| Index: dm/DM.cpp
|
| diff --git a/dm/DM.cpp b/dm/DM.cpp
|
| index 9f3dbaba5eda2ca9489a26683622c5d141e8ff18..9739210bc2e4eb3584a4f08ede0e3506a6130230 100644
|
| --- a/dm/DM.cpp
|
| +++ b/dm/DM.cpp
|
| @@ -14,6 +14,7 @@
|
| #include "SkOSFile.h"
|
| #include "SkTHash.h"
|
| #include "SkTaskGroup.h"
|
| +#include "SkThreadUtils.h"
|
| #include "Test.h"
|
| #include "Timer.h"
|
|
|
| @@ -515,6 +516,20 @@ static void run_enclave_and_gpu_tests(SkTArray<Task>* tasks) {
|
| }
|
| }
|
|
|
| +// Some runs (mostly, Valgrind) are so slow that the bot framework thinks we've hung.
|
| +// This prints something every once in a while so that it knows we're still working.
|
| +static void keep_alive(void*) {
|
| + for (;;) {
|
| + static const int kSec = 300;
|
| +#if defined(SK_BUILD_FOR_WIN)
|
| + Sleep(kSec * 1000);
|
| +#else
|
| + sleep(kSec);
|
| +#endif
|
| + SkDebugf("\nStill alive: doing science, reticulating splines...\n");
|
| + }
|
| +}
|
| +
|
| int dm_main();
|
| int dm_main() {
|
| SetupCrashHandler();
|
| @@ -524,6 +539,9 @@ int dm_main() {
|
| SkInstCountPrintLeaksOnExit();
|
| }
|
|
|
| + SkThread keepAlive(keep_alive); // This thread will just be killed by processes shutdown.
|
| + keepAlive.start();
|
| +
|
| gather_gold();
|
|
|
| gather_srcs();
|
|
|