| Index: source/libvpx/third_party/libyuv/source/row_neon64.cc
 | 
| diff --git a/source/libvpx/third_party/libyuv/source/row_neon64.cc b/source/libvpx/third_party/libyuv/source/row_neon64.cc
 | 
| index 21111cf60f395d6fb03af4cfabaf952ee9ca5737..ddccd5d98b7c7710a70db5fd121f72d99e4dd73d 100644
 | 
| --- a/source/libvpx/third_party/libyuv/source/row_neon64.cc
 | 
| +++ b/source/libvpx/third_party/libyuv/source/row_neon64.cc
 | 
| @@ -1,5 +1,5 @@
 | 
|  /*
 | 
| - *  Copyright 2011 The LibYuv Project Authors. All rights reserved.
 | 
| + *  Copyright 2014 The LibYuv Project Authors. All rights reserved.
 | 
|   *
 | 
|   *  Use of this source code is governed by a BSD-style license
 | 
|   *  that can be found in the LICENSE file in the root of the source
 | 
| @@ -15,113 +15,157 @@ namespace libyuv {
 | 
|  extern "C" {
 | 
|  #endif
 | 
|  
 | 
| -// This module is for GCC Neon
 | 
| +// This module is for GCC Neon armv8 64 bit.
 | 
|  #if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
 | 
|  
 | 
|  // Read 8 Y, 4 U and 4 V from 422
 | 
|  #define READYUV422                                                             \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld1.8     {d0}, [%0]!                    \n"                             \
 | 
| +    "ld1        {v0.8b}, [%0], #8              \n"                             \
 | 
|      MEMACCESS(1)                                                               \
 | 
| -    "vld1.32    {d2[0]}, [%1]!                 \n"                             \
 | 
| +    "ld1        {v1.s}[0], [%1], #4            \n"                             \
 | 
|      MEMACCESS(2)                                                               \
 | 
| -    "vld1.32    {d2[1]}, [%2]!                 \n"
 | 
| +    "ld1        {v1.s}[1], [%2], #4            \n"
 | 
|  
 | 
|  // Read 8 Y, 2 U and 2 V from 422
 | 
|  #define READYUV411                                                             \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld1.8     {d0}, [%0]!                    \n"                             \
 | 
| +    "ld1        {v0.8b}, [%0], #8              \n"                             \
 | 
|      MEMACCESS(1)                                                               \
 | 
| -    "vld1.16    {d2[0]}, [%1]!                 \n"                             \
 | 
| +    "ld1        {v2.h}[0], [%1], #2            \n"                             \
 | 
|      MEMACCESS(2)                                                               \
 | 
| -    "vld1.16    {d2[1]}, [%2]!                 \n"                             \
 | 
| -    "vmov.u8    d3, d2                         \n"                             \
 | 
| -    "vzip.u8    d2, d3                         \n"
 | 
| +    "ld1        {v2.h}[1], [%2], #2            \n"                             \
 | 
| +    "zip1       v1.8b, v2.8b, v2.8b            \n"
 | 
|  
 | 
|  // Read 8 Y, 8 U and 8 V from 444
 | 
|  #define READYUV444                                                             \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld1.8     {d0}, [%0]!                    \n"                             \
 | 
| +    "ld1        {v0.8b}, [%0], #8              \n"                             \
 | 
|      MEMACCESS(1)                                                               \
 | 
| -    "vld1.8     {d2}, [%1]!                    \n"                             \
 | 
| +    "ld1        {v1.d}[0], [%1], #8            \n"                             \
 | 
|      MEMACCESS(2)                                                               \
 | 
| -    "vld1.8     {d3}, [%2]!                    \n"                             \
 | 
| -    "vpaddl.u8  q1, q1                         \n"                             \
 | 
| -    "vrshrn.u16 d2, q1, #1                     \n"
 | 
| +    "ld1        {v1.d}[1], [%2], #8            \n"                             \
 | 
| +    "uaddlp     v1.8h, v1.16b                  \n"                             \
 | 
| +    "rshrn      v1.8b, v1.8h, #1               \n"
 | 
|  
 | 
|  // Read 8 Y, and set 4 U and 4 V to 128
 | 
|  #define READYUV400                                                             \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld1.8     {d0}, [%0]!                    \n"                             \
 | 
| -    "vmov.u8    d2, #128                       \n"
 | 
| +    "ld1        {v0.8b}, [%0], #8              \n"                             \
 | 
| +    "movi       v1.8b , #128                   \n"
 | 
|  
 | 
|  // Read 8 Y and 4 UV from NV12
 | 
|  #define READNV12                                                               \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld1.8     {d0}, [%0]!                    \n"                             \
 | 
| +    "ld1        {v0.8b}, [%0], #8              \n"                             \
 | 
|      MEMACCESS(1)                                                               \
 | 
| -    "vld1.8     {d2}, [%1]!                    \n"                             \
 | 
| -    "vmov.u8    d3, d2                         \n"/* split odd/even uv apart */\
 | 
| -    "vuzp.u8    d2, d3                         \n"                             \
 | 
| -    "vtrn.u32   d2, d3                         \n"
 | 
| +    "ld1        {v2.8b}, [%1], #8              \n"                             \
 | 
| +    "uzp1       v1.8b, v2.8b, v2.8b            \n"                             \
 | 
| +    "uzp2       v3.8b, v2.8b, v2.8b            \n"                             \
 | 
| +    "ins        v1.s[1], v3.s[0]               \n"
 | 
|  
 | 
|  // Read 8 Y and 4 VU from NV21
 | 
|  #define READNV21                                                               \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld1.8     {d0}, [%0]!                    \n"                             \
 | 
| +    "ld1        {v0.8b}, [%0], #8              \n"                             \
 | 
|      MEMACCESS(1)                                                               \
 | 
| -    "vld1.8     {d2}, [%1]!                    \n"                             \
 | 
| -    "vmov.u8    d3, d2                         \n"/* split odd/even uv apart */\
 | 
| -    "vuzp.u8    d3, d2                         \n"                             \
 | 
| -    "vtrn.u32   d2, d3                         \n"
 | 
| +    "ld1        {v2.8b}, [%1], #8              \n"                             \
 | 
| +    "uzp1       v3.8b, v2.8b, v2.8b            \n"                             \
 | 
| +    "uzp2       v1.8b, v2.8b, v2.8b            \n"                             \
 | 
| +    "ins        v1.s[1], v3.s[0]               \n"
 | 
|  
 | 
|  // Read 8 YUY2
 | 
|  #define READYUY2                                                               \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld2.8     {d0, d2}, [%0]!                \n"                             \
 | 
| -    "vmov.u8    d3, d2                         \n"                             \
 | 
| -    "vuzp.u8    d2, d3                         \n"                             \
 | 
| -    "vtrn.u32   d2, d3                         \n"
 | 
| +    "ld2        {v0.8b, v1.8b}, [%0], #16      \n"                             \
 | 
| +    "uzp2       v3.8b, v1.8b, v1.8b            \n"                             \
 | 
| +    "uzp1       v1.8b, v1.8b, v1.8b            \n"                             \
 | 
| +    "ins        v1.s[1], v3.s[0]               \n"
 | 
|  
 | 
|  // Read 8 UYVY
 | 
|  #define READUYVY                                                               \
 | 
|      MEMACCESS(0)                                                               \
 | 
| -    "vld2.8     {d2, d3}, [%0]!                \n"                             \
 | 
| -    "vmov.u8    d0, d3                         \n"                             \
 | 
| -    "vmov.u8    d3, d2                         \n"                             \
 | 
| -    "vuzp.u8    d2, d3                         \n"                             \
 | 
| -    "vtrn.u32   d2, d3                         \n"
 | 
| -
 | 
| -#define YUV422TORGB                                                            \
 | 
| -    "veor.u8    d2, d26                        \n"/*subtract 128 from u and v*/\
 | 
| -    "vmull.s8   q8, d2, d24                    \n"/*  u/v B/R component      */\
 | 
| -    "vmull.s8   q9, d2, d25                    \n"/*  u/v G component        */\
 | 
| -    "vmov.u8    d1, #0                         \n"/*  split odd/even y apart */\
 | 
| -    "vtrn.u8    d0, d1                         \n"                             \
 | 
| -    "vsub.s16   q0, q0, q15                    \n"/*  offset y               */\
 | 
| -    "vmul.s16   q0, q0, q14                    \n"                             \
 | 
| -    "vadd.s16   d18, d19                       \n"                             \
 | 
| -    "vqadd.s16  d20, d0, d16                   \n" /* B */                     \
 | 
| -    "vqadd.s16  d21, d1, d16                   \n"                             \
 | 
| -    "vqadd.s16  d22, d0, d17                   \n" /* R */                     \
 | 
| -    "vqadd.s16  d23, d1, d17                   \n"                             \
 | 
| -    "vqadd.s16  d16, d0, d18                   \n" /* G */                     \
 | 
| -    "vqadd.s16  d17, d1, d18                   \n"                             \
 | 
| -    "vqshrun.s16 d0, q10, #6                   \n" /* B */                     \
 | 
| -    "vqshrun.s16 d1, q11, #6                   \n" /* G */                     \
 | 
| -    "vqshrun.s16 d2, q8, #6                    \n" /* R */                     \
 | 
| -    "vmovl.u8   q10, d0                        \n"/*  set up for reinterleave*/\
 | 
| -    "vmovl.u8   q11, d1                        \n"                             \
 | 
| -    "vmovl.u8   q8, d2                         \n"                             \
 | 
| -    "vtrn.u8    d20, d21                       \n"                             \
 | 
| -    "vtrn.u8    d22, d23                       \n"                             \
 | 
| -    "vtrn.u8    d16, d17                       \n"                             \
 | 
| -    "vmov.u8    d21, d16                       \n"
 | 
| -
 | 
| -static vec8 kUVToRB  = { 127, 127, 127, 127, 102, 102, 102, 102,
 | 
| -                         0, 0, 0, 0, 0, 0, 0, 0 };
 | 
| -static vec8 kUVToG = { -25, -25, -25, -25, -52, -52, -52, -52,
 | 
| -                       0, 0, 0, 0, 0, 0, 0, 0 };
 | 
| +    "ld2        {v2.8b, v3.8b}, [%0], #16      \n"                             \
 | 
| +    "orr        v0.8b, v3.8b, v3.8b            \n"                             \
 | 
| +    "uzp1       v1.8b, v2.8b, v2.8b            \n"                             \
 | 
| +    "uzp2       v3.8b, v2.8b, v2.8b            \n"                             \
 | 
| +    "ins        v1.s[1], v3.s[0]               \n"
 | 
| +
 | 
| +#define YUV422TORGB_SETUP_REG                                                  \
 | 
| +    "ld1r       {v24.8h}, [%[kUVBiasBGR]], #2  \n"                             \
 | 
| +    "ld1r       {v25.8h}, [%[kUVBiasBGR]], #2  \n"                             \
 | 
| +    "ld1r       {v26.8h}, [%[kUVBiasBGR]]      \n"                             \
 | 
| +    "ld1r       {v31.4s}, [%[kYToRgb]]         \n"                             \
 | 
| +    "movi       v27.8h, #128                   \n"                             \
 | 
| +    "movi       v28.8h, #102                   \n"                             \
 | 
| +    "movi       v29.8h, #25                    \n"                             \
 | 
| +    "movi       v30.8h, #52                    \n"
 | 
| +
 | 
| +#define YUV422TORGB(vR, vG, vB)                                                \
 | 
| +    "uxtl       v0.8h, v0.8b                   \n" /* Extract Y    */          \
 | 
| +    "shll       v2.8h, v1.8b, #8               \n" /* Replicate UV */          \
 | 
| +    "ushll2     v3.4s, v0.8h, #0               \n" /* Y */                     \
 | 
| +    "ushll      v0.4s, v0.4h, #0               \n"                             \
 | 
| +    "mul        v3.4s, v3.4s, v31.4s           \n"                             \
 | 
| +    "mul        v0.4s, v0.4s, v31.4s           \n"                             \
 | 
| +    "sqshrun    v0.4h, v0.4s, #16              \n"                             \
 | 
| +    "sqshrun2   v0.8h, v3.4s, #16              \n" /* Y */                     \
 | 
| +    "uaddw      v1.8h, v2.8h, v1.8b            \n" /* Replicate UV */          \
 | 
| +    "mov        v2.d[0], v1.d[1]               \n" /* Extract V */             \
 | 
| +    "uxtl       v2.8h, v2.8b                   \n"                             \
 | 
| +    "uxtl       v1.8h, v1.8b                   \n" /* Extract U */             \
 | 
| +    "mul        v3.8h, v1.8h, v27.8h           \n"                             \
 | 
| +    "mul        v5.8h, v1.8h, v29.8h           \n"                             \
 | 
| +    "mul        v6.8h, v2.8h, v30.8h           \n"                             \
 | 
| +    "mul        v7.8h, v2.8h, v28.8h           \n"                             \
 | 
| +    "sqadd      v6.8h, v6.8h, v5.8h            \n"                             \
 | 
| +    "sqadd      " #vB ".8h, v24.8h, v0.8h      \n" /* B */                     \
 | 
| +    "sqadd      " #vG ".8h, v25.8h, v0.8h      \n" /* G */                     \
 | 
| +    "sqadd      " #vR ".8h, v26.8h, v0.8h      \n" /* R */                     \
 | 
| +    "sqadd      " #vB ".8h, " #vB ".8h, v3.8h  \n" /* B */                     \
 | 
| +    "sqsub      " #vG ".8h, " #vG ".8h, v6.8h  \n" /* G */                     \
 | 
| +    "sqadd      " #vR ".8h, " #vR ".8h, v7.8h  \n" /* R */                     \
 | 
| +    "sqshrun    " #vB ".8b, " #vB ".8h, #6     \n" /* B */                     \
 | 
| +    "sqshrun    " #vG ".8b, " #vG ".8h, #6     \n" /* G */                     \
 | 
| +    "sqshrun    " #vR ".8b, " #vR ".8h, #6     \n" /* R */                     \
 | 
| +
 | 
| +// YUV to RGB conversion constants.
 | 
| +// Y contribution to R,G,B.  Scale and bias.
 | 
| +#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */
 | 
| +#define YGB 1160 /* 1.164 * 64 * 16 - adjusted for even error distribution */
 | 
| +
 | 
| +// U and V contributions to R,G,B.
 | 
| +#define UB -128 /* -min(128, round(2.018 * 64)) */
 | 
| +#define UG 25 /* -round(-0.391 * 64) */
 | 
| +#define VG 52 /* -round(-0.813 * 64) */
 | 
| +#define VR -102 /* -round(1.596 * 64) */
 | 
| +
 | 
| +// Bias values to subtract 16 from Y and 128 from U and V.
 | 
| +#define BB (UB * 128            - YGB)
 | 
| +#define BG (UG * 128 + VG * 128 - YGB)
 | 
| +#define BR            (VR * 128 - YGB)
 | 
| +
 | 
| +static vec16 kUVBiasBGR = { BB, BG, BR, 0, 0, 0, 0, 0 };
 | 
| +static vec32 kYToRgb = { 0x0101 * YG, 0, 0, 0 };
 | 
| +
 | 
| +#undef YG
 | 
| +#undef YGB
 | 
| +#undef UB
 | 
| +#undef UG
 | 
| +#undef VG
 | 
| +#undef VR
 | 
| +#undef BB
 | 
| +#undef BG
 | 
| +#undef BR
 | 
| +
 | 
| +#define RGBTOUV_SETUP_REG                                                      \
 | 
| +    "movi       v20.8h, #56, lsl #0  \n"  /* UB/VR coefficient (0.875) / 2 */  \
 | 
| +    "movi       v21.8h, #37, lsl #0  \n"  /* UG coefficient (-0.5781) / 2  */  \
 | 
| +    "movi       v22.8h, #19, lsl #0  \n"  /* UR coefficient (-0.2969) / 2  */  \
 | 
| +    "movi       v23.8h, #9,  lsl #0  \n"  /* VB coefficient (-0.1406) / 2  */  \
 | 
| +    "movi       v24.8h, #47, lsl #0  \n"  /* VG coefficient (-0.7344) / 2  */  \
 | 
| +    "movi       v25.16b, #0x80       \n"  /* 128.5 (0x8080 in 16-bit)      */
 | 
| +
 | 
|  
 | 
|  #ifdef HAS_I444TOARGBROW_NEON
 | 
|  void I444ToARGBRow_NEON(const uint8* src_y,
 | 
| @@ -130,31 +174,24 @@ void I444ToARGBRow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV444
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n" /* A */
 | 
|      MEMACCESS(3)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%3]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_u),     // %1
 | 
|        "+r"(src_v),     // %2
 | 
|        "+r"(dst_argb),  // %3
 | 
|        "+r"(width)      // %4
 | 
| -    : "r"(&kUVToRB),   // %5
 | 
| -      "r"(&kUVToG)     // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I444TOARGBROW_NEON
 | 
| @@ -166,31 +203,24 @@ void I422ToARGBRow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n" /* A */
 | 
|      MEMACCESS(3)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%3]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_u),     // %1
 | 
|        "+r"(src_v),     // %2
 | 
|        "+r"(dst_argb),  // %3
 | 
|        "+r"(width)      // %4
 | 
| -    : "r"(&kUVToRB),   // %5
 | 
| -      "r"(&kUVToG)     // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TOARGBROW_NEON
 | 
| @@ -202,31 +232,24 @@ void I411ToARGBRow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV411
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n" /* A */
 | 
|      MEMACCESS(3)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%3]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_u),     // %1
 | 
|        "+r"(src_v),     // %2
 | 
|        "+r"(dst_argb),  // %3
 | 
|        "+r"(width)      // %4
 | 
| -    : "r"(&kUVToRB),   // %5
 | 
| -      "r"(&kUVToG)     // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I411TOARGBROW_NEON
 | 
| @@ -238,32 +261,24 @@ void I422ToBGRARow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_bgra,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v21, v22, v23)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vswp.u8    d20, d22                       \n"
 | 
| -    "vmov.u8    d19, #255                      \n"
 | 
| +    "movi       v20.8b, #255                   \n" /* A */
 | 
|      MEMACCESS(3)
 | 
| -    "vst4.8     {d19, d20, d21, d22}, [%3]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_u),     // %1
 | 
|        "+r"(src_v),     // %2
 | 
|        "+r"(dst_bgra),  // %3
 | 
|        "+r"(width)      // %4
 | 
| -    : "r"(&kUVToRB),   // %5
 | 
| -      "r"(&kUVToG)     // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TOBGRAROW_NEON
 | 
| @@ -275,32 +290,24 @@ void I422ToABGRRow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_abgr,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v20, v21, v22)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vswp.u8    d20, d22                       \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n" /* A */
 | 
|      MEMACCESS(3)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%3]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_u),     // %1
 | 
|        "+r"(src_v),     // %2
 | 
|        "+r"(dst_abgr),  // %3
 | 
|        "+r"(width)      // %4
 | 
| -    : "r"(&kUVToRB),   // %5
 | 
| -      "r"(&kUVToG)     // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TOABGRROW_NEON
 | 
| @@ -312,31 +319,24 @@ void I422ToRGBARow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_rgba,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v23, v22, v21)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vmov.u8    d19, #255                      \n"
 | 
| +    "movi       v20.8b, #255                   \n" /* A */
 | 
|      MEMACCESS(3)
 | 
| -    "vst4.8     {d19, d20, d21, d22}, [%3]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_u),     // %1
 | 
|        "+r"(src_v),     // %2
 | 
|        "+r"(dst_rgba),  // %3
 | 
|        "+r"(width)      // %4
 | 
| -    : "r"(&kUVToRB),   // %5
 | 
| -      "r"(&kUVToG)     // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TORGBAROW_NEON
 | 
| @@ -348,30 +348,23 @@ void I422ToRGB24Row_NEON(const uint8* src_y,
 | 
|                           uint8* dst_rgb24,
 | 
|                           int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
|      MEMACCESS(3)
 | 
| -    "vst3.8     {d20, d21, d22}, [%3]!         \n"
 | 
| -    "bgt        1b                             \n"
 | 
| -    : "+r"(src_y),      // %0
 | 
| -      "+r"(src_u),      // %1
 | 
| -      "+r"(src_v),      // %2
 | 
| -      "+r"(dst_rgb24),  // %3
 | 
| -      "+r"(width)       // %4
 | 
| -    : "r"(&kUVToRB),    // %5
 | 
| -      "r"(&kUVToG)      // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    "st3        {v20.8b,v21.8b,v22.8b}, [%3], #24     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
| +    : "+r"(src_y),     // %0
 | 
| +      "+r"(src_u),     // %1
 | 
| +      "+r"(src_v),     // %2
 | 
| +      "+r"(dst_rgb24), // %3
 | 
| +      "+r"(width)      // %4
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TORGB24ROW_NEON
 | 
| @@ -383,46 +376,33 @@ void I422ToRAWRow_NEON(const uint8* src_y,
 | 
|                         uint8* dst_raw,
 | 
|                         int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v20, v21, v22)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vswp.u8    d20, d22                       \n"
 | 
|      MEMACCESS(3)
 | 
| -    "vst3.8     {d20, d21, d22}, [%3]!         \n"
 | 
| -    "bgt        1b                             \n"
 | 
| -    : "+r"(src_y),    // %0
 | 
| -      "+r"(src_u),    // %1
 | 
| -      "+r"(src_v),    // %2
 | 
| -      "+r"(dst_raw),  // %3
 | 
| -      "+r"(width)     // %4
 | 
| -    : "r"(&kUVToRB),  // %5
 | 
| -      "r"(&kUVToG)    // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    "st3        {v20.8b,v21.8b,v22.8b}, [%3], #24     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
| +    : "+r"(src_y),     // %0
 | 
| +      "+r"(src_u),     // %1
 | 
| +      "+r"(src_v),     // %2
 | 
| +      "+r"(dst_raw),   // %3
 | 
| +      "+r"(width)      // %4
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TORAWROW_NEON
 | 
|  
 | 
|  #define ARGBTORGB565                                                           \
 | 
| -    "vshr.u8    d20, d20, #3                   \n"  /* B                    */ \
 | 
| -    "vshr.u8    d21, d21, #2                   \n"  /* G                    */ \
 | 
| -    "vshr.u8    d22, d22, #3                   \n"  /* R                    */ \
 | 
| -    "vmovl.u8   q8, d20                        \n"  /* B                    */ \
 | 
| -    "vmovl.u8   q9, d21                        \n"  /* G                    */ \
 | 
| -    "vmovl.u8   q10, d22                       \n"  /* R                    */ \
 | 
| -    "vshl.u16   q9, q9, #5                     \n"  /* G                    */ \
 | 
| -    "vshl.u16   q10, q10, #11                  \n"  /* R                    */ \
 | 
| -    "vorr       q0, q8, q9                     \n"  /* BG                   */ \
 | 
| -    "vorr       q0, q0, q10                    \n"  /* BGR                  */
 | 
| +    "shll       v0.8h,  v22.8b, #8             \n"  /* R                    */ \
 | 
| +    "shll       v20.8h, v20.8b, #8             \n"  /* B                    */ \
 | 
| +    "shll       v21.8h, v21.8b, #8             \n"  /* G                    */ \
 | 
| +    "sri        v0.8h,  v21.8h, #5             \n"  /* RG                   */ \
 | 
| +    "sri        v0.8h,  v20.8h, #11            \n"  /* RGB                  */
 | 
|  
 | 
|  #ifdef HAS_I422TORGB565ROW_NEON
 | 
|  void I422ToRGB565Row_NEON(const uint8* src_y,
 | 
| @@ -431,49 +411,36 @@ void I422ToRGB565Row_NEON(const uint8* src_y,
 | 
|                            uint8* dst_rgb565,
 | 
|                            int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
|      ARGBTORGB565
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {q0}, [%3]!                    \n"  // store 8 pixels RGB565.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.8h}, [%3], #16             \n"  // store 8 pixels RGB565.
