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Side by Side Diff: content/browser/renderer_host/input/touch_event_queue.cc

Issue 997283002: Coalesce async touch move events until the ack back from render (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use queue to store the IDs for sent async touchmove Created 5 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/input/touch_event_queue.h" 5 #include "content/browser/renderer_host/input/touch_event_queue.h"
6 6
7 #include "base/auto_reset.h" 7 #include "base/auto_reset.h"
8 #include "base/stl_util.h" 8 #include "base/stl_util.h"
9 #include "base/trace_event/trace_event.h" 9 #include "base/trace_event/trace_event.h"
10 #include "content/browser/renderer_host/input/timeout_monitor.h" 10 #include "content/browser/renderer_host/input/timeout_monitor.h"
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35 WebInputEvent::TouchCancel, 35 WebInputEvent::TouchCancel,
36 // TODO(rbyers): Shouldn't we use a fresh timestamp? 36 // TODO(rbyers): Shouldn't we use a fresh timestamp?
37 event.event.timeStampSeconds, 37 event.event.timeStampSeconds,
38 &event.event); 38 &event.event);
39 return event; 39 return event;
40 } 40 }
41 41
42 bool ShouldTouchTriggerTimeout(const WebTouchEvent& event) { 42 bool ShouldTouchTriggerTimeout(const WebTouchEvent& event) {
43 return (event.type == WebInputEvent::TouchStart || 43 return (event.type == WebInputEvent::TouchStart ||
44 event.type == WebInputEvent::TouchMove) && 44 event.type == WebInputEvent::TouchMove) &&
45 !WebInputEventTraits::IgnoresAckDisposition(event); 45 event.cancelable;
46 } 46 }
47 47
48 // Compare all properties of touch points to determine the state. 48 // Compare all properties of touch points to determine the state.
49 bool HasPointChanged(const WebTouchPoint& point_1, 49 bool HasPointChanged(const WebTouchPoint& point_1,
50 const WebTouchPoint& point_2) { 50 const WebTouchPoint& point_2) {
51 DCHECK_EQ(point_1.id, point_2.id); 51 DCHECK_EQ(point_1.id, point_2.id);
52 if (point_1.screenPosition != point_2.screenPosition || 52 if (point_1.screenPosition != point_2.screenPosition ||
53 point_1.position != point_2.position || 53 point_1.position != point_2.position ||
54 point_1.radiusX != point_2.radiusX || 54 point_1.radiusX != point_2.radiusX ||
55 point_1.radiusY != point_2.radiusY || 55 point_1.radiusY != point_2.radiusY ||
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75 timeout_monitor_(base::Bind(&TouchTimeoutHandler::OnTimeOut, 75 timeout_monitor_(base::Bind(&TouchTimeoutHandler::OnTimeOut,
76 base::Unretained(this))), 76 base::Unretained(this))),
77 enabled_(true), 77 enabled_(true),
78 enabled_for_current_sequence_(false) { 78 enabled_for_current_sequence_(false) {
79 DCHECK(timeout_delay != base::TimeDelta()); 79 DCHECK(timeout_delay != base::TimeDelta());
80 } 80 }
81 81
82 ~TouchTimeoutHandler() {} 82 ~TouchTimeoutHandler() {}
83 83
84 void StartIfNecessary(const TouchEventWithLatencyInfo& event) { 84 void StartIfNecessary(const TouchEventWithLatencyInfo& event) {
85 DCHECK_EQ(pending_ack_state_, PENDING_ACK_NONE); 85 if (pending_ack_state_ != PENDING_ACK_NONE)
86 return;
87
86 if (!enabled_) 88 if (!enabled_)
87 return; 89 return;
88 90
89 if (!ShouldTouchTriggerTimeout(event.event)) 91 if (!ShouldTouchTriggerTimeout(event.event))
90 return; 92 return;
91 93
92 if (WebTouchEventTraits::IsTouchSequenceStart(event.event)) 94 if (WebTouchEventTraits::IsTouchSequenceStart(event.event))
93 enabled_for_current_sequence_ = true; 95 enabled_for_current_sequence_ = true;
94 96
95 if (!enabled_for_current_sequence_) 97 if (!enabled_for_current_sequence_)
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413 // also a touch-move, then the events can be coalesced into a single event. 415 // also a touch-move, then the events can be coalesced into a single event.
