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Unified Diff: source/libvpx/third_party/libyuv/source/scale_neon64.cc

Issue 996503002: libvpx: Pull from upstream (Closed) Base URL: https://chromium.googlesource.com/chromium/deps/libvpx.git@master
Patch Set: Created 5 years, 9 months ago
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Index: source/libvpx/third_party/libyuv/source/scale_neon64.cc
diff --git a/source/libvpx/third_party/libyuv/source/scale_neon64.cc b/source/libvpx/third_party/libyuv/source/scale_neon64.cc
index 64c7d10dbe1ee552ea83df8db64a9446ee2b8bdd..fb68b67d29c7c8bc1e7b84048824c138ef24aee1 100644
--- a/source/libvpx/third_party/libyuv/source/scale_neon64.cc
+++ b/source/libvpx/third_party/libyuv/source/scale_neon64.cc
@@ -8,133 +8,122 @@
* be found in the AUTHORS file in the root of the source tree.
*/
+#include "libyuv/scale.h"
#include "libyuv/row.h"
+#include "libyuv/scale_row.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
-// This module is for GCC Neon.
+// This module is for GCC Neon armv8 64 bit.
#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
-#ifdef HAS_SCALEROWDOWN2_NEON
+
// Read 32x1 throw away even pixels, and write 16x1.
void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width) {
asm volatile (
- ".p2align 2 \n"
"1: \n"
- // load even pixels into q0, odd into q1
+ // load even pixels into v0, odd into v1
MEMACCESS(0)
- "vld2.8 {q0, q1}, [%0]! \n"
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
"subs %2, %2, #16 \n" // 16 processed per loop
MEMACCESS(1)
- "vst1.8 {q1}, [%1]! \n" // store odd pixels
- "bgt 1b \n"
+ "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst), // %1
"+r"(dst_width) // %2
:
- : "q0", "q1" // Clobber List
+ : "v0", "v1" // Clobber List
);
}
-#endif //HAS_SCALEROWDOWN2_NEON
-#ifdef HAS_SCALEROWDOWN2_NEON
// Read 32x2 average down and write 16x1.
void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width) {
asm volatile (
// change the stride to row 2 pointer
- "add %1, %0 \n"
- ".p2align 2 \n"
+ "add %1, %1, %0 \n"
"1: \n"
MEMACCESS(0)
- "vld1.8 {q0, q1}, [%0]! \n" // load row 1 and post inc
+ "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load row 1 and post inc
MEMACCESS(1)
- "vld1.8 {q2, q3}, [%1]! \n" // load row 2 and post inc
+ "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc
"subs %3, %3, #16 \n" // 16 processed per loop
- "vpaddl.u8 q0, q0 \n" // row 1 add adjacent
- "vpaddl.u8 q1, q1 \n"
- "vpadal.u8 q0, q2 \n" // row 2 add adjacent + row1
- "vpadal.u8 q1, q3 \n"
- "vrshrn.u16 d0, q0, #2 \n" // downshift, round and pack
- "vrshrn.u16 d1, q1, #2 \n"
+ "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent
+ "uaddlp v1.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n" // row 2 add adjacent + row1
+ "uadalp v1.8h, v3.16b \n"
+ "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
+ "rshrn2 v0.16b, v1.8h, #2 \n"
MEMACCESS(2)
- "vst1.8 {q0}, [%2]! \n"
- "bgt 1b \n"
+ "st1 {v0.16b}, [%2], #16 \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(src_stride), // %1
"+r"(dst), // %2
"+r"(dst_width) // %3
:
- : "q0", "q1", "q2", "q3" // Clobber List
+ : "v0", "v1", "v2", "v3" // Clobber List
);
}
-#endif //HAS_SCALEROWDOWN2_NEON
-#ifdef HAS_SCALEROWDOWN4_NEON
void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
asm volatile (
- ".p2align 2 \n"
"1: \n"
MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
- "subs %2, %2, #8 \n" // 8 processed per loop
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "subs %2, %2, #8 \n" // 8 processed per loop
