Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // This file is auto-generated from | |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | |
| 7 // It's formatted by clang-format using chromium coding style: | |
| 8 // clang-format -i -style=chromium filename | |
| 9 // DO NOT EDIT! | |
| 10 | |
| 11 // This file is included by gles2_interface.h to declare the | |
| 12 // GL api functions. | |
| 13 #ifndef GPU_COMMAND_BUFFER_CLIENT_MOJO_GLES2_IMPL_AUTOGEN_H_ | |
| 14 #define GPU_COMMAND_BUFFER_CLIENT_MOJO_GLES2_IMPL_AUTOGEN_H_ | |
| 15 | |
| 16 #include "gpu/command_buffer/client/gles2_interface.h" | |
| 17 #include "third_party/mojo/src/mojo/public/c/gles2/gles2.h" | |
| 18 | |
| 19 namespace mojo { | |
| 20 | |
| 21 class MojoGLES2Impl : public gpu::gles2::GLES2Interface { | |
|
jamesr
2015/03/19 18:22:50
i think this file should go somewhere like mojo/gp
alhaad
2015/03/19 23:14:59
Done.
| |
| 22 public: | |
| 23 MojoGLES2Impl(MojoGLES2Context context) { context_ = context; } | |
|
jamesr
2015/03/19 18:22:50
this should be explicit and there should be an exp
alhaad
2015/03/19 23:14:59
Done.
| |
| 24 void ActiveTexture(GLenum texture) override; | |
| 25 void AttachShader(GLuint program, GLuint shader) override; | |
| 26 void BindAttribLocation(GLuint program, | |
| 27 GLuint index, | |
| 28 const char* name) override; | |
| 29 void BindBuffer(GLenum target, GLuint buffer) override; | |
| 30 void BindBufferBase(GLenum target, GLuint index, GLuint buffer) override; | |
| 31 void BindBufferRange(GLenum target, | |
| 32 GLuint index, | |
| 33 GLuint buffer, | |
| 34 GLintptr offset, | |
| 35 GLsizeiptr size) override; | |
| 36 void BindFramebuffer(GLenum target, GLuint framebuffer) override; | |
| 37 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; | |
| 38 void BindSampler(GLuint unit, GLuint sampler) override; | |
| 39 void BindTexture(GLenum target, GLuint texture) override; | |
| 40 void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; | |
| 41 void BlendColor(GLclampf red, | |
| 42 GLclampf green, | |
| 43 GLclampf blue, | |
| 44 GLclampf alpha) override; | |
| 45 void BlendEquation(GLenum mode) override; | |
| 46 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; | |
| 47 void BlendFunc(GLenum sfactor, GLenum dfactor) override; | |
| 48 void BlendFuncSeparate(GLenum srcRGB, | |
| 49 GLenum dstRGB, | |
| 50 GLenum srcAlpha, | |
| 51 GLenum dstAlpha) override; | |
| 52 void BufferData(GLenum target, | |
| 53 GLsizeiptr size, | |
| 54 const void* data, | |
| 55 GLenum usage) override; | |
| 56 void BufferSubData(GLenum target, | |
| 57 GLintptr offset, | |
| 58 GLsizeiptr size, | |
| 59 const void* data) override; | |
| 60 GLenum CheckFramebufferStatus(GLenum target) override; | |
| 61 void Clear(GLbitfield mask) override; | |
| 62 void ClearBufferfi(GLenum buffer, | |
| 63 GLint drawbuffers, | |
| 64 GLfloat depth, | |
| 65 GLint stencil) override; | |
| 66 void ClearBufferfv(GLenum buffer, | |
| 67 GLint drawbuffers, | |
| 68 const GLfloat* value) override; | |
| 69 void ClearBufferiv(GLenum buffer, | |
| 70 GLint drawbuffers, | |
| 71 const GLint* value) override; | |
| 72 void ClearBufferuiv(GLenum buffer, | |
| 73 GLint drawbuffers, | |
| 74 const GLuint* value) override; | |
| 75 void ClearColor(GLclampf red, | |
| 76 GLclampf green, | |
| 77 GLclampf blue, | |
| 78 GLclampf alpha) override; | |
| 79 void ClearDepthf(GLclampf depth) override; | |
| 80 void ClearStencil(GLint s) override; | |
| 81 GLenum ClientWaitSync(GLsync sync, | |
| 82 GLbitfield flags, | |
| 83 GLuint64 timeout) override; | |
| 84 void ColorMask(GLboolean red, | |
| 85 GLboolean green, | |
| 86 GLboolean blue, | |
| 87 GLboolean alpha) override; | |
| 88 void CompileShader(GLuint shader) override; | |
| 89 void CompressedTexImage2D(GLenum target, | |