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),    // %0
 | 
|        "+r"(src_u),    // %1
 | 
|        "+r"(src_v),    // %2
 | 
|        "+r"(dst_rgb565),  // %3
 | 
|        "+r"(width)     // %4
 | 
| -    : "r"(&kUVToRB),  // %5
 | 
| -      "r"(&kUVToG)    // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TORGB565ROW_NEON
 | 
|  
 | 
|  #define ARGBTOARGB1555                                                         \
 | 
| -    "vshr.u8    q10, q10, #3                   \n"  /* B                    */ \
 | 
| -    "vshr.u8    d22, d22, #3                   \n"  /* R                    */ \
 | 
| -    "vshr.u8    d23, d23, #7                   \n"  /* A                    */ \
 | 
| -    "vmovl.u8   q8, d20                        \n"  /* B                    */ \
 | 
| -    "vmovl.u8   q9, d21                        \n"  /* G                    */ \
 | 
| -    "vmovl.u8   q10, d22                       \n"  /* R                    */ \
 | 
| -    "vmovl.u8   q11, d23                       \n"  /* A                    */ \
 | 
| -    "vshl.u16   q9, q9, #5                     \n"  /* G                    */ \
 | 
| -    "vshl.u16   q10, q10, #10                  \n"  /* R                    */ \
 | 
| -    "vshl.u16   q11, q11, #15                  \n"  /* A                    */ \
 | 
| -    "vorr       q0, q8, q9                     \n"  /* BG                   */ \
 | 
| -    "vorr       q1, q10, q11                   \n"  /* RA                   */ \
 | 
| -    "vorr       q0, q0, q1                     \n"  /* BGRA                 */
 | 
| +    "shll       v0.8h,  v23.8b, #8             \n"  /* A                    */ \
 | 
| +    "shll       v22.8h, v22.8b, #8             \n"  /* R                    */ \
 | 
| +    "shll       v20.8h, v20.8b, #8             \n"  /* B                    */ \
 | 
| +    "shll       v21.8h, v21.8b, #8             \n"  /* G                    */ \
 | 
| +    "sri        v0.8h,  v22.8h, #1             \n"  /* AR                   */ \
 | 
| +    "sri        v0.8h,  v21.8h, #6             \n"  /* ARG                  */ \
 | 
| +    "sri        v0.8h,  v20.8h, #11            \n"  /* ARGB                 */
 | 
|  
 | 
|  #ifdef HAS_I422TOARGB1555ROW_NEON
 | 
|  void I422ToARGB1555Row_NEON(const uint8* src_y,
 | 
| @@ -482,44 +449,38 @@ void I422ToARGB1555Row_NEON(const uint8* src_y,
 | 
|                              uint8* dst_argb1555,
 | 
|                              int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|      ARGBTOARGB1555
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {q0}, [%3]!                    \n"  // store 8 pixels ARGB1555.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.8h}, [%3], #16             \n"  // store 8 pixels RGB565.
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),    // %0
 | 
|        "+r"(src_u),    // %1
 | 
|        "+r"(src_v),    // %2
 | 
|        "+r"(dst_argb1555),  // %3
 | 
|        "+r"(width)     // %4
 | 
| -    : "r"(&kUVToRB),  // %5
 | 
| -      "r"(&kUVToG)    // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TOARGB1555ROW_NEON
 | 
|  
 | 
|  #define ARGBTOARGB4444                                                         \
 | 
| -    "vshr.u8    d20, d20, #4                   \n"  /* B                    */ \
 | 
| -    "vbic.32    d21, d21, d4                   \n"  /* G                    */ \
 | 
| -    "vshr.u8    d22, d22, #4                   \n"  /* R                    */ \
 | 
| -    "vbic.32    d23, d23, d4                   \n"  /* A                    */ \
 | 
| -    "vorr       d0, d20, d21                   \n"  /* BG                   */ \
 | 
| -    "vorr       d1, d22, d23                   \n"  /* RA                   */ \
 | 
| -    "vzip.u8    d0, d1                         \n"  /* BGRA                 */
 | 
| +    /* Input v20.8b<=B, v21.8b<=G, v22.8b<=R, v23.8b<=A, v4.8b<=0x0f        */ \
 | 
| +    "ushr       v20.8b, v20.8b, #4             \n"  /* B                    */ \
 | 
| +    "bic        v21.8b, v21.8b, v4.8b          \n"  /* G                    */ \
 | 
| +    "ushr       v22.8b, v22.8b, #4             \n"  /* R                    */ \
 | 
| +    "bic        v23.8b, v23.8b, v4.8b          \n"  /* A                    */ \
 | 
| +    "orr        v0.8b,  v20.8b, v21.8b         \n"  /* BG                   */ \
 | 
| +    "orr        v1.8b,  v22.8b, v23.8b         \n"  /* RA                   */ \
 | 
| +    "zip1       v0.16b, v0.16b, v1.16b         \n"  /* BGRA                 */
 | 
|  
 | 
|  #ifdef HAS_I422TOARGB4444ROW_NEON
 | 
|  void I422ToARGB4444Row_NEON(const uint8* src_y,
 | 
| @@ -528,33 +489,26 @@ void I422ToARGB4444Row_NEON(const uint8* src_y,
 | 
|                              uint8* dst_argb4444,
 | 
|                              int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d24}, [%5]                    \n"
 | 
| -    MEMACCESS(6)
 | 
| -    "vld1.8     {d25}, [%6]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    "vmov.u8    d4, #0x0f                      \n"  // bits to clear with vbic.
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
| +    "movi       v4.16b, #0x0f                  \n"  // bits to clear with vbic.
 | 
|    "1:                                          \n"
 | 
|      READYUV422
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %4, %4, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|      ARGBTOARGB4444
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {q0}, [%3]!                    \n"  // store 8 pixels ARGB4444.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.8h}, [%3], #16             \n"  // store 8 pixels ARGB4444.
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),    // %0
 | 
|        "+r"(src_u),    // %1
 | 
|        "+r"(src_v),    // %2
 | 
|        "+r"(dst_argb4444),  // %3
 | 
|        "+r"(width)     // %4
 | 
| -    : "r"(&kUVToRB),  // %5
 | 
| -      "r"(&kUVToG)    // %6
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I422TOARGB4444ROW_NEON
 | 
| @@ -564,29 +518,22 @@ void YToARGBRow_NEON(const uint8* src_y,
 | 
|                       uint8* dst_argb,
 | 
|                       int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(3)
 | 
| -    "vld1.8     {d24}, [%3]                    \n"
 | 
| -    MEMACCESS(4)
 | 
| -    "vld1.8     {d25}, [%4]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUV400
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %2, %2, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%1]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(dst_argb),  // %1
 | 
|        "+r"(width)      // %2
 | 
| -    : "r"(&kUVToRB),   // %3
 | 
| -      "r"(&kUVToG)     // %4
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_YTOARGBROW_NEON
 | 
| @@ -596,22 +543,21 @@ void I400ToARGBRow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {d20}, [%0]!                   \n"
 | 
| -    "vmov       d21, d20                       \n"
 | 
| -    "vmov       d22, d20                       \n"
 | 
| +    "ld1        {v20.8b}, [%0], #8             \n"
 | 
| +    "orr        v21.8b, v20.8b, v20.8b         \n"
 | 
| +    "orr        v22.8b, v20.8b, v20.8b         \n"
 | 
|      "subs       %2, %2, #8                     \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%1]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(dst_argb),  // %1
 | 
|        "+r"(width)      // %2
 | 
|      :
 | 
| -    : "cc", "memory", "d20", "d21", "d22", "d23"
 | 
| +    : "cc", "memory", "v20", "v21", "v22", "v23"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_I400TOARGBROW_NEON
 | 
| @@ -622,30 +568,23 @@ void NV12ToARGBRow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(4)
 | 
| -    "vld1.8     {d24}, [%4]                    \n"
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d25}, [%5]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READNV12
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %3, %3, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|      MEMACCESS(2)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%2]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_uv),    // %1
 | 
|        "+r"(dst_argb),  // %2
 | 
|        "+r"(width)      // %3
 | 
| -    : "r"(&kUVToRB),   // %4
 | 
| -      "r"(&kUVToG)     // %5
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_NV12TOARGBROW_NEON
 | 
| @@ -656,30 +595,23 @@ void NV21ToARGBRow_NEON(const uint8* src_y,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(4)
 | 
| -    "vld1.8     {d24}, [%4]                    \n"
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d25}, [%5]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READNV21
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %3, %3, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|      MEMACCESS(2)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%2]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32     \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_uv),    // %1
 | 
|        "+r"(dst_argb),  // %2
 | 
|        "+r"(width)      // %3
 | 
| -    : "r"(&kUVToRB),   // %4
 | 
| -      "r"(&kUVToG)     // %5
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_NV21TOARGBROW_NEON
 | 
| @@ -690,30 +622,23 @@ void NV12ToRGB565Row_NEON(const uint8* src_y,
 | 
|                            uint8* dst_rgb565,
 | 
|                            int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(4)
 | 
| -    "vld1.8     {d24}, [%4]                    \n"
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d25}, [%5]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READNV12
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %3, %3, #8                     \n"
 | 
|      ARGBTORGB565
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {q0}, [%2]!                    \n"  // store 8 pixels RGB565.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.8h}, [%2], 16              \n"  // store 8 pixels RGB565.
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_uv),    // %1
 | 
|        "+r"(dst_rgb565),  // %2
 | 
|        "+r"(width)      // %3
 | 
| -    : "r"(&kUVToRB),   // %4
 | 
| -      "r"(&kUVToG)     // %5
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_NV12TORGB565ROW_NEON
 | 
| @@ -724,30 +649,23 @@ void NV21ToRGB565Row_NEON(const uint8* src_y,
 | 
|                            uint8* dst_rgb565,
 | 
|                            int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(4)
 | 
| -    "vld1.8     {d24}, [%4]                    \n"
 | 
| -    MEMACCESS(5)
 | 
| -    "vld1.8     {d25}, [%5]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READNV21
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %3, %3, #8                     \n"
 | 
|      ARGBTORGB565
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {q0}, [%2]!                    \n"  // store 8 pixels RGB565.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.8h}, [%2], 16              \n"  // store 8 pixels RGB565.
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_y),     // %0
 | 
|        "+r"(src_uv),    // %1
 | 
|        "+r"(dst_rgb565),  // %2
 | 
|        "+r"(width)      // %3
 | 
| -    : "r"(&kUVToRB),   // %4
 | 
| -      "r"(&kUVToG)     // %5
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_NV21TORGB565ROW_NEON
 | 
| @@ -757,29 +675,22 @@ void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(3)
 | 
| -    "vld1.8     {d24}, [%3]                    \n"
 | 
| -    MEMACCESS(4)
 | 
| -    "vld1.8     {d25}, [%4]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READYUY2
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %2, %2, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%1]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32      \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_yuy2),  // %0
 | 
|        "+r"(dst_argb),  // %1
 | 
|        "+r"(width)      // %2
 | 
| -    : "r"(&kUVToRB),   // %3
 | 
| -      "r"(&kUVToG)     // %4
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_YUY2TOARGBROW_NEON
 | 
| @@ -789,29 +700,22 @@ void UYVYToARGBRow_NEON(const uint8* src_uyvy,
 | 
|                          uint8* dst_argb,
 | 
|                          int width) {
 | 
|    asm volatile (
 | 
| -    MEMACCESS(3)
 | 
| -    "vld1.8     {d24}, [%3]                    \n"
 | 
| -    MEMACCESS(4)
 | 
| -    "vld1.8     {d25}, [%4]                    \n"
 | 
| -    "vmov.u8    d26, #128                      \n"
 | 
| -    "vmov.u16   q14, #74                       \n"
 | 
| -    "vmov.u16   q15, #16                       \n"
 | 
| -    ".p2align   2                              \n"
 | 
| +    YUV422TORGB_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      READUYVY
 | 
| -    YUV422TORGB
 | 
| +    YUV422TORGB(v22, v21, v20)
 | 
|      "subs       %2, %2, #8                     \n"
 | 
| -    "vmov.u8    d23, #255                      \n"
 | 
| +    "movi       v23.8b, #255                   \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vst4.8     {d20, d21, d22, d23}, [%1]!    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], 32      \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_uyvy),  // %0
 | 
|        "+r"(dst_argb),  // %1
 | 
|        "+r"(width)      // %2
 | 
| -    : "r"(&kUVToRB),   // %3
 | 
| -      "r"(&kUVToG)     // %4
 | 
| -    : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -      "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +    : [kUVBiasBGR]"r"(&kUVBiasBGR),
 | 
| +      [kYToRgb]"r"(&kYToRgb)
 | 
| +    : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
 | 
| +      "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_UYVYTOARGBROW_NEON
 | 
| @@ -821,16 +725,15 @@ void UYVYToARGBRow_NEON(const uint8* src_uyvy,
 | 
|  void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
 | 
|                       int width) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld2        {v0.16b, v1.16b}, [%0], #32    \n"  // load 16 pairs of UV
 | 
| +    "ld2        {v0.16b,v1.16b}, [%0], #32     \n"  // load 16 pairs of UV
 | 
|      "subs       %3, %3, #16                    \n"  // 16 processed per loop
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v0.16b}, [%1], #16            \n"  // store U
 | 
|      MEMACCESS(2)
 | 
|      "st1        {v1.16b}, [%2], #16            \n"  // store V
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      : "+r"(src_uv),  // %0
 | 
|        "+r"(dst_u),   // %1
 | 
|        "+r"(dst_v),   // %2
 | 
| @@ -846,7 +749,6 @@ void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
 | 
|  void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
 | 
|                       int width) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v0.16b}, [%0], #16            \n"  // load U
 | 
| @@ -854,8 +756,8 @@ void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
 | 
|      "ld1        {v1.16b}, [%1], #16            \n"  // load V
 | 
|      "subs       %3, %3, #16                    \n"  // 16 processed per loop
 | 
|      MEMACCESS(2)
 | 
| -    "st2        {v0.16b, v1.16b}, [%2], #32    \n"  // store 16 pairs of UV
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st2        {v0.16b,v1.16b}, [%2], #32     \n"  // store 16 pairs of UV
 | 
| +    "b.gt       1b                             \n"
 | 
|      :
 | 
|        "+r"(src_u),   // %0
 | 
|        "+r"(src_v),   // %1
 | 
| @@ -871,14 +773,13 @@ void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
 | 
|  #ifdef HAS_COPYROW_NEON
 | 
|  void CopyRow_NEON(const uint8* src, uint8* dst, int count) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld1        {v0.8b-v3.8b}, [%0], #32       \n"  // load 32
 | 
| +    "ld1        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32       \n"  // load 32
 | 
|      "subs       %2, %2, #32                    \n"  // 32 processed per loop
 | 
|      MEMACCESS(1)
 | 
| -    "st1        {v0.8b-v3.8b}, [%1], #32       \n"  // store 32
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32       \n"  // store 32
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src),   // %0
 | 
|      "+r"(dst),   // %1
 | 
|      "+r"(count)  // %2  // Output registers
 | 
| @@ -888,35 +789,36 @@ void CopyRow_NEON(const uint8* src, uint8* dst, int count) {
 | 
|  }
 | 
|  #endif  // HAS_COPYROW_NEON
 | 
|  
 | 
| -// SetRow8 writes 'count' bytes using a 32 bit value repeated.
 | 
| -#ifdef HAS_SETROW_NEON
 | 
| -void SetRow_NEON(uint8* dst, uint32 v32, int count) {
 | 
| +// SetRow writes 'count' bytes using an 8 bit value repeated.
 | 
| +void SetRow_NEON(uint8* dst, uint8 v8, int count) {
 | 
|    asm volatile (
 | 
| -    "dup        v0.4s, %w2                     \n"  // duplicate 4 ints
 | 
| -    "1:                                        \n"
 | 
| +    "dup        v0.16b, %w2                    \n"  // duplicate 16 bytes
 | 
| +  "1:                                          \n"
 | 
|      "subs      %1, %1, #16                     \n"  // 16 bytes per loop
 | 
|      MEMACCESS(0)
 | 
|      "st1        {v0.16b}, [%0], #16            \n"  // store
 | 
| -    "bgt       1b                              \n"
 | 
| +    "b.gt      1b                              \n"
 | 
|    : "+r"(dst),   // %0
 | 
|      "+r"(count)  // %1
 | 
| -  : "r"(v32)     // %2
 | 
| +  : "r"(v8)      // %2
 | 
|    : "cc", "memory", "v0"
 | 
|    );
 | 
|  }
 | 
| -#endif  // HAS_SETROW_NEON
 | 
|  
 | 
| -// TODO(fbarchard): Make fully assembler
 | 
| -// SetRow32 writes 'count' words using a 32 bit value repeated.
 | 
| -#ifdef HAS_ARGBSETROWS_NEON
 | 
| -void ARGBSetRows_NEON(uint8* dst, uint32 v32, int width,
 | 
| -                      int dst_stride, int height) {
 | 
| -  for (int y = 0; y < height; ++y) {
 | 
| -    SetRow_NEON(dst, v32, width << 2);
 | 
| -    dst += dst_stride;
 | 
| -  }
 | 
| +void ARGBSetRow_NEON(uint8* dst, uint32 v32, int count) {
 | 
| +  asm volatile (
 | 
| +    "dup        v0.4s, %w2                     \n"  // duplicate 4 ints
 | 
| +  "1:                                          \n"
 | 
| +    "subs      %1, %1, #4                      \n"  // 4 ints per loop
 | 
| +    MEMACCESS(0)
 | 
| +    "st1        {v0.16b}, [%0], #16            \n"  // store
 | 
| +    "b.gt      1b                              \n"
 | 
| +  : "+r"(dst),   // %0
 | 
| +    "+r"(count)  // %1
 | 
| +  : "r"(v32)     // %2
 | 
| +  : "cc", "memory", "v0"
 | 
| +  );
 | 
|  }
 | 
| -#endif  // HAS_ARGBSETROWS_NEON
 | 
|  
 | 
|  #ifdef HAS_MIRRORROW_NEON
 | 
|  void MirrorRow_NEON(const uint8* src, uint8* dst, int width) {
 | 
| @@ -925,7 +827,6 @@ void MirrorRow_NEON(const uint8* src, uint8* dst, int width) {
 | 
|      "add        %0, %0, %2                     \n"
 | 
|      "sub        %0, %0, #16                    \n"
 | 
|  
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v0.16b}, [%0], %3             \n"  // src -= 16
 | 
| @@ -935,7 +836,7 @@ void MirrorRow_NEON(const uint8* src, uint8* dst, int width) {
 | 
|      "st1        {v0.D}[1], [%1], #8            \n"  // dst += 16
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v0.D}[0], [%1], #8            \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src),   // %0
 | 
|      "+r"(dst),   // %1
 | 
|      "+r"(width)  // %2
 | 
| @@ -953,7 +854,6 @@ void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
 | 
|      "add        %0, %0, %3, lsl #1             \n"
 | 
|      "sub        %0, %0, #16                    \n"
 | 
|  
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld2        {v0.8b, v1.8b}, [%0], %4       \n"  // src -= 16
 | 
| @@ -961,10 +861,10 @@ void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
 | 
|      "rev64      v0.8b, v0.8b                   \n"
 | 
|      "rev64      v1.8b, v1.8b                   \n"
 | 
|      MEMACCESS(1)
 | 
| -    "st1        {v0.8b}, [%1], #8               \n"  // dst += 8
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // dst += 8
 | 
|      MEMACCESS(2)
 | 
| -    "st1        {v1.8b}, [%2], #8               \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%2], #8              \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_uv),  // %0
 | 
|      "+r"(dst_u),   // %1
 | 
|      "+r"(dst_v),   // %2
 | 
| @@ -982,7 +882,6 @@ void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width) {
 | 
|      "add        %0, %0, %2, lsl #2             \n"
 | 
|      "sub        %0, %0, #16                    \n"
 | 
|  
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v0.16b}, [%0], %3             \n"  // src -= 16
 | 
| @@ -992,7 +891,7 @@ void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width) {
 | 
|      "st1        {v0.D}[1], [%1], #8            \n"  // dst += 16
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v0.D}[0], [%1], #8            \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src),   // %0
 | 
|      "+r"(dst),   // %1
 | 
|      "+r"(width)  // %2
 | 
| @@ -1006,14 +905,13 @@ void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width) {
 | 
|  void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) {
 | 
|    asm volatile (
 | 
|      "movi       v4.8b, #255                    \n"  // Alpha
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld3        {v1.8b-v3.8b}, [%0], #24       \n"  // load 8 pixels of RGB24.