MEMACCESS(1)
- "vst1.8 {d2}, [%1]! \n"
- "bgt 1b \n"
+ "st1 {v2.8b}, [%1], #8 \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst_ptr), // %1
"+r"(dst_width) // %2
:
- : "q0", "q1", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "memory", "cc"
);
}
-#endif //HAS_SCALEROWDOWN4_NEON
-#ifdef HAS_SCALEROWDOWN4_NEON
void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
const uint8* src_ptr1 = src_ptr + src_stride;
const uint8* src_ptr2 = src_ptr + src_stride * 2;
const uint8* src_ptr3 = src_ptr + src_stride * 3;
asm volatile (
- ".p2align 2 \n"
"1: \n"
MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load up 16x4
+ "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4
MEMACCESS(3)
- "vld1.8 {q1}, [%3]! \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
MEMACCESS(4)
- "vld1.8 {q2}, [%4]! \n"
+ "ld1 {v2.16b}, [%3], #16 \n"
MEMACCESS(5)
- "vld1.8 {q3}, [%5]! \n"
- "subs %2, %2, #4 \n"
- "vpaddl.u8 q0, q0 \n"
- "vpadal.u8 q0, q1 \n"
- "vpadal.u8 q0, q2 \n"
- "vpadal.u8 q0, q3 \n"
- "vpaddl.u16 q0, q0 \n"
- "vrshrn.u32 d0, q0, #4 \n" // divide by 16 w/rounding
- "vmovn.u16 d0, q0 \n"
+ "ld1 {v3.16b}, [%4], #16 \n"
+ "subs %5, %5, #4 \n"
+ "uaddlp v0.8h, v0.16b \n"
+ "uadalp v0.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n"
+ "uadalp v0.8h, v3.16b \n"
+ "addp v0.8h, v0.8h, v0.8h \n"
+ "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding
MEMACCESS(1)
- "vst1.32 {d0[0]}, [%1]! \n"
- "bgt 1b \n"
+ "st1 {v0.s}[0], [%1], #4 \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_ptr1), // %3
- "+r"(src_ptr2), // %4
- "+r"(src_ptr3) // %5
+ "+r"(src_ptr1), // %2
+ "+r"(src_ptr2), // %3
+ "+r"(src_ptr3), // %4
+ "+r"(dst_width) // %5
:
- : "q0", "q1", "q2", "q3", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "memory", "cc"
);
}
-#endif //HAS_SCALEROWDOWN4_NEON
-#ifdef HAS_SCALEROWDOWN34_NEON
// Down scale from 4 to 3 pixels. Use the neon multilane read/write
// to load up the every 4th pixel into a 4 different registers.
// Point samples 32 pixels to 24 pixels.
@@ -142,136 +131,129 @@ void ScaleRowDown34_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
asm volatile (
- ".p2align 2 \n"
- "1: \n"
+ "1: \n"
MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
- "subs %2, %2, #24 \n"
- "vmov d2, d3 \n" // order d0, d1, d2
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "subs %2, %2, #24 \n"
+ "orr v2.16b, v3.16b, v3.16b \n" // order v0, v1, v2
MEMACCESS(1)
- "vst3.8 {d0, d1, d2}, [%1]! \n"
- "bgt 1b \n"
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst_ptr), // %1
"+r"(dst_width) // %2
:
- : "d0", "d1", "d2", "d3", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "memory", "cc"
);
}
-#endif //HAS_SCALEROWDOWN34_NEON
-#ifdef HAS_SCALEROWDOWN34_NEON
void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
asm volatile (
- "vmov.u8 d24, #3 \n"
- "add %3, %0 \n"
- ".p2align 2 \n"
- "1: \n"
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
- "subs %2, %2, #24 \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
+ "subs %2, %2, #24 \n"
// filter src line 0 with src line 1
// expand chars to shorts to allow for room
// when adding lines together
- "vmovl.u8 q8, d4 \n"
- "vmovl.u8 q9, d5 \n"
- "vmovl.u8 q10, d6 \n"
- "vmovl.u8 q11, d7 \n"
+ "ushll v16.8h, v4.8b, #0 \n"
+ "ushll v17.8h, v5.8b, #0 \n"
+ "ushll v18.8h, v6.8b, #0 \n"
+ "ushll v19.8h, v7.8b, #0 \n"
// 3 * line_0 + line_1
- "vmlal.u8 q8, d0, d24 \n"
- "vmlal.u8 q9, d1, d24 \n"
- "vmlal.u8 q10, d2, d24 \n"
- "vmlal.u8 q11, d3, d24 \n"
