) { |
+ if (db_status.ok()) |
+ return GDataDB::DB_OK; |
+ |
+ if (db_status.IsNotFound()) |
+ return GDataDB::DB_KEY_NOT_FOUND; |
+ |
+ if (db_status.IsCorruption()) |
+ return GDataDB::DB_CORRUPTION; |
+ |
+ if (db_status.IsIOError()) |
+ return GDataDB::DB_IO_ERROR; |
+ |
+ NOTREACHED(); |
+ return GDataDB::DB_INTERNAL_ERROR; |
+} |
+ |
+} // namespace |
+ |
+GDataLevelDB::GDataLevelDB() { |
+} |
+ |
+GDataLevelDB::~GDataLevelDB() { |
+} |
+ |
+void GDataLevelDB::Init(const FilePath& db_path) { |
+ leveldb::DB* level_db = NULL; |
+ leveldb::Options options; |
+ options.create_if_missing = true; |
+ leveldb::Status db_status = leveldb::DB::Open(options, |
+ db_path.Append("level_db").value(), &level_db); |
+ DCHECK(level_db); |
+ // TODO(achuith): If db cannot be opened, we should try to recover it. |
+ // If that fails, we should just delete it and create a new file. |
+ DCHECK(db_status.ok()); |
+ level_db_.reset(level_db); |
+} |
+ |
+GDataDB::Status GDataLevelDB::Put(const GDataEntry& entry) { |
+ // Write the serialized proto. |
+ std::string serialized_proto; |
+ entry.SerializeToString(&serialized_proto); |
+ |
+ leveldb::WriteBatch batch; |
+ const std::string resource_id_key = |
+ ResourceIdToKey(entry.resource_id()); |
+ const std::string path_key = PathToKey(entry.GetFilePath()); |
+ batch.Put(leveldb::Slice(resource_id_key), leveldb::Slice(serialized_proto)); |
+ // Note we store the resource_id without prefix when it's the value. |
+ batch.Put(leveldb::Slice(path_key), leveldb::Slice(entry.resource_id())); |
+ leveldb::Status db_status = level_db_->Write( |
+ leveldb::WriteOptions(), |
+ &batch); |
+ |
+ DVLOG(1) << "GDataLevelDB::Put resource_id key = " << resource_id_key |
+ << ", path key = " << path_key; |
+ return GetStatus(db_status); |
+} |
+ |
+GDataDB::Status GDataLevelDB::DeleteByResourceId( |
+ const std::string& resource_id) { |
+ scoped_ptr<GDataEntry> entry; |
+ Status status = GetByResourceId(resource_id, &entry); |
+ if (status == DB_KEY_NOT_FOUND) |
+ return DB_OK; |
+ else if (status != DB_OK) |
+ return status; |
+ |
+ leveldb::WriteBatch batch; |
+ const std::string resource_id_key = ResourceIdToKey(resource_id); |
+ const std::string path_key = PathToKey(entry->GetFilePath()); |
+ batch.Delete(leveldb::Slice(resource_id_key)); |
+ batch.Delete(leveldb::Slice(path_key)); |
+ |
+ leveldb::Status db_status = level_db_->Write(leveldb::WriteOptions(), |
+ &batch); |
+ return GetStatus(db_status); |
+} |
+ |
+GDataDB::Status GDataLevelDB::DeleteByPath( |
+ const FilePath& path) { |
+ std::string resource_id; |
+ const Status status = ResourceIdForPath(path, &resource_id); |
+ if (status != DB_OK) |
+ return status; |
+ return DeleteByResourceId(resource_id); |
+} |
+ |
+GDataDB::Status GDataLevelDB::GetByResourceId(const std::string& resource_id, |
+ scoped_ptr<GDataEntry>* entry) { |
+ entry->reset(); |
+ std::string serialized_proto; |
+ const std::string resource_id_key = ResourceIdToKey(resource_id); |
+ const leveldb::Status db_status = level_db_->Get(leveldb::ReadOptions(), |
+ leveldb::Slice(resource_id_key), &serialized_proto); |
+ |
+ if (db_status.IsNotFound()) |
+ return DB_KEY_NOT_FOUND; |
+ |
+ if (db_status.ok()) { |
+ DCHECK(!serialized_proto.empty()); |
+ *entry = GDataEntry::FromProtoString(serialized_proto); |
+ DCHECK(entry->get()); |
+ return DB_OK; |
+ } |
+ return GetStatus(db_status); |
+} |
+ |
+GDataDB::Status GDataLevelDB::GetByPath(const FilePath& path, |
+ scoped_ptr<GDataEntry>* entry) { |
+ entry->reset(); |
+ std::string resource_id; |
+ const Status status = ResourceIdForPath(path, &resource_id); |
+ if (status != DB_OK) |
+ return status; |
+ return GetByResourceId(resource_id, entry); |
+} |
+ |
+GDataDB::Status GDataLevelDB::ResourceIdForPath(const FilePath& path, |
+ std::string* resource_id) { |
+ const std::string path_key = PathToKey(path); |
+ const leveldb::Status db_status = level_db_->Get( |
+ leveldb::ReadOptions(), path_key, resource_id); |
+ |
+ return GetStatus(db_status); |
+} |
+ |
+scoped_ptr<GDataDBIter> GDataLevelDB::CreateIterator(const FilePath& path) { |
+ return scoped_ptr<GDataDBIter>(new GDataLevelDBIter( |
+ scoped_ptr<leveldb::Iterator>( |
+ level_db_->NewIterator(leveldb::ReadOptions())), |
+ this, |
+ path)); |
+} |
+ |
+GDataLevelDBIter::GDataLevelDBIter(scoped_ptr<leveldb::Iterator> level_db_iter, |
+ GDataDB* db, |
+ const FilePath& path) |
+ : level_db_iter_(level_db_iter.Pass()), |
+ db_(db), |
+ path_(path) { |
+ const std::string path_key = PathToKey(path); |
+ level_db_iter_->Seek(leveldb::Slice(path_key)); |
+} |
+ |
+GDataLevelDBIter::~GDataLevelDBIter() { |
+} |
+ |
+bool GDataLevelDBIter::GetNext(std::string* path, |
+ scoped_ptr<GDataEntry>* entry) { |
+ DCHECK(path); |
+ DCHECK(entry); |
+ path->clear(); |
+ entry->reset(); |
+ |
+ if (!level_db_iter_->Valid()) |
+ return false; |
+ |
+ // Only consider keys under |path|. |
+ const std::string path_key = PathToKey(path_); |
+ leveldb::Slice key_slice(level_db_iter_->key()); |
+ if (!key_slice.starts_with(path_key)) |
+ return false; |
+ |
+ GDataDB::Status status = |
+ db_->GetByResourceId(level_db_iter_->value().ToString(), entry); |
+ DCHECK_EQ(GDataDB::DB_OK, status); |
+ |
+ key_slice.remove_prefix(sizeof(kPathPrefix) - 1); |
+ path->assign(key_slice.ToString()); |
+ |
+ level_db_iter_->Next(); |
+ return true; |
+} |
+ |
+} // namespace gdata |
Property changes on: chrome/browser/chromeos/gdata/gdata_leveldb.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |