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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/notifications/notification_database.h" | 5 #include "content/browser/notifications/notification_database.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 | 8 |
| 9 #include "base/files/file_util.h" | 9 #include "base/files/file_util.h" |
| 10 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
| 11 #include "base/strings/stringprintf.h" | |
| 12 #include "content/browser/notifications/notification_database_data.h" | |
| 11 #include "content/public/browser/browser_thread.h" | 13 #include "content/public/browser/browser_thread.h" |
| 14 #include "storage/common/database/database_identifier.h" | |
| 12 #include "third_party/leveldatabase/src/helpers/memenv/memenv.h" | 15 #include "third_party/leveldatabase/src/helpers/memenv/memenv.h" |
| 13 #include "third_party/leveldatabase/src/include/leveldb/db.h" | 16 #include "third_party/leveldatabase/src/include/leveldb/db.h" |
| 14 #include "third_party/leveldatabase/src/include/leveldb/env.h" | 17 #include "third_party/leveldatabase/src/include/leveldb/env.h" |
| 15 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" | 18 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" |
| 19 #include "url/gurl.h" | |
| 16 | 20 |
| 17 // Notification LevelDB database schema (in alphabetized order) | 21 // Notification LevelDB database schema (in alphabetized order) |
| 18 // ======================= | 22 // ======================= |
| 19 // | 23 // |
| 24 // key: "DATA:" <origin identifier> '\x00' <notification_id> | |
| 25 // value: String containing the NotificationDatabaseDataProto protocol buffer | |
| 26 // in serialized form. | |
| 27 // | |
| 20 // key: "NEXT_NOTIFICATION_ID" | 28 // key: "NEXT_NOTIFICATION_ID" |
| 21 // value: Decimal string which fits into an int64_t. | 29 // value: Decimal string which fits into an int64_t. |
| 22 // | 30 // |
| 31 // | |
| 23 | 32 |
| 24 namespace content { | 33 namespace content { |
| 25 namespace { | 34 namespace { |
| 26 | 35 |
| 27 // Keys of the fields defined in the database. | 36 // Keys of the fields defined in the database. |
| 28 const char kNextNotificationIdKey[] = "NEXT_NOTIFICATION_ID"; | 37 const char kNextNotificationIdKey[] = "NEXT_NOTIFICATION_ID"; |
| 38 const char kDataKeyPrefix[] = "DATA:"; | |
| 39 | |
| 40 // Separates the components of compound keys. | |
| 41 const char kKeySeparator = '\x00'; | |
| 29 | 42 |
| 30 // The first notification id which to be handed out by the database. | 43 // The first notification id which to be handed out by the database. |
| 31 const int64_t kFirstNotificationId = 1; | 44 const int64_t kFirstNotificationId = 1; |
| 32 | 45 |
| 33 // Converts the LevelDB |status| to one of the notification database's values. | 46 // Converts the LevelDB |status| to one of the notification database's values. |
| 34 NotificationDatabase::Status LevelDBStatusToStatus( | 47 NotificationDatabase::Status LevelDBStatusToStatus( |
| 35 const leveldb::Status& status) { | 48 const leveldb::Status& status) { |
| 36 if (status.ok()) | 49 if (status.ok()) |
| 37 return NotificationDatabase::STATUS_OK; | 50 return NotificationDatabase::STATUS_OK; |
| 38 else if (status.IsNotFound()) | 51 else if (status.IsNotFound()) |
| 39 return NotificationDatabase::STATUS_ERROR_NOT_FOUND; | 52 return NotificationDatabase::STATUS_ERROR_NOT_FOUND; |
| 40 else if (status.IsCorruption()) | 53 else if (status.IsCorruption()) |
| 41 return NotificationDatabase::STATUS_ERROR_CORRUPTED; | 54 return NotificationDatabase::STATUS_ERROR_CORRUPTED; |
| 42 | 55 |
| 43 return NotificationDatabase::STATUS_ERROR_FAILED; | 56 return NotificationDatabase::STATUS_ERROR_FAILED; |
| 44 } | 57 } |
| 45 | 58 |
| 59 // Creates the compound data key in which notification data is stored. | |
| 60 std::string CreateDataKey(int64_t notification_id, const GURL& origin) { | |
| 61 return base::StringPrintf("%s%s%c%s", | |
| 62 kDataKeyPrefix, | |
| 63 storage::GetIdentifierFromOrigin(origin).c_str(), | |
| 64 kKeySeparator, | |
| 65 base::Int64ToString(notification_id).c_str()); | |
| 66 } | |
| 67 | |
| 46 } // namespace | 68 } // namespace |
| 47 | 69 |
| 48 NotificationDatabase::NotificationDatabase(const base::FilePath& path) | 70 NotificationDatabase::NotificationDatabase(const base::FilePath& path) |
| 49 : path_(path), | 71 : path_(path), |
| 72 next_notification_id_(0), | |
|
cmumford
2015/03/16 17:14:07
Could initialize this (and state_) in the header i
Peter Beverloo
2015/03/16 17:48:23
Cool, I didn't know we allowed that :). Changed!