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "umlal v17.8h, v1.8b, v20.8b \n"
+ "umlal v18.8h, v2.8b, v20.8b \n"
+ "umlal v19.8h, v3.8b, v20.8b \n"
// (3 * line_0 + line_1) >> 2
- "vqrshrn.u16 d0, q8, #2 \n"
- "vqrshrn.u16 d1, q9, #2 \n"
- "vqrshrn.u16 d2, q10, #2 \n"
- "vqrshrn.u16 d3, q11, #2 \n"
+ "uqrshrn v0.8b, v16.8h, #2 \n"
+ "uqrshrn v1.8b, v17.8h, #2 \n"
+ "uqrshrn v2.8b, v18.8h, #2 \n"
+ "uqrshrn v3.8b, v19.8h, #2 \n"
// a0 = (src[0] * 3 + s[1] * 1) >> 2
- "vmovl.u8 q8, d1 \n"
- "vmlal.u8 q8, d0, d24 \n"
- "vqrshrn.u16 d0, q8, #2 \n"
+ "ushll v16.8h, v1.8b, #0 \n"
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v16.8h, #2 \n"
// a1 = (src[1] * 1 + s[2] * 1) >> 1
- "vrhadd.u8 d1, d1, d2 \n"
+ "urhadd v1.8b, v1.8b, v2.8b \n"
// a2 = (src[2] * 1 + s[3] * 3) >> 2
- "vmovl.u8 q8, d2 \n"
- "vmlal.u8 q8, d3, d24 \n"
- "vqrshrn.u16 d2, q8, #2 \n"
+ "ushll v16.8h, v2.8b, #0 \n"
+ "umlal v16.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v16.8h, #2 \n"
MEMACCESS(1)
- "vst3.8 {d0, d1, d2}, [%1]! \n"
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "bgt 1b \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst_ptr), // %1
"+r"(dst_width), // %2
"+r"(src_stride) // %3
:
- : "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11", "d24", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v19",
+ "v20", "memory", "cc"
);
}
-#endif //ScaleRowDown34_0_Box_NEON
-#ifdef HAS_SCALEROWDOWN34_NEON
void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
asm volatile (
- "vmov.u8 d24, #3 \n"
- "add %3, %0 \n"
- ".p2align 2 \n"
- "1: \n"
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
- "subs %2, %2, #24 \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
+ "subs %2, %2, #24 \n"
// average src line 0 with src line 1
- "vrhadd.u8 q0, q0, q2 \n"
- "vrhadd.u8 q1, q1, q3 \n"
+ "urhadd v0.8b, v0.8b, v4.8b \n"
+ "urhadd v1.8b, v1.8b, v5.8b \n"
+ "urhadd v2.8b, v2.8b, v6.8b \n"
+ "urhadd v3.8b, v3.8b, v7.8b \n"
// a0 = (src[0] * 3 + s[1] * 1) >> 2
- "vmovl.u8 q3, d1 \n"
- "vmlal.u8 q3, d0, d24 \n"
- "vqrshrn.u16 d0, q3, #2 \n"
+ "ushll v4.8h, v1.8b, #0 \n"
+ "umlal v4.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v4.8h, #2 \n"
// a1 = (src[1] * 1 + s[2] * 1) >> 1
- "vrhadd.u8 d1, d1, d2 \n"
+ "urhadd v1.8b, v1.8b, v2.8b \n"
// a2 = (src[2] * 1 + s[3] * 3) >> 2
- "vmovl.u8 q3, d2 \n"
- "vmlal.u8 q3, d3, d24 \n"
- "vqrshrn.u16 d2, q3, #2 \n"
+ "ushll v4.8h, v2.8b, #0 \n"
+ "umlal v4.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v4.8h, #2 \n"
MEMACCESS(1)
- "vst3.8 {d0, d1, d2}, [%1]! \n"
- "bgt 1b \n"
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst_ptr), // %1
"+r"(dst_width), // %2
"+r"(src_stride) // %3
:
- : "r4", "q0", "q1", "q2", "q3", "d24", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc"
);
}
-#endif //HAS_SCALEROWDOWN34_NEON
-#ifdef HAS_SCALEROWDOWN38_NEON
-#define HAS_SCALEROWDOWN38_NEON
static uvec8 kShuf38 =
{ 0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0 };
static uvec8 kShuf38_2 =
- { 0, 8, 16, 2, 10, 17, 4, 12, 18, 6, 14, 19, 0, 0, 0, 0 };
+ { 0, 16, 32, 2, 18, 33, 4, 20, 34, 6, 22, 35, 0, 0, 0, 0 };
static vec16 kMult38_Div6 =
{ 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12,
65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12 };
@@ -285,504 +267,498 @@ void ScaleRowDown38_NEON(const uint8* src_ptr,
uint8* dst_ptr, int dst_width) {
asm volatile (
MEMACCESS(3)
- "vld1.8 {q3}, [%3] \n"
- ".p2align 2 \n"
- "1: \n"
+ "ld1 {v3.16b}, [%3] \n"
+ "1: \n"
MEMACCESS(0)
- "vld1.8 {d0, d1, d2, d3}, [%0]! \n"
