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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "chrome/browser/chromeos/gdata/gdata_leveldb.h" | |
6 | |
7 #include <string> | |
8 | |
9 #include "base/logging.h" | |
10 #include "chrome/browser/chromeos/gdata/gdata_files.h" | |
11 #include "leveldb/write_batch.h" | |
12 | |
13 namespace gdata { | |
14 namespace { | |
15 | |
16 const char kResourceIdPrefix[] = "id:"; | |
17 const char kPathPrefix[] = "path:"; | |
zel
2012/04/25 00:49:47
why do you need these prefixes at all?
achuithb
2012/04/25 00:57:53
We're storing paths and resource_ids in the same t
zel
2012/04/25 01:18:33
you should shorten them to r: and p: instead... al
achuithb
2012/04/25 01:20:26
Since the key is generated with GDataEntry::GetFil
| |
18 | |
19 // Append prefix id: to |resource_id|. | |
20 std::string ResourceIdToKey(const std::string& resource_id) { | |
21 return std::string(kResourceIdPrefix) + resource_id; | |
22 } | |
23 | |
24 // Append prefix path: to |path|. | |
25 std::string PathToKey(const FilePath& path) { | |
26 return std::string(kPathPrefix) + path.value(); | |
27 } | |
28 | |
29 GDataDB::Status GetStatus(const leveldb::Status& db_status) { | |
30 if (db_status.ok()) | |
31 return GDataDB::DB_OK; | |
32 | |
33 if (db_status.IsNotFound()) | |
34 return GDataDB::DB_KEY_NOT_FOUND; | |
35 | |
36 if (db_status.IsCorruption()) | |
37 return GDataDB::DB_CORRUPTION; | |
38 | |
39 if (db_status.IsIOError()) | |
40 return GDataDB::DB_IO_ERROR; | |
41 | |
42 NOTREACHED(); | |
43 return GDataDB::DB_INTERNAL_ERROR; | |
44 } | |
45 | |
46 } // namespace | |
47 | |
48 GDataLevelDB::GDataLevelDB() { | |
49 } | |
50 | |
51 GDataLevelDB::~GDataLevelDB() { | |
52 } | |
53 | |
54 void GDataLevelDB::Init(const FilePath& db_path) { | |
55 leveldb::DB* level_db = NULL; | |
56 leveldb::Options options; | |
57 options.create_if_missing = true; | |
58 leveldb::Status db_status = leveldb::DB::Open(options, | |
59 db_path.Append("level_db").value(), &level_db); | |
60 DCHECK(level_db); | |
61 // TODO(achuith): If db cannot be opened, we should try to recover it. | |
62 // If that fails, we should just delete it and create a new file. | |
63 DCHECK(db_status.ok()); | |
64 level_db_.reset(level_db); | |
65 } | |
66 | |
67 GDataDB::Status GDataLevelDB::Put(const GDataEntry& entry) { | |
68 // Write the serialized proto. | |
69 std::string serialized_proto; | |
70 entry.SerializeToString(&serialized_proto); | |
71 | |
72 leveldb::WriteBatch batch; | |
73 const std::string resource_id_key = | |
74 ResourceIdToKey(entry.resource_id()); | |
75 const std::string path_key = PathToKey(entry.GetFilePath()); | |
76 batch.Put(leveldb::Slice(resource_id_key), leveldb::Slice(serialized_proto)); | |
77 // Note we store the resource_id without prefix when it's the value. | |
78 batch.Put(leveldb::Slice(path_key), leveldb::Slice(entry.resource_id())); | |
79 leveldb::Status db_status = level_db_->Write( | |
80 leveldb::WriteOptions(), | |
81 &batch); | |
82 | |
83 DVLOG(1) << "GDataLevelDB::Put resource_id key = " << resource_id_key | |
84 << ", path key = " << path_key; | |
85 return GetStatus(db_status); | |
86 } | |
87 | |
88 GDataDB::Status GDataLevelDB::DeleteByResourceId( | |
89 const std::string& resource_id) { | |
90 scoped_ptr<GDataEntry> entry; | |
91 Status status = GetByResourceId(resource_id, &entry); | |
92 if (status == DB_KEY_NOT_FOUND) | |
93 return DB_OK; | |
94 else if (status != DB_OK) | |
95 return status; | |
96 | |
97 leveldb::WriteBatch batch; | |
98 const std::string resource_id_key = ResourceIdToKey(resource_id); | |
99 const std::string path_key = PathToKey(entry->GetFilePath()); | |