414 if (touch_queue_.size() > 1) { 416 if (touch_queue_.size() > 1) {
415 CoalescedWebTouchEvent* last_event = touch_queue_.back(); 417 CoalescedWebTouchEvent* last_event = touch_queue_.back();
416 if (last_event->CoalesceEventIfPossible(event)) 418 if (last_event->CoalesceEventIfPossible(event))
417 return; 419 return;
418 } 420 }
419 touch_queue_.push_back(new CoalescedWebTouchEvent(event, false)); 421 touch_queue_.push_back(new CoalescedWebTouchEvent(event, false));
420 } 422 }
421 423
422 void TouchEventQueue::ProcessTouchAck(InputEventAckState ack_result, 424 void TouchEventQueue::ProcessTouchAck(InputEventAckState ack_result,
423 const LatencyInfo& latency_info) { 425 const LatencyInfo& latency_info,
426 const uint32 unique_touch_event_id) {
424 TRACE_EVENT0("input", "TouchEventQueue::ProcessTouchAck"); 427 TRACE_EVENT0("input", "TouchEventQueue::ProcessTouchAck");
425 428
429 // We receive an ack for async touchmove from render.
430 if (!ack_pending_async_touchmove_.empty() &&
431 ack_pending_async_touchmove_.front() == unique_touch_event_id) {
432 // Remove the first touchmove from the ack_pending_async_touchmove queue.
433 ack_pending_async_touchmove_.pop_front();
434 // Send the next pending async touch move once we receive all acks back.
435 if (pending_async_touchmove_ && ack_pending_async_touchmove_.empty()) {
436 TouchEventWithLatencyInfo touch = *pending_async_touchmove_;
437
438 // Dispatch the next pending async touch move when time expires.
439 if (touch.event.timeStampSeconds >=
440 last_sent_touch_timestamp_sec_ + kAsyncTouchMoveIntervalSec) {
441 touch.event.cancelable = false;
442 pending_async_touchmove_.reset();
443 touch_queue_.push_front(new CoalescedWebTouchEvent(touch, true));
444 SendTouchEventImmediately(&touch);
445 }
446 }
447 return;
448 }
449
426 DCHECK(!dispatching_touch_ack_); 450 DCHECK(!dispatching_touch_ack_);
427 dispatching_touch_ = false; 451 dispatching_touch_ = false;
428 452
429 if (timeout_handler_ && timeout_handler_->ConfirmTouchEvent(ack_result)) 453 if (timeout_handler_ && timeout_handler_->ConfirmTouchEvent(ack_result))
430 return; 454 return;
431 455
432 touchmove_slop_suppressor_->ConfirmTouchEvent(ack_result); 456 touchmove_slop_suppressor_->ConfirmTouchEvent(ack_result);
433 457
434 if (touch_queue_.empty()) 458 if (touch_queue_.empty())
435 return; 459 return;
436 460
461 if (touch_queue_.front()->coalesced_event().event.uniqueTouchEventId !=
jdduke (slow) 2015/05/01 19:11:09 This should probably be a DCHECK_EQ instead of an
lanwei 2015/05/07 04:11:37 Done.
462 unique_touch_event_id)
463 return;
464
437 PopTouchEventToClient(ack_result, latency_info); 465 PopTouchEventToClient(ack_result, latency_info);
438 TryForwardNextEventToRenderer(); 466 TryForwardNextEventToRenderer();
439 } 467 }
440 468
441 void TouchEventQueue::TryForwardNextEventToRenderer() { 469 void TouchEventQueue::TryForwardNextEventToRenderer() {
442 DCHECK(!dispatching_touch_ack_); 470 DCHECK(!dispatching_touch_ack_);
443 // If there are queued touch events, then try to forward them to the renderer 471 // If there are queued touch events, then try to forward them to the renderer
444 // immediately, or ACK the events back to the client if appropriate. 472 // immediately, or ACK the events back to the client if appropriate.