 | 
| +    "ld3        {v1.8b,v2.8b,v3.8b}, [%0], #24 \n"  // load 8 pixels of RGB24.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      MEMACCESS(1)
 | 
| -    "st4        {v1.8b-v4.8b}, [%1], #32       \n"  // store 8 pixels of ARGB.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v1.8b,v2.8b,v3.8b,v4.8b}, [%1], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgb24),  // %0
 | 
|      "+r"(dst_argb),   // %1
 | 
|      "+r"(pix)         // %2
 | 
| @@ -1027,16 +925,15 @@ void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) {
 | 
|  void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix) {
 | 
|    asm volatile (
 | 
|      "movi       v5.8b, #255                    \n"  // Alpha
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld3        {v0.8b-v2.8b}, [%0], #24       \n"  // read r g b
 | 
| +    "ld3        {v0.8b,v1.8b,v2.8b}, [%0], #24 \n"  // read r g b
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "mov        v3.8b, v1.8b                   \n"  // move g
 | 
| -    "mov        v4.8b, v0.8b                   \n"  // move r
 | 
| +    "orr        v3.8b, v1.8b, v1.8b            \n"  // move g
 | 
| +    "orr        v4.8b, v0.8b, v0.8b            \n"  // move r
 | 
|      MEMACCESS(1)
 | 
| -    "st4        {v2.8b-v5.8b}, [%1], #32       \n"  // store b g r a
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v2.8b,v3.8b,v4.8b,v5.8b}, [%1], #32 \n"  // store b g r a
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_raw),   // %0
 | 
|      "+r"(dst_argb),  // %1
 | 
|      "+r"(pix)        // %2
 | 
| @@ -1047,118 +944,127 @@ void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix) {
 | 
|  #endif  // HAS_RAWTOARGBROW_NEON
 | 
|  
 | 
|  #define RGB565TOARGB                                                           \
 | 
| -    "vshrn.u16  d6, q0, #5                     \n"  /* G xxGGGGGG           */ \
 | 
| -    "vuzp.u8    d0, d1                         \n"  /* d0 xxxBBBBB RRRRRxxx */ \
 | 
| -    "vshl.u8    d6, d6, #2                     \n"  /* G GGGGGG00 upper 6   */ \
 | 
| -    "vshr.u8    d1, d1, #3                     \n"  /* R 000RRRRR lower 5   */ \
 | 
| -    "vshl.u8    q0, q0, #3                     \n"  /* B,R BBBBB000 upper 5 */ \
 | 
| -    "vshr.u8    q2, q0, #5                     \n"  /* B,R 00000BBB lower 3 */ \
 | 
| -    "vorr.u8    d0, d0, d4                     \n"  /* B                    */ \
 | 
| -    "vshr.u8    d4, d6, #6                     \n"  /* G 000000GG lower 2   */ \
 | 
| -    "vorr.u8    d2, d1, d5                     \n"  /* R                    */ \
 | 
| -    "vorr.u8    d1, d4, d6                     \n"  /* G                    */
 | 
| +    "shrn       v6.8b, v0.8h, #5               \n"  /* G xxGGGGGG           */ \
 | 
| +    "shl        v6.8b, v6.8b, #2               \n"  /* G GGGGGG00 upper 6   */ \
 | 
| +    "ushr       v4.8b, v6.8b, #6               \n"  /* G 000000GG lower 2   */ \
 | 
| +    "orr        v1.8b, v4.8b, v6.8b            \n"  /* G                    */ \
 | 
| +    "xtn        v2.8b, v0.8h                   \n"  /* B xxxBBBBB           */ \
 | 
| +    "ushr       v0.8h, v0.8h, #11              \n"  /* R 000RRRRR           */ \
 | 
| +    "xtn2       v2.16b,v0.8h                   \n"  /* R in upper part      */ \
 | 
| +    "shl        v2.16b, v2.16b, #3             \n"  /* R,B BBBBB000 upper 5 */ \
 | 
| +    "ushr       v0.16b, v2.16b, #5             \n"  /* R,B 00000BBB lower 3 */ \
 | 
| +    "orr        v0.16b, v0.16b, v2.16b         \n"  /* R,B                  */ \
 | 
| +    "dup        v2.2D, v0.D[1]                 \n"  /* R                    */
 | 
|  
 | 
|  #ifdef HAS_RGB565TOARGBROW_NEON
 | 
|  void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d3, #255                       \n"  // Alpha
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v3.8b, #255                    \n"  // Alpha
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 RGB565 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 RGB565 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      RGB565TOARGB
 | 
|      MEMACCESS(1)
 | 
| -    "vst4.8     {d0, d1, d2, d3}, [%1]!        \n"  // store 8 pixels of ARGB.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgb565),  // %0
 | 
|      "+r"(dst_argb),    // %1
 | 
|      "+r"(pix)          // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3"  // Clobber List
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6"  // Clobber List
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RGB565TOARGBROW_NEON
 | 
|  
 | 
|  #define ARGB1555TOARGB                                                         \
 | 
| -    "vshrn.u16  d7, q0, #8                     \n"  /* A Arrrrrxx           */ \
 | 
| -    "vshr.u8    d6, d7, #2                     \n"  /* R xxxRRRRR           */ \
 | 
| -    "vshrn.u16  d5, q0, #5                     \n"  /* G xxxGGGGG           */ \
 | 
| -    "vmovn.u16  d4, q0                         \n"  /* B xxxBBBBB           */ \
 | 
| -    "vshr.u8    d7, d7, #7                     \n"  /* A 0000000A           */ \
 | 
| -    "vneg.s8    d7, d7                         \n"  /* A AAAAAAAA upper 8   */ \
 | 
| -    "vshl.u8    d6, d6, #3                     \n"  /* R RRRRR000 upper 5   */ \
 | 
| -    "vshr.u8    q1, q3, #5                     \n"  /* R,A 00000RRR lower 3 */ \
 | 
| -    "vshl.u8    q0, q2, #3                     \n"  /* B,G BBBBB000 upper 5 */ \
 | 
| -    "vshr.u8    q2, q0, #5                     \n"  /* B,G 00000BBB lower 3 */ \
 | 
| -    "vorr.u8    q1, q1, q3                     \n"  /* R,A                  */ \
 | 
| -    "vorr.u8    q0, q0, q2                     \n"  /* B,G                  */ \
 | 
| +    "ushr       v2.8h, v0.8h, #10              \n"  /* R xxxRRRRR           */ \
 | 
| +    "shl        v2.8h, v2.8h, #3               \n"  /* R RRRRR000 upper 5   */ \
 | 
| +    "xtn        v3.8b, v2.8h                   \n"  /* RRRRR000 AAAAAAAA    */ \
 | 
| +                                                                               \
 | 
| +    "sshr       v2.8h, v0.8h, #15              \n"  /* A AAAAAAAA           */ \
 | 
| +    "xtn2       v3.16b, v2.8h                  \n"                             \
 | 
| +                                                                               \
 | 
| +    "xtn        v2.8b, v0.8h                   \n"  /* B xxxBBBBB           */ \
 | 
| +    "shrn2      v2.16b,v0.8h, #5               \n"  /* G xxxGGGGG           */ \
 | 
| +                                                                               \
 | 
| +    "ushr       v1.16b, v3.16b, #5             \n"  /* R,A 00000RRR lower 3 */ \
 | 
| +    "shl        v0.16b, v2.16b, #3             \n"  /* B,G BBBBB000 upper 5 */ \
 | 
| +    "ushr       v2.16b, v0.16b, #5             \n"  /* B,G 00000BBB lower 3 */ \
 | 
| +                                                                               \
 | 
| +    "orr        v0.16b, v0.16b, v2.16b         \n"  /* B,G                  */ \
 | 
| +    "orr        v2.16b, v1.16b, v3.16b         \n"  /* R,A                  */ \
 | 
| +    "dup        v1.2D, v0.D[1]                 \n"                             \
 | 
| +    "dup        v3.2D, v2.D[1]                 \n"
 | 
|  
 | 
|  // RGB555TOARGB is same as ARGB1555TOARGB but ignores alpha.
 | 
|  #define RGB555TOARGB                                                           \
 | 
| -    "vshrn.u16  d6, q0, #5                     \n"  /* G xxxGGGGG           */ \
 | 
| -    "vuzp.u8    d0, d1                         \n"  /* d0 xxxBBBBB xRRRRRxx */ \
 | 
| -    "vshl.u8    d6, d6, #3                     \n"  /* G GGGGG000 upper 5   */ \
 | 
| -    "vshr.u8    d1, d1, #2                     \n"  /* R 00xRRRRR lower 5   */ \
 | 
| -    "vshl.u8    q0, q0, #3                     \n"  /* B,R BBBBB000 upper 5 */ \
 | 
| -    "vshr.u8    q2, q0, #5                     \n"  /* B,R 00000BBB lower 3 */ \
 | 
| -    "vorr.u8    d0, d0, d4                     \n"  /* B                    */ \
 | 
| -    "vshr.u8    d4, d6, #5                     \n"  /* G 00000GGG lower 3   */ \
 | 
| -    "vorr.u8    d2, d1, d5                     \n"  /* R                    */ \
 | 
| -    "vorr.u8    d1, d4, d6                     \n"  /* G                    */
 | 
| +    "ushr       v2.8h, v0.8h, #10              \n"  /* R xxxRRRRR           */ \
 | 
| +    "shl        v2.8h, v2.8h, #3               \n"  /* R RRRRR000 upper 5   */ \
 | 
| +    "xtn        v3.8b, v2.8h                   \n"  /* RRRRR000             */ \
 | 
| +                                                                               \
 | 
| +    "xtn        v2.8b, v0.8h                   \n"  /* B xxxBBBBB           */ \
 | 
| +    "shrn2      v2.16b,v0.8h, #5               \n"  /* G xxxGGGGG           */ \
 | 
| +                                                                               \
 | 
| +    "ushr       v1.16b, v3.16b, #5             \n"  /* R   00000RRR lower 3 */ \
 | 
| +    "shl        v0.16b, v2.16b, #3             \n"  /* B,G BBBBB000 upper 5 */ \
 | 
| +    "ushr       v2.16b, v0.16b, #5             \n"  /* B,G 00000BBB lower 3 */ \
 | 
| +                                                                               \
 | 
| +    "orr        v0.16b, v0.16b, v2.16b         \n"  /* B,G                  */ \
 | 
| +    "orr        v2.16b, v1.16b, v3.16b         \n"  /* R                    */ \
 | 
| +    "dup        v1.2D, v0.D[1]                 \n"  /* G */                    \
 | 
|  
 | 
|  #ifdef HAS_ARGB1555TOARGBROW_NEON
 | 
|  void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb,
 | 
|                              int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d3, #255                       \n"  // Alpha
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v3.8b, #255                    \n"  // Alpha
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 ARGB1555 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB1555 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      ARGB1555TOARGB
 | 
|      MEMACCESS(1)
 | 
| -    "vst4.8     {d0, d1, d2, d3}, [%1]!        \n"  // store 8 pixels of ARGB.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb1555),  // %0
 | 
|      "+r"(dst_argb),    // %1
 | 
|      "+r"(pix)          // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3"  // Clobber List
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3"  // Clobber List
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGB1555TOARGBROW_NEON
 | 
|  
 | 
|  #define ARGB4444TOARGB                                                         \
 | 
| -    "vuzp.u8    d0, d1                         \n"  /* d0 BG, d1 RA         */ \
 | 
| -    "vshl.u8    q2, q0, #4                     \n"  /* B,R BBBB0000         */ \
 | 
| -    "vshr.u8    q1, q0, #4                     \n"  /* G,A 0000GGGG         */ \
 | 
| -    "vshr.u8    q0, q2, #4                     \n"  /* B,R 0000BBBB         */ \
 | 
| -    "vorr.u8    q0, q0, q2                     \n"  /* B,R BBBBBBBB         */ \
 | 
| -    "vshl.u8    q2, q1, #4                     \n"  /* G,A GGGG0000         */ \
 | 
| -    "vorr.u8    q1, q1, q2                     \n"  /* G,A GGGGGGGG         */ \
 | 
| -    "vswp.u8    d1, d2                         \n"  /* B,R,G,A -> B,G,R,A   */
 | 
| +    "shrn       v1.8b,  v0.8h, #8              \n"  /* v1(l) AR             */ \
 | 
| +    "xtn2       v1.16b, v0.8h                  \n"  /* v1(h) GB             */ \
 | 
| +    "shl        v2.16b, v1.16b, #4             \n"  /* B,R BBBB0000         */ \
 | 
| +    "ushr       v3.16b, v1.16b, #4             \n"  /* G,A 0000GGGG         */ \
 | 
| +    "ushr       v0.16b, v2.16b, #4             \n"  /* B,R 0000BBBB         */ \
 | 
| +    "shl        v1.16b, v3.16b, #4             \n"  /* G,A GGGG0000         */ \
 | 
| +    "orr        v2.16b, v0.16b, v2.16b         \n"  /* B,R BBBBBBBB         */ \
 | 
| +    "orr        v3.16b, v1.16b, v3.16b         \n"  /* G,A GGGGGGGG         */ \
 | 
| +    "dup        v0.2D, v2.D[1]                 \n"                             \
 | 
| +    "dup        v1.2D, v3.D[1]                 \n"
 | 
|  
 | 
|  #ifdef HAS_ARGB4444TOARGBROW_NEON
 | 
|  void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb,
 | 
|                              int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d3, #255                       \n"  // Alpha
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 ARGB4444 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB4444 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      ARGB4444TOARGB
 | 
|      MEMACCESS(1)
 | 
| -    "vst4.8     {d0, d1, d2, d3}, [%1]!        \n"  // store 8 pixels of ARGB.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb4444),  // %0
 | 
|      "+r"(dst_argb),    // %1
 | 
|      "+r"(pix)          // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2"  // Clobber List
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4"  // Clobber List
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGB4444TOARGBROW_NEON
 | 
| @@ -1166,14 +1072,13 @@ void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb,
 | 
|  #ifdef HAS_ARGBTORGB24ROW_NEON
 | 
|  void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v1.8b-v4.8b}, [%0], #32       \n"  // load 8 pixels of ARGB.
 | 
| +    "ld4        {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n"  // load 8 ARGB pixels
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      MEMACCESS(1)
 | 
| -    "st3        {v1.8b-v3.8b}, [%1], #24       \n"  // store 8 pixels of RGB24.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st3        {v1.8b,v2.8b,v3.8b}, [%1], #24 \n"  // store 8 pixels of RGB24.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),   // %0
 | 
|      "+r"(dst_rgb24),  // %1
 | 
|      "+r"(pix)         // %2
 | 
| @@ -1186,16 +1091,15 @@ void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int pix) {
 | 
|  #ifdef HAS_ARGBTORAWROW_NEON
 | 
|  void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v1.8b-v4.8b}, [%0], #32       \n"  // load b g r a
 | 
| +    "ld4        {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n"  // load b g r a
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "mov        v4.8b, v2.8b                   \n"  // mov g
 | 
| -    "mov        v5.8b, v1.8b                   \n"  // mov b
 | 
| +    "orr        v4.8b, v2.8b, v2.8b            \n"  // mov g
 | 
| +    "orr        v5.8b, v1.8b, v1.8b            \n"  // mov b
 | 
|      MEMACCESS(1)
 | 
| -    "st3        {v3.8b-v5.8b}, [%1], #24       \n"  // store r g b
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st3        {v3.8b,v4.8b,v5.8b}, [%1], #24 \n"  // store r g b
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_raw),   // %1
 | 
|      "+r"(pix)        // %2
 | 
| @@ -1208,14 +1112,13 @@ void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int pix) {
 | 
|  #ifdef HAS_YUY2TOYROW_NEON
 | 
|  void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld2        {v0.16b, v1.16b}, [%0], #32    \n"  // load 16 pixels of YUY2.
 | 
| +    "ld2        {v0.16b,v1.16b}, [%0], #32     \n"  // load 16 pixels of YUY2.
 | 
|      "subs       %2, %2, #16                    \n"  // 16 processed per loop.
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v0.16b}, [%1], #16            \n"  // store 16 pixels of Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_yuy2),  // %0
 | 
|      "+r"(dst_y),     // %1
 | 
|      "+r"(pix)        // %2
 | 
| @@ -1228,14 +1131,13 @@ void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_UYVYTOYROW_NEON
 | 
|  void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld2        {v0.16b, v1.16b}, [%0], #32    \n"  // load 16 pixels of UYVY.
 | 
| +    "ld2        {v0.16b,v1.16b}, [%0], #32     \n"  // load 16 pixels of UYVY.
 | 
|      "subs       %2, %2, #16                    \n"  // 16 processed per loop.
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v1.16b}, [%1], #16            \n"  // store 16 pixels of Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_uyvy),  // %0
 | 
|      "+r"(dst_y),     // %1
 | 
|      "+r"(pix)        // %2
 | 
| @@ -1249,16 +1151,15 @@ void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix) {
 | 
|  void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v,
 | 
|                           int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 16 pixels of YUY2.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 YUY2 pixels
 | 
|      "subs       %3, %3, #16                    \n"  // 16 pixels = 8 UVs.
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v1.8b}, [%1], #8              \n"  // store 8 U.
 | 
|      MEMACCESS(2)
 | 
|      "st1        {v3.8b}, [%2], #8              \n"  // store 8 V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_yuy2),  // %0
 | 
|      "+r"(dst_u),     // %1
 | 
|      "+r"(dst_v),     // %2
 | 
| @@ -1273,16 +1174,15 @@ void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v,
 | 
|  void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v,
 | 
|                           int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 16 pixels of UYVY.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 UYVY pixels
 | 
|      "subs       %3, %3, #16                    \n"  // 16 pixels = 8 UVs.
