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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/program_cache.h" | 5 #include "gpu/command_buffer/service/program_cache.h" |
| 6 | 6 |
| 7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
| 8 #include "gpu/command_buffer/service/mocks.h" | 8 #include "gpu/command_buffer/service/mocks.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 | 10 |
| 11 using ::testing::Return; | 11 using ::testing::Return; |
| 12 | 12 |
| 13 namespace gpu { | 13 namespace gpu { |
| 14 namespace gles2 { | 14 namespace gles2 { |
| 15 | 15 |
| 16 class NoBackendProgramCache : public ProgramCache { | 16 class NoBackendProgramCache : public ProgramCache { |
| 17 public: | 17 public: |
| 18 ProgramLoadResult LoadLinkedProgram( | 18 ProgramLoadResult LoadLinkedProgram( |
| 19 GLuint /* program */, | 19 GLuint /* program */, |
| 20 Shader* /* shader_a */, | 20 Shader* /* shader_a */, |
| 21 Shader* /* shader_b */, | 21 Shader* /* shader_b */, |
| 22 const LocationMap* /* bind_attrib_location_map */, | 22 const LocationMap* /* bind_attrib_location_map */, |
| 23 const std::vector<std::string>* /* transform_feedback_varyings */, | |
| 24 GLenum /* transform_feedback_buffer_mode */, | |
| 23 const ShaderCacheCallback& /* callback */) override { | 25 const ShaderCacheCallback& /* callback */) override { |
| 24 return PROGRAM_LOAD_SUCCESS; | 26 return PROGRAM_LOAD_SUCCESS; |
| 25 } | 27 } |
| 26 void SaveLinkedProgram(GLuint /* program */, | 28 void SaveLinkedProgram( |
| 27 const Shader* /* shader_a */, | 29 GLuint /* program */, |
| 28 const Shader* /* shader_b */, | 30 const Shader* /* shader_a */, |
| 29 const LocationMap* /* bind_attrib_location_map */, | 31 const Shader* /* shader_b */, |
| 30 const ShaderCacheCallback& /* callback */) override {} | 32 const LocationMap* /* bind_attrib_location_map */, |
| 33 const std::vector<std::string>* /* transform_feedback_varyings */, | |
| 34 GLenum /* transform_feedback_buffer_mode */, | |
| 35 const ShaderCacheCallback& /* callback */) override {} | |
| 31 | 36 |
| 32 void LoadProgram(const std::string& /* program */) override {} | 37 void LoadProgram(const std::string& /* program */) override {} |
| 33 | 38 |
| 34 void ClearBackend() override {} | 39 void ClearBackend() override {} |
| 35 | 40 |
| 36 void SaySuccessfullyCached(const std::string& shader1, | 41 void SaySuccessfullyCached(const std::string& shader1, |
| 37 const std::string& shader2, | 42 const std::string& shader2, |
| 38 std::map<std::string, GLint>* attrib_map) { | 43 std::map<std::string, GLint>* attrib_map, |
| 44 const std::vector<std::string>* varyings, | |
| 45 GLenum buffer_mode) { | |
| 39 char a_sha[kHashLength]; | 46 char a_sha[kHashLength]; |
| 40 char b_sha[kHashLength]; | 47 char b_sha[kHashLength]; |
| 41 ComputeShaderHash(shader1, a_sha); | 48 ComputeShaderHash(shader1, a_sha); |
| 42 ComputeShaderHash(shader2, b_sha); | 49 ComputeShaderHash(shader2, b_sha); |
| 43 | 50 |
| 44 char sha[kHashLength]; | 51 char sha[kHashLength]; |
| 45 ComputeProgramHash(a_sha, | 52 ComputeProgramHash(a_sha, |
| 46 b_sha, | 53 b_sha, |
| 47 attrib_map, | 54 attrib_map, |
| 55 varyings, | |
| 56 buffer_mode, | |
| 48 sha); | 57 sha); |
| 49 const std::string shaString(sha, kHashLength); | 58 const std::string shaString(sha, kHashLength); |
| 50 | 59 |
| 51 LinkedProgramCacheSuccess(shaString); | 60 LinkedProgramCacheSuccess(shaString); |
| 52 } | 61 } |
| 53 | 62 |
| 54 void ComputeShaderHash(const std::string& shader, | 63 void ComputeShaderHash(const std::string& shader, |
| 55 char* result) const { | 64 char* result) const { |
