OLD | NEW |
---|---|
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/notifications/notification_database.h" | 5 #include "content/browser/notifications/notification_database.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/files/file_util.h" | 9 #include "base/files/file_util.h" |
10 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
11 #include "base/strings/stringprintf.h" | |
12 #include "content/browser/notifications/notification_database_data.h" | |
11 #include "content/public/browser/browser_thread.h" | 13 #include "content/public/browser/browser_thread.h" |
12 #include "third_party/leveldatabase/src/helpers/memenv/memenv.h" | 14 #include "third_party/leveldatabase/src/helpers/memenv/memenv.h" |
13 #include "third_party/leveldatabase/src/include/leveldb/db.h" | 15 #include "third_party/leveldatabase/src/include/leveldb/db.h" |
14 #include "third_party/leveldatabase/src/include/leveldb/env.h" | 16 #include "third_party/leveldatabase/src/include/leveldb/env.h" |
15 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" | 17 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" |
18 #include "url/gurl.h" | |
16 | 19 |
17 // Notification LevelDB database schema (in alphabetized order) | 20 // Notification LevelDB database schema (in alphabetized order) |
18 // ======================= | 21 // ======================= |
19 // | 22 // |
20 // key: "NEXT_NOTIFICATION_ID" | 23 // key: "NEXT_NOTIFICATION_ID" |
21 // value: Decimal string which fits into an int64_t. | 24 // value: Decimal string which fits into an int64_t. |
Bernhard Bauer
2015/03/13 17:25:35
Add the new key to the schema?
Peter Beverloo
2015/03/13 20:32:32
Done.
| |
22 // | 25 // |
23 | 26 |
24 namespace content { | 27 namespace content { |
25 namespace { | 28 namespace { |
26 | 29 |
27 // Keys of the fields defined in the database. | 30 // Keys of the fields defined in the database. |
28 const char kNextNotificationIdKey[] = "NEXT_NOTIFICATION_ID"; | 31 const char kNextNotificationIdKey[] = "NEXT_NOTIFICATION_ID"; |
32 const char kDataKeyPrefix[] = "DATA:"; | |
33 | |
34 // Separates the components of compound keys. | |
35 const char kKeySeparator = '\x00'; | |
cmumford
2015/03/13 17:13:15
Not seriously suggesting this, but I've never seen
Peter Beverloo
2015/03/13 20:32:32
Heh, I didn't even know these existed. I guess \x1
| |
29 | 36 |
30 // The first notification id which to be handed out by the database. | 37 // The first notification id which to be handed out by the database. |
31 const int64_t kFirstNotificationId = 1; | 38 const int64_t kFirstNotificationId = 1; |
32 | 39 |
33 // Converts the LevelDB |status| to one of the notification database's values. | 40 // Converts the LevelDB |status| to one of the notification database's values. |
34 NotificationDatabase::Status LevelDBStatusToStatus( | 41 NotificationDatabase::Status LevelDBStatusToStatus( |
35 const leveldb::Status& status) { | 42 const leveldb::Status& status) { |
36 if (status.ok()) | 43 if (status.ok()) |
37 return NotificationDatabase::STATUS_OK; | 44 return NotificationDatabase::STATUS_OK; |
38 else if (status.IsNotFound()) | 45 else if (status.IsNotFound()) |
39 return NotificationDatabase::STATUS_ERROR_NOT_FOUND; | 46 return NotificationDatabase::STATUS_ERROR_NOT_FOUND; |
40 else if (status.IsCorruption()) | 47 else if (status.IsCorruption()) |
41 return NotificationDatabase::STATUS_ERROR_CORRUPTED; | 48 return NotificationDatabase::STATUS_ERROR_CORRUPTED; |
42 | 49 |
43 return NotificationDatabase::STATUS_ERROR_FAILED; | 50 return NotificationDatabase::STATUS_ERROR_FAILED; |
44 } | 51 } |
45 | 52 |
53 // Creates the compound data key in which notification data is stored. | |
54 std::string CreateDataKey(int64_t notification_id, const GURL& origin) { | |
55 return base::StringPrintf("%s%s%c%s", | |
56 kDataKeyPrefix, | |
57 origin.spec().c_str(), | |
cmumford
2015/03/13 17:13:15
Instead of using the origin directly (which may be
Peter Beverloo
2015/03/13 20:32:32
I'm all for re-using logic :). Done
| |
58 kKeySeparator, | |
59 base::Int64ToString(notification_id).c_str()); | |
60 } | |
61 | |
46 } // namespace | 62 } // namespace |
47 | 63 |
48 NotificationDatabase::NotificationDatabase(const base::FilePath& path) | 64 NotificationDatabase::NotificationDatabase(const base::FilePath& path) |
49 : path_(path), | 65 : path_(path), |
50 state_(STATE_UNINITIALIZED) { | 66 state_(STATE_UNINITIALIZED) { |
51 sequence_checker_.DetachFromSequence(); | 67 sequence_checker_.DetachFromSequence(); |
52 } | 68 } |
53 | 69 |
54 NotificationDatabase::~NotificationDatabase() { | 70 NotificationDatabase::~NotificationDatabase() { |
55 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | 71 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); |
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
109 int64_t next_notification_id; | 125 int64_t next_notification_id; |
110 if (!base::StringToInt64(value, &next_notification_id) || | 126 if (!base::StringToInt64(value, &next_notification_id) || |
111 next_notification_id < kFirstNotificationId) { | 127 next_notification_id < kFirstNotificationId) { |
112 return STATUS_ERROR_CORRUPTED; | 128 return STATUS_ERROR_CORRUPTED; |
113 } | 129 } |
114 | 130 |
115 *notification_id = next_notification_id; | 131 *notification_id = next_notification_id; |
116 return STATUS_OK; | 132 return STATUS_OK; |
117 } | 133 } |
118 | 134 |
135 NotificationDatabase::Status NotificationDatabase::ReadNotificationData( | |
136 int64_t notification_id, | |
137 const GURL& origin, | |
138 NotificationDatabaseData* notification_database_data) const { | |
139 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | |
140 DCHECK_EQ(state_, STATE_INITIALIZED); | |
Bernhard Bauer
2015/03/13 17:25:35
Put the expected value first :)
Peter Beverloo
2015/03/13 20:32:32
Done.