- "subs %2, %2, #12 \n"
- "vtbl.u8 d4, {d0, d1, d2, d3}, d6 \n"
- "vtbl.u8 d5, {d0, d1, d2, d3}, d7 \n"
+ "ld1 {v0.16b,v1.16b}, [%0], #32 \n"
+ "subs %2, %2, #12 \n"
+ "tbl v2.16b, {v0.16b,v1.16b}, v3.16b \n"
MEMACCESS(1)
- "vst1.8 {d4}, [%1]! \n"
+ "st1 {v2.8b}, [%1], #8 \n"
MEMACCESS(1)
- "vst1.32 {d5[0]}, [%1]! \n"
- "bgt 1b \n"
+ "st1 {v2.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst_ptr), // %1
"+r"(dst_width) // %2
: "r"(&kShuf38) // %3
- : "d0", "d1", "d2", "d3", "d4", "d5", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "memory", "cc"
);
}
-#endif //HAS_SCALEROWDOWN38_NEON
-
-#ifdef HAS_SCALEROWDOWN38_NEON
// 32x3 -> 12x1
void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
const uint8* src_ptr1 = src_ptr + src_stride * 2;
+ ptrdiff_t tmp_src_stride = src_stride;
asm volatile (
MEMACCESS(5)
- "vld1.16 {q13}, [%5] \n"
+ "ld1 {v29.8h}, [%5] \n"
MEMACCESS(6)
- "vld1.8 {q14}, [%6] \n"
+ "ld1 {v30.16b}, [%6] \n"
MEMACCESS(7)
- "vld1.8 {q15}, [%7] \n"
- "add %3, %0 \n"
- ".p2align 2 \n"
- "1: \n"
-
- // d0 = 00 40 01 41 02 42 03 43
- // d1 = 10 50 11 51 12 52 13 53
- // d2 = 20 60 21 61 22 62 23 63
- // d3 = 30 70 31 71 32 72 33 73
+ "ld1 {v31.8h}, [%7] \n"
+ "add %2, %2, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
MEMACCESS(4)
- "vld4.8 {d16, d17, d18, d19}, [%4]! \n"
- "subs %2, %2, #12 \n"
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32 \n"
+ "subs %4, %4, #12 \n"
// Shuffle the input data around to get align the data
// so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // d0 = 00 10 01 11 02 12 03 13
- // d1 = 40 50 41 51 42 52 43 53
- "vtrn.u8 d0, d1 \n"
- "vtrn.u8 d4, d5 \n"
- "vtrn.u8 d16, d17 \n"
-
- // d2 = 20 30 21 31 22 32 23 33
- // d3 = 60 70 61 71 62 72 63 73
- "vtrn.u8 d2, d3 \n"
- "vtrn.u8 d6, d7 \n"
- "vtrn.u8 d18, d19 \n"
-
- // d0 = 00+10 01+11 02+12 03+13
- // d2 = 40+50 41+51 42+52 43+53
- "vpaddl.u8 q0, q0 \n"
- "vpaddl.u8 q2, q2 \n"
- "vpaddl.u8 q8, q8 \n"
-
- // d3 = 60+70 61+71 62+72 63+73
- "vpaddl.u8 d3, d3 \n"
- "vpaddl.u8 d7, d7 \n"
- "vpaddl.u8 d19, d19 \n"
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v20.8b, v0.8b, v1.8b \n"
+ "trn2 v21.8b, v0.8b, v1.8b \n"
+ "trn1 v22.8b, v4.8b, v5.8b \n"
+ "trn2 v23.8b, v4.8b, v5.8b \n"
+ "trn1 v24.8b, v16.8b, v17.8b \n"
+ "trn2 v25.8b, v16.8b, v17.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+ "trn1 v16.8b, v18.8b, v19.8b \n"
+ "trn2 v17.8b, v18.8b, v19.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v20.4h, v20.8b \n"
+ "uaddlp v21.4h, v21.8b \n"
+ "uaddlp v22.4h, v22.8b \n"
+ "uaddlp v23.4h, v23.8b \n"
+ "uaddlp v24.4h, v24.8b \n"
+ "uaddlp v25.4h, v25.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
// combine source lines
- "vadd.u16 q0, q2 \n"
- "vadd.u16 q0, q8 \n"
- "vadd.u16 d4, d3, d7 \n"
- "vadd.u16 d4, d19 \n"
+ "add v20.4h, v20.4h, v22.4h \n"
+ "add v21.4h, v21.4h, v23.4h \n"
+ "add v20.4h, v20.4h, v24.4h \n"
+ "add v21.4h, v21.4h, v25.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
+ "add v2.4h, v2.4h, v17.4h \n"
// dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
// + s[6 + st * 1] + s[7 + st * 1]
// + s[6 + st * 2] + s[7 + st * 2]) / 6
- "vqrdmulh.s16 q2, q2, q13 \n"
- "vmovn.u16 d4, q2 \n"
+ "sqrdmulh v2.8h, v2.8h, v29.8h \n"
+ "xtn v2.8b, v2.8h \n"
// Shuffle 2,3 reg around so that 2 can be added to the
// 0,1 reg and 3 can be added to the 4,5 reg. This
// requires expanding from u8 to u16 as the 0,1 and 4,5
// registers are already expanded. Then do transposes
// to get aligned.
