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Issue 995743002: Added a workaround for undefined behavior. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/common-operator.h" 5 #include "src/compiler/common-operator.h"
6 #include "src/compiler/graph.h" 6 #include "src/compiler/graph.h"
7 #include "src/compiler/instruction.h" 7 #include "src/compiler/instruction.h"
8 #include "src/compiler/schedule.h" 8 #include "src/compiler/schedule.h"
9 9
10 namespace v8 { 10 namespace v8 {
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330 if (instr.InputCount() > 0) { 330 if (instr.InputCount() > 0) {
331 for (size_t i = 0; i < instr.InputCount(); i++) { 331 for (size_t i = 0; i < instr.InputCount(); i++) {
332 printable_op.op_ = instr.InputAt(i); 332 printable_op.op_ = instr.InputAt(i);
333 os << " " << printable_op; 333 os << " " << printable_op;
334 } 334 }
335 } 335 }
336 return os; 336 return os;
337 } 337 }
338 338
339 339
340 Constant::Constant(int32_t v) : type_(kInt32), value_(v) {}
341
342
340 std::ostream& operator<<(std::ostream& os, const Constant& constant) { 343 std::ostream& operator<<(std::ostream& os, const Constant& constant) {
341 switch (constant.type()) { 344 switch (constant.type()) {
342 case Constant::kInt32: 345 case Constant::kInt32:
343 return os << constant.ToInt32(); 346 return os << constant.ToInt32();
344 case Constant::kInt64: 347 case Constant::kInt64:
345 return os << constant.ToInt64() << "l"; 348 return os << constant.ToInt64() << "l";
346 case Constant::kFloat32: 349 case Constant::kFloat32:
347 return os << constant.ToFloat32() << "f"; 350 return os << constant.ToFloat32() << "f";
348 case Constant::kFloat64: 351 case Constant::kFloat64:
349 return os << constant.ToFloat64(); 352 return os << constant.ToFloat64();
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727 os << " B" << succ.ToInt(); 730 os << " B" << succ.ToInt();
728 } 731 }
729 os << "\n"; 732 os << "\n";
730 } 733 }
731 return os; 734 return os;
732 } 735 }
733 736
734 } // namespace compiler 737 } // namespace compiler
735 } // namespace internal 738 } // namespace internal
736 } // namespace v8 739 } // namespace v8
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