| Index: include/gpu/GrTextureAccess.h
|
| diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
|
| index 059800f05b3d72d279fe493c18e78501abeefb30..87b8d827cd015c491d5465ba202773b66e2734e5 100644
|
| --- a/include/gpu/GrTextureAccess.h
|
| +++ b/include/gpu/GrTextureAccess.h
|
| @@ -36,7 +36,7 @@ public:
|
| this->reset(tileXAndY, filterMode);
|
| }
|
|
|
| - GrTextureParams(SkShader::TileMode tileModes[2], FilterMode filterMode) {
|
| + GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
|
| this->reset(tileModes, filterMode);
|
| }
|
|
|
| @@ -60,7 +60,7 @@ public:
|
| fFilterMode = filterMode;
|
| }
|
|
|
| - void reset(SkShader::TileMode tileModes[2], FilterMode filterMode) {
|
| + void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
|
| fTileModes[0] = tileModes[0];
|
| fTileModes[1] = tileModes[1];
|
| fFilterMode = filterMode;
|
|
|