| 90 GLint level, | |
| 91 GLenum internalformat, | |
| 92 GLsizei width, | |
| 93 GLsizei height, | |
| 94 GLint border, | |
| 95 GLsizei imageSize, | |
| 96 const void* data) override; | |
| 97 void CompressedTexSubImage2D(GLenum target, | |
| 98 GLint level, | |
| 99 GLint xoffset, | |
| 100 GLint yoffset, | |
| 101 GLsizei width, | |
| 102 GLsizei height, | |
| 103 GLenum format, | |
| 104 GLsizei imageSize, | |
| 105 const void* data) override; | |
| 106 void CopyBufferSubData(GLenum readtarget, | |
| 107 GLenum writetarget, | |
| 108 GLintptr readoffset, | |
| 109 GLintptr writeoffset, | |
| 110 GLsizeiptr size) override; | |
| 111 void CopyTexImage2D(GLenum target, | |
| 112 GLint level, | |
| 113 GLenum internalformat, | |
| 114 GLint x, | |
| 115 GLint y, | |
| 116 GLsizei width, | |
| 117 GLsizei height, | |
| 118 GLint border) override; | |
| 119 void CopyTexSubImage2D(GLenum target, | |
| 120 GLint level, | |
| 121 GLint xoffset, | |
| 122 GLint yoffset, | |
| 123 GLint x, | |
| 124 GLint y, | |
| 125 GLsizei width, | |
| 126 GLsizei height) override; | |
| 127 void CopyTexSubImage3D(GLenum target, | |
| 128 GLint level, | |
| 129 GLint xoffset, | |
| 130 GLint yoffset, | |
| 131 GLint zoffset, | |
| 132 GLint x, | |
| 133 GLint y, | |
| 134 GLsizei width, | |
| 135 GLsizei height) override; | |
| 136 GLuint CreateProgram() override; | |
| 137 GLuint CreateShader(GLenum type) override; | |
| 138 void CullFace(GLenum mode) override; | |
| 139 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | |
| 140 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | |
| 141 void DeleteProgram(GLuint program) override; | |
| 142 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | |
| 143 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; | |
| 144 void DeleteSync(GLsync sync) override; | |
| 145 void DeleteShader(GLuint shader) override; | |
| 146 void DeleteTextures(GLsizei n, const GLuint* textures) override; | |
| 147 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; | |
| 148 void DepthFunc(GLenum func) override; | |
| 149 void DepthMask(GLboolean flag) override; | |
| 150 void DepthRangef(GLclampf zNear, GLclampf zFar) override; | |
| 151 void DetachShader(GLuint program, GLuint shader) override; | |
| 152 void Disable(GLenum cap) override; | |
| 153 void DisableVertexAttribArray(GLuint index) override; | |
| 154 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | |
| 155 void DrawElements(GLenum mode, | |
| 156 GLsizei count, | |
| 157 GLenum type, | |
| 158 const void* indices) override; | |
| 159 void DrawRangeElements(GLenum mode, | |
| 160 GLuint start, | |
| 161 GLuint end, | |
| 162 GLsizei count, | |
| 163 GLenum type, | |
| 164 const void* indices) override; | |
| 165 void Enable(GLenum cap) override; | |
| 166 void EnableVertexAttribArray(GLuint index) override; | |
| 167 GLsync FenceSync(GLenum condition, GLbitfield flags) override; | |
| 168 void Finish() override; | |
| 169 void Flush() override; | |
| 170 void FramebufferRenderbuffer(GLenum target, | |
| 171 GLenum attachment, | |
| 172 GLenum renderbuffertarget, | |
| 173 GLuint renderbuffer) override; | |
| 174 void FramebufferTexture2D(GLenum target, | |
| 175 GLenum attachment, | |
| 176 GLenum textarget, | |
| 177 GLuint texture, | |
| 178 GLint level) override; | |
| 179 void FramebufferTextureLayer(GLenum target, | |
| 180 GLenum attachment, | |
| 181 GLuint texture, | |
| 182 GLint level, | |
| 183 GLint layer) override; | |
| 184 void FrontFace(GLenum mode) override; | |
| 185 void GenBuffers(GLsizei n, GLuint* buffers) override; | |
| 186 void GenerateMipmap(GLenum target) override; | |
| 187 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | |
| 188 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | |
| 189 void GenSamplers(GLsizei n, GLuint* samplers) override; | |
