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Side by Side Diff: content/browser/renderer_host/input/touch_event_queue.h

Issue 997283002: Coalesce async touch move events until the ack back from render (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Ack struct and unittest Created 5 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <map> 9 #include <map>
10 10
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
54 54
55 ~TouchEventQueue(); 55 ~TouchEventQueue();
56 56
57 // Adds an event to the queue. The event may be coalesced with previously 57 // Adds an event to the queue. The event may be coalesced with previously
58 // queued events (e.g. consecutive touch-move events can be coalesced into a 58 // queued events (e.g. consecutive touch-move events can be coalesced into a
59 // single touch-move event). The event may also be immediately forwarded to 59 // single touch-move event). The event may also be immediately forwarded to
60 // the renderer (e.g. when there are no other queued touch event). 60 // the renderer (e.g. when there are no other queued touch event).
61 void QueueEvent(const TouchEventWithLatencyInfo& event); 61 void QueueEvent(const TouchEventWithLatencyInfo& event);
62 62
63 // Notifies the queue that a touch-event has been processed by the renderer. 63 // Notifies the queue that a touch-event has been processed by the renderer.
64 // At this point, the queue may send one or more gesture events and/or 64 // At this point, if the ack is for async touchmove, remove the uncancelable
65 // additional queued touch-events to the renderer. 65 // touchmove from the front of the queue and decide if it should dispatch the
66 // next pending async touch move event, otherwise the queue may send one or
67 // more gesture events and/or additional queued touch-events to the renderer.
66 void ProcessTouchAck(InputEventAckState ack_result, 68 void ProcessTouchAck(InputEventAckState ack_result,
67 const ui::LatencyInfo& latency_info); 69 const ui::LatencyInfo& latency_info,
70 const uint32 unique_touch_event_id);
71
72 // Notifies the queue that an uncancelable touchmove event has been received
73 // by the renderer. The queue will decrease the uncancelable pending
74 // touchmove ack count and decide if it should dispatch the next pending
75 // async touch move event.
76 void ProcessUncancelableTouchMoveAck();
68 77
69 // When GestureScrollBegin is received, we send a touch cancel to renderer, 78 // When GestureScrollBegin is received, we send a touch cancel to renderer,
70 // route all the following touch events directly to client, and ignore the 79 // route all the following touch events directly to client, and ignore the
71 // ack for the touch cancel. When Gesture{ScrollEnd,FlingStart} is received, 80 // ack for the touch cancel. When Gesture{ScrollEnd,FlingStart} is received,
72 // resume the normal flow of sending touch events to the renderer. 81 // resume the normal flow of sending touch events to the renderer.
73 void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event); 82 void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event);
74 83
75 void OnGestureEventAck( 84 void OnGestureEventAck(
76 const GestureEventWithLatencyInfo& event, 85 const GestureEventWithLatencyInfo& event,
77 InputEventAckState ack_result); 86 InputEventAckState ack_result);
(...skipping 17 matching lines...) Expand all
95 bool empty() const WARN_UNUSED_RESULT { 104 bool empty() const WARN_UNUSED_RESULT {
96 return touch_queue_.empty(); 105 return touch_queue_.empty();
97 } 106 }
98 107
99 size_t size() const { 108 size_t size() const {
100 return touch_queue_.size(); 109 return touch_queue_.size();
101 } 110 }
102 111
103 bool has_handlers() const { return has_handlers_; } 112 bool has_handlers() const { return has_handlers_; }
104 113
114 size_t uncancelable_touch_moves_pending_ack_count() const {
115 return ack_pending_async_touchmove_.size();
116 }
117
105 private: 118 private:
106 class TouchTimeoutHandler; 119 class TouchTimeoutHandler;
107 class TouchMoveSlopSuppressor; 120 class TouchMoveSlopSuppressor;
108 friend class TouchTimeoutHandler; 121 friend class TouchTimeoutHandler;
109 friend class TouchEventQueueTest; 122 friend class TouchEventQueueTest;
110 123
111 bool HasPendingAsyncTouchMoveForTesting() const; 124 bool HasPendingAsyncTouchMoveForTesting() const;
112 bool IsTimeoutRunningForTesting() const; 125 bool IsTimeoutRunningForTesting() const;
113 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const; 126 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const;
114 127
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
164 TouchQueue touch_queue_; 177 TouchQueue touch_queue_;
165 178
166 // Position of the first touch in the most recent sequence forwarded to the 179 // Position of the first touch in the most recent sequence forwarded to the
167 // client. 180 // client.