| |
141 DCHECK_GE(notification_id, kFirstNotificationId); | |
142 DCHECK(origin.is_valid()); | |
143 DCHECK(notification_database_data); | |
144 | |
145 std::string key = CreateDataKey(notification_id, origin); | |
146 std::string serialized_data; | |
147 | |
148 Status status = LevelDBStatusToStatus( | |
149 db_->Get(leveldb::ReadOptions(), key, &serialized_data)); | |
150 if (status != STATUS_OK) | |
151 return status; | |
152 | |
153 if (notification_database_data->ParseFromString(serialized_data)) | |
154 return STATUS_OK; | |
155 | |
156 DLOG(ERROR) << "Unable to deserialize data for notification " | |
157 << notification_id << " belonging to " << origin << "."; | |
158 return STATUS_ERROR_CORRUPTED; | |
159 } | |
160 | |
161 NotificationDatabase::Status NotificationDatabase::WriteNotificationData( | |
162 int64_t notification_id, | |
163 const GURL& origin, | |
164 const NotificationDatabaseData& notification_database_data) { | |
165 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | |
166 DCHECK_EQ(state_, STATE_INITIALIZED); | |
167 DCHECK_GE(notification_id, kFirstNotificationId); | |
168 DCHECK(origin.is_valid()); | |
169 | |
170 std::string serialized_data; | |
171 if (!notification_database_data.SerializeToString(&serialized_data)) { | |
172 DLOG(ERROR) << "Unable to serialize data for notification " | |
173 << notification_id << " belonging to " << origin << "."; | |
174 return STATUS_ERROR_FAILED; | |
175 } | |
176 | |
177 leveldb::WriteBatch batch; | |
178 batch.Put(kNextNotificationIdKey, base::Int64ToString(notification_id + 1)); | |
cmumford
2015/03/13 17:13:15
I'm feeling a little less comfortable with this cl
Peter Beverloo
2015/03/13 20:32:32
Yes, this makes sense. I've changed the API.
| |
179 batch.Put(CreateDataKey(notification_id, origin), serialized_data); | |
180 | |
181 return LevelDBStatusToStatus(db_->Write(leveldb::WriteOptions(), &batch)); | |
182 } | |
183 | |
184 NotificationDatabase::Status NotificationDatabase::DeleteNotificationData( | |
185 int64_t notification_id, | |
186 const GURL& origin) { | |
187 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | |
188 DCHECK_EQ(state_, STATE_INITIALIZED); | |
189 DCHECK_GE(notification_id, kFirstNotificationId); | |
190 DCHECK(origin.is_valid()); | |
191 | |
192 std::string key = CreateDataKey(notification_id, origin); | |
193 | |
194 // TODO(peter): Instead of validating the existence of the data by reading the | |
195 // notification data, the notification list for |origin| should be considered | |
196 // instead. That list hasn't been implemented yet, however. | |
197 | |
198 std::string value; | |
199 Status status = LevelDBStatusToStatus( | |
200 db_->Get(leveldb::ReadOptions(), key, &value)); | |
201 if (status != STATUS_OK) | |
202 return status; | |
203 | |
204 return LevelDBStatusToStatus(db_->Delete(leveldb::WriteOptions(), key)); | |
205 } | |
206 | |
119 NotificationDatabase::Status NotificationDatabase::Destroy() { | 207 NotificationDatabase::Status NotificationDatabase::Destroy() { |
120 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); | 208 DCHECK(sequence_checker_.CalledOnValidSequencedThread()); |
121 | 209 |
122 leveldb::Options options; | 210 leveldb::Options options; |
123 if (IsInMemoryDatabase()) { | 211 if (IsInMemoryDatabase()) { |
124 if (!env_) | 212 if (!env_) |
125 return STATUS_OK; // The database has not been initialized. | 213 return STATUS_OK; // The database has not been initialized. |
126 | 214 |
127 options.env = env_.get(); | 215 options.env = env_.get(); |
128 } | 216 } |
129 | 217 |
130 state_ = STATE_DISABLED; | 218 state_ = STATE_DISABLED; |
131 db_.reset(); | 219 db_.reset(); |
132 | 220 |
133 return LevelDBStatusToStatus( | 221 return LevelDBStatusToStatus( |
134 leveldb::DestroyDB(path_.AsUTF8Unsafe(), options)); | 222 leveldb::DestroyDB(path_.AsUTF8Unsafe(), options)); |
135 } | 223 } |
136 | 224 |
137 void NotificationDatabase::WriteNextNotificationId( | |
138 leveldb::WriteBatch* batch, | |
139 int64_t next_notification_id) const { | |
140 DCHECK_GE(next_notification_id, kFirstNotificationId); | |
141 DCHECK(batch); | |
142 | |
143 batch->Put(kNextNotificationIdKey, base::Int64ToString(next_notification_id)); | |
144 } | |
145 | |
146 } // namespace content | 225 } // namespace content |
OLD | NEW |