Index: bench/MathBench.cpp |
diff --git a/bench/MathBench.cpp b/bench/MathBench.cpp |
index 8094219f9ded8fe4eb780888866925824b6b412d..da654568220fba212d79ac33632886e28c18f24c 100644 |
--- a/bench/MathBench.cpp |
+++ b/bench/MathBench.cpp |
@@ -46,8 +46,8 @@ protected: |
return fName.c_str(); |
} |
- virtual void onDraw(SkCanvas*) { |
- int n = this->getLoops() * this->mulLoopCount(); |
+ virtual void onDraw(const int loops, SkCanvas*) { |
+ int n = loops * this->mulLoopCount(); |
for (int i = 0; i < n; i++) { |
this->performTest(fDst, fSrc, kBuffer); |
} |
@@ -290,20 +290,20 @@ public: |
} |
protected: |
- virtual void onDraw(SkCanvas*) { |
+ virtual void onDraw(const int loops, SkCanvas*) { |
IsFiniteProc proc = fProc; |
const float* data = fData; |
// do this so the compiler won't throw away the function call |
int counter = 0; |
if (proc) { |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < N - 4; ++i) { |
counter += proc(&data[i]); |
} |
} |
} else { |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < N - 4; ++i) { |
const SkRect* r = reinterpret_cast<const SkRect*>(&data[i]); |
if (false) { // avoid bit rot, suppress warning |
@@ -360,20 +360,20 @@ public: |
virtual void process(float) {} |
protected: |
- virtual void onDraw(SkCanvas*) { |
+ virtual void onDraw(const int loops, SkCanvas*) { |
SkRandom rand; |
float accum = 0; |
const float* data = fData; |
if (fFast) { |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < ARRAY; ++i) { |
accum += fast_floor(data[i]); |
} |
this->process(accum); |
} |
} else { |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < ARRAY; ++i) { |
accum += sk_float_floor(data[i]); |
} |
@@ -422,18 +422,18 @@ public: |
virtual void process(int) {} |
protected: |
- virtual void onDraw(SkCanvas*) { |
+ virtual void onDraw(const int loops, SkCanvas*) { |
int accum = 0; |
if (fUsePortable) { |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < ARRAY; ++i) { |
accum += SkCLZ_portable(fData[i]); |
} |
this->process(accum); |
} |
} else { |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < ARRAY; ++i) { |
accum += SkCLZ(fData[i]); |
} |
@@ -478,10 +478,10 @@ public: |
virtual void process(int) {} |
protected: |
- virtual void onDraw(SkCanvas*) { |
+ virtual void onDraw(const int loops, SkCanvas*) { |
int accum = 0; |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < ARRAY; ++i) { |
accum += fVec[i].normalize(); |
} |
@@ -511,8 +511,8 @@ public: |
FixedMathBench() { |
SkRandom rand; |
- for (int i = 0; i < this->getLoops(); ++i) { |
- fData[i%N] = rand.nextSScalar1(); |
+ for (int i = 0; i < N; ++i) { |
+ fData[i] = rand.nextSScalar1(); |
} |
} |
@@ -522,8 +522,8 @@ public: |
} |
protected: |
- virtual void onDraw(SkCanvas*) { |
- for (int j = 0; j < this->getLoops(); ++j) { |
+ virtual void onDraw(const int loops, SkCanvas*) { |
+ for (int j = 0; j < loops; ++j) { |
for (int i = 0; i < N - 4; ++i) { |
fResult[i] = SkFloatToFixed(fData[i]); |
} |
@@ -562,10 +562,10 @@ protected: |
return fName.c_str(); |
} |
- virtual void onDraw(SkCanvas*) { |
+ virtual void onDraw(const int loops, SkCanvas*) { |
volatile T a = 0, b = 0; |
T div = 0, mod = 0; |
- for (int i = 0; i < this->getLoops(); i++) { |
+ for (int i = 0; i < loops; i++) { |
if ((T)i == 0) continue; // Small T will wrap around. |
SkTDivMod((T)(i+1), (T)i, &div, &mod); |
a ^= div; |