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Side by Side Diff: Source/core/rendering/RenderView.h

Issue 99663004: Avoid layout/full-repaint on view height change if possible (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: quicks mode; dialogs Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2006 Apple Computer, Inc. 3 * Copyright (C) 2006 Apple Computer, Inc.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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201 201
202 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE; 202 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
203 203
204 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const OVERRIDE FINAL; 204 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const OVERRIDE FINAL;
205 205
206 LayoutUnit viewportPercentageWidth(float percentage) const; 206 LayoutUnit viewportPercentageWidth(float percentage) const;
207 LayoutUnit viewportPercentageHeight(float percentage) const; 207 LayoutUnit viewportPercentageHeight(float percentage) const;
208 LayoutUnit viewportPercentageMin(float percentage) const; 208 LayoutUnit viewportPercentageMin(float percentage) const;
209 LayoutUnit viewportPercentageMax(float percentage) const; 209 LayoutUnit viewportPercentageMax(float percentage) const;
210 210
211 void viewResized();
212
211 private: 213 private:
212 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; 214 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
213 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; 215 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
214 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c onst; 216 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c onst;
215 virtual bool requiresColumns(int desiredColumnCount) const OVERRIDE; 217 virtual bool requiresColumns(int desiredColumnCount) const OVERRIDE;
216 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE; 218 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
217 219
218 bool initializeLayoutState(LayoutState&); 220 bool initializeLayoutState(LayoutState&);
219 221
220 virtual void calcColumnWidth() OVERRIDE; 222 virtual void calcColumnWidth() OVERRIDE;
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267 void releaseWidgets(Vector<RenderWidget*>&); 269 void releaseWidgets(Vector<RenderWidget*>&);
268 270
269 void pushLayoutStateForCurrentFlowThread(const RenderObject*); 271 void pushLayoutStateForCurrentFlowThread(const RenderObject*);
270 void popLayoutStateForCurrentFlowThread(); 272 void popLayoutStateForCurrentFlowThread();
271 273
272 friend class LayoutStateMaintainer; 274 friend class LayoutStateMaintainer;
273 friend class LayoutStateDisabler; 275 friend class LayoutStateDisabler;
274 276
275 bool shouldUsePrintingLayout() const; 277 bool shouldUsePrintingLayout() const;
276 278
279 bool needsLayoutOnLogicalHeightChange() const;
280
277 FrameView* m_frameView; 281 FrameView* m_frameView;
278 282
279 RenderObject* m_selectionStart; 283 RenderObject* m_selectionStart;
280 RenderObject* m_selectionEnd; 284 RenderObject* m_selectionEnd;
281 285
282 int m_selectionStartPos; 286 int m_selectionStartPos;
283 int m_selectionEndPos; 287 int m_selectionEndPos;
284 288
285 int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect chec ks on blocks/tables. 289 int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect chec ks on blocks/tables.
286 int m_oldMaximalOutlineSize; // The fudge factor from the previous layout. 290 int m_oldMaximalOutlineSize; // The fudge factor from the previous layout.
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396 RenderObject::FlowThreadState m_flowThreadState; 400 RenderObject::FlowThreadState m_flowThreadState;
397 bool m_fragmenting; 401 bool m_fragmenting;
398 #ifndef NDEBUG 402 #ifndef NDEBUG
399 LayoutState* m_layoutState; 403 LayoutState* m_layoutState;
400 #endif 404 #endif
401 }; 405 };
402 406
403 } // namespace WebCore 407 } // namespace WebCore
404 408
405 #endif // RenderView_h 409 #endif // RenderView_h
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