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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // Abstract socket server that handles IO asynchronously in the specified | |
| 6 // MessageLoop. | |
| 7 | |
| 8 #ifndef NET_BASE_LISTEN_SOCKET_H_ | |
| 9 #define NET_BASE_LISTEN_SOCKET_H_ | |
| 10 #pragma once | |
| 11 | |
| 12 #include <string> | |
| 13 | |
| 14 #include "base/basictypes.h" | |
| 15 #include "base/memory/ref_counted.h" | |
| 16 #include "build/build_config.h" | |
| 17 #include "net/base/net_export.h" | |
| 18 | |
| 19 namespace net { | |
| 20 | |
| 21 // Defines a socket interface for a server. | |
| 22 class NET_EXPORT ListenSocket | |
| 23 : public base::RefCountedThreadSafe<ListenSocket> { | |
| 24 public: | |
| 25 // TODO(erikkay): this delegate should really be split into two parts | |
| 26 // to split up the listener from the connected socket. Perhaps this class | |
| 27 // should be split up similarly. | |
| 28 class ListenSocketDelegate { | |
| 29 public: | |
| 30 // server is the original listening Socket, connection is the new | |
| 31 // Socket that was created. Ownership of connection is transferred | |
| 32 // to the delegate with this call. | |
| 33 virtual void DidAccept(ListenSocket *server, | |
| 34 ListenSocket *connection) = 0; | |
| 35 virtual void DidRead(ListenSocket *connection, | |
| 36 const char* data, | |
| 37 int len) = 0; | |
| 38 virtual void DidClose(ListenSocket *sock) = 0; | |
| 39 | |
| 40 protected: | |
| 41 virtual ~ListenSocketDelegate() {} | |
| 42 }; | |
| 43 | |
| 44 // Send data to the socket. | |
| 45 void Send(const char* bytes, int len, bool append_linefeed = false); | |
| 46 void Send(const std::string& str, bool append_linefeed = false); | |
| 47 | |
| 48 protected: | |
| 49 ListenSocket(ListenSocketDelegate* del); | |
| 50 virtual ~ListenSocket(); | |
| 51 | |
| 52 virtual void SendInternal(const char* bytes, int len) = 0; | |
| 53 | |
| 54 ListenSocketDelegate* const socket_delegate_; | |
| 55 | |
| 56 private: | |
| 57 friend class base::RefCountedThreadSafe<ListenSocket>; | |
| 58 | |
| 59 DISALLOW_COPY_AND_ASSIGN(ListenSocket); | |
| 60 }; | |
| 61 | |
| 62 } // namespace net | |
| 63 | |
| 64 #endif // NET_BASE_LISTEN_SOCKET_H_ | |
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