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Side by Side Diff: cc/output/direct_renderer.h

Issue 998023002: Revert of Splitting of layers for correct intersections (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ 6 #define CC_OUTPUT_DIRECT_RENDERER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "base/containers/scoped_ptr_hash_map.h" 10 #include "base/containers/scoped_ptr_hash_map.h"
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "cc/base/scoped_ptr_deque.h"
13 #include "cc/output/overlay_processor.h" 12 #include "cc/output/overlay_processor.h"
14 #include "cc/output/renderer.h" 13 #include "cc/output/renderer.h"
15 #include "cc/resources/resource_provider.h" 14 #include "cc/resources/resource_provider.h"
16 #include "cc/resources/scoped_resource.h" 15 #include "cc/resources/scoped_resource.h"
17 #include "cc/resources/task_graph_runner.h"
18 #include "ui/gfx/geometry/quad_f.h"
19 16
20 namespace cc { 17 namespace cc {
21 18
22 class DrawPolygon;
23 class ResourceProvider; 19 class ResourceProvider;
24 20
25 // This is the base class for code shared between the GL and software 21 // This is the base class for code shared between the GL and software
26 // renderer implementations. "Direct" refers to the fact that it does not 22 // renderer implementations. "Direct" refers to the fact that it does not
27 // delegate rendering to another compositor. 23 // delegate rendering to another compositor.
28 class CC_EXPORT DirectRenderer : public Renderer { 24 class CC_EXPORT DirectRenderer : public Renderer {
29 public: 25 public:
30 ~DirectRenderer() override; 26 ~DirectRenderer() override;
31 27
32 void DecideRenderPassAllocationsForFrame( 28 void DecideRenderPassAllocationsForFrame(
(...skipping 20 matching lines...) Expand all
53 49
54 gfx::Transform projection_matrix; 50 gfx::Transform projection_matrix;
55 gfx::Transform window_matrix; 51 gfx::Transform window_matrix;
56 52
57 bool disable_picture_quad_image_filtering; 53 bool disable_picture_quad_image_filtering;
58 54
59 OverlayCandidateList overlay_list; 55 OverlayCandidateList overlay_list;
60 }; 56 };
61 57
62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount); 58 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount);
63 void DoDrawPolygon(const DrawPolygon& poly,
64 DrawingFrame* frame,
65 const gfx::Rect& render_pass_scissor,
66 bool using_scissor_as_optimization);
67 59
68 protected: 60 protected:
69 DirectRenderer(RendererClient* client, 61 DirectRenderer(RendererClient* client,
70 const RendererSettings* settings, 62 const RendererSettings* settings,
71 OutputSurface* output_surface, 63 OutputSurface* output_surface,
72 ResourceProvider* resource_provider); 64 ResourceProvider* resource_provider);
73 65
74 static gfx::RectF QuadVertexRect(); 66 static gfx::RectF QuadVertexRect();
75 static void QuadRectTransform(gfx::Transform* quad_rect_transform, 67 static void QuadRectTransform(gfx::Transform* quad_rect_transform,
76 const gfx::Transform& quad_transform, 68 const gfx::Transform& quad_transform,
77 const gfx::RectF& quad_rect); 69 const gfx::RectF& quad_rect);
78 void InitializeViewport(DrawingFrame* frame, 70 void InitializeViewport(DrawingFrame* frame,
79 const gfx::Rect& draw_rect, 71 const gfx::Rect& draw_rect,
80 const gfx::Rect& viewport_rect, 72 const gfx::Rect& viewport_rect,
81 const gfx::Size& surface_size); 73 const gfx::Size& surface_size);
82 gfx::Rect MoveFromDrawToWindowSpace(const DrawingFrame* frame, 74 gfx::Rect MoveFromDrawToWindowSpace(const DrawingFrame* frame,
83 const gfx::Rect& draw_rect) const; 75 const gfx::Rect& draw_rect) const;
84 76
85 bool NeedDeviceClip(const DrawingFrame* frame) const; 77 bool NeedDeviceClip(const DrawingFrame* frame) const;
86 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const; 78 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const;
87 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame); 79 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame);
88 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); 80 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad);
89 bool ShouldSkipQuad(const DrawQuad& quad,
90 const gfx::Rect& render_pass_scissor);
91 void SetScissorStateForQuadWithRenderPassScissor( 81 void SetScissorStateForQuadWithRenderPassScissor(
92 const DrawingFrame* frame, 82 const DrawingFrame* frame,
93 const DrawQuad& quad, 83 const DrawQuad& quad,
94 const gfx::Rect& render_pass_scissor); 84 const gfx::Rect& render_pass_scissor,
85 bool* should_skip_quad);
95 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, 86 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame,
96 const gfx::Rect& draw_space_rect); 87 const gfx::Rect& draw_space_rect);
97 88
98 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); 89 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass);
99 90
100 void FlushPolygons(ScopedPtrDeque<DrawPolygon>* poly_list,
101 DrawingFrame* frame,
102 const gfx::Rect& render_pass_scissor,
103 bool using_scissor_as_optimization);
104 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); 91 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
105 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); 92 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
106 93
107 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; 94 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0;
108 virtual bool BindFramebufferToTexture(DrawingFrame* frame, 95 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
109 const ScopedResource* resource, 96 const ScopedResource* resource,
110 const gfx::Rect& target_rect) = 0; 97 const gfx::Rect& target_rect) = 0;
111 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; 98 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0;
112 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; 99 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0;
113 virtual void DiscardPixels(bool has_external_stencil_test, 100 virtual void DiscardPixels(bool has_external_stencil_test,
114 bool draw_rect_covers_full_surface) = 0; 101 bool draw_rect_covers_full_surface) = 0;
115 virtual void ClearFramebuffer(DrawingFrame* frame, 102 virtual void ClearFramebuffer(DrawingFrame* frame,
116 bool has_external_stencil_test) = 0; 103 bool has_external_stencil_test) = 0;
117 // clip_region is a (possibly null) pointer to a quad in the same 104 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0;
118 // space as the quad. When non-null only the area of the quad that overlaps
119 // with clip_region will be drawn.
120 virtual void DoDrawQuad(DrawingFrame* frame,
121 const DrawQuad* quad,
122 const gfx::QuadF* clip_region) = 0;
123 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; 105 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0;
124 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; 106 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0;
125 virtual void FinishDrawingQuadList(); 107 virtual void FinishDrawingQuadList();
126 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; 108 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0;
127 virtual void EnsureScissorTestEnabled() = 0; 109 virtual void EnsureScissorTestEnabled() = 0;
128 virtual void EnsureScissorTestDisabled() = 0; 110 virtual void EnsureScissorTestDisabled() = 0;
129 virtual void DiscardBackbuffer() {} 111 virtual void DiscardBackbuffer() {}
130 virtual void EnsureBackbuffer() {} 112 virtual void EnsureBackbuffer() {}
131 113
132 virtual void CopyCurrentRenderPassToBitmap( 114 virtual void CopyCurrentRenderPassToBitmap(
(...skipping 16 matching lines...) Expand all
149 131
150 private: 132 private:
151 gfx::Vector2d enlarge_pass_texture_amount_; 133 gfx::Vector2d enlarge_pass_texture_amount_;
152 134
153 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); 135 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
154 }; 136 };
155 137
156 } // namespace cc 138 } // namespace cc
157 139
158 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ 140 #endif // CC_OUTPUT_DIRECT_RENDERER_H_
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