| Index: src/opts/Sk4x_sse.h
|
| diff --git a/src/opts/Sk4x_sse.h b/src/opts/Sk4x_sse.h
|
| index ab6876dfd7c812d1fb56f5eb5b9585558b917b5d..4f77ae3ab02c56f1bc30e8ab3ebf72399c3ac032 100644
|
| --- a/src/opts/Sk4x_sse.h
|
| +++ b/src/opts/Sk4x_sse.h
|
| @@ -62,17 +62,7 @@ template <typename T> Sk4x<T>& Sk4x<T>::operator=(const Sk4x<T>& other) {
|
| // They're all bit-preserving operations so it shouldn't matter.
|
|
|
| template <typename T>
|
| -Sk4x<T> Sk4x<T>::zwxy() const { return _mm_shuffle_epi32(as_4i(fVec), _MM_SHUFFLE(1,0,3,2)); }
|
| -
|
| -template <typename T>
|
| -Sk4x<T> Sk4x<T>::XYAB(const Sk4x<T>& a, const Sk4x<T>& b) {
|
| - return _mm_movelh_ps(as_4f(a.fVec), as_4f(b.fVec));
|
| -}
|
| -
|
| -template <typename T>
|
| -Sk4x<T> Sk4x<T>::ZWCD(const Sk4x<T>& a, const Sk4x<T>& b) {
|
| - return _mm_movehl_ps(as_4f(b.fVec), as_4f(a.fVec));
|
| -}
|
| +Sk4x<T> Sk4x<T>::badc() const { return _mm_shuffle_epi32(as_4i(fVec), _MM_SHUFFLE(2,3,0,1)); }
|
|
|
| // Now we'll write all Sk4f specific methods. This M() macro will remove some noise.
|
| #define M(...) template <> inline __VA_ARGS__ Sk4f::
|
|
|