| 190 void GenTextures(GLsizei n, GLuint* textures) override; | |
| 191 void GenTransformFeedbacks(GLsizei n, GLuint* ids) override; | |
| 192 void GetActiveAttrib(GLuint program, | |
| 193 GLuint index, | |
| 194 GLsizei bufsize, | |
| 195 GLsizei* length, | |
| 196 GLint* size, | |
| 197 GLenum* type, | |
| 198 char* name) override; | |
| 199 void GetActiveUniform(GLuint program, | |
| 200 GLuint index, | |
| 201 GLsizei bufsize, | |
| 202 GLsizei* length, | |
| 203 GLint* size, | |
| 204 GLenum* type, | |
| 205 char* name) override; | |
| 206 void GetActiveUniformBlockiv(GLuint program, | |
| 207 GLuint index, | |
| 208 GLenum pname, | |
| 209 GLint* params) override; | |
| 210 void GetActiveUniformBlockName(GLuint program, | |
| 211 GLuint index, | |
| 212 GLsizei bufsize, | |
| 213 GLsizei* length, | |
| 214 char* name) override; | |
| 215 void GetActiveUniformsiv(GLuint program, | |
| 216 GLsizei count, | |
| 217 const GLuint* indices, | |
| 218 GLenum pname, | |
| 219 GLint* params) override; | |
| 220 void GetAttachedShaders(GLuint program, | |
| 221 GLsizei maxcount, | |
| 222 GLsizei* count, | |
| 223 GLuint* shaders) override; | |
| 224 GLint GetAttribLocation(GLuint program, const char* name) override; | |
| 225 void GetBooleanv(GLenum pname, GLboolean* params) override; | |
| 226 void GetBufferParameteriv(GLenum target, | |
| 227 GLenum pname, | |
| 228 GLint* params) override; | |
| 229 GLenum GetError() override; | |
| 230 void GetFloatv(GLenum pname, GLfloat* params) override; | |
| 231 GLint GetFragDataLocation(GLuint program, const char* name) override; | |
| 232 void GetFramebufferAttachmentParameteriv(GLenum target, | |
| 233 GLenum attachment, | |
| 234 GLenum pname, | |
| 235 GLint* params) override; | |
| 236 void GetIntegerv(GLenum pname, GLint* params) override; | |
| 237 void GetInternalformativ(GLenum target, | |
| 238 GLenum format, | |
| 239 GLenum pname, | |
| 240 GLsizei bufSize, | |
| 241 GLint* params) override; | |
| 242 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; | |
| 243 void GetProgramInfoLog(GLuint program, | |
| 244 GLsizei bufsize, | |
| 245 GLsizei* length, | |
| 246 char* infolog) override; | |
| 247 void GetRenderbufferParameteriv(GLenum target, | |
| 248 GLenum pname, | |
| 249 GLint* params) override; | |
| 250 void GetSamplerParameterfv(GLuint sampler, | |
| 251 GLenum pname, | |
| 252 GLfloat* params) override; | |
| 253 void GetSamplerParameteriv(GLuint sampler, | |
| 254 GLenum pname, | |
| 255 GLint* params) override; | |
| 256 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; | |
| 257 void GetShaderInfoLog(GLuint shader, | |
| 258 GLsizei bufsize, | |
| 259 GLsizei* length, | |
| 260 char* infolog) override; | |
| 261 void GetShaderPrecisionFormat(GLenum shadertype, | |
| 262 GLenum precisiontype, | |
| 263 GLint* range, | |
| 264 GLint* precision) override; | |
| 265 void GetShaderSource(GLuint shader, | |
| 266 GLsizei bufsize, | |
| 267 GLsizei* length, | |
| 268 char* source) override; | |
| 269 const GLubyte* GetString(GLenum name) override; | |
| 270 void GetSynciv(GLsync sync, | |
| 271 GLenum pname, | |
| 272 GLsizei bufsize, | |
| 273 GLsizei* length, | |
| 274 GLint* values) override; | |
| 275 void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; | |
| 276 void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; | |
| 277 void GetTransformFeedbackVarying(GLuint program, | |
| 278 GLuint index, | |
| 279 GLsizei bufsize, | |
| 280 GLsizei* length, | |
| 281 GLsizei* size, | |
| 282 GLenum* type, | |
| 283 char* name) override; | |
| 284 GLuint GetUniformBlockIndex(GLuint program, const char* name) override; | |
| 285 void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; | |
| 286 void GetUniformiv(GLuint program, GLint location, GLint* params) override; | |
