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Side by Side Diff: src/compiler/machine-operator.h

Issue 998283002: [turbofan] Introduce optional Float64Min and Float64Max machine operators. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/machine-type.h" 9 #include "src/compiler/machine-type.h"
10 10
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67 67
68 // Interface for building machine-level operators. These operators are 68 // Interface for building machine-level operators. These operators are
69 // machine-level but machine-independent and thus define a language suitable 69 // machine-level but machine-independent and thus define a language suitable
70 // for generating code to run on architectures such as ia32, x64, arm, etc. 70 // for generating code to run on architectures such as ia32, x64, arm, etc.
71 class MachineOperatorBuilder FINAL : public ZoneObject { 71 class MachineOperatorBuilder FINAL : public ZoneObject {
72 public: 72 public:
73 // Flags that specify which operations are available. This is useful 73 // Flags that specify which operations are available. This is useful
74 // for operations that are unsupported by some back-ends. 74 // for operations that are unsupported by some back-ends.
75 enum Flag { 75 enum Flag {
76 kNoFlags = 0u, 76 kNoFlags = 0u,
77 kFloat64RoundDown = 1u << 0, 77 kFloat64Max = 1u << 0,
78 kFloat64RoundTruncate = 1u << 1, 78 kFloat64Min = 1u << 1,
79 kFloat64RoundTiesAway = 1u << 2, 79 kFloat64RoundDown = 1u << 2,
80 kInt32DivIsSafe = 1u << 3, 80 kFloat64RoundTruncate = 1u << 3,
81 kUint32DivIsSafe = 1u << 4, 81 kFloat64RoundTiesAway = 1u << 4,
82 kWord32ShiftIsSafe = 1u << 5 82 kInt32DivIsSafe = 1u << 5,
83 kUint32DivIsSafe = 1u << 6,
84 kWord32ShiftIsSafe = 1u << 7
83 }; 85 };
84 typedef base::Flags<Flag, unsigned> Flags; 86 typedef base::Flags<Flag, unsigned> Flags;
85 87
86 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr, 88 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr,
87 Flags supportedOperators = kNoFlags); 89 Flags supportedOperators = kNoFlags);
88 90
89 const Operator* Word32And(); 91 const Operator* Word32And();
90 const Operator* Word32Or(); 92 const Operator* Word32Or();
91 const Operator* Word32Xor(); 93 const Operator* Word32Xor();
92 const Operator* Word32Shl(); 94 const Operator* Word32Shl();
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159 const Operator* Float64Mul(); 161 const Operator* Float64Mul();
160 const Operator* Float64Div(); 162 const Operator* Float64Div();
161 const Operator* Float64Mod(); 163 const Operator* Float64Mod();
162 const Operator* Float64Sqrt(); 164 const Operator* Float64Sqrt();
163 165
164 // Floating point comparisons complying to IEEE 754. 166 // Floating point comparisons complying to IEEE 754.
165 const Operator* Float64Equal(); 167 const Operator* Float64Equal();
166 const Operator* Float64LessThan(); 168 const Operator* Float64LessThan();
167 const Operator* Float64LessThanOrEqual(); 169 const Operator* Float64LessThanOrEqual();
168 170
171 // Floating point min/max complying to IEEE 754.
172 const Operator* Float64Max();
173 const Operator* Float64Min();
174 bool HasFloat64Max() { return flags_ & kFloat64Max; }
175 bool HasFloat64Min() { return flags_ & kFloat64Min; }
176
169 // Floating point rounding. 177 // Floating point rounding.
170 const Operator* Float64RoundDown(); 178 const Operator* Float64RoundDown();
171 const Operator* Float64RoundTruncate(); 179 const Operator* Float64RoundTruncate();
172 const Operator* Float64RoundTiesAway(); 180 const Operator* Float64RoundTiesAway();
173 bool HasFloat64RoundDown() { return flags_ & kFloat64RoundDown; } 181 bool HasFloat64RoundDown() { return flags_ & kFloat64RoundDown; }
174 bool HasFloat64RoundTruncate() { return flags_ & kFloat64RoundTruncate; } 182 bool HasFloat64RoundTruncate() { return flags_ & kFloat64RoundTruncate; }
175 bool HasFloat64RoundTiesAway() { return flags_ & kFloat64RoundTiesAway; } 183 bool HasFloat64RoundTiesAway() { return flags_ & kFloat64RoundTiesAway; }
176 184
177 // Floating point bit representation. 185 // Floating point bit representation.
178 const Operator* Float64ExtractLowWord32(); 186 const Operator* Float64ExtractLowWord32();
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238 }; 246 };
239 247
240 248
241 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 249 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
242 250
243 } // namespace compiler 251 } // namespace compiler
244 } // namespace internal 252 } // namespace internal
245 } // namespace v8 253 } // namespace v8
246 254
247 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 255 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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