| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/render_widget.h" | 5 #include "content/renderer/render_widget.h" |
| 6 | 6 |
| 7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
| 8 #include "base/bind.h" | 8 #include "base/bind.h" |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| (...skipping 1220 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1231 total_input_handling_time_this_frame_.InMicroseconds() > | 1231 total_input_handling_time_this_frame_.InMicroseconds() > |
| 1232 kInputHandlingTimeThrottlingThresholdMicroseconds; | 1232 kInputHandlingTimeThrottlingThresholdMicroseconds; |
| 1233 } | 1233 } |
| 1234 | 1234 |
| 1235 TRACE_EVENT_SYNTHETIC_DELAY_END("blink.HandleInputEvent"); | 1235 TRACE_EVENT_SYNTHETIC_DELAY_END("blink.HandleInputEvent"); |
| 1236 | 1236 |
| 1237 // Note that we can't use handling_event_type_ here since it will be overriden | 1237 // Note that we can't use handling_event_type_ here since it will be overriden |
| 1238 // by reentrant calls for events after the paused one. | 1238 // by reentrant calls for events after the paused one. |
| 1239 bool no_ack = ignore_ack_for_mouse_move_from_debugger_ && | 1239 bool no_ack = ignore_ack_for_mouse_move_from_debugger_ && |
| 1240 input_event->type == WebInputEvent::MouseMove; | 1240 input_event->type == WebInputEvent::MouseMove; |
| 1241 if (!WebInputEventTraits::IgnoresAckDisposition(*input_event) && !no_ack) { | 1241 if (WebInputEventTraits::WillReceiveAckFromRenderer(*input_event) && |
| 1242 InputHostMsg_HandleInputEvent_ACK_Params ack; | 1242 !no_ack) { |
| 1243 ack.type = input_event->type; | 1243 InputEventAck ack(input_event->type, ack_result, swap_latency_info, |
| 1244 ack.state = ack_result; | 1244 WebInputEventTraits::GetUniqueTouchEventId(*input_event)); |
| 1245 ack.latency = swap_latency_info; | |
| 1246 scoped_ptr<IPC::Message> response( | 1245 scoped_ptr<IPC::Message> response( |
| 1247 new InputHostMsg_HandleInputEvent_ACK(routing_id_, ack)); | 1246 new InputHostMsg_HandleInputEvent_ACK(routing_id_, ack)); |
| 1248 if (rate_limiting_wanted && frame_pending && !is_hidden_) { | 1247 if (rate_limiting_wanted && frame_pending && !is_hidden_) { |
| 1249 // We want to rate limit the input events in this case, so we'll wait for | 1248 // We want to rate limit the input events in this case, so we'll wait for |
| 1250 // painting to finish before ACKing this message. | 1249 // painting to finish before ACKing this message. |
| 1251 TRACE_EVENT_INSTANT0("renderer", | 1250 TRACE_EVENT_INSTANT0("renderer", |
| 1252 "RenderWidget::OnHandleInputEvent ack throttled", | 1251 "RenderWidget::OnHandleInputEvent ack throttled", |
| 1253 TRACE_EVENT_SCOPE_THREAD); | 1252 TRACE_EVENT_SCOPE_THREAD); |
| 1254 if (pending_input_event_ack_) { | 1253 if (pending_input_event_ack_) { |
| 1255 TRACE_EVENT_ASYNC_END0("input", "RenderWidget::ThrottledInputEventAck", | 1254 TRACE_EVENT_ASYNC_END0("input", "RenderWidget::ThrottledInputEventAck", |
| (...skipping 525 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1781 #else | 1780 #else |
| 1782 return !!webwidget_; | 1781 return !!webwidget_; |
| 1783 #endif | 1782 #endif |
| 1784 } | 1783 } |
| 1785 | 1784 |
| 1786 bool RenderWidget::SendAckForMouseMoveFromDebugger() { | 1785 bool RenderWidget::SendAckForMouseMoveFromDebugger() { |
| 1787 if (handling_event_type_ == WebInputEvent::MouseMove) { | 1786 if (handling_event_type_ == WebInputEvent::MouseMove) { |
| 1788 // If we pause multiple times during a single mouse move event, we should | 1787 // If we pause multiple times during a single mouse move event, we should |
| 1789 // only send ACK once. | 1788 // only send ACK once. |
| 1790 if (!ignore_ack_for_mouse_move_from_debugger_) { | 1789 if (!ignore_ack_for_mouse_move_from_debugger_) { |
| 1791 InputHostMsg_HandleInputEvent_ACK_Params ack; | 1790 InputEventAck ack(handling_event_type_, INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1792 ack.type = handling_event_type_; | |
| 1793 ack.state = INPUT_EVENT_ACK_STATE_CONSUMED; | |
| 1794 Send(new InputHostMsg_HandleInputEvent_ACK(routing_id_, ack)); | 1791 Send(new InputHostMsg_HandleInputEvent_ACK(routing_id_, ack)); |
| 1795 return true; | 1792 return true; |
| 1796 } | 1793 } |
| 1797 } | 1794 } |
| 1798 return false; | 1795 return false; |
| 1799 } | 1796 } |
| 1800 | 1797 |
| 1801 void RenderWidget::IgnoreAckForMouseMoveFromDebugger() { | 1798 void RenderWidget::IgnoreAckForMouseMoveFromDebugger() { |
| 1802 ignore_ack_for_mouse_move_from_debugger_ = true; | 1799 ignore_ack_for_mouse_move_from_debugger_ = true; |
| 1803 } | 1800 } |
| (...skipping 662 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2466 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) { | 2463 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) { |
| 2467 video_hole_frames_.AddObserver(frame); | 2464 video_hole_frames_.AddObserver(frame); |
| 2468 } | 2465 } |
| 2469 | 2466 |
| 2470 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) { | 2467 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) { |
| 2471 video_hole_frames_.RemoveObserver(frame); | 2468 video_hole_frames_.RemoveObserver(frame); |
| 2472 } | 2469 } |
| 2473 #endif // defined(VIDEO_HOLE) | 2470 #endif // defined(VIDEO_HOLE) |
| 2474 | 2471 |
| 2475 } // namespace content | 2472 } // namespace content |
| OLD | NEW |