445 while (!touch_queue_.empty()) { 473 while (!touch_queue_.empty()) {
446 PreFilterResult filter_result = 474 PreFilterResult filter_result =
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470 touch.event.type == WebInputEvent::TouchMove) { 498 touch.event.type == WebInputEvent::TouchMove) {
471 // Throttling touchmove's in a continuous touchmove stream while scrolling 499 // Throttling touchmove's in a continuous touchmove stream while scrolling
472 // reduces the risk of jank. However, it's still important that the web 500 // reduces the risk of jank. However, it's still important that the web
473 // application be sent touches at key points in the gesture stream, 501 // application be sent touches at key points in the gesture stream,
474 // e.g., when the application slop region is exceeded or touchmove 502 // e.g., when the application slop region is exceeded or touchmove
475 // coalescing fails because of different modifiers. 503 // coalescing fails because of different modifiers.
476 bool send_touchmove_now = size() > 1; 504 bool send_touchmove_now = size() > 1;
477 send_touchmove_now |= pending_async_touchmove_ && 505 send_touchmove_now |= pending_async_touchmove_ &&
478 !pending_async_touchmove_->CanCoalesceWith(touch); 506 !pending_async_touchmove_->CanCoalesceWith(touch);
479 send_touchmove_now |= 507 send_touchmove_now |=
480 touch.event.timeStampSeconds >= 508 ack_pending_async_touchmove_.empty() &&
481 last_sent_touch_timestamp_sec_ + kAsyncTouchMoveIntervalSec; 509 (touch.event.timeStampSeconds >=
510 last_sent_touch_timestamp_sec_ + kAsyncTouchMoveIntervalSec);
482 511
483 if (!send_touchmove_now) { 512 if (!send_touchmove_now) {
484 if (!pending_async_touchmove_) { 513 if (!pending_async_touchmove_) {
485 pending_async_touchmove_.reset(new TouchEventWithLatencyInfo(touch)); 514 pending_async_touchmove_.reset(new TouchEventWithLatencyInfo(touch));
486 } else { 515 } else {
487 DCHECK(pending_async_touchmove_->CanCoalesceWith(touch)); 516 DCHECK(pending_async_touchmove_->CanCoalesceWith(touch));
488 pending_async_touchmove_->CoalesceWith(touch); 517 pending_async_touchmove_->CoalesceWith(touch);
489 } 518 }
490 DCHECK_EQ(1U, size()); 519 DCHECK_EQ(1U, size());
491 PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); 520 PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
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518 return; 547 return;
519 } 548 }
520 } 549 }
521 550
522 // Note: Touchstart events are marked cancelable to allow transitions between 551 // Note: Touchstart events are marked cancelable to allow transitions between
523 // platform scrolling and JS pinching. Touchend events, however, remain 552 // platform scrolling and JS pinching. Touchend events, however, remain
524 // uncancelable, mitigating the risk of jank when transitioning to a fling. 553 // uncancelable, mitigating the risk of jank when transitioning to a fling.
525 if (send_touch_events_async_ && touch.event.type != WebInputEvent::TouchStart) 554 if (send_touch_events_async_ && touch.event.type != WebInputEvent::TouchStart)
526 touch.event.cancelable = false; 555 touch.event.cancelable = false;
527 556
528 // A synchronous ack will reset |dispatching_touch_|, in which case
529 // the touch timeout should not be started.
