Index: src/opts/Sk4x_sse.h |
diff --git a/src/opts/Sk4x_sse.h b/src/opts/Sk4x_sse.h |
index ab6876dfd7c812d1fb56f5eb5b9585558b917b5d..4f77ae3ab02c56f1bc30e8ab3ebf72399c3ac032 100644 |
--- a/src/opts/Sk4x_sse.h |
+++ b/src/opts/Sk4x_sse.h |
@@ -62,17 +62,7 @@ template <typename T> Sk4x<T>& Sk4x<T>::operator=(const Sk4x<T>& other) { |
// They're all bit-preserving operations so it shouldn't matter. |
template <typename T> |
-Sk4x<T> Sk4x<T>::zwxy() const { return _mm_shuffle_epi32(as_4i(fVec), _MM_SHUFFLE(1,0,3,2)); } |
- |
-template <typename T> |
-Sk4x<T> Sk4x<T>::XYAB(const Sk4x<T>& a, const Sk4x<T>& b) { |
- return _mm_movelh_ps(as_4f(a.fVec), as_4f(b.fVec)); |
-} |
- |
-template <typename T> |
-Sk4x<T> Sk4x<T>::ZWCD(const Sk4x<T>& a, const Sk4x<T>& b) { |
- return _mm_movehl_ps(as_4f(b.fVec), as_4f(a.fVec)); |
-} |
+Sk4x<T> Sk4x<T>::badc() const { return _mm_shuffle_epi32(as_4i(fVec), _MM_SHUFFLE(2,3,0,1)); } |
// Now we'll write all Sk4f specific methods. This M() macro will remove some noise. |
#define M(...) template <> inline __VA_ARGS__ Sk4f:: |