- // q2 = xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- "vmovl.u8 q1, d2 \n"
- "vmovl.u8 q3, d6 \n"
- "vmovl.u8 q9, d18 \n"
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+ "ushll v16.8h, v16.8b, #0 \n"
+ "uaddl v0.8h, v0.8b, v4.8b \n"
// combine source lines
- "vadd.u16 q1, q3 \n"
- "vadd.u16 q1, q9 \n"
-
- // d4 = xx 20 xx 30 xx 22 xx 32
- // d5 = xx 21 xx 31 xx 23 xx 33
- "vtrn.u32 d2, d3 \n"
+ "add v0.8h, v0.8h, v16.8h \n"
- // d4 = xx 20 xx 21 xx 22 xx 23
- // d5 = xx 30 xx 31 xx 32 xx 33
- "vtrn.u16 d2, d3 \n"
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
// 0+1+2, 3+4+5
- "vadd.u16 q0, q1 \n"
+ "add v20.8h, v20.8h, v0.8h \n"
+ "add v21.8h, v21.8h, v4.8h \n"
// Need to divide, but can't downshift as the the value
// isn't a power of 2. So multiply by 65536 / n
// and take the upper 16 bits.
- "vqrdmulh.s16 q0, q0, q15 \n"
+ "sqrdmulh v0.8h, v20.8h, v31.8h \n"
+ "sqrdmulh v1.8h, v21.8h, v31.8h \n"
// Align for table lookup, vtbl requires registers to
// be adjacent
- "vmov.u8 d2, d4 \n"
-
- "vtbl.u8 d3, {d0, d1, d2}, d28 \n"
- "vtbl.u8 d4, {d0, d1, d2}, d29 \n"
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
MEMACCESS(1)
- "vst1.8 {d3}, [%1]! \n"
+ "st1 {v3.8b}, [%1], #8 \n"
MEMACCESS(1)
- "vst1.32 {d4[0]}, [%1]! \n"
- "bgt 1b \n"
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
: "+r"(src_ptr), // %0
"+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride), // %3
- "+r"(src_ptr1) // %4
+ "+r"(tmp_src_stride), // %2
+ "+r"(src_ptr1), // %3
+ "+r"(dst_width) // %4
: "r"(&kMult38_Div6), // %5
"r"(&kShuf38_2), // %6
"r"(&kMult38_Div9) // %7
- : "q0", "q1", "q2", "q3", "q8", "q9", "q13", "q14", "q15", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
+ "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29",
+ "v30", "v31", "memory", "cc"
);
}
-#endif //HAS_SCALEROWDOWN38_NEON
-#ifdef HAS_SCALEROWDOWN38_NEON
// 32x2 -> 12x1
void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width) {
+ // TODO(fbarchard): use src_stride directly for clang 3.5+.
+ ptrdiff_t tmp_src_stride = src_stride;
asm volatile (
MEMACCESS(4)
- "vld1.16 {q13}, [%4] \n"
+ "ld1 {v30.8h}, [%4] \n"
MEMACCESS(5)
- "vld1.8 {q14}, [%5] \n"
- "add %3, %0 \n"
- ".p2align 2 \n"
- "1: \n"
-
- // d0 = 00 40 01 41 02 42 03 43
- // d1 = 10 50 11 51 12 52 13 53
- // d2 = 20 60 21 61 22 62 23 63
- // d3 = 30 70 31 71 32 72 33 73
+ "ld1 {v31.16b}, [%5] \n"
+ "add %2, %2, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n"
- "subs %2, %2, #12 \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
+ "subs %3, %3, #12 \n"
// Shuffle the input data around to get align the data
// so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // d0 = 00 10 01 11 02 12 03 13
- // d1 = 40 50 41 51 42 52 43 53
- "vtrn.u8 d0, d1 \n"
- "vtrn.u8 d4, d5 \n"
-
- // d2 = 20 30 21 31 22 32 23 33
- // d3 = 60 70 61 71 62 72 63 73
- "vtrn.u8 d2, d3 \n"
- "vtrn.u8 d6, d7 \n"
-
- // d0 = 00+10 01+11 02+12 03+13
- // d2 = 40+50 41+51 42+52 43+53
- "vpaddl.u8 q0, q0 \n"
- "vpaddl.u8 q2, q2 \n"
-
- // d3 = 60+70 61+71 62+72 63+73
- "vpaddl.u8 d3, d3 \n"
- "vpaddl.u8 d7, d7 \n"
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v16.8b, v0.8b, v1.8b \n"
+ "trn2 v17.8b, v0.8b, v1.8b \n"
+ "trn1 v18.8b, v4.8b, v5.8b \n"
+ "trn2 v19.8b, v4.8b, v5.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v16.4h, v16.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
+ "uaddlp v18.4h, v18.8b \n"
+ "uaddlp v19.4h, v19.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
// combine source lines
- "vadd.u16 q0, q2 \n"
- "vadd.u16 d4, d3, d7 \n"
+ "add v16.4h, v16.4h, v18.4h \n"
+ "add v17.4h, v17.4h, v19.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
// dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
- "vqrshrn.u16 d4, q2, #2 \n"
+ "uqrshrn v2.8b, v2.8h, #2 \n"
// Shuffle 2,3 reg around so that 2 can be added to the
// 0,1 reg and 3 can be added to the 4,5 reg. This
// requires expanding from u8 to u16 as the 0,1 and 4,5
// registers are already expanded. Then do transposes
// to get aligned.
