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Side by Side Diff: ui/gfx/skia_util.h

Issue 998023002: Revert of Splitting of layers for correct intersections (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SKIA_UTIL_H_ 5 #ifndef UI_GFX_SKIA_UTIL_H_
6 #define UI_GFX_SKIA_UTIL_H_ 6 #define UI_GFX_SKIA_UTIL_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "skia/ext/refptr.h" 11 #include "skia/ext/refptr.h"
12 #include "third_party/skia/include/core/SkColor.h" 12 #include "third_party/skia/include/core/SkColor.h"
13 #include "third_party/skia/include/core/SkRect.h" 13 #include "third_party/skia/include/core/SkRect.h"
14 #include "third_party/skia/include/core/SkShader.h" 14 #include "third_party/skia/include/core/SkShader.h"
15 #include "ui/gfx/geometry/quad_f.h"
16 #include "ui/gfx/geometry/size.h" 15 #include "ui/gfx/geometry/size.h"
17 #include "ui/gfx/gfx_export.h" 16 #include "ui/gfx/gfx_export.h"
18 17
19 class SkBitmap; 18 class SkBitmap;
20 class SkDrawLooper; 19 class SkDrawLooper;
21 20
22 namespace gfx { 21 namespace gfx {
23 22
24 class ImageSkiaRep; 23 class ImageSkiaRep;
25 class Rect; 24 class Rect;
26 class RectF; 25 class RectF;
27 class ShadowValue; 26 class ShadowValue;
28 class Transform; 27 class Transform;
29 28
30 // Convert between Skia and gfx rect types. 29 // Convert between Skia and gfx rect types.
31 GFX_EXPORT SkRect RectToSkRect(const Rect& rect); 30 GFX_EXPORT SkRect RectToSkRect(const Rect& rect);
32 GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect); 31 GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect);
33 GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect); 32 GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect);
34 GFX_EXPORT SkRect RectFToSkRect(const RectF& rect); 33 GFX_EXPORT SkRect RectFToSkRect(const RectF& rect);
35 GFX_EXPORT RectF SkRectToRectF(const SkRect& rect); 34 GFX_EXPORT RectF SkRectToRectF(const SkRect& rect);
36 GFX_EXPORT SkSize SizeFToSkSize(const SizeF& size); 35 GFX_EXPORT SkSize SizeFToSkSize(const SizeF& size);
37 GFX_EXPORT SizeF SkSizeToSizeF(const SkSize& size); 36 GFX_EXPORT SizeF SkSizeToSizeF(const SkSize& size);
38 37
39 GFX_EXPORT void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]);
40
41 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, 38 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
42 SkMatrix* flattened); 39 SkMatrix* flattened);
43 40
44 // Creates a bitmap shader for the image rep with the image rep's scale factor. 41 // Creates a bitmap shader for the image rep with the image rep's scale factor.
45 // Sets the created shader's local matrix such that it displays the image rep at 42 // Sets the created shader's local matrix such that it displays the image rep at
46 // the correct scale factor. 43 // the correct scale factor.
47 // The shader's local matrix should not be changed after the shader is created. 44 // The shader's local matrix should not be changed after the shader is created.
48 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader 45 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader
49 // is created. 46 // is created.
50 // 47 //
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78 const SkBitmap& bitmap2); 75 const SkBitmap& bitmap2);
79 76
80 // Converts Skia ARGB format pixels in |skia| to RGBA. 77 // Converts Skia ARGB format pixels in |skia| to RGBA.
81 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia, 78 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia,
82 int pixel_width, 79 int pixel_width,
83 unsigned char* rgba); 80 unsigned char* rgba);
84 81
85 } // namespace gfx 82 } // namespace gfx
86 83
87 #endif // UI_GFX_SKIA_UTIL_H_ 84 #endif // UI_GFX_SKIA_UTIL_H_
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