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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ |
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <map> | 9 #include <map> |
10 | 10 |
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59 // single touch-move event). The event may also be immediately forwarded to | 59 // single touch-move event). The event may also be immediately forwarded to |
60 // the renderer (e.g. when there are no other queued touch event). | 60 // the renderer (e.g. when there are no other queued touch event). |
61 void QueueEvent(const TouchEventWithLatencyInfo& event); | 61 void QueueEvent(const TouchEventWithLatencyInfo& event); |
62 | 62 |
63 // Notifies the queue that a touch-event has been processed by the renderer. | 63 // Notifies the queue that a touch-event has been processed by the renderer. |
64 // At this point, the queue may send one or more gesture events and/or | 64 // At this point, the queue may send one or more gesture events and/or |
65 // additional queued touch-events to the renderer. | 65 // additional queued touch-events to the renderer. |
66 void ProcessTouchAck(InputEventAckState ack_result, | 66 void ProcessTouchAck(InputEventAckState ack_result, |
67 const ui::LatencyInfo& latency_info); | 67 const ui::LatencyInfo& latency_info); |
68 | 68 |
| 69 void ProcessUncancelableTouchMoveAck(); |
| 70 |
69 // When GestureScrollBegin is received, we send a touch cancel to renderer, | 71 // When GestureScrollBegin is received, we send a touch cancel to renderer, |
70 // route all the following touch events directly to client, and ignore the | 72 // route all the following touch events directly to client, and ignore the |
71 // ack for the touch cancel. When Gesture{ScrollEnd,FlingStart} is received, | 73 // ack for the touch cancel. When Gesture{ScrollEnd,FlingStart} is received, |
72 // resume the normal flow of sending touch events to the renderer. | 74 // resume the normal flow of sending touch events to the renderer. |
73 void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event); | 75 void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event); |
74 | 76 |
75 void OnGestureEventAck( | 77 void OnGestureEventAck( |
76 const GestureEventWithLatencyInfo& event, | 78 const GestureEventWithLatencyInfo& event, |
77 InputEventAckState ack_result); | 79 InputEventAckState ack_result); |
78 | 80 |
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95 bool empty() const WARN_UNUSED_RESULT { | 97 bool empty() const WARN_UNUSED_RESULT { |
96 return touch_queue_.empty(); | 98 return touch_queue_.empty(); |
97 } | 99 } |
98 | 100 |
99 size_t size() const { | 101 size_t size() const { |
100 return touch_queue_.size(); | 102 return touch_queue_.size(); |
101 } | 103 } |
102 | 104 |
103 bool has_handlers() const { return has_handlers_; } | 105 bool has_handlers() const { return has_handlers_; } |
104 | 106 |
| 107 int UncancelableTouchMovesPendingAckCount() const { |
| 108 return uncancelable_touch_moves_pending_ack_count_; |
| 109 } |
| 110 |
105 private: | 111 private: |
106 class TouchTimeoutHandler; | 112 class TouchTimeoutHandler; |
107 class TouchMoveSlopSuppressor; | 113 class TouchMoveSlopSuppressor; |
108 friend class TouchTimeoutHandler; | 114 friend class TouchTimeoutHandler; |
109 friend class TouchEventQueueTest; | 115 friend class TouchEventQueueTest; |
110 | 116 |
111 bool HasPendingAsyncTouchMoveForTesting() const; | 117 bool HasPendingAsyncTouchMoveForTesting() const; |
112 bool IsTimeoutRunningForTesting() const; | 118 bool IsTimeoutRunningForTesting() const; |
113 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const; | 119 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const; |
114 | 120 |
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195 // been preventDefaulted. | 201 // been preventDefaulted. |
196 scoped_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_; | 202 scoped_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_; |
197 | 203 |
198 // Whether touch events should remain buffered and dispatched asynchronously | 204 // Whether touch events should remain buffered and dispatched asynchronously |
199 // while a scroll sequence is active. In this mode, touchmove's are throttled | 205 // while a scroll sequence is active. In this mode, touchmove's are throttled |
200 // and ack'ed immediately, but remain buffered in |pending_async_touchmove_| | 206 // and ack'ed immediately, but remain buffered in |pending_async_touchmove_| |
201 // until a sufficient time period has elapsed since the last sent touch event. | 207 // until a sufficient time period has elapsed since the last sent touch event. |
202 // For details see the design doc at http://goo.gl/lVyJAa. | 208 // For details see the design doc at http://goo.gl/lVyJAa. |
203 bool send_touch_events_async_; | 209 bool send_touch_events_async_; |
204 scoped_ptr<TouchEventWithLatencyInfo> pending_async_touchmove_; | 210 scoped_ptr<TouchEventWithLatencyInfo> pending_async_touchmove_; |
| 211 |
| 212 // For uncancelable touch moves, not only we send a fake ack, but also a real |
| 213 // ack from render, which we use to decide when to send the next async |
| 214 // touchmove. This can help avoid the touch event queue keep growing when |
| 215 // render handles touchmove slow. We use |
| 216 // uncancelable_touch_moves_pending_ack_count_ to count the number of |
| 217 // dispatched uncancelable touchmoves which are still waiting for their acks |
| 218 // back from render. |
| 219 int uncancelable_touch_moves_pending_ack_count_; |
205 double last_sent_touch_timestamp_sec_; | 220 double last_sent_touch_timestamp_sec_; |
206 | 221 |
207 // Event is saved to compare pointer positions for new touchmove events. | 222 // Event is saved to compare pointer positions for new touchmove events. |
208 scoped_ptr<blink::WebTouchEvent> last_sent_touchevent_; | 223 scoped_ptr<blink::WebTouchEvent> last_sent_touchevent_; |
209 | 224 |
210 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); | 225 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); |
211 }; | 226 }; |
212 | 227 |
213 } // namespace content | 228 } // namespace content |
214 | 229 |
215 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ | 230 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ |
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