168 gfx::PointF touch_sequence_start_position_; 181 gfx::PointF touch_sequence_start_position_;
169 182
170 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|. 183 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|.
171 // True within the scope of |AckTouchEventToClient()|. 184 // True within the scope of |AckTouchEventToClient()|.
172 bool dispatching_touch_ack_; 185 bool dispatching_touch_ack_;
173 186
174 // Used to prevent touch timeout scheduling if we receive a synchronous 187 // Used to prevent touch timeout scheduling and increase the count for async
175 // ack after forwarding a touch event to the client. 188 // touchmove if we receive a synchronous ack after forwarding a touch event
189 // to the client.
176 bool dispatching_touch_; 190 bool dispatching_touch_;
177 191
178 // Whether the renderer has at least one touch handler. 192 // Whether the renderer has at least one touch handler.
179 bool has_handlers_; 193 bool has_handlers_;
180 194
181 // Whether any pointer in the touch sequence reported having a consumer. 195 // Whether any pointer in the touch sequence reported having a consumer.
182 bool has_handler_for_current_sequence_; 196 bool has_handler_for_current_sequence_;
183 197
184 // Whether to allow any remaining touches for the current sequence. Note that 198 // Whether to allow any remaining touches for the current sequence. Note that
185 // this is a stricter condition than an empty |touch_consumer_states_|, as it 199 // this is a stricter condition than an empty |touch_consumer_states_|, as it
186 // also prevents forwarding of touchstart events for new pointers in the 200 // also prevents forwarding of touchstart events for new pointers in the
187 // current sequence. This is only used when the event is synthetically 201 // current sequence. This is only used when the event is synthetically
188 // cancelled after a touch timeout. 202 // cancelled after a touch timeout.
189 bool drop_remaining_touches_in_sequence_; 203 bool drop_remaining_touches_in_sequence_;
190 204
191 // Optional handler for timed-out touch event acks. 205 // Optional handler for timed-out touch event acks.
192 scoped_ptr<TouchTimeoutHandler> timeout_handler_; 206 scoped_ptr<TouchTimeoutHandler> timeout_handler_;
193 207
194 // Suppression of TouchMove's within a slop region when a sequence has not yet 208 // Suppression of TouchMove's within a slop region when a sequence has not yet
195 // been preventDefaulted. 209 // been preventDefaulted.
196 scoped_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_; 210 scoped_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_;
197 211
198 // Whether touch events should remain buffered and dispatched asynchronously 212 // Whether touch events should remain buffered and dispatched asynchronously
199 // while a scroll sequence is active. In this mode, touchmove's are throttled 213 // while a scroll sequence is active. In this mode, touchmove's are throttled
200 // and ack'ed immediately, but remain buffered in |pending_async_touchmove_| 214 // and ack'ed immediately, but remain buffered in |pending_async_touchmove_|
201 // until a sufficient time period has elapsed since the last sent touch event. 215 // until a sufficient time period has elapsed since the last sent touch event.
202 // For details see the design doc at http://goo.gl/lVyJAa. 216 // For details see the design doc at http://goo.gl/lVyJAa.
203 bool send_touch_events_async_; 217 bool send_touch_events_async_;
204 scoped_ptr<TouchEventWithLatencyInfo> pending_async_touchmove_; 218 scoped_ptr<TouchEventWithLatencyInfo> pending_async_touchmove_;
219
220 // For uncancelable touch moves, not only we send a fake ack, but also a real
221 // ack from render, which we use to decide when to send the next async
222 // touchmove. This can help avoid the touch event queue keep growing when
223 // render handles touchmove slow. We use a queue ack_pending_async_touchmove_
224 // to store the recent dispatched uncancelable touchmoves which are still
225 // waiting for their acks back from render. We do not put them back to the
226 // front the touch_event_queue any more.
227 std::deque<uint32> ack_pending_async_touchmove_;
228
205 double last_sent_touch_timestamp_sec_; 229 double last_sent_touch_timestamp_sec_;
206 230
207 // Event is saved to compare pointer positions for new touchmove events. 231 // Event is saved to compare pointer positions for new touchmove events.
208 scoped_ptr<blink::WebTouchEvent> last_sent_touchevent_; 232 scoped_ptr<blink::WebTouchEvent> last_sent_touchevent_;
209 233
210 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); 234 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue);
211 }; 235 };
212 236
213 } // namespace content 237 } // namespace content
214 238
215 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 239 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
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