| Index: bench/ShaderMaskBench.cpp
|
| diff --git a/bench/ShaderMaskBench.cpp b/bench/ShaderMaskBench.cpp
|
| index 71ca047018338016f70b8edfea0e5f08d587f212..bf04981bec34ffb82910923429b046d97fbb45e5 100644
|
| --- a/bench/ShaderMaskBench.cpp
|
| +++ b/bench/ShaderMaskBench.cpp
|
| @@ -56,7 +56,7 @@ protected:
|
| return fName.c_str();
|
| }
|
|
|
| - virtual void onDraw(SkCanvas* canvas) {
|
| + virtual void onDraw(const int loops, SkCanvas* canvas) {
|
| const SkIPoint dim = this->getSize();
|
| SkRandom rand;
|
|
|
| @@ -71,14 +71,14 @@ protected:
|
| const SkScalar y0 = SkIntToScalar(-10);
|
|
|
| paint.setTextSize(SkIntToScalar(12));
|
| - for (int i = 0; i < this->getLoops(); i++) {
|
| + for (int i = 0; i < loops; i++) {
|
| SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
|
| SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
|
| canvas->drawText(fText.c_str(), fText.size(), x, y, paint);
|
| }
|
|
|
| paint.setTextSize(SkIntToScalar(48));
|
| - for (int i = 0; i < this->getLoops() / 4 ; i++) {
|
| + for (int i = 0; i < loops / 4 ; i++) {
|
| SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
|
| SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
|
| canvas->drawText(fText.c_str(), fText.size(), x, y, paint);
|
|
|