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v0.8b}, [%1], #8              \n"  // store 8 U.
 | 
|      MEMACCESS(2)
 | 
|      "st1        {v2.8b}, [%2], #8              \n"  // store 8 V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_uyvy),  // %0
 | 
|      "+r"(dst_u),     // %1
 | 
|      "+r"(dst_v),     // %2
 | 
| @@ -1296,29 +1196,29 @@ void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v,
 | 
|  #ifdef HAS_YUY2TOUVROW_NEON
 | 
|  void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
 | 
|                        uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_yuy2b = src_yuy2 + stride_yuy2;
 | 
|    asm volatile (
 | 
| -    "add        %x1, %x0, %w1, sxtw            \n"  // stride + src_yuy2
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 16 pixels of YUY2.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 pixels
 | 
|      "subs       %4, %4, #16                    \n"  // 16 pixels = 8 UVs.
 | 
|      MEMACCESS(1)
 | 
| -    "ld4        {v4.8b-v7.8b}, [%1], #32       \n"  // load next row YUY2.
 | 
| +    "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load next row
 | 
|      "urhadd     v1.8b, v1.8b, v5.8b            \n"  // average rows of U
 | 
|      "urhadd     v3.8b, v3.8b, v7.8b            \n"  // average rows of V
 | 
|      MEMACCESS(2)
 | 
|      "st1        {v1.8b}, [%2], #8              \n"  // store 8 U.
 | 
|      MEMACCESS(3)
 | 
|      "st1        {v3.8b}, [%3], #8              \n"  // store 8 V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_yuy2),     // %0
 | 
| -    "+r"(stride_yuy2),  // %1
 | 
| +    "+r"(src_yuy2b),    // %1
 | 
|      "+r"(dst_u),        // %2
 | 
|      "+r"(dst_v),        // %3
 | 
|      "+r"(pix)           // %4
 | 
|    :
 | 
| -  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"  // Clobber List
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
 | 
| +    "v5", "v6", "v7"  // Clobber List
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_YUY2TOUVROW_NEON
 | 
| @@ -1326,84 +1226,33 @@ void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
 | 
|  #ifdef HAS_UYVYTOUVROW_NEON
 | 
|  void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
 | 
|                        uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_uyvyb = src_uyvy + stride_uyvy;
 | 
|    asm volatile (
 | 
| -    "add        %x1, %x0, %w1, sxtw            \n"  // stride + src_uyvy
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 16 pixels of UYVY.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 pixels
 | 
|      "subs       %4, %4, #16                    \n"  // 16 pixels = 8 UVs.
 | 
|      MEMACCESS(1)
 | 
| -    "ld4        {v4.8b-v7.8b}, [%1], #32       \n"  // load next row UYVY.
 | 
| +    "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load next row
 | 
|      "urhadd     v0.8b, v0.8b, v4.8b            \n"  // average rows of U
 | 
|      "urhadd     v2.8b, v2.8b, v6.8b            \n"  // average rows of V
 | 
|      MEMACCESS(2)
 | 
|      "st1        {v0.8b}, [%2], #8              \n"  // store 8 U.
 | 
|      MEMACCESS(3)
 | 
|      "st1        {v2.8b}, [%3], #8              \n"  // store 8 V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_uyvy),     // %0
 | 
| -    "+r"(stride_uyvy),  // %1
 | 
| +    "+r"(src_uyvyb),    // %1
 | 
|      "+r"(dst_u),        // %2
 | 
|      "+r"(dst_v),        // %3
 | 
|      "+r"(pix)           // %4
 | 
|    :
 | 
| -  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"  // Clobber List
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
 | 
| +    "v5", "v6", "v7"  // Clobber List
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_UYVYTOUVROW_NEON
 | 
|  
 | 
| -#ifdef HAS_HALFROW_NEON
 | 
| -void HalfRow_NEON(const uint8* src_uv, int src_uv_stride,
 | 
| -                  uint8* dst_uv, int pix) {
 | 
| -  asm volatile (
 | 
| -    // change the stride to row 2 pointer
 | 
| -    "add        %x1, %x0, %w1, sxtw            \n"
 | 
| -  "1:                                          \n"
 | 
| -    MEMACCESS(0)
 | 
| -    "ld1        {v0.16b}, [%0], #16            \n"  // load row 1 16 pixels.
 | 
| -    "subs       %3, %3, #16                    \n"  // 16 processed per loop
 | 
| -    MEMACCESS(1)
 | 
| -    "ld1        {v1.16b}, [%1], #16            \n"  // load row 2 16 pixels.
 | 
| -    "urhadd     v0.16b, v0.16b, v1.16b         \n"  // average row 1 and 2
 | 
| -    MEMACCESS(2)
 | 
| -    "st1        {v0.16b}, [%2], #16            \n"
 | 
| -    "bgt        1b                             \n"
 | 
| -  : "+r"(src_uv),         // %0
 | 
| -    "+r"(src_uv_stride),  // %1
 | 
| -    "+r"(dst_uv),         // %2
 | 
| -    "+r"(pix)             // %3
 | 
| -  :
 | 
| -  : "cc", "memory", "v0", "v1"  // Clobber List
 | 
| -  );
 | 
| -}
 | 
| -#endif  // HAS_HALFROW_NEON
 | 
| -
 | 
| -// Select 2 channels from ARGB on alternating pixels.  e.g.  BGBGBGBG
 | 
| -#ifdef HAS_ARGBTOBAYERROW_NEON
 | 
| -void ARGBToBayerRow_NEON(const uint8* src_argb, uint8* dst_bayer,
 | 
| -                         uint32 selector, int pix) {
 | 
| -  asm volatile (
 | 
| -    "mov        v2.s[0], %w3                   \n"  // selector
 | 
| -  "1:                                          \n"
 | 
| -    MEMACCESS(0)
 | 
| -    "ld1        {v0.16b, v1.16b}, [%0], 32     \n"  // load row 8 pixels.
 | 
| -    "subs       %2, %2, #8                     \n"  // 8 processed per loop
 | 
| -    "tbl        v4.8b, {v0.16b}, v2.8b         \n"  // look up 4 pixels
 | 
| -    "tbl        v5.8b, {v1.16b}, v2.8b         \n"  // look up 4 pixels
 | 
| -    "trn1       v4.4s, v4.4s, v5.4s            \n"  // combine 8 pixels
 | 
| -    MEMACCESS(1)
 | 
| -    "st1        {v4.8b}, [%1], #8              \n"  // store 8.
 | 
| -    "bgt        1b                             \n"
 | 
| -  : "+r"(src_argb),   // %0
 | 
| -    "+r"(dst_bayer),  // %1
 | 
| -    "+r"(pix)         // %2
 | 
| -  : "r"(selector)     // %3
 | 
| -  : "cc", "memory", "v0", "v1", "v2", "v4", "v5"   // Clobber List
 | 
| -  );
 | 
| -}
 | 
| -#endif  // HAS_ARGBTOBAYERROW_NEON
 | 
| -
 | 
|  // Select G channels from ARGB.  e.g.  GGGGGGGG
 | 
|  #ifdef HAS_ARGBTOBAYERGGROW_NEON
 | 
|  void ARGBToBayerGGRow_NEON(const uint8* src_argb, uint8* dst_bayer,
 | 
| @@ -1411,11 +1260,11 @@ void ARGBToBayerGGRow_NEON(const uint8* src_argb, uint8* dst_bayer,
 | 
|    asm volatile (
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load row 8 pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load row 8 pixels
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v1.8b}, [%1], #8              \n"  // store 8 G's.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),   // %0
 | 
|      "+r"(dst_bayer),  // %1
 | 
|      "+r"(pix)         // %2
 | 
| @@ -1439,7 +1288,7 @@ void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb,
 | 
|      "tbl        v1.16b, {v0.16b}, v2.16b       \n"  // look up 4 pixels
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v1.16b}, [%1], #16            \n"  // store 4.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_argb),  // %1
 | 
|      "+r"(pix)        // %2
 | 
| @@ -1455,19 +1304,18 @@ void I422ToYUY2Row_NEON(const uint8* src_y,
 | 
|                          const uint8* src_v,
 | 
|                          uint8* dst_yuy2, int width) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld2        {v0.8b, v1.8b}, [%0], #16      \n"  // load 16 Ys
 | 
| -    "mov        v2.8b, v1.8b                   \n"
 | 
| +    "orr        v2.8b, v1.8b, v1.8b            \n"
 | 
|      MEMACCESS(1)
 | 
|      "ld1        {v1.8b}, [%1], #8              \n"  // load 8 Us
 | 
|      MEMACCESS(2)
 | 
|      "ld1        {v3.8b}, [%2], #8              \n"  // load 8 Vs
 | 
|      "subs       %4, %4, #16                    \n"  // 16 pixels
 | 
|      MEMACCESS(3)
 | 
| -    "st4        {v0.8b-v3.8b}, [%3], #32       \n"  // Store 8 YUY2/16 pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n"  // Store 16 pixels.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_y),     // %0
 | 
|      "+r"(src_u),     // %1
 | 
|      "+r"(src_v),     // %2
 | 
| @@ -1485,19 +1333,18 @@ void I422ToUYVYRow_NEON(const uint8* src_y,
 | 
|                          const uint8* src_v,
 | 
|                          uint8* dst_uyvy, int width) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld2        {v1.8b, v2.8b}, [%0], #16      \n"  // load 16 Ys
 | 
| -    "mov        v3.8b, v2.8b                   \n"
 | 
| +    "ld2        {v1.8b,v2.8b}, [%0], #16       \n"  // load 16 Ys
 | 
| +    "orr        v3.8b, v2.8b, v2.8b            \n"
 | 
|      MEMACCESS(1)
 | 
|      "ld1        {v0.8b}, [%1], #8              \n"  // load 8 Us
 | 
|      MEMACCESS(2)
 | 
|      "ld1        {v2.8b}, [%2], #8              \n"  // load 8 Vs
 | 
|      "subs       %4, %4, #16                    \n"  // 16 pixels
 | 
|      MEMACCESS(3)
 | 
| -    "st4        {v0.8b-v3.8b}, [%3], #32       \n"  // Store 8 UYVY/16 pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n"  // Store 16 pixels.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_y),     // %0
 | 
|      "+r"(src_u),     // %1
 | 
|      "+r"(src_v),     // %2
 | 
| @@ -1512,20 +1359,19 @@ void I422ToUYVYRow_NEON(const uint8* src_y,
 | 
|  #ifdef HAS_ARGBTORGB565ROW_NEON
 | 
|  void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb565, int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d20, d21, d22, d23}, [%0]!    \n"  // load 8 pixels of ARGB.
 | 
| +    "ld4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n"  // load 8 pixels
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      ARGBTORGB565
 | 
|      MEMACCESS(1)
 | 
| -    "vst1.8     {q0}, [%1]!                    \n"  // store 8 pixels RGB565.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.16b}, [%1], #16            \n"  // store 8 pixels RGB565.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_rgb565),  // %1
 | 
|      "+r"(pix)        // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q8", "q9", "q10", "q11"
 | 
| +  : "cc", "memory", "v0", "v20", "v21", "v22", "v23"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTORGB565ROW_NEON
 | 
| @@ -1534,20 +1380,19 @@ void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb565, int pix) {
 | 
|  void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_argb1555,
 | 
|                              int pix) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d20, d21, d22, d23}, [%0]!    \n"  // load 8 pixels of ARGB.
 | 
| +    "ld4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n"  // load 8 pixels
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      ARGBTOARGB1555
 | 
|      MEMACCESS(1)
 | 
| -    "vst1.8     {q0}, [%1]!                    \n"  // store 8 pixels ARGB1555.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.16b}, [%1], #16            \n"  // store 8 pixels ARGB1555.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_argb1555),  // %1
 | 
|      "+r"(pix)        // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q8", "q9", "q10", "q11"
 | 
| +  : "cc", "memory", "v0", "v20", "v21", "v22", "v23"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTOARGB1555ROW_NEON
 | 
| @@ -1556,21 +1401,20 @@ void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_argb1555,
 | 
|  void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_argb4444,
 | 
|                              int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d4, #0x0f                      \n"  // bits to clear with vbic.
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v4.16b, #0x0f                  \n"  // bits to clear with vbic.
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d20, d21, d22, d23}, [%0]!    \n"  // load 8 pixels of ARGB.
 | 
| +    "ld4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n"  // load 8 pixels
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      ARGBTOARGB4444
 | 
|      MEMACCESS(1)
 | 
| -    "vst1.8     {q0}, [%1]!                    \n"  // store 8 pixels ARGB4444.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v0.16b}, [%1], #16            \n"  // store 8 pixels ARGB4444.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),      // %0
 | 
|      "+r"(dst_argb4444),  // %1
 | 
|      "+r"(pix)            // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q8", "q9", "q10", "q11"
 | 
| +  : "cc", "memory", "v0", "v1", "v4", "v20", "v21", "v22", "v23"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTOARGB4444ROW_NEON
 | 
| @@ -1582,10 +1426,9 @@ void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) {
 | 
|      "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient
 | 
|      "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient
 | 
|      "movi       v7.8b, #16                     \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      "umull      v3.8h, v0.8b, v4.8b            \n"  // B
 | 
|      "umlal      v3.8h, v1.8b, v5.8b            \n"  // G
 | 
| @@ -1594,7 +1437,7 @@ void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) {
 | 
|      "uqadd      v0.8b, v0.8b, v7.8b            \n"
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_y),     // %1
 | 
|      "+r"(pix)        // %2
 | 
| @@ -1610,10 +1453,9 @@ void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) {
 | 
|      "movi       v4.8b, #15                     \n"  // B * 0.11400 coefficient
 | 
|      "movi       v5.8b, #75                     \n"  // G * 0.58700 coefficient
 | 
|      "movi       v6.8b, #38                     \n"  // R * 0.29900 coefficient
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      "umull      v3.8h, v0.8b, v4.8b            \n"  // B
 | 
|      "umlal      v3.8h, v1.8b, v5.8b            \n"  // G
 | 
| @@ -1621,7 +1463,7 @@ void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) {
 | 
|      "sqrshrun   v0.8b, v3.8h, #7               \n"  // 15 bit to 8 bit Y
 | 
|      MEMACCESS(1)
 | 
|      "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_y),     // %1
 | 
|      "+r"(pix)        // %2
 | 
| @@ -1636,41 +1478,41 @@ void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) {
 | 
|  void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
 | 
|                           int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d24, #112                      \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.u8    d25, #74                       \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.u8    d26, #38                       \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.u8    d27, #18                       \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.u8    d28, #94                       \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v24.8b, #112                   \n"  // UB / VR 0.875 coefficient
 | 
| +    "movi       v25.8b, #74                    \n"  // UG -0.5781 coefficient
 | 
| +    "movi       v26.8b, #38                    \n"  // UR -0.2969 coefficient
 | 
| +    "movi       v27.8b, #18                    \n"  // VB -0.1406 coefficient
 | 
| +    "movi       v28.8b, #94                    \n"  // VG -0.7344 coefficient
 | 
| +    "movi       v29.16b,#0x80                  \n"  // 128.5
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]!        \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      "subs       %3, %3, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q2, d0, d24                    \n"  // B
 | 
| -    "vmlsl.u8   q2, d1, d25                    \n"  // G
 | 
| -    "vmlsl.u8   q2, d2, d26                    \n"  // R
 | 
| -    "vadd.u16   q2, q2, q15                    \n"  // +128 -> unsigned
 | 
| +    "umull      v4.8h, v0.8b, v24.8b           \n"  // B
 | 
| +    "umlsl      v4.8h, v1.8b, v25.8b           \n"  // G
 | 
| +    "umlsl      v4.8h, v2.8b, v26.8b           \n"  // R
 | 
| +    "add        v4.8h, v4.8h, v29.8h           \n"  // +128 -> unsigned
 | 
|  
 | 
| -    "vmull.u8   q3, d2, d24                    \n"  // R
 | 
| -    "vmlsl.u8   q3, d1, d28                    \n"  // G
 | 
| -    "vmlsl.u8   q3, d0, d27                    \n"  // B
 | 
| -    "vadd.u16   q3, q3, q15                    \n"  // +128 -> unsigned
 | 
| +    "umull      v3.8h, v2.8b, v24.8b           \n"  // R
 | 
| +    "umlsl      v3.8h, v1.8b, v28.8b           \n"  // G
 | 
| +    "umlsl      v3.8h, v0.8b, v27.8b           \n"  // B
 | 
| +    "add        v3.8h, v3.8h, v29.8h           \n"  // +128 -> unsigned
 | 
|  
 | 
| -    "vqshrn.u16  d0, q2, #8                    \n"  // 16 bit to 8 bit U
 | 
| -    "vqshrn.u16  d1, q3, #8                    \n"  // 16 bit to 8 bit V
 | 
| +    "uqshrn     v0.8b, v4.8h, #8               \n"  // 16 bit to 8 bit U
 | 
| +    "uqshrn     v1.8b, v3.8h, #8               \n"  // 16 bit to 8 bit V
 | 
|  
 | 
|      MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d1}, [%2]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%2], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_u),     // %1
 | 
|      "+r"(dst_v),     // %2
 | 
|      "+r"(pix)        // %3
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
 | 
| +    "v24", "v25", "v26", "v27", "v28", "v29"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTOUV444ROW_NEON
 | 
| @@ -1680,49 +1522,41 @@ void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
 | 
|  void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
 | 
|                           int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]!        \n"  // load 8 ARGB pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d1, d3, d5, d7}, [%0]!        \n"  // load next 8 ARGB pixels.
 | 
| +    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels.
 | 
|  
 | 
| -    "vpaddl.u8  q0, q0                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
|      "subs       %3, %3, #16                    \n"  // 16 processed per loop.
 | 
| -    "vmul.s16   q8, q0, q10                    \n"  // B
 | 
| -    "vmls.s16   q8, q1, q11                    \n"  // G
 | 
| -    "vmls.s16   q8, q2, q12                    \n"  // R
 | 
| -    "vadd.u16   q8, q8, q15                    \n"  // +128 -> unsigned
 | 
| +    "mul        v3.8h, v0.8h, v20.8h           \n"  // B
 | 
| +    "mls        v3.8h, v1.8h, v21.8h           \n"  // G
 | 
| +    "mls        v3.8h, v2.8h, v22.8h           \n"  // R
 | 
| +    "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned
 | 
|  
 | 
| -    "vmul.s16   q9, q2, q10                    \n"  // R
 | 
| -    "vmls.s16   q9, q1, q14                    \n"  // G
 | 
| -    "vmls.s16   q9, q0, q13                    \n"  // B
 | 
| -    "vadd.u16   q9, q9, q15                    \n"  // +128 -> unsigned
 | 
| +    "mul        v4.8h, v2.8h, v20.8h           \n"  // R
 | 
| +    "mls        v4.8h, v1.8h, v24.8h           \n"  // G
 | 
| +    "mls        v4.8h, v0.8h, v23.8h           \n"  // B
 | 
| +    "add        v4.8h, v4.8h, v25.8h           \n"  // +128 -> unsigned
 | 
|  
 | 
| -    "vqshrn.u16  d0, q8, #8                    \n"  // 16 bit to 8 bit U
 | 
| -    "vqshrn.u16  d1, q9, #8                    \n"  // 16 bit to 8 bit V
 | 
| +    "uqshrn     v0.8b, v3.8h, #8               \n"  // 16 bit to 8 bit U
 | 
| +    "uqshrn     v1.8b, v4.8h, #8               \n"  // 16 bit to 8 bit V
 | 
|  
 | 
|      MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d1}, [%2]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%2], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_u),     // %1
 | 
|      "+r"(dst_v),     // %2
 | 
|      "+r"(pix)        // %3
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTOUV422ROW_NEON
 | 
| @@ -1732,128 +1566,108 @@ void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
 | 
|  void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
 | 
|                           int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]!        \n"  // load 8 ARGB pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d1, d3, d5, d7}, [%0]!        \n"  // load next 8 ARGB pixels.
 | 
| -    "vpaddl.u8  q0, q0                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels.
 | 
| +    "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d8, d10, d12, d14}, [%0]!     \n"  // load 8 more ARGB pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d9, d11, d13, d15}, [%0]!     \n"  // load last 8 ARGB pixels.
 | 
| -    "vpaddl.u8  q4, q4                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q5, q5                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q6, q6                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%0], #64 \n"  // load next 16.
 | 
| +    "uaddlp     v4.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v5.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v6.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vpadd.u16  d0, d0, d1                     \n"  // B 16 shorts -> 8 shorts.
 | 
| -    "vpadd.u16  d1, d8, d9                     \n"  // B
 | 
| -    "vpadd.u16  d2, d2, d3                     \n"  // G 16 shorts -> 8 shorts.
 | 
| -    "vpadd.u16  d3, d10, d11                   \n"  // G
 | 
| -    "vpadd.u16  d4, d4, d5                     \n"  // R 16 shorts -> 8 shorts.
 | 
| -    "vpadd.u16  d5, d12, d13                   \n"  // R
 | 
| +    "addp       v0.8h, v0.8h, v4.8h            \n"  // B 16 shorts -> 8 shorts.
 | 
| +    "addp       v1.8h, v1.8h, v5.8h            \n"  // G 16 shorts -> 8 shorts.
 | 
| +    "addp       v2.8h, v2.8h, v6.8h            \n"  // R 16 shorts -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q0, q0, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| +    "urshr      v0.8h, v0.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v1.8h, v1.8h, #1               \n"
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"
 | 
|  
 | 
|      "subs       %3, %3, #32                    \n"  // 32 processed per loop.
 | 
| -    "vmul.s16   q8, q0, q10                    \n"  // B
 | 
| -    "vmls.s16   q8, q1, q11                    \n"  // G
 | 
| -    "vmls.s16   q8, q2, q12                    \n"  // R
 | 
| -    "vadd.u16   q8, q8, q15                    \n"  // +128 -> unsigned
 | 
| -    "vmul.s16   q9, q2, q10                    \n"  // R
 | 
| -    "vmls.s16   q9, q1, q14                    \n"  // G
 | 
| -    "vmls.s16   q9, q0, q13                    \n"  // B
 | 
| -    "vadd.u16   q9, q9, q15                    \n"  // +128 -> unsigned
 | 
| -    "vqshrn.u16  d0, q8, #8                    \n"  // 16 bit to 8 bit U
 | 
| -    "vqshrn.u16  d1, q9, #8                    \n"  // 16 bit to 8 bit V
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels U.
 | 
| +    "mul        v3.8h, v0.8h, v20.8h           \n"  // B
 | 
| +    "mls        v3.8h, v1.8h, v21.8h           \n"  // G
 | 
| +    "mls        v3.8h, v2.8h, v22.8h           \n"  // R
 | 
| +    "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned
 | 
| +    "mul        v4.8h, v2.8h, v20.8h           \n"  // R
 | 
| +    "mls        v4.8h, v1.8h, v24.8h           \n"  // G
 | 
| +    "mls        v4.8h, v0.8h, v23.8h           \n"  // B
 | 
| +    "add        v4.8h, v4.8h, v25.8h           \n"  // +128 -> unsigned
 | 
| +    "uqshrn     v0.8b, v3.8h, #8               \n"  // 16 bit to 8 bit U
 | 
| +    "uqshrn     v1.8b, v4.8h, #8               \n"  // 16 bit to 8 bit V
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d1}, [%2]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%2], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_u),     // %1
 | 
|      "+r"(dst_v),     // %2
 | 
|      "+r"(pix)        // %3
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTOUV411ROW_NEON
 | 
|  
 | 
|  // 16x2 pixels -> 8x1.  pix is number of argb pixels. e.g. 16.
