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Side by Side Diff: Source/core/rendering/RenderLayer.h

Issue 99883002: Refactor BlendMode into a separate class. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink@master
Patch Set: Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
6 * 6 *
7 * Other contributors: 7 * Other contributors:
8 * Robert O'Callahan <roc+@cs.cmu.edu> 8 * Robert O'Callahan <roc+@cs.cmu.edu>
9 * David Baron <dbaron@fas.harvard.edu> 9 * David Baron <dbaron@fas.harvard.edu>
10 * Christian Biesinger <cbiesinger@web.de> 10 * Christian Biesinger <cbiesinger@web.de>
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43 */ 43 */
44 44
45 #ifndef RenderLayer_h 45 #ifndef RenderLayer_h
46 #define RenderLayer_h 46 #define RenderLayer_h
47 47
48 #include "core/rendering/CompositedLayerMappingPtr.h" 48 #include "core/rendering/CompositedLayerMappingPtr.h"
49 #include "core/rendering/CompositingReasons.h" 49 #include "core/rendering/CompositingReasons.h"
50 #include "core/rendering/LayerPaintingInfo.h" 50 #include "core/rendering/LayerPaintingInfo.h"
51 #include "core/rendering/PaintInfo.h" 51 #include "core/rendering/PaintInfo.h"
52 #include "core/rendering/RenderBox.h" 52 #include "core/rendering/RenderBox.h"
53 #include "core/rendering/RenderLayerBlendInfo.h"
53 #include "core/rendering/RenderLayerClipper.h" 54 #include "core/rendering/RenderLayerClipper.h"
54 #include "core/rendering/RenderLayerFilterInfo.h" 55 #include "core/rendering/RenderLayerFilterInfo.h"
55 #include "core/rendering/RenderLayerReflectionInfo.h" 56 #include "core/rendering/RenderLayerReflectionInfo.h"
56 #include "core/rendering/RenderLayerRepainter.h" 57 #include "core/rendering/RenderLayerRepainter.h"
57 #include "core/rendering/RenderLayerScrollableArea.h" 58 #include "core/rendering/RenderLayerScrollableArea.h"
58 #include "core/rendering/RenderLayerStackingNode.h" 59 #include "core/rendering/RenderLayerStackingNode.h"
59 #include "core/rendering/RenderLayerStackingNodeIterator.h" 60 #include "core/rendering/RenderLayerStackingNodeIterator.h"
60 #include "wtf/OwnPtr.h" 61 #include "wtf/OwnPtr.h"
61 62
62 namespace WebCore { 63 namespace WebCore {
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160 void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLay erPositionsFlags); 161 void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLay erPositionsFlags);
161 162
162 void updateLayerPositionsAfterOverflowScroll(); 163 void updateLayerPositionsAfterOverflowScroll();
163 void updateLayerPositionsAfterDocumentScroll(); 164 void updateLayerPositionsAfterDocumentScroll();
164 165
165 bool isPaginated() const { return m_isPaginated; } 166 bool isPaginated() const { return m_isPaginated; }
166 RenderLayer* enclosingPaginationLayer() const { return m_enclosingPagination Layer; } 167 RenderLayer* enclosingPaginationLayer() const { return m_enclosingPagination Layer; }
167 168
168 void updateTransform(); 169 void updateTransform();
169 170
170 void updateBlendMode();
171
172 const LayoutSize& offsetForInFlowPosition() const { return m_offsetForInFlow Position; } 171 const LayoutSize& offsetForInFlowPosition() const { return m_offsetForInFlow Position; }
173 172
174 void addBlockSelectionGapsBounds(const LayoutRect&); 173 void addBlockSelectionGapsBounds(const LayoutRect&);
175 void clearBlockSelectionGapsBounds(); 174 void clearBlockSelectionGapsBounds();
176 void repaintBlockSelectionGaps(); 175 void repaintBlockSelectionGaps();
177 bool hasBlockSelectionGapBounds() const; 176 bool hasBlockSelectionGapBounds() const;
178 177
179 RenderLayerStackingNode* stackingNode() { return m_stackingNode.get(); } 178 RenderLayerStackingNode* stackingNode() { return m_stackingNode.get(); }
180 const RenderLayerStackingNode* stackingNode() const { return m_stackingNode. get(); } 179 const RenderLayerStackingNode* stackingNode() const { return m_stackingNode. get(); }
181 180
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199 // FIXME: We should ASSERT(!m_hasSelfPaintingLayerDescendantDirty); here but we hit the same bugs as visible content above. 198 // FIXME: We should ASSERT(!m_hasSelfPaintingLayerDescendantDirty); here but we hit the same bugs as visible content above.