| |
| 50 state_(STATE_UNINITIALIZED) { | 73 state_(STATE_UNINITIALIZED) { |
| 51 sequence_checker_.DetachFromSequence(); | 74 sequence_checker_.DetachFromSequence(); |
| 52 } | 75 } |
| 53 | 76 |
| 54 NotificationDatabase::~NotificationDatabase() { | 77 NotificationDatabase::~NotificationDatabase() { |
| 55 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | 78 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); |
| 56 } | 79 } |
| 57 | 80 |
| 58 NotificationDatabase::Status NotificationDatabase::Open( | 81 NotificationDatabase::Status NotificationDatabase::Open( |
| 59 bool create_if_missing) { | 82 bool create_if_missing) { |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 78 | 101 |
| 79 leveldb::DB* db = nullptr; | 102 leveldb::DB* db = nullptr; |
| 80 Status status = LevelDBStatusToStatus( | 103 Status status = LevelDBStatusToStatus( |
| 81 leveldb::DB::Open(options, path_.AsUTF8Unsafe(), &db)); | 104 leveldb::DB::Open(options, path_.AsUTF8Unsafe(), &db)); |
| 82 if (status != STATUS_OK) | 105 if (status != STATUS_OK) |
| 83 return status; | 106 return status; |
| 84 | 107 |
| 85 state_ = STATE_INITIALIZED; | 108 state_ = STATE_INITIALIZED; |
| 86 db_.reset(db); | 109 db_.reset(db); |
| 87 | 110 |
| 111 return GetNextNotificationId(&next_notification_id_); | |
|
cmumford
2015/03/16 17:14:07
Now that GetNextNotificationId is private and is a
Peter Beverloo
2015/03/16 17:48:23
Done.
| |
| 112 } | |
| 113 | |
| 114 NotificationDatabase::Status NotificationDatabase::ReadNotificationData( | |
| 115 int64_t notification_id, | |
| 116 const GURL& origin, | |
| 117 NotificationDatabaseData* notification_database_data) const { | |
| 118 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | |
| 119 DCHECK_EQ(STATE_INITIALIZED, state_); | |
| 120 DCHECK_GE(notification_id, kFirstNotificationId); | |
|
cmumford
2015/03/16 17:14:07
Could you also add DCHECK_LT(notification_id, next
Peter Beverloo
2015/03/16 17:48:23
It would just return STATUS_NOT_FOUND, which in it
| |
| 121 DCHECK(origin.is_valid()); | |
| 122 DCHECK(notification_database_data); | |
| 123 | |
| 124 std::string key = CreateDataKey(notification_id, origin); | |
| 125 std::string serialized_data; | |
| 126 | |
| 127 Status status = LevelDBStatusToStatus( | |
| 128 db_->Get(leveldb::ReadOptions(), key, &serialized_data)); | |
| 129 if (status != STATUS_OK) | |
| 130 return status; | |
| 131 | |
| 132 if (notification_database_data->ParseFromString(serialized_data)) | |
| 133 return STATUS_OK; | |
| 134 | |
| 135 DLOG(ERROR) << "Unable to deserialize data for notification " | |
| 136 << notification_id << " belonging to " << origin << "."; | |
| 137 return STATUS_ERROR_CORRUPTED; | |
| 138 } | |
| 139 | |
| 140 NotificationDatabase::Status NotificationDatabase::WriteNotificationData( | |
| 141 const GURL& origin, | |
| 142 const NotificationDatabaseData& notification_database_data, | |
| 143 int64_t* notification_id) { | |
| 144 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | |
| 145 DCHECK_EQ(STATE_INITIALIZED, state_); | |
| 146 DCHECK(notification_id); | |
| 147 DCHECK(origin.is_valid()); | |
| 148 | |
| 149 std::string serialized_data; | |
| 150 if (!notification_database_data.SerializeToString(&serialized_data)) { | |
| 151 DLOG(ERROR) << "Unable to serialize data for a notification belonging " | |
| 152 << "to: " << origin; | |
| 153 return STATUS_ERROR_FAILED; | |
| 154 } | |
| 155 | |
| 156 DCHECK_GE(next_notification_id_, kFirstNotificationId); | |
| 157 | |
| 158 leveldb::WriteBatch batch; | |
| 159 batch.Put(CreateDataKey(next_notification_id_, origin), serialized_data); | |
| 160 batch.Put(kNextNotificationIdKey, | |
| 161 base::Int64ToString(next_notification_id_ + 1)); | |
| 162 | |
| 163 Status status = LevelDBStatusToStatus( | |
| 164 db_->Write(leveldb::WriteOptions(), &batch)); | |
| 165 if (status != STATUS_OK) | |
| 166 return status; | |
| 167 | |
| 168 *notification_id = next_notification_id_++; | |
| 88 return STATUS_OK; | 169 return STATUS_OK; |
| 89 } | 170 } |
| 90 | 171 |
| 91 NotificationDatabase::Status NotificationDatabase::GetNextNotificationId( | 172 NotificationDatabase::Status NotificationDatabase::DeleteNotificationData( |
| 92 int64_t* notification_id) const { | 173 int64_t notification_id, |
| 174 const GURL& origin) { | |