 | 
|  #define RGBTOUV(QB, QG, QR) \
 | 
| -    "vmul.s16   q8, " #QB ", q10               \n"  /* B                    */ \
 | 
| -    "vmls.s16   q8, " #QG ", q11               \n"  /* G                    */ \
 | 
| -    "vmls.s16   q8, " #QR ", q12               \n"  /* R                    */ \
 | 
| -    "vadd.u16   q8, q8, q15                    \n"  /* +128 -> unsigned     */ \
 | 
| -    "vmul.s16   q9, " #QR ", q10               \n"  /* R                    */ \
 | 
| -    "vmls.s16   q9, " #QG ", q14               \n"  /* G                    */ \
 | 
| -    "vmls.s16   q9, " #QB ", q13               \n"  /* B                    */ \
 | 
| -    "vadd.u16   q9, q9, q15                    \n"  /* +128 -> unsigned     */ \
 | 
| -    "vqshrn.u16  d0, q8, #8                    \n"  /* 16 bit to 8 bit U    */ \
 | 
| -    "vqshrn.u16  d1, q9, #8                    \n"  /* 16 bit to 8 bit V    */
 | 
| +    "mul        v3.8h, " #QB ",v20.8h          \n"  /* B                    */ \
 | 
| +    "mul        v4.8h, " #QR ",v20.8h          \n"  /* R                    */ \
 | 
| +    "mls        v3.8h, " #QG ",v21.8h          \n"  /* G                    */ \
 | 
| +    "mls        v4.8h, " #QG ",v24.8h          \n"  /* G                    */ \
 | 
| +    "mls        v3.8h, " #QR ",v22.8h          \n"  /* R                    */ \
 | 
| +    "mls        v4.8h, " #QB ",v23.8h          \n"  /* B                    */ \
 | 
| +    "add        v3.8h, v3.8h, v25.8h           \n"  /* +128 -> unsigned     */ \
 | 
| +    "add        v4.8h, v4.8h, v25.8h           \n"  /* +128 -> unsigned     */ \
 | 
| +    "uqshrn     v0.8b, v3.8h, #8               \n"  /* 16 bit to 8 bit U    */ \
 | 
| +    "uqshrn     v1.8b, v4.8h, #8               \n"  /* 16 bit to 8 bit V    */
 | 
|  
 | 
|  // TODO(fbarchard): Consider vhadd vertical, then vpaddl horizontal, avoid shr.
 | 
| +// TODO(fbarchard): consider ptrdiff_t for all strides.
 | 
| +
 | 
|  #ifdef HAS_ARGBTOUVROW_NEON
 | 
|  void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
 | 
|                        uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_argb_1 = src_argb + src_stride_argb;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_argb
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]!        \n"  // load 8 ARGB pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d1, d3, d5, d7}, [%0]!        \n"  // load next 8 ARGB pixels.
 | 
| -    "vpaddl.u8  q0, q0                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // R 16 bytes -> 8 shorts.
 | 
| -    MEMACCESS(1)
 | 
| -    "vld4.8     {d8, d10, d12, d14}, [%1]!     \n"  // load 8 more ARGB pixels.
 | 
| +    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels.
 | 
| +    "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
| +
 | 
|      MEMACCESS(1)
 | 
| -    "vld4.8     {d9, d11, d13, d15}, [%1]!     \n"  // load last 8 ARGB pixels.
 | 
| -    "vpadal.u8  q0, q4                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q1, q5                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q2, q6                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load next 16
 | 
| +    "uadalp     v0.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v2.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q0, q0, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| +    "urshr      v0.8h, v0.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v1.8h, v1.8h, #1               \n"
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 32 processed per loop.
 | 
| -    RGBTOUV(q0, q1, q2)
 | 
| +    RGBTOUV(v0.8h, v1.8h, v2.8h)
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
| -    "+r"(src_stride_argb),  // %1
 | 
| +    "+r"(src_argb_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTOUVROW_NEON
 | 
| @@ -1862,50 +1676,45 @@ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
 | 
|  #ifdef HAS_ARGBTOUVJROW_NEON
 | 
|  void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
 | 
|                         uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_argb_1 = src_argb + src_stride_argb;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_argb
 | 
| -    "vmov.s16   q10, #127 / 2                  \n"  // UB / VR 0.500 coefficient
 | 
| -    "vmov.s16   q11, #84 / 2                   \n"  // UG -0.33126 coefficient
 | 
| -    "vmov.s16   q12, #43 / 2                   \n"  // UR -0.16874 coefficient
 | 
| -    "vmov.s16   q13, #20 / 2                   \n"  // VB -0.08131 coefficient
 | 
| -    "vmov.s16   q14, #107 / 2                  \n"  // VG -0.41869 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v20.8h, #63, lsl #0            \n"  // UB/VR coeff (0.500) / 2
 | 
| +    "movi       v21.8h, #42, lsl #0            \n"  // UG coeff (-0.33126) / 2
 | 
| +    "movi       v22.8h, #21, lsl #0            \n"  // UR coeff (-0.16874) / 2
 | 
| +    "movi       v23.8h, #10, lsl #0            \n"  // VB coeff (-0.08131) / 2
 | 
| +    "movi       v24.8h, #53, lsl #0            \n"  // VG coeff (-0.41869) / 2
 | 
| +    "movi       v25.16b, #0x80                 \n"  // 128.5 (0x8080 in 16-bit)
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]!        \n"  // load 8 ARGB pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d1, d3, d5, d7}, [%0]!        \n"  // load next 8 ARGB pixels.
 | 
| -    "vpaddl.u8  q0, q0                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels.
 | 
| +    "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld4.8     {d8, d10, d12, d14}, [%1]!     \n"  // load 8 more ARGB pixels.
 | 
| -    MEMACCESS(1)
 | 
| -    "vld4.8     {d9, d11, d13, d15}, [%1]!     \n"  // load last 8 ARGB pixels.
 | 
| -    "vpadal.u8  q0, q4                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q1, q5                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q2, q6                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64  \n"  // load next 16
 | 
| +    "uadalp     v0.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v2.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q0, q0, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| +    "urshr      v0.8h, v0.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v1.8h, v1.8h, #1               \n"
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 32 processed per loop.
 | 
| -    RGBTOUV(q0, q1, q2)
 | 
| +    RGBTOUV(v0.8h, v1.8h, v2.8h)
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
| -    "+r"(src_stride_argb),  // %1
 | 
| +    "+r"(src_argb_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBTOUVJROW_NEON
 | 
| @@ -1913,50 +1722,40 @@ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
 | 
|  #ifdef HAS_BGRATOUVROW_NEON
 | 
|  void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
 | 
|                        uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_bgra_1 = src_bgra + src_stride_bgra;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_bgra
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]!        \n"  // load 8 BGRA pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d1, d3, d5, d7}, [%0]!        \n"  // load next 8 BGRA pixels.
 | 
| -    "vpaddl.u8  q3, q3                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels.
 | 
| +    "uaddlp     v0.8h, v3.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v3.8h, v2.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v1.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld4.8     {d8, d10, d12, d14}, [%1]!     \n"  // load 8 more BGRA pixels.
 | 
| -    MEMACCESS(1)
 | 
| -    "vld4.8     {d9, d11, d13, d15}, [%1]!     \n"  // load last 8 BGRA pixels.
 | 
| -    "vpadal.u8  q3, q7                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q2, q6                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q1, q5                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load 16 more
 | 
| +    "uadalp     v0.8h, v7.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v3.8h, v6.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v2.8h, v5.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| -    "vrshr.u16  q3, q3, #1                     \n"
 | 
| +    "urshr      v0.8h, v0.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v1.8h, v3.8h, #1               \n"
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 32 processed per loop.
 | 
| -    RGBTOUV(q3, q2, q1)
 | 
| +    RGBTOUV(v0.8h, v1.8h, v2.8h)
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_bgra),  // %0
 | 
| -    "+r"(src_stride_bgra),  // %1
 | 
| +    "+r"(src_bgra_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_BGRATOUVROW_NEON
 | 
| @@ -1964,50 +1763,40 @@ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
 | 
|  #ifdef HAS_ABGRTOUVROW_NEON
 | 
|  void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
 | 
|                        uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_abgr_1 = src_abgr + src_stride_abgr;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_abgr
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]!        \n"  // load 8 ABGR pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d1, d3, d5, d7}, [%0]!        \n"  // load next 8 ABGR pixels.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q0, q0                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels.
 | 
| +    "uaddlp     v3.8h, v2.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v0.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld4.8     {d8, d10, d12, d14}, [%1]!     \n"  // load 8 more ABGR pixels.
 | 
| -    MEMACCESS(1)
 | 
| -    "vld4.8     {d9, d11, d13, d15}, [%1]!     \n"  // load last 8 ABGR pixels.
 | 
| -    "vpadal.u8  q2, q6                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q1, q5                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q0, q4                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load 16 more.
 | 
| +    "uadalp     v3.8h, v6.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v2.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v1.8h, v4.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q0, q0, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| +    "urshr      v0.8h, v3.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"
 | 
| +    "urshr      v1.8h, v1.8h, #1               \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 32 processed per loop.
 | 
| -    RGBTOUV(q2, q1, q0)
 | 
| +    RGBTOUV(v0.8h, v2.8h, v1.8h)
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_abgr),  // %0
 | 
| -    "+r"(src_stride_abgr),  // %1
 | 
| +    "+r"(src_abgr_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ABGRTOUVROW_NEON
 | 
| @@ -2015,50 +1804,40 @@ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
 | 
|  #ifdef HAS_RGBATOUVROW_NEON
 | 
|  void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
 | 
|                        uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_rgba_1 = src_rgba + src_stride_rgba;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_rgba
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]!        \n"  // load 8 RGBA pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld4.8     {d1, d3, d5, d7}, [%0]!        \n"  // load next 8 RGBA pixels.
 | 
| -    "vpaddl.u8  q0, q1                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q2                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q2, q3                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels.
 | 
| +    "uaddlp     v0.8h, v1.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v2.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v3.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld4.8     {d8, d10, d12, d14}, [%1]!     \n"  // load 8 more RGBA pixels.
 | 
| -    MEMACCESS(1)
 | 
| -    "vld4.8     {d9, d11, d13, d15}, [%1]!     \n"  // load last 8 RGBA pixels.
 | 
| -    "vpadal.u8  q0, q5                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q1, q6                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q2, q7                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load 16 more.
 | 
| +    "uadalp     v0.8h, v5.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v1.8h, v6.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v2.8h, v7.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q0, q0, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| +    "urshr      v0.8h, v0.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v1.8h, v1.8h, #1               \n"
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 32 processed per loop.
 | 
| -    RGBTOUV(q0, q1, q2)
 | 
| +    RGBTOUV(v0.8h, v1.8h, v2.8h)
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgba),  // %0
 | 
| -    "+r"(src_stride_rgba),  // %1
 | 
| +    "+r"(src_rgba_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RGBATOUVROW_NEON
 | 
| @@ -2066,50 +1845,40 @@ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
 | 
|  #ifdef HAS_RGB24TOUVROW_NEON
 | 
|  void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
 | 
|                         uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_rgb24_1 = src_rgb24 + src_stride_rgb24;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_rgb24
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld3.8     {d0, d2, d4}, [%0]!            \n"  // load 8 RGB24 pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld3.8     {d1, d3, d5}, [%0]!            \n"  // load next 8 RGB24 pixels.
 | 
| -    "vpaddl.u8  q0, q0                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // R 16 bytes -> 8 shorts.
 | 
| -    MEMACCESS(1)
 | 
| -    "vld3.8     {d8, d10, d12}, [%1]!          \n"  // load 8 more RGB24 pixels.
 | 
| +    "ld3        {v0.16b,v1.16b,v2.16b}, [%0], #48 \n"  // load 16 pixels.
 | 
| +    "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld3.8     {d9, d11, d13}, [%1]!          \n"  // load last 8 RGB24 pixels.
 | 
| -    "vpadal.u8  q0, q4                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q1, q5                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q2, q6                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld3        {v4.16b,v5.16b,v6.16b}, [%1], #48 \n"  // load 16 more.
 | 
| +    "uadalp     v0.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v2.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q0, q0, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| +    "urshr      v0.8h, v0.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v1.8h, v1.8h, #1               \n"
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 32 processed per loop.
 | 
| -    RGBTOUV(q0, q1, q2)
 | 
| +    RGBTOUV(v0.8h, v1.8h, v2.8h)
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgb24),  // %0
 | 
| -    "+r"(src_stride_rgb24),  // %1
 | 
| +    "+r"(src_rgb24_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RGB24TOUVROW_NEON
 | 
| @@ -2117,50 +1886,40 @@ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
 | 
|  #ifdef HAS_RAWTOUVROW_NEON
 | 
|  void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
 | 
|                       uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_raw_1 = src_raw + src_stride_raw;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_raw
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld3.8     {d0, d2, d4}, [%0]!            \n"  // load 8 RAW pixels.
 | 
| -    MEMACCESS(0)
 | 
| -    "vld3.8     {d1, d3, d5}, [%0]!            \n"  // load next 8 RAW pixels.
 | 
| -    "vpaddl.u8  q2, q2                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q1, q1                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpaddl.u8  q0, q0                         \n"  // R 16 bytes -> 8 shorts.
 | 
| -    MEMACCESS(1)
 | 
| -    "vld3.8     {d8, d10, d12}, [%1]!          \n"  // load 8 more RAW pixels.
 | 
| +    "ld3        {v0.16b,v1.16b,v2.16b}, [%0], #48 \n"  // load 8 RAW pixels.
 | 
| +    "uaddlp     v2.8h, v2.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uaddlp     v0.8h, v0.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld3.8     {d9, d11, d13}, [%1]!          \n"  // load last 8 RAW pixels.
 | 
| -    "vpadal.u8  q2, q6                         \n"  // B 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q1, q5                         \n"  // G 16 bytes -> 8 shorts.
 | 
| -    "vpadal.u8  q0, q4                         \n"  // R 16 bytes -> 8 shorts.
 | 
| +    "ld3        {v4.16b,v5.16b,v6.16b}, [%1], #48 \n"  // load 8 more RAW pixels
 | 
| +    "uadalp     v2.8h, v6.16b                  \n"  // B 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts.
 | 
| +    "uadalp     v0.8h, v4.16b                  \n"  // R 16 bytes -> 8 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q0, q0, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q1, q1, #1                     \n"
 | 
| -    "vrshr.u16  q2, q2, #1                     \n"
 | 
| +    "urshr      v2.8h, v2.8h, #1               \n"  // 2x average
 | 
| +    "urshr      v1.8h, v1.8h, #1               \n"
 | 
| +    "urshr      v0.8h, v0.8h, #1               \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 32 processed per loop.
 | 
| -    RGBTOUV(q2, q1, q0)
 | 
| +    RGBTOUV(v2.8h, v1.8h, v0.8h)
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_raw),  // %0
 | 
| -    "+r"(src_stride_raw),  // %1
 | 
| +    "+r"(src_raw_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RAWTOUVROW_NEON
 | 
| @@ -2169,70 +1928,74 @@ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
 | 
|  #ifdef HAS_RGB565TOUVROW_NEON
 | 
|  void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565,
 | 
|                          uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_rgb565_1 = src_rgb565 + src_stride_rgb565;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_argb
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v22.8h, #56, lsl #0            \n"  // UB / VR coeff (0.875) / 2
 | 
| +    "movi       v23.8h, #37, lsl #0            \n"  // UG coeff (-0.5781) / 2
 | 
| +    "movi       v24.8h, #19, lsl #0            \n"  // UR coeff (-0.2969) / 2
 | 
| +    "movi       v25.8h, #9 , lsl #0            \n"  // VB coeff (-0.1406) / 2
 | 
| +    "movi       v26.8h, #47, lsl #0            \n"  // VG coeff (-0.7344) / 2
 | 
| +    "movi       v27.16b, #0x80                 \n"  // 128.5 (0x8080 in 16-bit)
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 RGB565 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 RGB565 pixels.
 | 
|      RGB565TOARGB
 | 
| -    "vpaddl.u8  d8, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d10, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d12, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v18.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v20.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // next 8 RGB565 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // next 8 RGB565 pixels.
 | 
|      RGB565TOARGB
 | 
| -    "vpaddl.u8  d9, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d11, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d13, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v17.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v19.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v21.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|  
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"  // load 8 RGB565 pixels.
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"  // load 8 RGB565 pixels.
 | 
|      RGB565TOARGB
 | 
| -    "vpadal.u8  d8, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d10, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d12, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v18.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v20.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"  // next 8 RGB565 pixels.
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"  // next 8 RGB565 pixels.
 | 
|      RGB565TOARGB
 | 
| -    "vpadal.u8  d9, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d11, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d13, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v17.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v19.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v21.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q4, q4, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q5, q5, #1                     \n"
 | 
| -    "vrshr.u16  q6, q6, #1                     \n"
 | 
| +    "ins        v16.D[1], v17.D[0]             \n"
 | 
| +    "ins        v18.D[1], v19.D[0]             \n"
 | 
| +    "ins        v20.D[1], v21.D[0]             \n"
 | 
| +
 | 
| +    "urshr      v4.8h, v16.8h, #1              \n"  // 2x average
 | 
| +    "urshr      v5.8h, v18.8h, #1              \n"
 | 
| +    "urshr      v6.8h, v20.8h, #1              \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 16 processed per loop.
 | 
| -    "vmul.s16   q8, q4, q10                    \n"  // B
 | 
| -    "vmls.s16   q8, q5, q11                    \n"  // G
 | 
| -    "vmls.s16   q8, q6, q12                    \n"  // R
 | 
| -    "vadd.u16   q8, q8, q15                    \n"  // +128 -> unsigned
 | 
| -    "vmul.s16   q9, q6, q10                    \n"  // R
 | 
| -    "vmls.s16   q9, q5, q14                    \n"  // G
 | 
| -    "vmls.s16   q9, q4, q13                    \n"  // B
 | 
| -    "vadd.u16   q9, q9, q15                    \n"  // +128 -> unsigned
 | 
| -    "vqshrn.u16  d0, q8, #8                    \n"  // 16 bit to 8 bit U
 | 
| -    "vqshrn.u16  d1, q9, #8                    \n"  // 16 bit to 8 bit V
 | 
| +    "mul        v16.8h, v4.8h, v22.8h          \n"  // B
 | 
| +    "mls        v16.8h, v5.8h, v23.8h          \n"  // G
 | 
| +    "mls        v16.8h, v6.8h, v24.8h          \n"  // R
 | 
| +    "add        v16.8h, v16.8h, v27.8h         \n"  // +128 -> unsigned
 | 
| +    "mul        v17.8h, v6.8h, v22.8h          \n"  // R
 | 
| +    "mls        v17.8h, v5.8h, v26.8h          \n"  // G
 | 
| +    "mls        v17.8h, v4.8h, v25.8h          \n"  // B
 | 
| +    "add        v17.8h, v17.8h, v27.8h         \n"  // +128 -> unsigned
 | 
| +    "uqshrn     v0.8b, v16.8h, #8              \n"  // 16 bit to 8 bit U
 | 
| +    "uqshrn     v1.8b, v17.8h, #8              \n"  // 16 bit to 8 bit V
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgb565),  // %0
 | 
| -    "+r"(src_stride_rgb565),  // %1
 | 
| +    "+r"(src_rgb565_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24",
 | 
| +    "v25", "v26", "v27"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RGB565TOUVROW_NEON
 | 
| @@ -2241,70 +2004,69 @@ void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565,
 | 
|  #ifdef HAS_ARGB1555TOUVROW_NEON
 | 
|  void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555,
 | 
|                          uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_argb1555_1 = src_argb1555 + src_stride_argb1555;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_argb
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 ARGB1555 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB1555 pixels.
 | 
|      RGB555TOARGB
 | 
| -    "vpaddl.u8  d8, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d10, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d12, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // next 8 ARGB1555 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // next 8 ARGB1555 pixels.
 | 
|      RGB555TOARGB
 | 
| -    "vpaddl.u8  d9, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d11, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d13, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|  
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"  // load 8 ARGB1555 pixels.
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"  // load 8 ARGB1555 pixels.
 | 
|      RGB555TOARGB
 | 
| -    "vpadal.u8  d8, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d10, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d12, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"  // next 8 ARGB1555 pixels.
