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Side by Side Diff: src/core/SkRRect.cpp

Issue 998903003: Fix bug with very large round rects with large radii (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkRRect.h" 8 #include "SkRRect.h"
9 #include "SkMatrix.h" 9 #include "SkMatrix.h"
10 10
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165 165
166 // Proportionally scale down all radii to fit. Find the minimum ratio 166 // Proportionally scale down all radii to fit. Find the minimum ratio
167 // of a side and the radii on that side (for all four sides) and use 167 // of a side and the radii on that side (for all four sides) and use
168 // that to scale down _all_ the radii. This algorithm is from the 168 // that to scale down _all_ the radii. This algorithm is from the
169 // W3 spec (http://www.w3.org/TR/css3-background/) section 5.5 - Overlapping 169 // W3 spec (http://www.w3.org/TR/css3-background/) section 5.5 - Overlapping
170 // Curves: 170 // Curves:
171 // "Let f = min(Li/Si), where i is one of { top, right, bottom, left }, 171 // "Let f = min(Li/Si), where i is one of { top, right, bottom, left },
172 // Si is the sum of the two corresponding radii of the corners on side i, 172 // Si is the sum of the two corresponding radii of the corners on side i,
173 // and Ltop = Lbottom = the width of the box, 173 // and Ltop = Lbottom = the width of the box,
174 // and Lleft = Lright = the height of the box. 174 // and Lleft = Lright = the height of the box.
175 // If f < 1, then all corner radii are reduced by multiplying them by f." 175 // If f < 1, then all corner radii are reduced by multiplying them by f."
robertphillips 2015/03/11 18:13:28 So, if we don't do this math in doubles the code n
176 SkScalar scale = SK_Scalar1; 176 double scale = 1.0;
177 177
178 if (fRadii[0].fX + fRadii[1].fX > rect.width()) { 178 if (fRadii[0].fX + ((double)fRadii[1].fX) > rect.width()) {
reed1 2015/03/13 14:16:21 can we use a helper function for these, one that t
robertphillips 2015/03/13 16:32:35 Done.
179 scale = SkMinScalar(scale, 179 scale = SkTMin(scale, rect.width() / (fRadii[0].fX + ((double)fRadii[1]. fX)));
180 SkScalarDiv(rect.width(), fRadii[0].fX + fRadii[1].f X));
181 } 180 }
182 if (fRadii[1].fY + fRadii[2].fY > rect.height()) { 181 if (fRadii[1].fY + ((double)fRadii[2].fY) > rect.height()) {
183 scale = SkMinScalar(scale, 182 scale = SkTMin(scale, rect.height() / (fRadii[1].fY + ((double)fRadii[2] .fY)));
184 SkScalarDiv(rect.height(), fRadii[1].fY + fRadii[2]. fY));
185 } 183 }
186 if (fRadii[2].fX + fRadii[3].fX > rect.width()) { 184 if (fRadii[2].fX + ((double)fRadii[3].fX) > rect.width()) {
187 scale = SkMinScalar(scale, 185 scale = SkTMin(scale, rect.width() / (fRadii[2].fX + ((double)fRadii[3]. fX)));
188 SkScalarDiv(rect.width(), fRadii[2].fX + fRadii[3].f X));
189 } 186 }
190 if (fRadii[3].fY + fRadii[0].fY > rect.height()) { 187 if (fRadii[3].fY + ((double)fRadii[0].fY) > rect.height()) {
191 scale = SkMinScalar(scale, 188 scale = SkTMin(scale, rect.height() / (fRadii[3].fY + ((double)fRadii[0] .fY)));
192 SkScalarDiv(rect.height(), fRadii[3].fY + fRadii[0]. fY));
193 } 189 }
194 190
195 if (scale < SK_Scalar1) { 191 if (scale < 1.0) {
196 for (int i = 0; i < 4; ++i) { 192 for (int i = 0; i < 4; ++i) {
197 fRadii[i].fX *= scale; 193 fRadii[i].fX *= scale;
198 fRadii[i].fY *= scale; 194 fRadii[i].fY *= scale;
199 } 195 }
200 } 196 }
201 197
202 // skbug.com/3239 -- its possible that we can hit the following inconsistenc y: 198 // skbug.com/3239 -- its possible that we can hit the following inconsistenc y:
203 // rad == bounds.bottom - bounds.top 199 // rad == bounds.bottom - bounds.top
204 // bounds.bottom - radius < bounds.top 200 // bounds.bottom - radius < bounds.top
205 // YIKES 201 // YIKES
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582 SkASSERT(!allRadiiZero && !allRadiiSame && !allCornersSquare); 578 SkASSERT(!allRadiiZero && !allRadiiSame && !allCornersSquare);
583 SkASSERT(patchesOfNine); 579 SkASSERT(patchesOfNine);
584 break; 580 break;
585 case kComplex_Type: 581 case kComplex_Type:
586 SkASSERT(!fRect.isEmpty()); 582 SkASSERT(!fRect.isEmpty());
587 SkASSERT(!allRadiiZero && !allRadiiSame && !allCornersSquare); 583 SkASSERT(!allRadiiZero && !allRadiiSame && !allCornersSquare);
588 SkASSERT(!patchesOfNine); 584 SkASSERT(!patchesOfNine);
589 break; 585 break;
590 } 586 }
591 587
592 for (int i = 0; i < 4; ++i) { 588 for (int i = 0; i < 4; ++i) {
robertphillips 2015/03/11 18:13:28 This only enforces predicates on individual radii.
593 validate_radius_check_predicates(fRadii[i].fX, fRect.fLeft, fRect.fRight ); 589 validate_radius_check_predicates(fRadii[i].fX, fRect.fLeft, fRect.fRight );
594 validate_radius_check_predicates(fRadii[i].fY, fRect.fTop, fRect.fBottom ); 590 validate_radius_check_predicates(fRadii[i].fY, fRect.fTop, fRect.fBottom );
595 } 591 }
596 } 592 }
597 #endif // SK_DEBUG 593 #endif // SK_DEBUG
598 594
599 /////////////////////////////////////////////////////////////////////////////// 595 ///////////////////////////////////////////////////////////////////////////////
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