| 287 void GetUniformIndices(GLuint program, | |
| 288 GLsizei count, | |
| 289 const char* const* names, | |
| 290 GLuint* indices) override; | |
| 291 GLint GetUniformLocation(GLuint program, const char* name) override; | |
| 292 void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override; | |
| 293 void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override; | |
| 294 void GetVertexAttribPointerv(GLuint index, | |
| 295 GLenum pname, | |
| 296 void** pointer) override; | |
| 297 void Hint(GLenum target, GLenum mode) override; | |
| 298 void InvalidateFramebuffer(GLenum target, | |
| 299 GLsizei count, | |
| 300 const GLenum* attachments) override; | |
| 301 void InvalidateSubFramebuffer(GLenum target, | |
| 302 GLsizei count, | |
| 303 const GLenum* attachments, | |
| 304 GLint x, | |
| 305 GLint y, | |
| 306 GLsizei width, | |
| 307 GLsizei height) override; | |
| 308 GLboolean IsBuffer(GLuint buffer) override; | |
| 309 GLboolean IsEnabled(GLenum cap) override; | |
| 310 GLboolean IsFramebuffer(GLuint framebuffer) override; | |
| 311 GLboolean IsProgram(GLuint program) override; | |
| 312 GLboolean IsRenderbuffer(GLuint renderbuffer) override; | |
| 313 GLboolean IsSampler(GLuint sampler) override; | |
| 314 GLboolean IsShader(GLuint shader) override; | |
| 315 GLboolean IsSync(GLsync sync) override; | |
| 316 GLboolean IsTexture(GLuint texture) override; | |
| 317 GLboolean IsTransformFeedback(GLuint transformfeedback) override; | |
| 318 void LineWidth(GLfloat width) override; | |
| 319 void LinkProgram(GLuint program) override; | |
| 320 void PauseTransformFeedback() override; | |
| 321 void PixelStorei(GLenum pname, GLint param) override; | |
| 322 void PolygonOffset(GLfloat factor, GLfloat units) override; | |
| 323 void ReadBuffer(GLenum src) override; | |
| 324 void ReadPixels(GLint x, | |
| 325 GLint y, | |
| 326 GLsizei width, | |
| 327 GLsizei height, | |
| 328 GLenum format, | |
| 329 GLenum type, | |
| 330 void* pixels) override; | |
| 331 void ReleaseShaderCompiler() override; | |
| 332 void RenderbufferStorage(GLenum target, | |
| 333 GLenum internalformat, | |
| 334 GLsizei width, | |
| 335 GLsizei height) override; | |
| 336 void ResumeTransformFeedback() override; | |
| 337 void SampleCoverage(GLclampf value, GLboolean invert) override; | |
| 338 void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; | |
| 339 void SamplerParameterfv(GLuint sampler, | |
| 340 GLenum pname, | |
| 341 const GLfloat* params) override; | |
| 342 void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; | |
| 343 void SamplerParameteriv(GLuint sampler, | |
| 344 GLenum pname, | |
| 345 const GLint* params) override; | |
| 346 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; | |
| 347 void ShaderBinary(GLsizei n, | |
| 348 const GLuint* shaders, | |
| 349 GLenum binaryformat, | |
| 350 const void* binary, | |
| 351 GLsizei length) override; | |
| 352 void ShaderSource(GLuint shader, | |
| 353 GLsizei count, | |
| 354 const GLchar* const* str, | |
| 355 const GLint* length) override; | |
| 356 void ShallowFinishCHROMIUM() override; | |
| 357 void ShallowFlushCHROMIUM() override; | |
| 358 void OrderingBarrierCHROMIUM() override; | |
| 359 void StencilFunc(GLenum func, GLint ref, GLuint mask) override; | |
| 360 void StencilFuncSeparate(GLenum face, | |
| 361 GLenum func, | |
| 362 GLint ref, | |
| 363 GLuint mask) override; | |
| 364 void StencilMask(GLuint mask) override; | |
| 365 void StencilMaskSeparate(GLenum face, GLuint mask) override; | |
| 366 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; | |
| 367 void StencilOpSeparate(GLenum face, | |
| 368 GLenum fail, | |
| 369 GLenum zfail, | |
| 370 GLenum zpass) override; | |
| 371 void TexImage2D(GLenum target, | |
| 372 GLint level, | |
| 373 GLint internalformat, | |