| 56 ProgramCache::ComputeShaderHash(shader, result); | 65 ProgramCache::ComputeShaderHash(shader, result); |
| 57 } | 66 } |
| 58 | 67 |
| 59 void ComputeProgramHash(const char* hashed_shader_0, | 68 void ComputeProgramHash( |
| 60 const char* hashed_shader_1, | 69 const char* hashed_shader_0, |
| 61 const LocationMap* bind_attrib_location_map, | 70 const char* hashed_shader_1, |
| 62 char* result) const { | 71 const LocationMap* bind_attrib_location_map, |
| 72 const std::vector<std::string>* transform_feedback_varyings, | |
| 73 GLenum transform_feedback_buffer_mode, | |
| 74 char* result) const { | |
| 63 ProgramCache::ComputeProgramHash(hashed_shader_0, | 75 ProgramCache::ComputeProgramHash(hashed_shader_0, |
| 64 hashed_shader_1, | 76 hashed_shader_1, |
| 65 bind_attrib_location_map, | 77 bind_attrib_location_map, |
| 78 transform_feedback_varyings, | |
| 79 transform_feedback_buffer_mode, | |
| 66 result); | 80 result); |
| 67 } | 81 } |
| 68 | 82 |
| 69 void Evict(const std::string& program_hash) { | 83 void Evict(const std::string& program_hash) { |
| 70 ProgramCache::Evict(program_hash); | 84 ProgramCache::Evict(program_hash); |
| 71 } | 85 } |
| 72 }; | 86 }; |
| 73 | 87 |
| 74 class ProgramCacheTest : public testing::Test { | 88 class ProgramCacheTest : public testing::Test { |
| 75 public: | 89 public: |
| 76 ProgramCacheTest() : | 90 ProgramCacheTest() : |
| 77 cache_(new NoBackendProgramCache()) { } | 91 cache_(new NoBackendProgramCache()) { } |
| 78 | 92 |
| 79 protected: | 93 protected: |
| 80 scoped_ptr<NoBackendProgramCache> cache_; | 94 scoped_ptr<NoBackendProgramCache> cache_; |
| 81 }; | 95 }; |
| 82 | 96 |
| 83 TEST_F(ProgramCacheTest, LinkStatusSave) { | 97 TEST_F(ProgramCacheTest, LinkStatusSave) { |
| 84 const std::string shader1 = "abcd1234"; | 98 const std::string shader1 = "abcd1234"; |
| 85 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; | 99 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| 86 { | 100 { |
| 87 std::string shader_a = shader1; | 101 std::string shader_a = shader1; |
| 88 std::string shader_b = shader2; | 102 std::string shader_b = shader2; |
| 89 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 103 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 90 cache_->GetLinkedProgramStatus( | 104 cache_->GetLinkedProgramStatus( |
| 91 shader_a, shader_b, NULL)); | 105 shader_a, shader_b, NULL, NULL, GL_NONE)); |
| 92 cache_->SaySuccessfullyCached(shader_a, shader_b, NULL); | 106 cache_->SaySuccessfullyCached(shader_a, shader_b, NULL, NULL, GL_NONE); |
| 93 | 107 |
| 94 shader_a.clear(); | 108 shader_a.clear(); |
| 95 shader_b.clear(); | 109 shader_b.clear(); |
| 96 } | 110 } |
| 97 // make sure it was copied | 111 // make sure it was copied |
| 98 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, | 112 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, |
| 99 cache_->GetLinkedProgramStatus( | 113 cache_->GetLinkedProgramStatus( |
| 100 shader1, shader2, NULL)); | 114 shader1, shader2, NULL, NULL, GL_NONE)); |
| 101 } | 115 } |
| 102 | 116 |
| 103 TEST_F(ProgramCacheTest, LinkUnknownOnFragmentSourceChange) { | 117 TEST_F(ProgramCacheTest, LinkUnknownOnFragmentSourceChange) { |
| 104 const std::string shader1 = "abcd1234"; | 118 const std::string shader1 = "abcd1234"; |
| 105 std::string shader2 = "abcda sda b1~#4 bbbbb1234"; | 119 std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| 106 cache_->SaySuccessfullyCached(shader1, shader2, NULL); | 120 cache_->SaySuccessfullyCached(shader1, shader2, NULL, NULL, GL_NONE); |
| 107 | 121 |
| 108 shader2 = "different!"; | 122 shader2 = "different!"; |