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"  // next 8 ARGB1555 pixels.
 | 
|      RGB555TOARGB
 | 
| -    "vpadal.u8  d9, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d11, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d13, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
| +
 | 
| +    "ins        v16.D[1], v26.D[0]             \n"
 | 
| +    "ins        v17.D[1], v27.D[0]             \n"
 | 
| +    "ins        v18.D[1], v28.D[0]             \n"
 | 
|  
 | 
| -    "vrshr.u16  q4, q4, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q5, q5, #1                     \n"
 | 
| -    "vrshr.u16  q6, q6, #1                     \n"
 | 
| +    "urshr      v4.8h, v16.8h, #1              \n"  // 2x average
 | 
| +    "urshr      v5.8h, v17.8h, #1              \n"
 | 
| +    "urshr      v6.8h, v18.8h, #1              \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 16 processed per loop.
 | 
| -    "vmul.s16   q8, q4, q10                    \n"  // B
 | 
| -    "vmls.s16   q8, q5, q11                    \n"  // G
 | 
| -    "vmls.s16   q8, q6, q12                    \n"  // R
 | 
| -    "vadd.u16   q8, q8, q15                    \n"  // +128 -> unsigned
 | 
| -    "vmul.s16   q9, q6, q10                    \n"  // R
 | 
| -    "vmls.s16   q9, q5, q14                    \n"  // G
 | 
| -    "vmls.s16   q9, q4, q13                    \n"  // B
 | 
| -    "vadd.u16   q9, q9, q15                    \n"  // +128 -> unsigned
 | 
| -    "vqshrn.u16  d0, q8, #8                    \n"  // 16 bit to 8 bit U
 | 
| -    "vqshrn.u16  d1, q9, #8                    \n"  // 16 bit to 8 bit V
 | 
| +    "mul        v2.8h, v4.8h, v20.8h           \n"  // B
 | 
| +    "mls        v2.8h, v5.8h, v21.8h           \n"  // G
 | 
| +    "mls        v2.8h, v6.8h, v22.8h           \n"  // R
 | 
| +    "add        v2.8h, v2.8h, v25.8h           \n"  // +128 -> unsigned
 | 
| +    "mul        v3.8h, v6.8h, v20.8h           \n"  // R
 | 
| +    "mls        v3.8h, v5.8h, v24.8h           \n"  // G
 | 
| +    "mls        v3.8h, v4.8h, v23.8h           \n"  // B
 | 
| +    "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned
 | 
| +    "uqshrn     v0.8b, v2.8h, #8               \n"  // 16 bit to 8 bit U
 | 
| +    "uqshrn     v1.8b, v3.8h, #8               \n"  // 16 bit to 8 bit V
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb1555),  // %0
 | 
| -    "+r"(src_stride_argb1555),  // %1
 | 
| +    "+r"(src_argb1555_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
 | 
| +    "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25",
 | 
| +    "v26", "v27", "v28"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGB1555TOUVROW_NEON
 | 
| @@ -2313,70 +2075,70 @@ void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555,
 | 
|  #ifdef HAS_ARGB4444TOUVROW_NEON
 | 
|  void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444,
 | 
|                            uint8* dst_u, uint8* dst_v, int pix) {
 | 
| +  const uint8* src_argb4444_1 = src_argb4444 + src_stride_argb4444;
 | 
|    asm volatile (
 | 
| -    "add        %1, %0, %1                     \n"  // src_stride + src_argb
 | 
| -    "vmov.s16   q10, #112 / 2                  \n"  // UB / VR 0.875 coefficient
 | 
| -    "vmov.s16   q11, #74 / 2                   \n"  // UG -0.5781 coefficient
 | 
| -    "vmov.s16   q12, #38 / 2                   \n"  // UR -0.2969 coefficient
 | 
| -    "vmov.s16   q13, #18 / 2                   \n"  // VB -0.1406 coefficient
 | 
| -    "vmov.s16   q14, #94 / 2                   \n"  // VG -0.7344 coefficient
 | 
| -    "vmov.u16   q15, #0x8080                   \n"  // 128.5
 | 
| -    ".p2align   2                              \n"
 | 
| +    RGBTOUV_SETUP_REG
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 ARGB4444 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB4444 pixels.
 | 
|      ARGB4444TOARGB
 | 
| -    "vpaddl.u8  d8, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d10, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d12, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // next 8 ARGB4444 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // next 8 ARGB4444 pixels.
 | 
|      ARGB4444TOARGB
 | 
| -    "vpaddl.u8  d9, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d11, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpaddl.u8  d13, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uaddlp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|  
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"  // load 8 ARGB4444 pixels.
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"  // load 8 ARGB4444 pixels.
 | 
|      ARGB4444TOARGB
 | 
| -    "vpadal.u8  d8, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d10, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d12, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"  // next 8 ARGB4444 pixels.
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"  // next 8 ARGB4444 pixels.
 | 
|      ARGB4444TOARGB
 | 
| -    "vpadal.u8  d9, d0                         \n"  // B 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d11, d1                        \n"  // G 8 bytes -> 4 shorts.
 | 
| -    "vpadal.u8  d13, d2                        \n"  // R 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts.
 | 
| +    "uadalp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts.
 | 
|  
 | 
| -    "vrshr.u16  q4, q4, #1                     \n"  // 2x average
 | 
| -    "vrshr.u16  q5, q5, #1                     \n"
 | 
| -    "vrshr.u16  q6, q6, #1                     \n"
 | 
| +    "ins        v16.D[1], v26.D[0]             \n"
 | 
| +    "ins        v17.D[1], v27.D[0]             \n"
 | 
| +    "ins        v18.D[1], v28.D[0]             \n"
 | 
| +
 | 
| +    "urshr      v4.8h, v16.8h, #1              \n"  // 2x average
 | 
| +    "urshr      v5.8h, v17.8h, #1              \n"
 | 
| +    "urshr      v6.8h, v18.8h, #1              \n"
 | 
|  
 | 
|      "subs       %4, %4, #16                    \n"  // 16 processed per loop.
 | 
| -    "vmul.s16   q8, q4, q10                    \n"  // B
 | 
| -    "vmls.s16   q8, q5, q11                    \n"  // G
 | 
| -    "vmls.s16   q8, q6, q12                    \n"  // R
 | 
| -    "vadd.u16   q8, q8, q15                    \n"  // +128 -> unsigned
 | 
| -    "vmul.s16   q9, q6, q10                    \n"  // R
 | 
| -    "vmls.s16   q9, q5, q14                    \n"  // G
 | 
| -    "vmls.s16   q9, q4, q13                    \n"  // B
 | 
| -    "vadd.u16   q9, q9, q15                    \n"  // +128 -> unsigned
 | 
| -    "vqshrn.u16  d0, q8, #8                    \n"  // 16 bit to 8 bit U
 | 
| -    "vqshrn.u16  d1, q9, #8                    \n"  // 16 bit to 8 bit V
 | 
| +    "mul        v2.8h, v4.8h, v20.8h           \n"  // B
 | 
| +    "mls        v2.8h, v5.8h, v21.8h           \n"  // G
 | 
| +    "mls        v2.8h, v6.8h, v22.8h           \n"  // R
 | 
| +    "add        v2.8h, v2.8h, v25.8h           \n"  // +128 -> unsigned
 | 
| +    "mul        v3.8h, v6.8h, v20.8h           \n"  // R
 | 
| +    "mls        v3.8h, v5.8h, v24.8h           \n"  // G
 | 
| +    "mls        v3.8h, v4.8h, v23.8h           \n"  // B
 | 
| +    "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned
 | 
| +    "uqshrn     v0.8b, v2.8h, #8               \n"  // 16 bit to 8 bit U
 | 
| +    "uqshrn     v1.8b, v3.8h, #8               \n"  // 16 bit to 8 bit V
 | 
|      MEMACCESS(2)
 | 
| -    "vst1.8     {d0}, [%2]!                    \n"  // store 8 pixels U.
 | 
| +    "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U.
 | 
|      MEMACCESS(3)
 | 
| -    "vst1.8     {d1}, [%3]!                    \n"  // store 8 pixels V.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb4444),  // %0
 | 
| -    "+r"(src_stride_argb4444),  // %1
 | 
| +    "+r"(src_argb4444_1),  // %1
 | 
|      "+r"(dst_u),     // %2
 | 
|      "+r"(dst_v),     // %3
 | 
|      "+r"(pix)        // %4
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
 | 
| -    "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
 | 
| +    "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25",
 | 
| +    "v26", "v27", "v28"
 | 
| +
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGB4444TOUVROW_NEON
 | 
| @@ -2384,29 +2146,29 @@ void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444,
 | 
|  #ifdef HAS_RGB565TOYROW_NEON
 | 
|  void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d24, #13                       \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d25, #65                       \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d26, #33                       \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d27, #16                       \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v24.8b, #13                    \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v25.8b, #65                    \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v26.8b, #33                    \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v27.8b, #16                    \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 RGB565 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 RGB565 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      RGB565TOARGB
 | 
| -    "vmull.u8   q2, d0, d24                    \n"  // B
 | 
| -    "vmlal.u8   q2, d1, d25                    \n"  // G
 | 
| -    "vmlal.u8   q2, d2, d26                    \n"  // R
 | 
| -    "vqrshrun.s16 d0, q2, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d27                        \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v3.8h, v0.8b, v24.8b           \n"  // B
 | 
| +    "umlal      v3.8h, v1.8b, v25.8b           \n"  // G
 | 
| +    "umlal      v3.8h, v2.8b, v26.8b           \n"  // R
 | 
| +    "sqrshrun   v0.8b, v3.8h, #7               \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v27.8b           \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgb565),  // %0
 | 
|      "+r"(dst_y),       // %1
 | 
|      "+r"(pix)          // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6",
 | 
| +    "v24", "v25", "v26", "v27"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RGB565TOYROW_NEON
 | 
| @@ -2414,29 +2176,28 @@ void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_ARGB1555TOYROW_NEON
 | 
|  void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d24, #13                       \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d25, #65                       \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d26, #33                       \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d27, #16                       \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v4.8b, #13                     \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v7.8b, #16                     \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 ARGB1555 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB1555 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      ARGB1555TOARGB
 | 
| -    "vmull.u8   q2, d0, d24                    \n"  // B
 | 
| -    "vmlal.u8   q2, d1, d25                    \n"  // G
 | 
| -    "vmlal.u8   q2, d2, d26                    \n"  // R
 | 
| -    "vqrshrun.s16 d0, q2, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d27                        \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v3.8h, v0.8b, v4.8b            \n"  // B
 | 
| +    "umlal      v3.8h, v1.8b, v5.8b            \n"  // G
 | 
| +    "umlal      v3.8h, v2.8b, v6.8b            \n"  // R
 | 
| +    "sqrshrun   v0.8b, v3.8h, #7               \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v7.8b            \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb1555),  // %0
 | 
|      "+r"(dst_y),         // %1
 | 
|      "+r"(pix)            // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGB1555TOYROW_NEON
 | 
| @@ -2444,29 +2205,28 @@ void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_ARGB4444TOYROW_NEON
 | 
|  void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d24, #13                       \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d25, #65                       \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d26, #33                       \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d27, #16                       \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v24.8b, #13                    \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v25.8b, #65                    \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v26.8b, #33                    \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v27.8b, #16                    \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld1.8     {q0}, [%0]!                    \n"  // load 8 ARGB4444 pixels.
 | 
| +    "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB4444 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
|      ARGB4444TOARGB
 | 
| -    "vmull.u8   q2, d0, d24                    \n"  // B
 | 
| -    "vmlal.u8   q2, d1, d25                    \n"  // G
 | 
| -    "vmlal.u8   q2, d2, d26                    \n"  // R
 | 
| -    "vqrshrun.s16 d0, q2, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d27                        \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v3.8h, v0.8b, v24.8b           \n"  // B
 | 
| +    "umlal      v3.8h, v1.8b, v25.8b           \n"  // G
 | 
| +    "umlal      v3.8h, v2.8b, v26.8b           \n"  // R
 | 
| +    "sqrshrun   v0.8b, v3.8h, #7               \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v27.8b           \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb4444),  // %0
 | 
|      "+r"(dst_y),         // %1
 | 
|      "+r"(pix)            // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v24", "v25", "v26", "v27"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGB4444TOYROW_NEON
 | 
| @@ -2474,28 +2234,27 @@ void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_BGRATOYROW_NEON
 | 
|  void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d4, #33                        \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d5, #65                        \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d6, #13                        \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d7, #16                        \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v4.8b, #33                     \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v6.8b, #13                     \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v7.8b, #16                     \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]!        \n"  // load 8 pixels of BGRA.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q8, d1, d4                     \n"  // R
 | 
| -    "vmlal.u8   q8, d2, d5                     \n"  // G
 | 
| -    "vmlal.u8   q8, d3, d6                     \n"  // B
 | 
| -    "vqrshrun.s16 d0, q8, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d7                         \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v16.8h, v1.8b, v4.8b           \n"  // R
 | 
| +    "umlal      v16.8h, v2.8b, v5.8b           \n"  // G
 | 
| +    "umlal      v16.8h, v3.8b, v6.8b           \n"  // B
 | 
| +    "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v7.8b            \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_bgra),  // %0
 | 
|      "+r"(dst_y),     // %1
 | 
|      "+r"(pix)        // %2
 | 
|    :
 | 
| -  : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_BGRATOYROW_NEON
 | 
| @@ -2503,28 +2262,27 @@ void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_ABGRTOYROW_NEON
 | 
|  void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d4, #33                        \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d5, #65                        \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d6, #13                        \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d7, #16                        \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v4.8b, #33                     \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v6.8b, #13                     \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v7.8b, #16                     \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]!        \n"  // load 8 pixels of ABGR.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q8, d0, d4                     \n"  // R
 | 
| -    "vmlal.u8   q8, d1, d5                     \n"  // G
 | 
| -    "vmlal.u8   q8, d2, d6                     \n"  // B
 | 
| -    "vqrshrun.s16 d0, q8, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d7                         \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v16.8h, v0.8b, v4.8b           \n"  // R
 | 
| +    "umlal      v16.8h, v1.8b, v5.8b           \n"  // G
 | 
| +    "umlal      v16.8h, v2.8b, v6.8b           \n"  // B
 | 
| +    "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v7.8b            \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_abgr),  // %0
 | 
| -    "+r"(dst_y),  // %1
 | 
| +    "+r"(dst_y),     // %1
 | 
|      "+r"(pix)        // %2
 | 
|    :
 | 
| -  : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ABGRTOYROW_NEON
 | 
| @@ -2532,28 +2290,27 @@ void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_RGBATOYROW_NEON
 | 
|  void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d4, #13                        \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d5, #65                        \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d6, #33                        \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d7, #16                        \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v4.8b, #13                     \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v7.8b, #16                     \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]!        \n"  // load 8 pixels of RGBA.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q8, d1, d4                     \n"  // B
 | 
| -    "vmlal.u8   q8, d2, d5                     \n"  // G
 | 
| -    "vmlal.u8   q8, d3, d6                     \n"  // R
 | 
| -    "vqrshrun.s16 d0, q8, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d7                         \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v16.8h, v1.8b, v4.8b           \n"  // B
 | 
| +    "umlal      v16.8h, v2.8b, v5.8b           \n"  // G
 | 
| +    "umlal      v16.8h, v3.8b, v6.8b           \n"  // R
 | 
| +    "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v7.8b            \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgba),  // %0
 | 
| -    "+r"(dst_y),  // %1
 | 
| +    "+r"(dst_y),     // %1
 | 
|      "+r"(pix)        // %2
 | 
|    :
 | 
| -  : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RGBATOYROW_NEON
 | 
| @@ -2561,28 +2318,27 @@ void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_RGB24TOYROW_NEON
 | 
|  void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d4, #13                        \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d5, #65                        \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d6, #33                        \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d7, #16                        \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v4.8b, #13                     \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v7.8b, #16                     \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld3.8     {d0, d1, d2}, [%0]!            \n"  // load 8 pixels of RGB24.
 | 
| +    "ld3        {v0.8b,v1.8b,v2.8b}, [%0], #24 \n"  // load 8 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q8, d0, d4                     \n"  // B
 | 
| -    "vmlal.u8   q8, d1, d5                     \n"  // G
 | 
| -    "vmlal.u8   q8, d2, d6                     \n"  // R
 | 
| -    "vqrshrun.s16 d0, q8, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d7                         \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v16.8h, v0.8b, v4.8b           \n"  // B
 | 
| +    "umlal      v16.8h, v1.8b, v5.8b           \n"  // G
 | 
| +    "umlal      v16.8h, v2.8b, v6.8b           \n"  // R
 | 
| +    "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v7.8b            \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_rgb24),  // %0
 | 
| -    "+r"(dst_y),  // %1
 | 
| -    "+r"(pix)        // %2
 | 
| +    "+r"(dst_y),      // %1
 | 
| +    "+r"(pix)         // %2
 | 
|    :
 | 
| -  : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RGB24TOYROW_NEON
 | 
| @@ -2590,28 +2346,27 @@ void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int pix) {
 | 
|  #ifdef HAS_RAWTOYROW_NEON
 | 
|  void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int pix) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d4, #33                        \n"  // R * 0.2578 coefficient
 | 
| -    "vmov.u8    d5, #65                        \n"  // G * 0.5078 coefficient
 | 
| -    "vmov.u8    d6, #13                        \n"  // B * 0.1016 coefficient
 | 
| -    "vmov.u8    d7, #16                        \n"  // Add 16 constant
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v4.8b, #33                     \n"  // R * 0.2578 coefficient
 | 
| +    "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient
 | 
| +    "movi       v6.8b, #13                     \n"  // B * 0.1016 coefficient
 | 
| +    "movi       v7.8b, #16                     \n"  // Add 16 constant
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld3.8     {d0, d1, d2}, [%0]!            \n"  // load 8 pixels of RAW.
 | 
| +    "ld3        {v0.8b,v1.8b,v2.8b}, [%0], #24 \n"  // load 8 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q8, d0, d4                     \n"  // B
 | 
| -    "vmlal.u8   q8, d1, d5                     \n"  // G
 | 
| -    "vmlal.u8   q8, d2, d6                     \n"  // R
 | 
| -    "vqrshrun.s16 d0, q8, #7                   \n"  // 16 bit to 8 bit Y
 | 
| -    "vqadd.u8   d0, d7                         \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst1.8     {d0}, [%1]!                    \n"  // store 8 pixels Y.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v16.8h, v0.8b, v4.8b           \n"  // B
 | 
| +    "umlal      v16.8h, v1.8b, v5.8b           \n"  // G
 | 
| +    "umlal      v16.8h, v2.8b, v6.8b           \n"  // R
 | 
| +    "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y
 | 
| +    "uqadd      v0.8b, v0.8b, v7.8b            \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_raw),  // %0
 | 
| -    "+r"(dst_y),  // %1
 | 
| -    "+r"(pix)        // %2
 | 
| +    "+r"(dst_y),    // %1
 | 
| +    "+r"(pix)       // %2
 | 
|    :
 | 
| -  : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_RAWTOYROW_NEON
 | 
| @@ -2621,96 +2376,98 @@ void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int pix) {
 | 
|  void InterpolateRow_NEON(uint8* dst_ptr,
 | 
|                           const uint8* src_ptr, ptrdiff_t src_stride,
 | 
|                           int dst_width, int source_y_fraction) {
 | 
| +  int y1_fraction = source_y_fraction;
 | 
| +  int y0_fraction = 256 - y1_fraction;
 | 
| +  const uint8* src_ptr1 = src_ptr + src_stride;
 | 
|    asm volatile (
 | 
|      "cmp        %4, #0                         \n"
 | 
| -    "beq        100f                           \n"
 | 
| -    "add        %2, %1                         \n"
 | 
| +    "b.eq       100f                           \n"
 | 
|      "cmp        %4, #64                        \n"
 | 
| -    "beq        75f                            \n"
 | 
| +    "b.eq       75f                            \n"
 | 
|      "cmp        %4, #128                       \n"
 | 
| -    "beq        50f                            \n"
 | 
| +    "b.eq       50f                            \n"
 | 
|      "cmp        %4, #192                       \n"
 | 
| -    "beq        25f                            \n"
 | 
| +    "b.eq       25f                            \n"
 | 
|  
 | 
| -    "vdup.8     d5, %4                         \n"
 | 
| -    "rsb        %4, #256                       \n"
 | 
| -    "vdup.8     d4, %4                         \n"
 | 
| +    "dup        v5.16b, %w4                    \n"
 | 
| +    "dup        v4.16b, %w5                    \n"
 | 
|      // General purpose row blend.
