| Index: net/base/listen_socket.h
|
| diff --git a/net/base/listen_socket.h b/net/base/listen_socket.h
|
| deleted file mode 100644
|
| index 29ac620e5de98099e8987af90a4b0be073bdfe69..0000000000000000000000000000000000000000
|
| --- a/net/base/listen_socket.h
|
| +++ /dev/null
|
| @@ -1,64 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Abstract socket server that handles IO asynchronously in the specified
|
| -// MessageLoop.
|
| -
|
| -#ifndef NET_BASE_LISTEN_SOCKET_H_
|
| -#define NET_BASE_LISTEN_SOCKET_H_
|
| -#pragma once
|
| -
|
| -#include <string>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "build/build_config.h"
|
| -#include "net/base/net_export.h"
|
| -
|
| -namespace net {
|
| -
|
| -// Defines a socket interface for a server.
|
| -class NET_EXPORT ListenSocket
|
| - : public base::RefCountedThreadSafe<ListenSocket> {
|
| - public:
|
| - // TODO(erikkay): this delegate should really be split into two parts
|
| - // to split up the listener from the connected socket. Perhaps this class
|
| - // should be split up similarly.
|
| - class ListenSocketDelegate {
|
| - public:
|
| - // server is the original listening Socket, connection is the new
|
| - // Socket that was created. Ownership of connection is transferred
|
| - // to the delegate with this call.
|
| - virtual void DidAccept(ListenSocket *server,
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| - ListenSocket *connection) = 0;
|
| - virtual void DidRead(ListenSocket *connection,
|
| - const char* data,
|
| - int len) = 0;
|
| - virtual void DidClose(ListenSocket *sock) = 0;
|
| -
|
| - protected:
|
| - virtual ~ListenSocketDelegate() {}
|
| - };
|
| -
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| - // Send data to the socket.
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| - void Send(const char* bytes, int len, bool append_linefeed = false);
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| - void Send(const std::string& str, bool append_linefeed = false);
|
| -
|
| - protected:
|
| - ListenSocket(ListenSocketDelegate* del);
|
| - virtual ~ListenSocket();
|
| -
|
| - virtual void SendInternal(const char* bytes, int len) = 0;
|
| -
|
| - ListenSocketDelegate* const socket_delegate_;
|
| -
|
| - private:
|
| - friend class base::RefCountedThreadSafe<ListenSocket>;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ListenSocket);
|
| -};
|
| -
|
| -} // namespace net
|
| -
|
| -#endif // NET_BASE_LISTEN_SOCKET_H_
|
|
|