| 109 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 123 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 110 cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); | 124 cache_->GetLinkedProgramStatus(shader1, shader2, NULL, |
| 125 NULL, GL_NONE)); | |
| 111 } | 126 } |
| 112 | 127 |
| 113 TEST_F(ProgramCacheTest, LinkUnknownOnVertexSourceChange) { | 128 TEST_F(ProgramCacheTest, LinkUnknownOnVertexSourceChange) { |
| 114 std::string shader1 = "abcd1234"; | 129 std::string shader1 = "abcd1234"; |
| 115 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; | 130 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| 116 cache_->SaySuccessfullyCached(shader1, shader2, NULL); | 131 cache_->SaySuccessfullyCached(shader1, shader2, NULL, NULL, GL_NONE); |
| 117 | 132 |
| 118 shader1 = "different!"; | 133 shader1 = "different!"; |
| 119 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 134 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 120 cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); | 135 cache_->GetLinkedProgramStatus(shader1, shader2, NULL, |
| 136 NULL, GL_NONE)); | |
| 121 } | 137 } |
|
piman
2015/03/13 18:32:10
Can you add a test for the new code? If you change
| |
| 122 | 138 |
| 123 TEST_F(ProgramCacheTest, StatusEviction) { | 139 TEST_F(ProgramCacheTest, StatusEviction) { |
| 124 const std::string shader1 = "abcd1234"; | 140 const std::string shader1 = "abcd1234"; |
| 125 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; | 141 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| 126 cache_->SaySuccessfullyCached(shader1, shader2, NULL); | 142 cache_->SaySuccessfullyCached(shader1, shader2, NULL, NULL, GL_NONE); |
| 127 char a_sha[ProgramCache::kHashLength]; | 143 char a_sha[ProgramCache::kHashLength]; |
| 128 char b_sha[ProgramCache::kHashLength]; | 144 char b_sha[ProgramCache::kHashLength]; |
| 129 cache_->ComputeShaderHash(shader1, a_sha); | 145 cache_->ComputeShaderHash(shader1, a_sha); |
| 130 cache_->ComputeShaderHash(shader2, b_sha); | 146 cache_->ComputeShaderHash(shader2, b_sha); |
| 131 | 147 |
| 132 char sha[ProgramCache::kHashLength]; | 148 char sha[ProgramCache::kHashLength]; |
| 133 cache_->ComputeProgramHash(a_sha, | 149 cache_->ComputeProgramHash(a_sha, |
| 134 b_sha, | 150 b_sha, |
| 135 NULL, | 151 NULL, |
| 152 NULL, | |
| 153 GL_NONE, | |
| 136 sha); | 154 sha); |
| 137 cache_->Evict(std::string(sha, ProgramCache::kHashLength)); | 155 cache_->Evict(std::string(sha, ProgramCache::kHashLength)); |
| 138 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 156 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 139 cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); | 157 cache_->GetLinkedProgramStatus(shader1, shader2, NULL, |
| 158 NULL, GL_NONE)); | |
| 140 } | 159 } |
| 141 | 160 |
| 142 TEST_F(ProgramCacheTest, EvictionWithReusedShader) { | 161 TEST_F(ProgramCacheTest, EvictionWithReusedShader) { |
| 143 const std::string shader1 = "abcd1234"; | 162 const std::string shader1 = "abcd1234"; |
| 144 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; | 163 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| 145 const std::string shader3 = "asbjbbjj239a"; | 164 const std::string shader3 = "asbjbbjj239a"; |
| 146 cache_->SaySuccessfullyCached(shader1, shader2, NULL); | 165 cache_->SaySuccessfullyCached(shader1, shader2, NULL, NULL, GL_NONE); |
| 147 cache_->SaySuccessfullyCached(shader1, shader3, NULL); | 166 cache_->SaySuccessfullyCached(shader1, shader3, NULL, NULL, GL_NONE); |
| 148 | 167 |
| 149 char a_sha[ProgramCache::kHashLength]; | 168 char a_sha[ProgramCache::kHashLength]; |
| 150 char b_sha[ProgramCache::kHashLength]; | 169 char b_sha[ProgramCache::kHashLength]; |
| 151 char c_sha[ProgramCache::kHashLength]; | 170 char c_sha[ProgramCache::kHashLength]; |