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"
 | 
|      MEMACCESS(2)
 | 
| -    "vld1.8     {q1}, [%2]!                    \n"
 | 
| +    "ld1        {v1.16b}, [%2], #16            \n"
 | 
|      "subs       %3, %3, #16                    \n"
 | 
| -    "vmull.u8   q13, d0, d4                    \n"
 | 
| -    "vmull.u8   q14, d1, d4                    \n"
 | 
| -    "vmlal.u8   q13, d2, d5                    \n"
 | 
| -    "vmlal.u8   q14, d3, d5                    \n"
 | 
| -    "vrshrn.u16 d0, q13, #8                    \n"
 | 
| -    "vrshrn.u16 d1, q14, #8                    \n"
 | 
| -    MEMACCESS(0)
 | 
| -    "vst1.8     {q0}, [%0]!                    \n"
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v2.8h, v0.8b,  v4.8b           \n"
 | 
| +    "umull2     v3.8h, v0.16b, v4.16b          \n"
 | 
| +    "umlal      v2.8h, v1.8b,  v5.8b           \n"
 | 
| +    "umlal2     v3.8h, v1.16b, v5.16b          \n"
 | 
| +    "rshrn      v0.8b,  v2.8h, #8              \n"
 | 
| +    "rshrn2     v0.16b, v3.8h, #8              \n"
 | 
| +    MEMACCESS(0)
 | 
| +    "st1        {v0.16b}, [%0], #16            \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|      "b          99f                            \n"
 | 
|  
 | 
|      // Blend 25 / 75.
 | 
|    "25:                                         \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"
 | 
|      MEMACCESS(2)
 | 
| -    "vld1.8     {q1}, [%2]!                    \n"
 | 
| +    "ld1        {v1.16b}, [%2], #16            \n"
 | 
|      "subs       %3, %3, #16                    \n"
 | 
| -    "vrhadd.u8  q0, q1                         \n"
 | 
| -    "vrhadd.u8  q0, q1                         \n"
 | 
| +    "urhadd     v0.16b, v0.16b, v1.16b         \n"
 | 
| +    "urhadd     v0.16b, v0.16b, v1.16b         \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vst1.8     {q0}, [%0]!                    \n"
 | 
| -    "bgt        25b                            \n"
 | 
| +    "st1        {v0.16b}, [%0], #16            \n"
 | 
| +    "b.gt       25b                            \n"
 | 
|      "b          99f                            \n"
 | 
|  
 | 
|      // Blend 50 / 50.
 | 
|    "50:                                         \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"
 | 
|      MEMACCESS(2)
 | 
| -    "vld1.8     {q1}, [%2]!                    \n"
 | 
| +    "ld1        {v1.16b}, [%2], #16            \n"
 | 
|      "subs       %3, %3, #16                    \n"
 | 
| -    "vrhadd.u8  q0, q1                         \n"
 | 
| +    "urhadd     v0.16b, v0.16b, v1.16b         \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vst1.8     {q0}, [%0]!                    \n"
 | 
| -    "bgt        50b                            \n"
 | 
| +    "st1        {v0.16b}, [%0], #16            \n"
 | 
| +    "b.gt       50b                            \n"
 | 
|      "b          99f                            \n"
 | 
|  
 | 
|      // Blend 75 / 25.
 | 
|    "75:                                         \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q1}, [%1]!                    \n"
 | 
| +    "ld1        {v1.16b}, [%1], #16            \n"
 | 
|      MEMACCESS(2)
 | 
| -    "vld1.8     {q0}, [%2]!                    \n"
 | 
| +    "ld1        {v0.16b}, [%2], #16            \n"
 | 
|      "subs       %3, %3, #16                    \n"
 | 
| -    "vrhadd.u8  q0, q1                         \n"
 | 
| -    "vrhadd.u8  q0, q1                         \n"
 | 
| +    "urhadd     v0.16b, v0.16b, v1.16b         \n"
 | 
| +    "urhadd     v0.16b, v0.16b, v1.16b         \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vst1.8     {q0}, [%0]!                    \n"
 | 
| -    "bgt        75b                            \n"
 | 
| +    "st1        {v0.16b}, [%0], #16            \n"
 | 
| +    "b.gt       75b                            \n"
 | 
|      "b          99f                            \n"
 | 
|  
 | 
|      // Blend 100 / 0 - Copy row unchanged.
 | 
|    "100:                                        \n"
 | 
|      MEMACCESS(1)
 | 
| -    "vld1.8     {q0}, [%1]!                    \n"
 | 
| +    "ld1        {v0.16b}, [%1], #16            \n"
 | 
|      "subs       %3, %3, #16                    \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vst1.8     {q0}, [%0]!                    \n"
 | 
| -    "bgt        100b                           \n"
 | 
| +    "st1        {v0.16b}, [%0], #16            \n"
 | 
| +    "b.gt       100b                           \n"
 | 
|  
 | 
|    "99:                                         \n"
 | 
|    : "+r"(dst_ptr),          // %0
 | 
|      "+r"(src_ptr),          // %1
 | 
| -    "+r"(src_stride),       // %2
 | 
| +    "+r"(src_ptr1),         // %2
 | 
|      "+r"(dst_width),        // %3
 | 
| -    "+r"(source_y_fraction) // %4
 | 
| +    "+r"(y1_fraction),      // %4
 | 
| +    "+r"(y0_fraction)       // %5
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "d4", "d5", "q13", "q14"
 | 
| +  : "cc", "memory", "v0", "v1", "v3", "v4", "v5"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_INTERPOLATEROW_NEON
 | 
| @@ -2720,55 +2477,59 @@ void InterpolateRow_NEON(uint8* dst_ptr,
 | 
|  void ARGBBlendRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
 | 
|                         uint8* dst_argb, int width) {
 | 
|    asm volatile (
 | 
| -    "subs       %3, #8                         \n"
 | 
| -    "blt        89f                            \n"
 | 
| +    "subs       %3, %3, #8                     \n"
 | 
| +    "b.lt       89f                            \n"
 | 
|      // Blend 8 pixels.
 | 
|    "8:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]!        \n"  // load 8 pixels of ARGB0.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB0 pixels
 | 
|      MEMACCESS(1)
 | 
| -    "vld4.8     {d4, d5, d6, d7}, [%1]!        \n"  // load 8 pixels of ARGB1.
 | 
| +    "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 ARGB1 pixels
 | 
|      "subs       %3, %3, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q10, d4, d3                    \n"  // db * a
 | 
| -    "vmull.u8   q11, d5, d3                    \n"  // dg * a
 | 
| -    "vmull.u8   q12, d6, d3                    \n"  // dr * a
 | 
| -    "vqrshrn.u16 d20, q10, #8                  \n"  // db >>= 8
 | 
| -    "vqrshrn.u16 d21, q11, #8                  \n"  // dg >>= 8
 | 
| -    "vqrshrn.u16 d22, q12, #8                  \n"  // dr >>= 8
 | 
| -    "vqsub.u8   q2, q2, q10                    \n"  // dbg - dbg * a / 256
 | 
| -    "vqsub.u8   d6, d6, d22                    \n"  // dr - dr * a / 256
 | 
| -    "vqadd.u8   q0, q0, q2                     \n"  // + sbg
 | 
| -    "vqadd.u8   d2, d2, d6                     \n"  // + sr
 | 
| -    "vmov.u8    d3, #255                       \n"  // a = 255
 | 
| +    "umull      v16.8h, v4.8b, v3.8b           \n"  // db * a
 | 
| +    "umull      v17.8h, v5.8b, v3.8b           \n"  // dg * a
 | 
| +    "umull      v18.8h, v6.8b, v3.8b           \n"  // dr * a
 | 
| +    "uqrshrn    v16.8b, v16.8h, #8             \n"  // db >>= 8
 | 
| +    "uqrshrn    v17.8b, v17.8h, #8             \n"  // dg >>= 8
 | 
| +    "uqrshrn    v18.8b, v18.8h, #8             \n"  // dr >>= 8
 | 
| +    "uqsub      v4.8b, v4.8b, v16.8b           \n"  // db - (db * a / 256)
 | 
| +    "uqsub      v5.8b, v5.8b, v17.8b           \n"  // dg - (dg * a / 256)
 | 
| +    "uqsub      v6.8b, v6.8b, v18.8b           \n"  // dr - (dr * a / 256)
 | 
| +    "uqadd      v0.8b, v0.8b, v4.8b            \n"  // + sb
 | 
| +    "uqadd      v1.8b, v1.8b, v5.8b            \n"  // + sg
 | 
| +    "uqadd      v2.8b, v2.8b, v6.8b            \n"  // + sr
 | 
| +    "movi       v3.8b, #255                    \n"  // a = 255
 | 
|      MEMACCESS(2)
 | 
| -    "vst4.8     {d0, d1, d2, d3}, [%2]!        \n"  // store 8 pixels of ARGB.
 | 
| -    "bge        8b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.ge       8b                             \n"
 | 
|  
 | 
|    "89:                                         \n"
 | 
| -    "adds       %3, #8-1                       \n"
 | 
| -    "blt        99f                            \n"
 | 
| +    "adds       %3, %3, #8-1                   \n"
 | 
| +    "b.lt       99f                            \n"
 | 
|  
 | 
|      // Blend 1 pixels.
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0[0],d1[0],d2[0],d3[0]}, [%0]! \n"  // load 1 pixel ARGB0.
 | 
| +    "ld4        {v0.b,v1.b,v2.b,v3.b}[0], [%0], #4 \n"  // load 1 pixel ARGB0.
 | 
|      MEMACCESS(1)
 | 
| -    "vld4.8     {d4[0],d5[0],d6[0],d7[0]}, [%1]! \n"  // load 1 pixel ARGB1.
 | 
| +    "ld4        {v4.b,v5.b,v6.b,v7.b}[0], [%1], #4 \n"  // load 1 pixel ARGB1.
 | 
|      "subs       %3, %3, #1                     \n"  // 1 processed per loop.
 | 
| -    "vmull.u8   q10, d4, d3                    \n"  // db * a
 | 
| -    "vmull.u8   q11, d5, d3                    \n"  // dg * a
 | 
| -    "vmull.u8   q12, d6, d3                    \n"  // dr * a
 | 
| -    "vqrshrn.u16 d20, q10, #8                  \n"  // db >>= 8
 | 
| -    "vqrshrn.u16 d21, q11, #8                  \n"  // dg >>= 8
 | 
| -    "vqrshrn.u16 d22, q12, #8                  \n"  // dr >>= 8
 | 
| -    "vqsub.u8   q2, q2, q10                    \n"  // dbg - dbg * a / 256
 | 
| -    "vqsub.u8   d6, d6, d22                    \n"  // dr - dr * a / 256
 | 
| -    "vqadd.u8   q0, q0, q2                     \n"  // + sbg
 | 
| -    "vqadd.u8   d2, d2, d6                     \n"  // + sr
 | 
| -    "vmov.u8    d3, #255                       \n"  // a = 255
 | 
| +    "umull      v16.8h, v4.8b, v3.8b           \n"  // db * a
 | 
| +    "umull      v17.8h, v5.8b, v3.8b           \n"  // dg * a
 | 
| +    "umull      v18.8h, v6.8b, v3.8b           \n"  // dr * a
 | 
| +    "uqrshrn    v16.8b, v16.8h, #8             \n"  // db >>= 8
 | 
| +    "uqrshrn    v17.8b, v17.8h, #8             \n"  // dg >>= 8
 | 
| +    "uqrshrn    v18.8b, v18.8h, #8             \n"  // dr >>= 8
 | 
| +    "uqsub      v4.8b, v4.8b, v16.8b           \n"  // db - (db * a / 256)
 | 
| +    "uqsub      v5.8b, v5.8b, v17.8b           \n"  // dg - (dg * a / 256)
 | 
| +    "uqsub      v6.8b, v6.8b, v18.8b           \n"  // dr - (dr * a / 256)
 | 
| +    "uqadd      v0.8b, v0.8b, v4.8b            \n"  // + sb
 | 
| +    "uqadd      v1.8b, v1.8b, v5.8b            \n"  // + sg
 | 
| +    "uqadd      v2.8b, v2.8b, v6.8b            \n"  // + sr
 | 
| +    "movi       v3.8b, #255                    \n"  // a = 255
 | 
|      MEMACCESS(2)
 | 
| -    "vst4.8     {d0[0],d1[0],d2[0],d3[0]}, [%2]! \n"  // store 1 pixel.
 | 
| -    "bge        1b                             \n"
 | 
| +    "st4        {v0.b,v1.b,v2.b,v3.b}[0], [%2], #4 \n"  // store 1 pixel.
 | 
| +    "b.ge       1b                             \n"
 | 
|  
 | 
|    "99:                                         \n"
 | 
|  
 | 
| @@ -2777,7 +2538,8 @@ void ARGBBlendRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
 | 
|      "+r"(dst_argb),     // %2
 | 
|      "+r"(width)         // %3
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q10", "q11", "q12"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v16", "v17", "v18"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBBLENDROW_NEON
 | 
| @@ -2789,22 +2551,22 @@ void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
 | 
|      // Attenuate 8 pixels.
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]!        \n"  // load 8 pixels of ARGB.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q10, d0, d3                    \n"  // b * a
 | 
| -    "vmull.u8   q11, d1, d3                    \n"  // g * a
 | 
| -    "vmull.u8   q12, d2, d3                    \n"  // r * a
 | 
| -    "vqrshrn.u16 d0, q10, #8                   \n"  // b >>= 8
 | 
| -    "vqrshrn.u16 d1, q11, #8                   \n"  // g >>= 8
 | 
| -    "vqrshrn.u16 d2, q12, #8                   \n"  // r >>= 8
 | 
| -    MEMACCESS(1)
 | 
| -    "vst4.8     {d0, d1, d2, d3}, [%1]!        \n"  // store 8 pixels of ARGB.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v4.8h, v0.8b, v3.8b            \n"  // b * a
 | 
| +    "umull      v5.8h, v1.8b, v3.8b            \n"  // g * a
 | 
| +    "umull      v6.8h, v2.8b, v3.8b            \n"  // r * a
 | 
| +    "uqrshrn    v0.8b, v4.8h, #8               \n"  // b >>= 8
 | 
| +    "uqrshrn    v1.8b, v5.8h, #8               \n"  // g >>= 8
 | 
| +    "uqrshrn    v2.8b, v6.8h, #8               \n"  // r >>= 8
 | 
| +    MEMACCESS(1)
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),   // %0
 | 
|      "+r"(dst_argb),   // %1
 | 
|      "+r"(width)       // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q10", "q11", "q12"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBATTENUATEROW_NEON
 | 
| @@ -2815,41 +2577,40 @@ void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
 | 
|  void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size,
 | 
|                            int interval_offset, int width) {
 | 
|    asm volatile (
 | 
| -    "vdup.u16   q8, %2                         \n"
 | 
| -    "vshr.u16   q8, q8, #1                     \n"  // scale >>= 1
 | 
| -    "vdup.u16   q9, %3                         \n"  // interval multiply.
 | 
| -    "vdup.u16   q10, %4                        \n"  // interval add
 | 
| +    "dup        v4.8h, %w2                     \n"
 | 
| +    "ushr       v4.8h, v4.8h, #1               \n"  // scale >>= 1
 | 
| +    "dup        v5.8h, %w3                     \n"  // interval multiply.
 | 
| +    "dup        v6.8h, %w4                     \n"  // interval add
 | 
|  
 | 
|      // 8 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d2, d4, d6}, [%0]         \n"  // load 8 pixels of ARGB.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0]  \n"  // load 8 pixels of ARGB.
 | 
|      "subs       %1, %1, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmovl.u8   q0, d0                         \n"  // b (0 .. 255)
 | 
| -    "vmovl.u8   q1, d2                         \n"
 | 
| -    "vmovl.u8   q2, d4                         \n"
 | 
| -    "vqdmulh.s16 q0, q0, q8                    \n"  // b * scale
 | 
| -    "vqdmulh.s16 q1, q1, q8                    \n"  // g
 | 
| -    "vqdmulh.s16 q2, q2, q8                    \n"  // r
 | 
| -    "vmul.u16   q0, q0, q9                     \n"  // b * interval_size
 | 
| -    "vmul.u16   q1, q1, q9                     \n"  // g
 | 
| -    "vmul.u16   q2, q2, q9                     \n"  // r
 | 
| -    "vadd.u16   q0, q0, q10                    \n"  // b + interval_offset
 | 
| -    "vadd.u16   q1, q1, q10                    \n"  // g
 | 
| -    "vadd.u16   q2, q2, q10                    \n"  // r
 | 
| -    "vqmovn.u16 d0, q0                         \n"
 | 
| -    "vqmovn.u16 d2, q1                         \n"
 | 
| -    "vqmovn.u16 d4, q2                         \n"
 | 
| -    MEMACCESS(0)
 | 
| -    "vst4.8     {d0, d2, d4, d6}, [%0]!        \n"  // store 8 pixels of ARGB.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "uxtl       v0.8h, v0.8b                   \n"  // b (0 .. 255)
 | 
| +    "uxtl       v1.8h, v1.8b                   \n"
 | 
| +    "uxtl       v2.8h, v2.8b                   \n"
 | 
| +    "sqdmulh    v0.8h, v0.8h, v4.8h            \n"  // b * scale
 | 
| +    "sqdmulh    v1.8h, v1.8h, v4.8h            \n"  // g
 | 
| +    "sqdmulh    v2.8h, v2.8h, v4.8h            \n"  // r
 | 
| +    "mul        v0.8h, v0.8h, v5.8h            \n"  // b * interval_size
 | 
| +    "mul        v1.8h, v1.8h, v5.8h            \n"  // g
 | 
| +    "mul        v2.8h, v2.8h, v5.8h            \n"  // r
 | 
| +    "add        v0.8h, v0.8h, v6.8h            \n"  // b + interval_offset
 | 
| +    "add        v1.8h, v1.8h, v6.8h            \n"  // g
 | 
| +    "add        v2.8h, v2.8h, v6.8h            \n"  // r
 | 
| +    "uqxtn      v0.8b, v0.8h                   \n"
 | 
| +    "uqxtn      v1.8b, v1.8h                   \n"
 | 
| +    "uqxtn      v2.8b, v2.8h                   \n"
 | 
| +    MEMACCESS(0)
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(dst_argb),       // %0
 | 
|      "+r"(width)           // %1
 | 
|    : "r"(scale),           // %2
 | 
|      "r"(interval_size),   // %3
 | 
|      "r"(interval_offset)  // %4
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBQUANTIZEROW_NEON
 | 
| @@ -2861,36 +2622,35 @@ void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size,
 | 
|  void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width,
 | 
|                         uint32 value) {
 | 
|    asm volatile (
 | 
| -    "vdup.u32   q0, %3                         \n"  // duplicate scale value.
 | 
| -    "vzip.u8    d0, d1                         \n"  // d0 aarrggbb.
 | 
| -    "vshr.u16   q0, q0, #1                     \n"  // scale / 2.
 | 
| +    "dup        v0.4s, %w3                     \n"  // duplicate scale value.
 | 
| +    "zip1       v0.8b, v0.8b, v0.8b            \n"  // v0.8b aarrggbb.
 | 
| +    "ushr       v0.8h, v0.8h, #1               \n"  // scale / 2.
 | 
|  
 | 
|      // 8 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d20, d22, d24, d26}, [%0]!    \n"  // load 8 pixels of ARGB.
 | 
| +    "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmovl.u8   q10, d20                       \n"  // b (0 .. 255)
 | 
| -    "vmovl.u8   q11, d22                       \n"
 | 
| -    "vmovl.u8   q12, d24                       \n"
 | 
| -    "vmovl.u8   q13, d26                       \n"
 | 
| -    "vqrdmulh.s16 q10, q10, d0[0]              \n"  // b * scale * 2
 | 
| -    "vqrdmulh.s16 q11, q11, d0[1]              \n"  // g
 | 
| -    "vqrdmulh.s16 q12, q12, d0[2]              \n"  // r
 | 
| -    "vqrdmulh.s16 q13, q13, d0[3]              \n"  // a
 | 
| -    "vqmovn.u16 d20, q10                       \n"
 | 
| -    "vqmovn.u16 d22, q11                       \n"
 | 
| -    "vqmovn.u16 d24, q12                       \n"
 | 
| -    "vqmovn.u16 d26, q13                       \n"
 | 
| -    MEMACCESS(1)
 | 
| -    "vst4.8     {d20, d22, d24, d26}, [%1]!    \n"  // store 8 pixels of ARGB.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "uxtl       v4.8h, v4.8b                   \n"  // b (0 .. 255)
 | 
| +    "uxtl       v5.8h, v5.8b                   \n"
 | 
| +    "uxtl       v6.8h, v6.8b                   \n"
 | 
| +    "uxtl       v7.8h, v7.8b                   \n"
 | 
| +    "sqrdmulh   v4.8h, v4.8h, v0.h[0]          \n"  // b * scale * 2
 | 
| +    "sqrdmulh   v5.8h, v5.8h, v0.h[1]          \n"  // g
 | 
| +    "sqrdmulh   v6.8h, v6.8h, v0.h[2]          \n"  // r
 | 
| +    "sqrdmulh   v7.8h, v7.8h, v0.h[3]          \n"  // a
 | 
| +    "uqxtn      v4.8b, v4.8h                   \n"
 | 
| +    "uqxtn      v5.8b, v5.8h                   \n"
 | 
| +    "uqxtn      v6.8b, v6.8h                   \n"
 | 
| +    "uqxtn      v7.8b, v7.8h                   \n"
 | 
| +    MEMACCESS(1)
 | 
| +    "st4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),       // %0
 | 
|      "+r"(dst_argb),       // %1
 | 
|      "+r"(width)           // %2
 | 
|    : "r"(value)            // %3
 | 
| -  : "cc", "memory", "q0", "q10", "q11", "q12", "q13"
 | 
| +  : "cc", "memory", "v0", "v4", "v5", "v6", "v7"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBSHADEROW_NEON
 | 
| @@ -2901,28 +2661,27 @@ void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width,
 | 
|  #ifdef HAS_ARGBGRAYROW_NEON
 | 
|  void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d24, #15                       \n"  // B * 0.11400 coefficient
 | 
| -    "vmov.u8    d25, #75                       \n"  // G * 0.58700 coefficient
 | 
| -    "vmov.u8    d26, #38                       \n"  // R * 0.29900 coefficient
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v24.8b, #15                    \n"  // B * 0.11400 coefficient
 | 
| +    "movi       v25.8b, #75                    \n"  // G * 0.58700 coefficient
 | 
| +    "movi       v26.8b, #38                    \n"  // R * 0.29900 coefficient
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]!        \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q2, d0, d24                    \n"  // B
 | 
| -    "vmlal.u8   q2, d1, d25                    \n"  // G
 | 
| -    "vmlal.u8   q2, d2, d26                    \n"  // R
 | 
| -    "vqrshrun.s16 d0, q2, #7                   \n"  // 15 bit to 8 bit B
 | 
| -    "vmov       d1, d0                         \n"  // G
 | 
| -    "vmov       d2, d0                         \n"  // R
 | 
| -    MEMACCESS(1)
 | 
| -    "vst4.8     {d0, d1, d2, d3}, [%1]!        \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v4.8h, v0.8b, v24.8b           \n"  // B
 | 
| +    "umlal      v4.8h, v1.8b, v25.8b           \n"  // G
 | 
| +    "umlal      v4.8h, v2.8b, v26.8b           \n"  // R
 | 
| +    "sqrshrun   v0.8b, v4.8h, #7               \n"  // 15 bit to 8 bit B
 | 
| +    "orr        v1.8b, v0.8b, v0.8b            \n"  // G
 | 
| +    "orr        v2.8b, v0.8b, v0.8b            \n"  // R
 | 
| +    MEMACCESS(1)
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 pixels.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),  // %0
 | 
|      "+r"(dst_argb),  // %1
 | 
|      "+r"(width)      // %2
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q12", "q13"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v24", "v25", "v26"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBGRAYROW_NEON
 | 
| @@ -2935,40 +2694,39 @@ void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
 | 
|  #ifdef HAS_ARGBSEPIAROW_NEON
 | 
|  void ARGBSepiaRow_NEON(uint8* dst_argb, int width) {
 | 
|    asm volatile (
 | 
| -    "vmov.u8    d20, #17                       \n"  // BB coefficient
 | 
| -    "vmov.u8    d21, #68                       \n"  // BG coefficient
 | 
| -    "vmov.u8    d22, #35                       \n"  // BR coefficient
 | 
| -    "vmov.u8    d24, #22                       \n"  // GB coefficient
 | 
| -    "vmov.u8    d25, #88                       \n"  // GG coefficient
 | 
| -    "vmov.u8    d26, #45                       \n"  // GR coefficient
 | 
| -    "vmov.u8    d28, #24                       \n"  // BB coefficient
 | 
| -    "vmov.u8    d29, #98                       \n"  // BG coefficient
 | 
| -    "vmov.u8    d30, #50                       \n"  // BR coefficient
 | 
| -    ".p2align   2                              \n"
 | 
| +    "movi       v20.8b, #17                    \n"  // BB coefficient
 | 
| +    "movi       v21.8b, #68                    \n"  // BG coefficient
 | 
| +    "movi       v22.8b, #35                    \n"  // BR coefficient
 | 
| +    "movi       v24.8b, #22                    \n"  // GB coefficient
 | 
| +    "movi       v25.8b, #88                    \n"  // GG coefficient
 | 
| +    "movi       v26.8b, #45                    \n"  // GR coefficient
 | 
| +    "movi       v28.8b, #24                    \n"  // BB coefficient
 | 
| +    "movi       v29.8b, #98                    \n"  // BG coefficient
 | 
| +    "movi       v30.8b, #50                    \n"  // BR coefficient
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d0, d1, d2, d3}, [%0]         \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n"  // load 8 ARGB pixels.