100 batch.Delete(leveldb::Slice(resource_id_key)); | |
101 batch.Delete(leveldb::Slice(path_key)); | |
102 | |
103 leveldb::Status db_status = level_db_->Write(leveldb::WriteOptions(), | |
104 &batch); | |
105 return GetStatus(db_status); | |
106 } | |
107 | |
108 GDataDB::Status GDataLevelDB::DeleteByPath( | |
109 const FilePath& path) { | |
110 std::string resource_id; | |
111 const Status status = ResourceIdForPath(path, &resource_id); | |
112 if (status != DB_OK) | |
113 return status; | |
114 return DeleteByResourceId(resource_id); | |
115 } | |
116 | |
117 GDataDB::Status GDataLevelDB::GetByResourceId(const std::string& resource_id, | |
118 scoped_ptr<GDataEntry>* entry) { | |
119 entry->reset(); | |
120 std::string serialized_proto; | |
121 const std::string resource_id_key = ResourceIdToKey(resource_id); | |
122 const leveldb::Status db_status = level_db_->Get(leveldb::ReadOptions(), | |
123 leveldb::Slice(resource_id_key), &serialized_proto); | |
124 | |
125 if (db_status.IsNotFound()) | |
126 return DB_KEY_NOT_FOUND; | |
127 | |
128 if (db_status.ok()) { | |
129 DCHECK(!serialized_proto.empty()); | |
130 *entry = GDataEntry::FromProtoString(serialized_proto); | |
131 DCHECK(entry->get()); | |
132 return DB_OK; | |
133 } | |
134 return GetStatus(db_status); | |
135 } | |
136 | |
137 GDataDB::Status GDataLevelDB::GetByPath(const FilePath& path, | |
138 scoped_ptr<GDataEntry>* entry) { | |
139 entry->reset(); | |
140 std::string resource_id; | |
141 const Status status = ResourceIdForPath(path, &resource_id); | |
142 if (status != DB_OK) | |
143 return status; | |
144 return GetByResourceId(resource_id, entry); | |
145 } | |
146 | |
147 GDataDB::Status GDataLevelDB::ResourceIdForPath(const FilePath& path, | |
148 std::string* resource_id) { | |
149 const std::string path_key = PathToKey(path); | |
150 const leveldb::Status db_status = level_db_->Get( | |
151 leveldb::ReadOptions(), path_key, resource_id); | |
152 | |
153 return GetStatus(db_status); | |
154 } | |
155 | |
156 scoped_ptr<GDataDBIter> GDataLevelDB::CreateIterator(const FilePath& path) { | |
157 return scoped_ptr<GDataDBIter>(new GDataLevelDBIter( | |
158 scoped_ptr<leveldb::Iterator>( | |
159 level_db_->NewIterator(leveldb::ReadOptions())), | |
160 this, | |
161 path)); | |
162 } | |
163 | |
164 GDataLevelDBIter::GDataLevelDBIter(scoped_ptr<leveldb::Iterator> level_db_iter, | |
165 GDataDB* db, | |
166 const FilePath& path) | |
167 : level_db_iter_(level_db_iter.Pass()), | |
168 db_(db), | |
169 path_(path) { | |
170 const std::string path_key = PathToKey(path); | |
171 level_db_iter_->Seek(leveldb::Slice(path_key)); | |
172 } | |
173 | |
174 GDataLevelDBIter::~GDataLevelDBIter() { | |
175 } | |
176 | |
177 bool GDataLevelDBIter::GetNext(std::string* path, | |
178 scoped_ptr<GDataEntry>* entry) { | |
179 DCHECK(path); | |
180 DCHECK(entry); | |
181 path->clear(); | |
182 entry->reset(); | |
183 | |
184 if (!level_db_iter_->Valid()) | |
185 return false; | |
186 | |
187 // Only consider keys under |path|. | |
188 const std::string path_key = PathToKey(path_); | |
189 leveldb::Slice key_slice(level_db_iter_->key()); | |
190 if (!key_slice.starts_with(path_key)) | |
191 return false; | |
192 | |
193 GDataDB::Status status = | |
194 db_->GetByResourceId(level_db_iter_->value().ToString(), entry); | |
195 DCHECK_EQ(GDataDB::DB_OK, status); | |
196 | |
197 key_slice.remove_prefix(sizeof(kPathPrefix) - 1); | |
198 path->assign(key_slice.ToString()); | |
199 | |
200 level_db_iter_->Next(); | |
201 return true; | |
202 } | |
203 | |
204 } // namespace gdata | |
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