- // q2 = xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- "vmovl.u8 q1, d2 \n"
- "vmovl.u8 q3, d6 \n"
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
// combine source lines
- "vadd.u16 q1, q3 \n"
-
- // d4 = xx 20 xx 30 xx 22 xx 32
- // d5 = xx 21 xx 31 xx 23 xx 33
- "vtrn.u32 d2, d3 \n"
+ "uaddl v0.8h, v0.8b, v4.8b \n"
- // d4 = xx 20 xx 21 xx 22 xx 23
- // d5 = xx 30 xx 31 xx 32 xx 33
- "vtrn.u16 d2, d3 \n"
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
// 0+1+2, 3+4+5
- "vadd.u16 q0, q1 \n"
+ "add v16.8h, v16.8h, v0.8h \n"
+ "add v17.8h, v17.8h, v4.8h \n"
// Need to divide, but can't downshift as the the value
// isn't a power of 2. So multiply by 65536 / n
// and take the upper 16 bits.
- "vqrdmulh.s16 q0, q0, q13 \n"
+ "sqrdmulh v0.8h, v16.8h, v30.8h \n"
+ "sqrdmulh v1.8h, v17.8h, v30.8h \n"
// Align for table lookup, vtbl requires registers to
// be adjacent
- "vmov.u8 d2, d4 \n"
- "vtbl.u8 d3, {d0, d1, d2}, d28 \n"
- "vtbl.u8 d4, {d0, d1, d2}, d29 \n"
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
MEMACCESS(1)
- "vst1.8 {d3}, [%1]! \n"
+ "st1 {v3.8b}, [%1], #8 \n"
MEMACCESS(1)
- "vst1.32 {d4[0]}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- : "r"(&kMult38_Div6), // %4
- "r"(&kShuf38_2) // %5
- : "q0", "q1", "q2", "q3", "q13", "q14", "memory", "cc"
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(tmp_src_stride), // %2
+ "+r"(dst_width) // %3
+ : "r"(&kMult38_Div6), // %4
+ "r"(&kShuf38_2) // %5
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
+ "v18", "v19", "v30", "v31", "memory", "cc"
);
}
-#endif //HAS_SCALEROWDOWN38_NEON
-#if 0
// 16x2 -> 16x1
void ScaleFilterRows_NEON(uint8* dst_ptr,
const uint8* src_ptr, ptrdiff_t src_stride,
int dst_width, int source_y_fraction) {
+ int y_fraction = 256 - source_y_fraction;
asm volatile (
"cmp %4, #0 \n"
- "beq 100f \n"
- "add %2, %1 \n"
+ "b.eq 100f \n"
+ "add %2, %2, %1 \n"
"cmp %4, #64 \n"
- "beq 75f \n"
+ "b.eq 75f \n"
"cmp %4, #128 \n"
- "beq 50f \n"
+ "b.eq 50f \n"
"cmp %4, #192 \n"
- "beq 25f \n"
+ "b.eq 25f \n"
- "vdup.8 d5, %4 \n"
- "rsb %4, #256 \n"
- "vdup.8 d4, %4 \n"
+ "dup v5.8b, %w4 \n"
+ "dup v4.8b, %w5 \n"
// General purpose row blend.
"1: \n"
MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
"subs %3, %3, #16 \n"
- "vmull.u8 q13, d0, d4 \n"
- "vmull.u8 q14, d1, d4 \n"
- "vmlal.u8 q13, d2, d5 \n"
- "vmlal.u8 q14, d3, d5 \n"
- "vrshrn.u16 d0, q13, #8 \n"
- "vrshrn.u16 d1, q14, #8 \n"
+ "umull v6.8h, v0.8b, v4.8b \n"
+ "umull2 v7.8h, v0.16b, v4.16b \n"
+ "umlal v6.8h, v1.8b, v5.8b \n"
+ "umlal2 v7.8h, v1.16b, v5.16b \n"
+ "rshrn v0.8b, v6.8h, #8 \n"
+ "rshrn2 v0.16b, v7.8h, #8 \n"
MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 1b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 1b \n"
"b 99f \n"
// Blend 25 / 75.
"25: \n"
MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
"subs %3, %3, #16 \n"
- "vrhadd.u8 q0, q1 \n"
- "vrhadd.u8 q0, q1 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 25b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 25b \n"
"b 99f \n"
// Blend 50 / 50.
"50: \n"
MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
"subs %3, %3, #16 \n"
- "vrhadd.u8 q0, q1 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 50b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 50b \n"
"b 99f \n"
// Blend 75 / 25.
"75: \n"
MEMACCESS(1)
- "vld1.8 {q1}, [%1]! \n"
+ "ld1 {v1.16b}, [%1], #16 \n"
MEMACCESS(2)
- "vld1.8 {q0}, [%2]! \n"
+ "ld1 {v0.16b}, [%2], #16 \n"
"subs %3, %3, #16 \n"
- "vrhadd.u8 q0, q1 \n"
- "vrhadd.u8 q0, q1 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 75b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 75b \n"
"b 99f \n"
// Blend 100 / 0 - Copy row unchanged.