200 // Part of the issue is with subtree relayout: we don't check if our ancesto rs have some descendant flags dirty, missing some updates. 199 // Part of the issue is with subtree relayout: we don't check if our ancesto rs have some descendant flags dirty, missing some updates.
201 bool hasSelfPaintingLayerDescendant() const { return m_hasSelfPaintingLayerD escendant; } 200 bool hasSelfPaintingLayerDescendant() const { return m_hasSelfPaintingLayerD escendant; }
202 201
203 // FIXME: We should ASSERT(!m_hasOutOfFlowPositionedDescendantDirty) here. S ee above. 202 // FIXME: We should ASSERT(!m_hasOutOfFlowPositionedDescendantDirty) here. S ee above.
204 bool hasOutOfFlowPositionedDescendant() const { return m_hasOutOfFlowPositio nedDescendant; } 203 bool hasOutOfFlowPositionedDescendant() const { return m_hasOutOfFlowPositio nedDescendant; }
205 204
206 void setHasOutOfFlowPositionedDescendant(bool hasDescendant) { m_hasOutOfFlo wPositionedDescendant = hasDescendant; } 205 void setHasOutOfFlowPositionedDescendant(bool hasDescendant) { m_hasOutOfFlo wPositionedDescendant = hasDescendant; }
207 void setHasOutOfFlowPositionedDescendantDirty(bool dirty) { m_hasOutOfFlowPo sitionedDescendantDirty = dirty; } 206 void setHasOutOfFlowPositionedDescendantDirty(bool dirty) { m_hasOutOfFlowPo sitionedDescendantDirty = dirty; }
208 207
209 bool childLayerHasBlendMode() const { ASSERT(!m_childLayerHasBlendModeStatus Dirty); return m_childLayerHasBlendMode; }
210
211 bool hasUnclippedDescendant() const { return m_hasUnclippedDescendant; } 208 bool hasUnclippedDescendant() const { return m_hasUnclippedDescendant; }
212 void setHasUnclippedDescendant(bool hasDescendant) { m_hasUnclippedDescendan t = hasDescendant; } 209 void setHasUnclippedDescendant(bool hasDescendant) { m_hasUnclippedDescendan t = hasDescendant; }
213 void updateHasUnclippedDescendant(); 210 void updateHasUnclippedDescendant();
214 bool isUnclippedDescendant() const { return m_isUnclippedDescendant; } 211 bool isUnclippedDescendant() const { return m_isUnclippedDescendant; }
215 212
216 bool hasVisibleNonLayerContent() const { return m_hasVisibleNonLayerContent; } 213 bool hasVisibleNonLayerContent() const { return m_hasVisibleNonLayerContent; }
217 void updateHasVisibleNonLayerContent(); 214 void updateHasVisibleNonLayerContent();
218 215
219 // Gets the nearest enclosing positioned ancestor layer (also includes 216 // Gets the nearest enclosing positioned ancestor layer (also includes
220 // the <html> layer and the root layer). 217 // the <html> layer and the root layer).
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329 // Returns true if the layer has a -webkit-perspective. 326 // Returns true if the layer has a -webkit-perspective.
330 // Note that this transform has the perspective-origin baked in. 327 // Note that this transform has the perspective-origin baked in.
331 TransformationMatrix perspectiveTransform() const; 328 TransformationMatrix perspectiveTransform() const;
332 FloatPoint perspectiveOrigin() const; 329 FloatPoint perspectiveOrigin() const;
333 bool preserves3D() const { return renderer()->style()->transformStyle3D() == TransformStyle3DPreserve3D; } 330 bool preserves3D() const { return renderer()->style()->transformStyle3D() == TransformStyle3DPreserve3D; }
334 bool has3DTransform() const { return m_transform && !m_transform->isAffine() ; } 331 bool has3DTransform() const { return m_transform && !m_transform->isAffine() ; }
335 332
336 void filterNeedsRepaint(); 333 void filterNeedsRepaint();
337 bool hasFilter() const { return renderer()->hasFilter(); } 334 bool hasFilter() const { return renderer()->hasFilter(); }
338 335
339 bool hasBlendMode() const; 336 bool paintsWithBlendMode() const { return m_blendInfo.hasBlendMode() && comp ositingState() != PaintsIntoOwnBacking; }
340 bool paintsWithBlendMode() const { return hasBlendMode() && compositingState () != PaintsIntoOwnBacking; }
341 337
342 void* operator new(size_t); 338 void* operator new(size_t);
343 // Only safe to call from RenderLayerModelObject::destroyLayer() 339 // Only safe to call from RenderLayerModelObject::destroyLayer()
344 void operator delete(void*); 340 void operator delete(void*);
345 341
346 CompositingState compositingState() const; 342 CompositingState compositingState() const;
347 343
348 CompositedLayerMappingPtr compositedLayerMapping() const { return m_composit edLayerMapping.get(); } 344 CompositedLayerMappingPtr compositedLayerMapping() const { return m_composit edLayerMapping.get(); }
349 CompositedLayerMappingPtr ensureCompositedLayerMapping(); 345 CompositedLayerMappingPtr ensureCompositedLayerMapping();
350 346
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436 // RenderObject::canContainFixedPositionedObject() should probably be us ed 432 // RenderObject::canContainFixedPositionedObject() should probably be us ed
437 // instead. 433 // instead.