 | 
|      "subs       %1, %1, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmull.u8   q2, d0, d20                    \n"  // B to Sepia B
 | 
| -    "vmlal.u8   q2, d1, d21                    \n"  // G
 | 
| -    "vmlal.u8   q2, d2, d22                    \n"  // R
 | 
| -    "vmull.u8   q3, d0, d24                    \n"  // B to Sepia G
 | 
| -    "vmlal.u8   q3, d1, d25                    \n"  // G
 | 
| -    "vmlal.u8   q3, d2, d26                    \n"  // R
 | 
| -    "vmull.u8   q8, d0, d28                    \n"  // B to Sepia R
 | 
| -    "vmlal.u8   q8, d1, d29                    \n"  // G
 | 
| -    "vmlal.u8   q8, d2, d30                    \n"  // R
 | 
| -    "vqshrn.u16 d0, q2, #7                     \n"  // 16 bit to 8 bit B
 | 
| -    "vqshrn.u16 d1, q3, #7                     \n"  // 16 bit to 8 bit G
 | 
| -    "vqshrn.u16 d2, q8, #7                     \n"  // 16 bit to 8 bit R
 | 
| -    MEMACCESS(0)
 | 
| -    "vst4.8     {d0, d1, d2, d3}, [%0]!        \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "umull      v4.8h, v0.8b, v20.8b           \n"  // B to Sepia B
 | 
| +    "umlal      v4.8h, v1.8b, v21.8b           \n"  // G
 | 
| +    "umlal      v4.8h, v2.8b, v22.8b           \n"  // R
 | 
| +    "umull      v5.8h, v0.8b, v24.8b           \n"  // B to Sepia G
 | 
| +    "umlal      v5.8h, v1.8b, v25.8b           \n"  // G
 | 
| +    "umlal      v5.8h, v2.8b, v26.8b           \n"  // R
 | 
| +    "umull      v6.8h, v0.8b, v28.8b           \n"  // B to Sepia R
 | 
| +    "umlal      v6.8h, v1.8b, v29.8b           \n"  // G
 | 
| +    "umlal      v6.8h, v2.8b, v30.8b           \n"  // R
 | 
| +    "uqshrn     v0.8b, v4.8h, #7               \n"  // 16 bit to 8 bit B
 | 
| +    "uqshrn     v1.8b, v5.8h, #7               \n"  // 16 bit to 8 bit G
 | 
| +    "uqshrn     v2.8b, v6.8h, #7               \n"  // 16 bit to 8 bit R
 | 
| +    MEMACCESS(0)
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // store 8 pixels.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(dst_argb),  // %0
 | 
|      "+r"(width)      // %1
 | 
|    :
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3",
 | 
| -    "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
 | 
| +    "v20", "v21", "v22", "v24", "v25", "v26", "v28", "v29", "v30"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBSEPIAROW_NEON
 | 
| @@ -2981,60 +2739,59 @@ void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb,
 | 
|                               const int8* matrix_argb, int width) {
 | 
|    asm volatile (
 | 
|      MEMACCESS(3)
 | 
| -    "vld1.8     {q2}, [%3]                     \n"  // load 3 ARGB vectors.
 | 
| -    "vmovl.s8   q0, d4                         \n"  // B,G coefficients s16.
 | 
| -    "vmovl.s8   q1, d5                         \n"  // R,A coefficients s16.
 | 
| +    "ld1        {v2.16b}, [%3]                 \n"  // load 3 ARGB vectors.
 | 
| +    "sxtl       v0.8h, v2.8b                   \n"  // B,G coefficients s16.
 | 
| +    "sxtl2      v1.8h, v2.16b                  \n"  // R,A coefficients s16.
 | 
|  
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "vld4.8     {d16, d18, d20, d22}, [%0]!    \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n"  // load 8 pixels.
 | 
|      "subs       %2, %2, #8                     \n"  // 8 processed per loop.
 | 
| -    "vmovl.u8   q8, d16                        \n"  // b (0 .. 255) 16 bit
 | 
| -    "vmovl.u8   q9, d18                        \n"  // g
 | 
| -    "vmovl.u8   q10, d20                       \n"  // r
 | 
| -    "vmovl.u8   q15, d22                       \n"  // a
 | 
| -    "vmul.s16   q12, q8, d0[0]                 \n"  // B = B * Matrix B
 | 
| -    "vmul.s16   q13, q8, d1[0]                 \n"  // G = B * Matrix G
 | 
| -    "vmul.s16   q14, q8, d2[0]                 \n"  // R = B * Matrix R
 | 
| -    "vmul.s16   q15, q8, d3[0]                 \n"  // A = B * Matrix A
 | 
| -    "vmul.s16   q4, q9, d0[1]                  \n"  // B += G * Matrix B
 | 
| -    "vmul.s16   q5, q9, d1[1]                  \n"  // G += G * Matrix G
 | 
| -    "vmul.s16   q6, q9, d2[1]                  \n"  // R += G * Matrix R
 | 
| -    "vmul.s16   q7, q9, d3[1]                  \n"  // A += G * Matrix A
 | 
| -    "vqadd.s16  q12, q12, q4                   \n"  // Accumulate B
 | 
| -    "vqadd.s16  q13, q13, q5                   \n"  // Accumulate G
 | 
| -    "vqadd.s16  q14, q14, q6                   \n"  // Accumulate R
 | 
| -    "vqadd.s16  q15, q15, q7                   \n"  // Accumulate A
 | 
| -    "vmul.s16   q4, q10, d0[2]                 \n"  // B += R * Matrix B
 | 
| -    "vmul.s16   q5, q10, d1[2]                 \n"  // G += R * Matrix G
 | 
| -    "vmul.s16   q6, q10, d2[2]                 \n"  // R += R * Matrix R
 | 
| -    "vmul.s16   q7, q10, d3[2]                 \n"  // A += R * Matrix A
 | 
| -    "vqadd.s16  q12, q12, q4                   \n"  // Accumulate B
 | 
| -    "vqadd.s16  q13, q13, q5                   \n"  // Accumulate G
 | 
| -    "vqadd.s16  q14, q14, q6                   \n"  // Accumulate R
 | 
| -    "vqadd.s16  q15, q15, q7                   \n"  // Accumulate A
 | 
| -    "vmul.s16   q4, q15, d0[3]                 \n"  // B += A * Matrix B
 | 
| -    "vmul.s16   q5, q15, d1[3]                 \n"  // G += A * Matrix G
 | 
| -    "vmul.s16   q6, q15, d2[3]                 \n"  // R += A * Matrix R
 | 
| -    "vmul.s16   q7, q15, d3[3]                 \n"  // A += A * Matrix A
 | 
| -    "vqadd.s16  q12, q12, q4                   \n"  // Accumulate B
 | 
| -    "vqadd.s16  q13, q13, q5                   \n"  // Accumulate G
 | 
| -    "vqadd.s16  q14, q14, q6                   \n"  // Accumulate R
 | 
| -    "vqadd.s16  q15, q15, q7                   \n"  // Accumulate A
 | 
| -    "vqshrun.s16 d16, q12, #6                  \n"  // 16 bit to 8 bit B
 | 
| -    "vqshrun.s16 d18, q13, #6                  \n"  // 16 bit to 8 bit G
 | 
| -    "vqshrun.s16 d20, q14, #6                  \n"  // 16 bit to 8 bit R
 | 
| -    "vqshrun.s16 d22, q15, #6                  \n"  // 16 bit to 8 bit A
 | 
| -    MEMACCESS(1)
 | 
| -    "vst4.8     {d16, d18, d20, d22}, [%1]!    \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "uxtl       v16.8h, v16.8b                 \n"  // b (0 .. 255) 16 bit
 | 
| +    "uxtl       v17.8h, v17.8b                 \n"  // g
 | 
| +    "uxtl       v18.8h, v18.8b                 \n"  // r
 | 
| +    "uxtl       v19.8h, v19.8b                 \n"  // a
 | 
| +    "mul        v22.8h, v16.8h, v0.h[0]        \n"  // B = B * Matrix B
 | 
| +    "mul        v23.8h, v16.8h, v0.h[4]        \n"  // G = B * Matrix G
 | 
| +    "mul        v24.8h, v16.8h, v1.h[0]        \n"  // R = B * Matrix R
 | 
| +    "mul        v25.8h, v16.8h, v1.h[4]        \n"  // A = B * Matrix A
 | 
| +    "mul        v4.8h, v17.8h, v0.h[1]         \n"  // B += G * Matrix B
 | 
| +    "mul        v5.8h, v17.8h, v0.h[5]         \n"  // G += G * Matrix G
 | 
| +    "mul        v6.8h, v17.8h, v1.h[1]         \n"  // R += G * Matrix R
 | 
| +    "mul        v7.8h, v17.8h, v1.h[5]         \n"  // A += G * Matrix A
 | 
| +    "sqadd      v22.8h, v22.8h, v4.8h          \n"  // Accumulate B
 | 
| +    "sqadd      v23.8h, v23.8h, v5.8h          \n"  // Accumulate G
 | 
| +    "sqadd      v24.8h, v24.8h, v6.8h          \n"  // Accumulate R
 | 
| +    "sqadd      v25.8h, v25.8h, v7.8h          \n"  // Accumulate A
 | 
| +    "mul        v4.8h, v18.8h, v0.h[2]         \n"  // B += R * Matrix B
 | 
| +    "mul        v5.8h, v18.8h, v0.h[6]         \n"  // G += R * Matrix G
 | 
| +    "mul        v6.8h, v18.8h, v1.h[2]         \n"  // R += R * Matrix R
 | 
| +    "mul        v7.8h, v18.8h, v1.h[6]         \n"  // A += R * Matrix A
 | 
| +    "sqadd      v22.8h, v22.8h, v4.8h          \n"  // Accumulate B
 | 
| +    "sqadd      v23.8h, v23.8h, v5.8h          \n"  // Accumulate G
 | 
| +    "sqadd      v24.8h, v24.8h, v6.8h          \n"  // Accumulate R
 | 
| +    "sqadd      v25.8h, v25.8h, v7.8h          \n"  // Accumulate A
 | 
| +    "mul        v4.8h, v19.8h, v0.h[3]         \n"  // B += A * Matrix B
 | 
| +    "mul        v5.8h, v19.8h, v0.h[7]         \n"  // G += A * Matrix G
 | 
| +    "mul        v6.8h, v19.8h, v1.h[3]         \n"  // R += A * Matrix R
 | 
| +    "mul        v7.8h, v19.8h, v1.h[7]         \n"  // A += A * Matrix A
 | 
| +    "sqadd      v22.8h, v22.8h, v4.8h          \n"  // Accumulate B
 | 
| +    "sqadd      v23.8h, v23.8h, v5.8h          \n"  // Accumulate G
 | 
| +    "sqadd      v24.8h, v24.8h, v6.8h          \n"  // Accumulate R
 | 
| +    "sqadd      v25.8h, v25.8h, v7.8h          \n"  // Accumulate A
 | 
| +    "sqshrun    v16.8b, v22.8h, #6             \n"  // 16 bit to 8 bit B
 | 
| +    "sqshrun    v17.8b, v23.8h, #6             \n"  // 16 bit to 8 bit G
 | 
| +    "sqshrun    v18.8b, v24.8h, #6             \n"  // 16 bit to 8 bit R
 | 
| +    "sqshrun    v19.8b, v25.8h, #6             \n"  // 16 bit to 8 bit A
 | 
| +    MEMACCESS(1)
 | 
| +    "st4        {v16.8b,v17.8b,v18.8b,v19.8b}, [%1], #32 \n"  // store 8 pixels.
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_argb),   // %0
 | 
|      "+r"(dst_argb),   // %1
 | 
|      "+r"(width)       // %2
 | 
|    : "r"(matrix_argb)  // %3
 | 
| -  : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9",
 | 
| -    "q10", "q11", "q12", "q13", "q14", "q15"
 | 
| +  : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
 | 
| +    "v18", "v19", "v22", "v23", "v24", "v25"
 | 
|    );
 | 
|  }
 | 
|  #endif  // HAS_ARGBCOLORMATRIXROW_NEON
 | 
| @@ -3046,12 +2803,11 @@ void ARGBMultiplyRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
 | 
|                            uint8* dst_argb, int width) {
 | 
|    asm volatile (
 | 
|      // 8 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      MEMACCESS(1)
 | 
| -    "ld4        {v4.8b-v7.8b}, [%1], #32       \n"  // load 8 more ARGB pixels.
 | 
| +    "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 more pixels.
 | 
|      "subs       %3, %3, #8                     \n"  // 8 processed per loop.
 | 
|      "umull      v0.8h, v0.8b, v4.8b            \n"  // multiply B
 | 
|      "umull      v1.8h, v1.8b, v5.8b            \n"  // multiply G
 | 
| @@ -3062,8 +2818,8 @@ void ARGBMultiplyRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
 | 
|      "rshrn      v2.8b, v2.8h, #8               \n"  // 16 bit to 8 bit R
 | 
|      "rshrn      v3.8b, v3.8h, #8               \n"  // 16 bit to 8 bit A
 | 
|      MEMACCESS(2)
 | 
| -    "st4        {v0.8b-v3.8b}, [%2], #32       \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|  
 | 
|    : "+r"(src_argb0),  // %0
 | 
|      "+r"(src_argb1),  // %1
 | 
| @@ -3081,20 +2837,19 @@ void ARGBAddRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
 | 
|                       uint8* dst_argb, int width) {
 | 
|    asm volatile (
 | 
|      // 8 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      MEMACCESS(1)
 | 
| -    "ld4        {v4.8b-v7.8b}, [%1], #32       \n"  // load 8 more ARGB pixels.
 | 
| +    "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 more pixels.
 | 
|      "subs       %3, %3, #8                     \n"  // 8 processed per loop.
 | 
|      "uqadd      v0.8b, v0.8b, v4.8b            \n"
 | 
|      "uqadd      v1.8b, v1.8b, v5.8b            \n"
 | 
|      "uqadd      v2.8b, v2.8b, v6.8b            \n"
 | 
|      "uqadd      v3.8b, v3.8b, v7.8b            \n"
 | 
|      MEMACCESS(2)
 | 
| -    "st4        {v0.8b-v3.8b}, [%2], #32       \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|  
 | 
|    : "+r"(src_argb0),  // %0
 | 
|      "+r"(src_argb1),  // %1
 | 
| @@ -3112,20 +2867,19 @@ void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
 | 
|                            uint8* dst_argb, int width) {
 | 
|    asm volatile (
 | 
|      // 8 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
| -    "ld4        {v0.8b-v3.8b}, [%0], #32       \n"  // load 8 ARGB pixels.
 | 
| +    "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels.
 | 
|      MEMACCESS(1)
 | 
| -    "ld4        {v4.8b-v7.8b}, [%1], #32       \n"  // load 8 more ARGB pixels.
 | 
| +    "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 more pixels.
 | 
|      "subs       %3, %3, #8                     \n"  // 8 processed per loop.
 | 
|      "uqsub      v0.8b, v0.8b, v4.8b            \n"
 | 
|      "uqsub      v1.8b, v1.8b, v5.8b            \n"
 | 
|      "uqsub      v2.8b, v2.8b, v6.8b            \n"
 | 
|      "uqsub      v3.8b, v3.8b, v7.8b            \n"
 | 
|      MEMACCESS(2)
 | 
| -    "st4        {v0.8b-v3.8b}, [%2], #32       \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|  
 | 
|    : "+r"(src_argb0),  // %0
 | 
|      "+r"(src_argb1),  // %1
 | 
| @@ -3148,7 +2902,6 @@ void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
 | 
|    asm volatile (
 | 
|      "movi       v3.8b, #255                    \n"  // alpha
 | 
|      // 8 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v0.8b}, [%0], #8              \n"  // load 8 sobelx.
 | 
| @@ -3156,11 +2909,11 @@ void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
 | 
|      "ld1        {v1.8b}, [%1], #8              \n"  // load 8 sobely.
 | 
|      "subs       %3, %3, #8                     \n"  // 8 processed per loop.
 | 
|      "uqadd      v0.8b, v0.8b, v1.8b            \n"  // add
 | 
| -    "mov        v1.8b, v0.8b                   \n"
 | 
| -    "mov        v2.8b, v0.8b                   \n"
 | 
| +    "orr        v1.8b, v0.8b, v0.8b            \n"
 | 
| +    "orr        v2.8b, v0.8b, v0.8b            \n"
 | 
|      MEMACCESS(2)
 | 
| -    "st4        {v0.8b-v3.8b}, [%2], #32       \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_sobelx),  // %0
 | 
|      "+r"(src_sobely),  // %1
 | 
|      "+r"(dst_argb),    // %2
 | 
| @@ -3177,7 +2930,6 @@ void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
 | 
|                            uint8* dst_y, int width) {
 | 
|    asm volatile (
 | 
|      // 16 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v0.16b}, [%0], #16            \n"  // load 16 sobelx.
 | 
| @@ -3187,7 +2939,7 @@ void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
 | 
|      "uqadd      v0.16b, v0.16b, v1.16b         \n"  // add
 | 
|      MEMACCESS(2)
 | 
|      "st1        {v0.16b}, [%2], #16            \n"  // store 16 pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_sobelx),  // %0
 | 
|      "+r"(src_sobely),  // %1
 | 
|      "+r"(dst_y),       // %2
 | 
| @@ -3209,7 +2961,6 @@ void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
 | 
|    asm volatile (
 | 
|      "movi       v3.8b, #255                    \n"  // alpha
 | 
|      // 8 pixel loop.
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v2.8b}, [%0], #8              \n"  // load 8 sobelx.
 | 
| @@ -3218,8 +2969,8 @@ void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
 | 
|      "subs       %3, %3, #8                     \n"  // 8 processed per loop.
 | 
|      "uqadd      v1.8b, v0.8b, v2.8b            \n"  // add
 | 
|      MEMACCESS(2)
 | 
| -    "st4        {v0.8b-v3.8b}, [%2], #32       \n"  // store 8 ARGB pixels.
 | 
| -    "bgt        1b                             \n"
 | 
| +    "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_sobelx),  // %0
 | 
|      "+r"(src_sobely),  // %1
 | 
|      "+r"(dst_argb),    // %2
 | 
| @@ -3238,7 +2989,6 @@ void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
 | 
|  void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
 | 
|                      const uint8* src_y2, uint8* dst_sobelx, int width) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v0.8b}, [%0],%5               \n"  // top
 | 
| @@ -3263,7 +3013,7 @@ void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
 | 
|      "uqxtn      v0.8b, v0.8h                   \n"
 | 
|      MEMACCESS(3)
 | 
|      "st1        {v0.8b}, [%3], #8              \n"  // store 8 sobelx
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_y0),      // %0
 | 
|      "+r"(src_y1),      // %1
 | 
|      "+r"(src_y2),      // %2
 | 
| @@ -3284,7 +3034,6 @@ void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
 | 
|  void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1,
 | 
|                      uint8* dst_sobely, int width) {
 | 
|    asm volatile (
 | 
| -    ".p2align   2                              \n"
 | 
|    "1:                                          \n"
 | 
|      MEMACCESS(0)
 | 
|      "ld1        {v0.8b}, [%0],%4               \n"  // left
 | 
| @@ -3309,7 +3058,7 @@ void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1,
 | 
|      "uqxtn      v0.8b, v0.8h                   \n"
 | 
|      MEMACCESS(2)
 | 
|      "st1        {v0.8b}, [%2], #8              \n"  // store 8 sobely
 | 
| -    "bgt        1b                             \n"
 | 
| +    "b.gt       1b                             \n"
 | 
|    : "+r"(src_y0),      // %0
 | 
|      "+r"(src_y1),      // %1
 | 
|      "+r"(dst_sobely),  // %2
 | 
| 
 |