"100: \n"
MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
"subs %3, %3, #16 \n"
MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 100b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 100b \n"
"99: \n"
MEMACCESS(0)
- "vst1.8 {d1[7]}, [%0] \n"
+ "st1 {v0.b}[15], [%0] \n"
: "+r"(dst_ptr), // %0
"+r"(src_ptr), // %1
"+r"(src_stride), // %2
"+r"(dst_width), // %3
- "+r"(source_y_fraction) // %4
+ "+r"(source_y_fraction),// %4
+ "+r"(y_fraction) // %5
:
- : "q0", "q1", "d4", "d5", "q13", "q14", "memory", "cc"
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc"
);
}
-#endif //0
-#ifdef HAS_SCALEARGBROWDOWN2_NEON
void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width) {
asm volatile (
- ".p2align 2 \n"
"1: \n"
// load even pixels into q0, odd into q1
- MEMACCESS(0)
- "vld2.32 {q0, q1}, [%0]! \n"
- MEMACCESS(0)
- "vld2.32 {q2, q3}, [%0]! \n"
+ MEMACCESS (0)
+ "ld2 {v0.4s, v1.4s}, [%0], #32 \n"
+ MEMACCESS (0)
+ "ld2 {v2.4s, v3.4s}, [%0], #32 \n"
"subs %2, %2, #8 \n" // 8 processed per loop
- MEMACCESS(1)
- "vst1.8 {q1}, [%1]! \n" // store odd pixels
- MEMACCESS(1)
- "vst1.8 {q3}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
+ MEMACCESS (1)
+ "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
+ MEMACCESS (1)
+ "st1 {v3.16b}, [%1], #16 \n"
+ "b.gt 1b \n"
+ : "+r" (src_ptr), // %0
+ "+r" (dst), // %1
+ "+r" (dst_width) // %2
:
- : "memory", "cc", "q0", "q1", "q2", "q3" // Clobber List
+ : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
);
}
-#endif //HAS_SCALEARGBROWDOWN2_NEON
-#ifdef HAS_SCALEARGBROWDOWN2_NEON
void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width) {
asm volatile (
// change the stride to row 2 pointer
"add %1, %1, %0 \n"
- ".p2align 2 \n"
"1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(0)
- "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels.
+ MEMACCESS (0)
+ "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 8 ARGB pixels.
"subs %3, %3, #8 \n" // 8 processed per loop.
- "vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
- "vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
- "vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
- "vpaddl.u8 q3, q3 \n" // A 16 bytes -> 8 shorts.
- MEMACCESS(1)
- "vld4.8 {d16, d18, d20, d22}, [%1]! \n" // load 8 more ARGB pixels.
- MEMACCESS(1)
- "vld4.8 {d17, d19, d21, d23}, [%1]! \n" // load last 8 ARGB pixels.
- "vpadal.u8 q0, q8 \n" // B 16 bytes -> 8 shorts.
- "vpadal.u8 q1, q9 \n" // G 16 bytes -> 8 shorts.
- "vpadal.u8 q2, q10 \n" // R 16 bytes -> 8 shorts.
- "vpadal.u8 q3, q11 \n" // A 16 bytes -> 8 shorts.
- "vrshrn.u16 d0, q0, #2 \n" // downshift, round and pack
- "vrshrn.u16 d1, q1, #2 \n"
- "vrshrn.u16 d2, q2, #2 \n"
- "vrshrn.u16 d3, q3, #2 \n"
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(src_stride), // %1
- "+r"(dst), // %2
- "+r"(dst_width) // %3
+ "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
+ "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
+ "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
+ "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
+ MEMACCESS (1)
+ "ld4 {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n" // load 8 more ARGB pixels.
+ "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts.
+ "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts.
+ "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts.
+ "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts.
+ "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
+ "rshrn v1.8b, v1.8h, #2 \n"
+ "rshrn v2.8b, v2.8h, #2 \n"
+ "rshrn v3.8b, v3.8h, #2 \n"
+ MEMACCESS (2)
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"
+ "b.gt 1b \n"
+ : "+r" (src_ptr), // %0
+ "+r" (src_stride), // %1
+ "+r" (dst), // %2
+ "+r" (dst_width) // %3
:
- : "memory", "cc", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11"
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19"
);
}
-#endif //HAS_SCALEARGBROWDOWN2_NEON
-#ifdef HAS_SCALEARGBROWDOWNEVEN_NEON
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
void ScaleARGBRowDownEven_NEON(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx, uint8* dst_argb, int dst_width) {
asm volatile (
- "mov r12, %3, lsl #2 \n"
- ".p2align 2 \n"
"1: \n"
MEMACCESS(0)
- "vld1.32 {d0[0]}, [%0], r12 \n"
+ "ld1 {v0.s}[0], [%0], %3 \n"
MEMACCESS(0)
- "vld1.32 {d0[1]}, [%0], r12 \n"
+ "ld1 {v0.s}[1], [%0], %3 \n"
MEMACCESS(0)
- "vld1.32 {d1[0]}, [%0], r12 \n"
+ "ld1 {v0.s}[2], [%0], %3 \n"
MEMACCESS(0)
- "vld1.32 {d1[1]}, [%0], r12 \n"
+ "ld1 {v0.s}[3], [%0], %3 \n"
"subs %2, %2, #4 \n" // 4 pixels per loop.
MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n"
- "bgt 1b \n"
+ "st1 {v0.16b}, [%1], #16 \n"
+ "b.gt 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(dst_width) // %2
- : "r"(src_stepx) // %3
- : "memory", "cc", "r12", "q0"
+ : "r"(static_cast<ptrdiff_t>(src_stepx * 4)) // %3
+ : "memory", "cc", "v0"
);
}
-#endif //HAS_SCALEARGBROWDOWNEVEN_NEON
-#ifdef HAS_SCALEARGBROWDOWNEVEN_NEON
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
+// TODO, might be worth another optimization pass in future.
+// It could be upgraded to 8 pixels at a time to start with.
void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width) {
asm volatile (
- "mov r12, %4, lsl #2 \n"
"add %1, %1, %0 \n"
- ".p2align 2 \n"
"1: \n"
MEMACCESS(0)
- "vld1.8 {d0}, [%0], r12 \n" // Read 4 2x2 blocks -> 2x1
+ "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 blocks -> 2x1
MEMACCESS(1)
- "vld1.8 {d1}, [%1], r12 \n"
+ "ld1 {v1.8b}, [%1], %4 \n"
MEMACCESS(0)
- "vld1.8 {d2}, [%0], r12 \n"
+ "ld1 {v2.8b}, [%0], %4 \n"
MEMACCESS(1)
- "vld1.8 {d3}, [%1], r12 \n"
+ "ld1 {v3.8b}, [%1], %4 \n"
MEMACCESS(0)
- "vld1.8 {d4}, [%0], r12 \n"
+ "ld1 {v4.8b}, [%0], %4 \n"
MEMACCESS(1)
- "vld1.8 {d5}, [%1], r12 \n"
+ "ld1 {v5.8b}, [%1], %4 \n"
MEMACCESS(0)
- "vld1.8 {d6}, [%0], r12 \n"
+ "ld1 {v6.8b}, [%0], %4 \n"
MEMACCESS(1)
- "vld1.8 {d7}, [%1], r12 \n"
- "vaddl.u8 q0, d0, d1 \n"
- "vaddl.u8 q1, d2, d3 \n"
- "vaddl.u8 q2, d4, d5 \n"
- "vaddl.u8 q3, d6, d7 \n"
- "vswp.8 d1, d2 \n" // ab_cd -> ac_bd
- "vswp.8 d5, d6 \n" // ef_gh -> eg_fh
- "vadd.u16 q0, q0, q1 \n" // (a+b)_(c+d)
- "vadd.u16 q2, q2, q3 \n" // (e+f)_(g+h)
- "vrshrn.u16 d0, q0, #2 \n" // first 2 pixels.
- "vrshrn.u16 d1, q2, #2 \n" // next 2 pixels.
+ "ld1 {v7.8b}, [%1], %4 \n"
+ "uaddl v0.8h, v0.8b, v1.8b \n"
+ "uaddl v2.8h, v2.8b, v3.8b \n"
+ "uaddl v4.8h, v4.8b, v5.8b \n"
+ "uaddl v6.8h, v6.8b, v7.8b \n"
+ "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd
+ "mov v0.d[1], v2.d[0] \n"
+ "mov v2.d[0], v16.d[1] \n"
+ "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh
+ "mov v4.d[1], v6.d[0] \n"
+ "mov v6.d[0], v16.d[1] \n"
+ "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d)
+ "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h)
+ "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels.
+ "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels.
"subs %3, %3, #4 \n" // 4 pixels per loop.
MEMACCESS(2)
- "vst1.8 {q0}, [%2]! \n"
- "bgt 1b \n"
+ "st1 {v0.16b}, [%2], #16 \n"
+ "b.gt 1b \n"
: "+r"(src_argb), // %0
"+r"(src_stride), // %1
"+r"(dst_argb), // %2
"+r"(dst_width) // %3
- : "r"(src_stepx) // %4
- : "memory", "cc", "r12", "q0", "q1", "q2", "q3"
+ : "r"(src_stepx * 4) // %4
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
);
}
-#endif // HAS_SCALEARGBROWDOWNEVEN_NEON
-#endif // __aarch64__
+#endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
#ifdef __cplusplus
} // extern "C"
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