438 RenderLayerModelObject* layerRenderer = renderer(); 434 RenderLayerModelObject* layerRenderer = renderer();
439 return isRootLayer() || layerRenderer->isPositioned() || hasTransform(); 435 return isRootLayer() || layerRenderer->isPositioned() || hasTransform();
440 } 436 }
441 437
442 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ; 438 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ;
443 439
444 PassOwnPtr<Vector<FloatRect> > collectTrackedRepaintRects() const; 440 PassOwnPtr<Vector<FloatRect> > collectTrackedRepaintRects() const;
445 441
442 RenderLayerBlendInfo& blendInfo() { return m_blendInfo; }
443
446 private: 444 private:
447 bool hasOverflowControls() const; 445 bool hasOverflowControls() const;
448 446
449 void setIsUnclippedDescendant(bool isUnclippedDescendant) { m_isUnclippedDes cendant = isUnclippedDescendant; } 447 void setIsUnclippedDescendant(bool isUnclippedDescendant) { m_isUnclippedDes cendant = isUnclippedDescendant; }
450 448
451 void setAncestorChainHasSelfPaintingLayerDescendant(); 449 void setAncestorChainHasSelfPaintingLayerDescendant();
452 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus(); 450 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus();
453 451
454 void setAncestorChainHasOutOfFlowPositionedDescendant(); 452 void setAncestorChainHasOutOfFlowPositionedDescendant();
455 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus(); 453 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus();
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560 bool requiresScrollableArea() const { return renderBox(); } 558 bool requiresScrollableArea() const { return renderBox(); }
561 void updateScrollableArea(); 559 void updateScrollableArea();
562 560
563 // Returns true our scrollable area is in the FrameView's collection of scro llable areas. This can 561 // Returns true our scrollable area is in the FrameView's collection of scro llable areas. This can
564 // only happen if we're both scrollable, and we do in fact overflow. 562 // only happen if we're both scrollable, and we do in fact overflow.
565 bool scrollsOverflow() const; 563 bool scrollsOverflow() const;
566 564
567 void dirtyAncestorChainVisibleDescendantStatus(); 565 void dirtyAncestorChainVisibleDescendantStatus();
568 void setAncestorChainHasVisibleDescendant(); 566 void setAncestorChainHasVisibleDescendant();
569 567
570 void dirtyAncestorChainBlendedDescendantStatus();
571 void setAncestorChainBlendedDescendant();
572
573 void updateDescendantDependentFlags(); 568 void updateDescendantDependentFlags();
574 569
575 // This flag is computed by RenderLayerCompositor, which knows more about 3d hierarchies than we do. 570 // This flag is computed by RenderLayerCompositor, which knows more about 3d hierarchies than we do.
576 void setHas3DTransformedDescendant(bool b) { m_has3DTransformedDescendant = b; } 571 void setHas3DTransformedDescendant(bool b) { m_has3DTransformedDescendant = b; }
577 bool has3DTransformedDescendant() const { return m_has3DTransformedDescendan t; } 572 bool has3DTransformedDescendant() const { return m_has3DTransformedDescendan t; }
578 573
579 void dirty3DTransformedDescendantStatus(); 574 void dirty3DTransformedDescendantStatus();
580 // Both updates the status, and returns true if descendants of this have 3d. 575 // Both updates the status, and returns true if descendants of this have 3d.
581 bool update3DTransformedDescendantStatus(); 576 bool update3DTransformedDescendantStatus();
582 577
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626 unsigned m_hasUnclippedDescendant : 1; 621 unsigned m_hasUnclippedDescendant : 1;
627 622
628 unsigned m_isUnclippedDescendant : 1; 623 unsigned m_isUnclippedDescendant : 1;
629 624
630 const unsigned m_isRootLayer : 1; 625 const unsigned m_isRootLayer : 1;
631 626
632 unsigned m_usedTransparency : 1; // Tracks whether we need to close a transp arent layer, i.e., whether 627 unsigned m_usedTransparency : 1; // Tracks whether we need to close a transp arent layer, i.e., whether
633 // we ended up painting this layer or any desce ndants (and therefore need to 628 // we ended up painting this layer or any desce ndants (and therefore need to
634 // blend). 629 // blend).