| 152 cache_->ComputeShaderHash(shader1, a_sha); | 171 cache_->ComputeShaderHash(shader1, a_sha); |
| 153 cache_->ComputeShaderHash(shader2, b_sha); | 172 cache_->ComputeShaderHash(shader2, b_sha); |
| 154 cache_->ComputeShaderHash(shader3, c_sha); | 173 cache_->ComputeShaderHash(shader3, c_sha); |
| 155 | 174 |
| 156 char sha[ProgramCache::kHashLength]; | 175 char sha[ProgramCache::kHashLength]; |
| 157 cache_->ComputeProgramHash(a_sha, | 176 cache_->ComputeProgramHash(a_sha, |
| 158 b_sha, | 177 b_sha, |
| 159 NULL, | 178 NULL, |
| 179 NULL, | |
| 180 GL_NONE, | |
| 160 sha); | 181 sha); |
| 161 cache_->Evict(std::string(sha, ProgramCache::kHashLength)); | 182 cache_->Evict(std::string(sha, ProgramCache::kHashLength)); |
| 162 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 183 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 163 cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); | 184 cache_->GetLinkedProgramStatus(shader1, shader2, NULL, |
| 185 NULL, GL_NONE)); | |
| 164 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, | 186 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, |
| 165 cache_->GetLinkedProgramStatus(shader1, shader3, NULL)); | 187 cache_->GetLinkedProgramStatus(shader1, shader3, NULL, |
| 188 NULL, GL_NONE)); | |
| 166 | 189 |
| 167 | 190 |
| 168 cache_->ComputeProgramHash(a_sha, | 191 cache_->ComputeProgramHash(a_sha, |
| 169 c_sha, | 192 c_sha, |
| 170 NULL, | 193 NULL, |
| 194 NULL, | |
| 195 GL_NONE, | |
| 171 sha); | 196 sha); |
| 172 cache_->Evict(std::string(sha, ProgramCache::kHashLength)); | 197 cache_->Evict(std::string(sha, ProgramCache::kHashLength)); |
| 173 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 198 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 174 cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); | 199 cache_->GetLinkedProgramStatus(shader1, shader2, NULL, |
| 200 NULL, GL_NONE)); | |
| 175 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 201 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 176 cache_->GetLinkedProgramStatus(shader1, shader3, NULL)); | 202 cache_->GetLinkedProgramStatus(shader1, shader3, NULL, |
| 203 NULL, GL_NONE)); | |
| 177 } | 204 } |
| 178 | 205 |
| 179 TEST_F(ProgramCacheTest, StatusClear) { | 206 TEST_F(ProgramCacheTest, StatusClear) { |
| 180 const std::string shader1 = "abcd1234"; | 207 const std::string shader1 = "abcd1234"; |
| 181 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; | 208 const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| 182 const std::string shader3 = "asbjbbjj239a"; | 209 const std::string shader3 = "asbjbbjj239a"; |
| 183 cache_->SaySuccessfullyCached(shader1, shader2, NULL); | 210 cache_->SaySuccessfullyCached(shader1, shader2, NULL, NULL, GL_NONE); |
| 184 cache_->SaySuccessfullyCached(shader1, shader3, NULL); | 211 cache_->SaySuccessfullyCached(shader1, shader3, NULL, NULL, GL_NONE); |
| 185 cache_->Clear(); | 212 cache_->Clear(); |
| 186 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 213 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 187 cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); | 214 cache_->GetLinkedProgramStatus(shader1, shader2, NULL, |
| 215 NULL, GL_NONE)); | |
| 188 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, | 216 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| 189 cache_->GetLinkedProgramStatus(shader1, shader3, NULL)); | 217 cache_->GetLinkedProgramStatus(shader1, shader3, NULL, |
| 218 NULL, GL_NONE)); | |
| 190 } | 219 } |
| 191 | 220 |
| 192 } // namespace gles2 | 221 } // namespace gles2 |
| 193 } // namespace gpu | 222 } // namespace gpu |
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