| 93 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | 175 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); |
| 94 DCHECK_EQ(state_, STATE_INITIALIZED); | 176 DCHECK_EQ(STATE_INITIALIZED, state_); |
| 95 DCHECK(notification_id); | 177 DCHECK_GE(notification_id, kFirstNotificationId); |
| 178 DCHECK(origin.is_valid()); | |
| 179 | |
| 180 std::string key = CreateDataKey(notification_id, origin); | |
| 181 | |
| 182 // TODO(peter): Instead of validating the existence of the data by reading the | |
|
cmumford
2015/03/16 17:14:07
Regarding validation. I would suggest making this
Peter Beverloo
2015/03/16 17:48:23
Issue 409520 provides good context. I have been do
| |
| 183 // notification data, the notification list for |origin| should be considered | |
| 184 // instead. That list hasn't been implemented yet, however. | |
| 96 | 185 |
| 97 std::string value; | 186 std::string value; |
| 98 Status status = LevelDBStatusToStatus( | 187 Status status = LevelDBStatusToStatus( |
| 99 db_->Get(leveldb::ReadOptions(), kNextNotificationIdKey, &value)); | 188 db_->Get(leveldb::ReadOptions(), key, &value)); |
| 100 | |
| 101 if (status == STATUS_ERROR_NOT_FOUND) { | |
| 102 *notification_id = kFirstNotificationId; | |
| 103 return STATUS_OK; | |
| 104 } | |
| 105 | |
| 106 if (status != STATUS_OK) | 189 if (status != STATUS_OK) |
| 107 return status; | 190 return status; |
| 108 | 191 |
| 109 int64_t next_notification_id; | 192 return LevelDBStatusToStatus(db_->Delete(leveldb::WriteOptions(), key)); |
| 110 if (!base::StringToInt64(value, &next_notification_id) || | |
| 111 next_notification_id < kFirstNotificationId) { | |
| 112 return STATUS_ERROR_CORRUPTED; | |
| 113 } | |
| 114 | |
| 115 *notification_id = next_notification_id; | |
| 116 return STATUS_OK; | |
| 117 } | 193 } |
| 118 | 194 |
| 119 NotificationDatabase::Status NotificationDatabase::Destroy() { | 195 NotificationDatabase::Status NotificationDatabase::Destroy() { |
| 120 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | 196 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); |
| 121 | 197 |
| 122 leveldb::Options options; | 198 leveldb::Options options; |
| 123 if (IsInMemoryDatabase()) { | 199 if (IsInMemoryDatabase()) { |
| 124 if (!env_) | 200 if (!env_) |
| 125 return STATUS_OK; // The database has not been initialized. | 201 return STATUS_OK; // The database has not been initialized. |
| 126 | 202 |
| 127 options.env = env_.get(); | 203 options.env = env_.get(); |
| 128 } | 204 } |
| 129 | 205 |
| 130 state_ = STATE_DISABLED; | 206 state_ = STATE_DISABLED; |
| 131 db_.reset(); | 207 db_.reset(); |
| 132 | 208 |
| 133 return LevelDBStatusToStatus( | 209 return LevelDBStatusToStatus( |
| 134 leveldb::DestroyDB(path_.AsUTF8Unsafe(), options)); | 210 leveldb::DestroyDB(path_.AsUTF8Unsafe(), options)); |
| 135 } | 211 } |
| 136 | 212 |
| 137 void NotificationDatabase::WriteNextNotificationId( | 213 NotificationDatabase::Status NotificationDatabase::GetNextNotificationId( |
| 138 leveldb::WriteBatch* batch, | 214 int64_t* notification_id) const { |
| 139 int64_t next_notification_id) const { | 215 DCHECK(notification_id); |
| 140 DCHECK_GE(next_notification_id, kFirstNotificationId); | |
| 141 DCHECK(batch); | |
| 142 | 216 |
| 143 batch->Put(kNextNotificationIdKey, base::Int64ToString(next_notification_id)); | 217 std::string value; |
| 218 Status status = LevelDBStatusToStatus( | |
| 219 db_->Get(leveldb::ReadOptions(), kNextNotificationIdKey, &value)); | |
| 220 | |
| 221 if (status == STATUS_ERROR_NOT_FOUND) { | |
| 222 *notification_id = kFirstNotificationId; | |
| 223 return STATUS_OK; | |
| 224 } | |
| 225 | |
| 226 if (status != STATUS_OK) | |
| 227 return status; | |
| 228 | |
| 229 int64_t next_notification_id; | |
|
cmumford
2015/03/16 17:14:07
No need for local next_notification_id variable, b
Peter Beverloo
2015/03/16 17:48:23
Done.
| |
| 230 if (!base::StringToInt64(value, &next_notification_id) || | |
| 231 next_notification_id < kFirstNotificationId) { | |
| 232 return STATUS_ERROR_CORRUPTED; | |
| 233 } | |
| 234 | |
| 235 *notification_id = next_notification_id; | |
| 236 return STATUS_OK; | |
| 144 } | 237 } |
| 145 | 238 |
| 146 } // namespace content | 239 } // namespace content |
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