635 630
636 unsigned m_childLayerHasBlendMode : 1;
637 unsigned m_childLayerHasBlendModeStatusDirty : 1;
638
639 unsigned m_visibleContentStatusDirty : 1; 631 unsigned m_visibleContentStatusDirty : 1;
640 unsigned m_hasVisibleContent : 1; 632 unsigned m_hasVisibleContent : 1;
641 unsigned m_visibleDescendantStatusDirty : 1; 633 unsigned m_visibleDescendantStatusDirty : 1;
642 unsigned m_hasVisibleDescendant : 1; 634 unsigned m_hasVisibleDescendant : 1;
643 635
644 unsigned m_hasVisibleNonLayerContent : 1; 636 unsigned m_hasVisibleNonLayerContent : 1;
645 637
646 unsigned m_isPaginated : 1; // If we think this layer is split by a multi-co lumn ancestor, then this bit will be set. 638 unsigned m_isPaginated : 1; // If we think this layer is split by a multi-co lumn ancestor, then this bit will be set.
647 639
648 unsigned m_3DTransformedDescendantStatusDirty : 1; 640 unsigned m_3DTransformedDescendantStatusDirty : 1;
649 // Set on a stacking context layer that has 3D descendants anywhere 641 // Set on a stacking context layer that has 3D descendants anywhere
650 // in a preserves3D hierarchy. Hint to do 3D-aware hit testing. 642 // in a preserves3D hierarchy. Hint to do 3D-aware hit testing.
651 unsigned m_has3DTransformedDescendant : 1; 643 unsigned m_has3DTransformedDescendant : 1;
652 644
653 unsigned m_containsDirtyOverlayScrollbars : 1; 645 unsigned m_containsDirtyOverlayScrollbars : 1;
654 646
655 // This is an optimization added for <table>. 647 // This is an optimization added for <table>.
656 // Currently cells do not need to update their repaint rectangles when scrol ling. This also 648 // Currently cells do not need to update their repaint rectangles when scrol ling. This also
657 // saves a lot of time when scrolling on a table. 649 // saves a lot of time when scrolling on a table.
658 const unsigned m_canSkipRepaintRectsUpdateOnScroll : 1; 650 const unsigned m_canSkipRepaintRectsUpdateOnScroll : 1;
659 651
660 unsigned m_hasFilterInfo : 1; 652 unsigned m_hasFilterInfo : 1;
661 653
662 blink::WebBlendMode m_blendMode;
663
664 RenderLayerModelObject* m_renderer; 654 RenderLayerModelObject* m_renderer;
665 655
666 RenderLayer* m_parent; 656 RenderLayer* m_parent;
667 RenderLayer* m_previous; 657 RenderLayer* m_previous;
668 RenderLayer* m_next; 658 RenderLayer* m_next;
669 RenderLayer* m_first; 659 RenderLayer* m_first;
670 RenderLayer* m_last; 660 RenderLayer* m_last;
671 661
672 // Our current relative position offset. 662 // Our current relative position offset.
673 LayoutSize m_offsetForInFlowPosition; 663 LayoutSize m_offsetForInFlowPosition;
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723 713
724 IntRect m_blockSelectionGapsBounds; 714 IntRect m_blockSelectionGapsBounds;
725 715
726 OwnPtr<CompositedLayerMapping> m_compositedLayerMapping; 716 OwnPtr<CompositedLayerMapping> m_compositedLayerMapping;
727 OwnPtr<RenderLayerScrollableArea> m_scrollableArea; 717 OwnPtr<RenderLayerScrollableArea> m_scrollableArea;
728 718
729 RenderLayerRepainter m_repainter; 719 RenderLayerRepainter m_repainter;
730 RenderLayerClipper m_clipper; // FIXME: Lazily allocate? 720 RenderLayerClipper m_clipper; // FIXME: Lazily allocate?
731 OwnPtr<RenderLayerStackingNode> m_stackingNode; 721 OwnPtr<RenderLayerStackingNode> m_stackingNode;
732 OwnPtr<RenderLayerReflectionInfo> m_reflectionInfo; 722 OwnPtr<RenderLayerReflectionInfo> m_reflectionInfo;
723 RenderLayerBlendInfo m_blendInfo;
733 }; 724 };
734 725
735 } // namespace WebCore 726 } // namespace WebCore
736 727
737 #ifndef NDEBUG 728 #ifndef NDEBUG
738 // Outside the WebCore namespace for ease of invocation from gdb. 729 // Outside the WebCore namespace for ease of invocation from gdb.
739 void showLayerTree(const WebCore::RenderLayer*); 730 void showLayerTree(const WebCore::RenderLayer*);
740 void showLayerTree(const WebCore::RenderObject*); 731 void showLayerTree(const WebCore::RenderObject*);
741 #endif 732 #endif
742 733
743 #endif // RenderLayer_h 734 #endif // RenderLayer_h
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