530 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true);
531 SendTouchEventImmediately(&touch); 557 SendTouchEventImmediately(&touch);
532 if (dispatching_touch_ && timeout_handler_)
533 timeout_handler_->StartIfNecessary(touch);
534 } 558 }
535 559
536 void TouchEventQueue::OnGestureScrollEvent( 560 void TouchEventQueue::OnGestureScrollEvent(
537 const GestureEventWithLatencyInfo& gesture_event) { 561 const GestureEventWithLatencyInfo& gesture_event) {
538 if (gesture_event.event.type == blink::WebInputEvent::GestureScrollBegin) { 562 if (gesture_event.event.type == blink::WebInputEvent::GestureScrollBegin) {
539 if (has_handler_for_current_sequence_ && 563 if (has_handler_for_current_sequence_ &&
540 !drop_remaining_touches_in_sequence_) { 564 !drop_remaining_touches_in_sequence_) {
541 DCHECK(!touchmove_slop_suppressor_->suppressing_touchmoves()) 565 DCHECK(!touchmove_slop_suppressor_->suppressing_touchmoves())
542 << "A touch handler should be offered a touchmove before scrolling."; 566 << "A touch handler should be offered a touchmove before scrolling.";
543 } 567 }
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663 break; 687 break;
664 } 688 }
665 } 689 }
666 } 690 }
667 691
668 if (last_sent_touchevent_) 692 if (last_sent_touchevent_)
669 *last_sent_touchevent_ = touch->event; 693 *last_sent_touchevent_ = touch->event;
670 else 694 else
671 last_sent_touchevent_.reset(new WebTouchEvent(touch->event)); 695 last_sent_touchevent_.reset(new WebTouchEvent(touch->event));
672 696
697 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true);
698
673 client_->SendTouchEventImmediately(*touch); 699 client_->SendTouchEventImmediately(*touch);
700
701 // A synchronous ack will reset |dispatching_touch_|, in which case the touch
702 // timeout should not be started and the count also should not be increased.
703 if (dispatching_touch_) {
704 if (touch->event.type == WebInputEvent::TouchMove &&
705 !touch->event.cancelable) {
706 // When we send out a uncancelable touch move, we increase the count and
707 // we do not process input event ack any more, we will just ack to client
708 // and wait for the ack from render. Also we will remove it from the front
709 // of the queue.
710 ack_pending_async_touchmove_.push_back(touch->event.uniqueTouchEventId);
711 PopTouchEvent();
712 dispatching_touch_ = false;
713 client_->OnTouchEventAck(*touch, INPUT_EVENT_ACK_STATE_IGNORED);
714 TryForwardNextEventToRenderer();
715 }
716
717 if (timeout_handler_)
718 timeout_handler_->StartIfNecessary(*touch);
719 }
674 } 720 }
675 721
676 TouchEventQueue::PreFilterResult 722 TouchEventQueue::PreFilterResult
677 TouchEventQueue::FilterBeforeForwarding(const WebTouchEvent& event) { 723 TouchEventQueue::FilterBeforeForwarding(const WebTouchEvent& event) {
678 if (WebTouchEventTraits::IsTouchSequenceStart(event)) { 724 if (WebTouchEventTraits::IsTouchSequenceStart(event)) {
679 has_handler_for_current_sequence_ = false; 725 has_handler_for_current_sequence_ = false;
680 send_touch_events_async_ = false; 726 send_touch_events_async_ = false;
681 pending_async_touchmove_.reset(); 727 pending_async_touchmove_.reset();
682 last_sent_touchevent_.reset(); 728 last_sent_touchevent_.reset();
683 729
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750 if (ack_result == INPUT_EVENT_ACK_STATE_CONSUMED) 796 if (ack_result == INPUT_EVENT_ACK_STATE_CONSUMED)
751 send_touch_events_async_ = false; 797 send_touch_events_async_ = false;
752 has_handler_for_current_sequence_ |= 798 has_handler_for_current_sequence_ |=
753 ack_result != INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS; 799 ack_result != INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
754 } else if (WebTouchEventTraits::IsTouchSequenceEnd(event)) { 800 } else if (WebTouchEventTraits::IsTouchSequenceEnd(event)) {
755 has_handler_for_current_sequence_ = false; 801 has_handler_for_current_sequence_ = false;
756 } 802 }
757 } 803 }
758 804
759 } // namespace content 805 } // namespace content
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