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Issue 997283002: Coalesce async touch move events until the ack back from render (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/render_widget.h" 5 #include "content/renderer/render_widget.h"
6 6
7 #include "base/auto_reset.h" 7 #include "base/auto_reset.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
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1217 total_input_handling_time_this_frame_.InMicroseconds() > 1217 total_input_handling_time_this_frame_.InMicroseconds() >
1218 kInputHandlingTimeThrottlingThresholdMicroseconds; 1218 kInputHandlingTimeThrottlingThresholdMicroseconds;
1219 } 1219 }
1220 1220
1221 TRACE_EVENT_SYNTHETIC_DELAY_END("blink.HandleInputEvent"); 1221 TRACE_EVENT_SYNTHETIC_DELAY_END("blink.HandleInputEvent");
1222 1222
1223 // Note that we can't use handling_event_type_ here since it will be overriden 1223 // Note that we can't use handling_event_type_ here since it will be overriden
1224 // by reentrant calls for events after the paused one. 1224 // by reentrant calls for events after the paused one.
1225 bool no_ack = ignore_ack_for_mouse_move_from_debugger_ && 1225 bool no_ack = ignore_ack_for_mouse_move_from_debugger_ &&
1226 input_event->type == WebInputEvent::MouseMove; 1226 input_event->type == WebInputEvent::MouseMove;
1227 if (!WebInputEventTraits::IgnoresAckDisposition(*input_event) && !no_ack) { 1227 scoped_ptr<IPC::Message> response = WebInputEventTraits::CreateAckIfNecessary(
1228 InputHostMsg_HandleInputEvent_ACK_Params ack; 1228 *input_event, ack_result, swap_latency_info, NULL, routing_id_);
1229 ack.type = input_event->type; 1229
1230 ack.state = ack_result; 1230 if (!no_ack && response) {
1231 ack.latency = swap_latency_info;
1232 scoped_ptr<IPC::Message> response(
1233 new InputHostMsg_HandleInputEvent_ACK(routing_id_, ack));
1234 if (rate_limiting_wanted && frame_pending && !is_hidden_) { 1231 if (rate_limiting_wanted && frame_pending && !is_hidden_) {
1235 // We want to rate limit the input events in this case, so we'll wait for 1232 // We want to rate limit the input events in this case, so we'll wait for
1236 // painting to finish before ACKing this message. 1233 // painting to finish before ACKing this message.
1237 TRACE_EVENT_INSTANT0("renderer", 1234 TRACE_EVENT_INSTANT0("renderer",
1238 "RenderWidget::OnHandleInputEvent ack throttled", 1235 "RenderWidget::OnHandleInputEvent ack throttled",
1239 TRACE_EVENT_SCOPE_THREAD); 1236 TRACE_EVENT_SCOPE_THREAD);
1240 if (pending_input_event_ack_) { 1237 if (pending_input_event_ack_) {
1241 TRACE_EVENT_ASYNC_END0("input", "RenderWidget::ThrottledInputEventAck", 1238 TRACE_EVENT_ASYNC_END0("input", "RenderWidget::ThrottledInputEventAck",
1242 pending_input_event_ack_.get()); 1239 pending_input_event_ack_.get());
1243 // As two different kinds of events could cause us to postpone an ack 1240 // As two different kinds of events could cause us to postpone an ack
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2423 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) { 2420 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) {
2424 video_hole_frames_.AddObserver(frame); 2421 video_hole_frames_.AddObserver(frame);
2425 } 2422 }
2426 2423
2427 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) { 2424 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) {
2428 video_hole_frames_.RemoveObserver(frame); 2425 video_hole_frames_.RemoveObserver(frame);
2429 } 2426 }
2430 #endif // defined(VIDEO_HOLE) 2427 #endif // defined(VIDEO_HOLE)
2431 2428
2432 } // namespace content 2429 } // namespace content
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