| 374 GLsizei width, | |
| 375 GLsizei height, | |
| 376 GLint border, | |
| 377 GLenum format, | |
| 378 GLenum type, | |
| 379 const void* pixels) override; | |
| 380 void TexImage3D(GLenum target, | |
| 381 GLint level, | |
| 382 GLint internalformat, | |
| 383 GLsizei width, | |
| 384 GLsizei height, | |
| 385 GLsizei depth, | |
| 386 GLint border, | |
| 387 GLenum format, | |
| 388 GLenum type, | |
| 389 const void* pixels) override; | |
| 390 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; | |
| 391 void TexParameterfv(GLenum target, | |
| 392 GLenum pname, | |
| 393 const GLfloat* params) override; | |
| 394 void TexParameteri(GLenum target, GLenum pname, GLint param) override; | |
| 395 void TexParameteriv(GLenum target, | |
| 396 GLenum pname, | |
| 397 const GLint* params) override; | |
| 398 void TexStorage3D(GLenum target, | |
| 399 GLsizei levels, | |
| 400 GLenum internalFormat, | |
| 401 GLsizei width, | |
| 402 GLsizei height, | |
| 403 GLsizei depth) override; | |
| 404 void TexSubImage2D(GLenum target, | |
| 405 GLint level, | |
| 406 GLint xoffset, | |
| 407 GLint yoffset, | |
| 408 GLsizei width, | |
| 409 GLsizei height, | |
| 410 GLenum format, | |
| 411 GLenum type, | |
| 412 const void* pixels) override; | |
| 413 void TexSubImage3D(GLenum target, | |
| 414 GLint level, | |
| 415 GLint xoffset, | |
| 416 GLint yoffset, | |
| 417 GLint zoffset, | |
| 418 GLsizei width, | |
| 419 GLsizei height, | |
| 420 GLsizei depth, | |
| 421 GLenum format, | |
| 422 GLenum type, | |
| 423 const void* pixels) override; | |
| 424 void TransformFeedbackVaryings(GLuint program, | |
| 425 GLsizei count, | |
| 426 const char* const* varyings, | |
| 427 GLenum buffermode) override; | |
| 428 void Uniform1f(GLint location, GLfloat x) override; | |
| 429 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| 430 void Uniform1i(GLint location, GLint x) override; | |
| 431 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | |
| 432 void Uniform1ui(GLint location, GLuint x) override; | |
| 433 void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| 434 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; | |
| 435 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| 436 void Uniform2i(GLint location, GLint x, GLint y) override; | |
| 437 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; | |
| 438 void Uniform2ui(GLint location, GLuint x, GLuint y) override; | |
| 439 void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| 440 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; | |
| 441 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| 442 void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; | |
| 443 void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; | |
| 444 void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override; | |
| 445 void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| 446 void Uniform4f(GLint location, | |
| 447 GLfloat x, | |
| 448 GLfloat y, | |
| 449 GLfloat z, | |
| 450 GLfloat w) override; | |
| 451 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| 452 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; | |
| 453 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; | |
| 454 void Uniform4ui(GLint location, | |
| 455 GLuint x, | |
| 456 GLuint y, | |
| 457 GLuint z, | |
| 458 GLuint w) override; | |
| 459 void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| 460 void UniformBlockBinding(GLuint program, | |
| 461 GLuint index, | |
| 462 GLuint binding) override; | |
| 463 void UniformMatrix2fv(GLint location, | |
| 464 GLsizei count, | |
| 465 GLboolean transpose, | |
| 466 const GLfloat* value) override; | |
| 467 void UniformMatrix2x3fv(GLint location, | |
| 468 GLsizei count, | |
| 469 GLboolean transpose, | |
| 470 const GLfloat* value) override; | |
| 471 void UniformMatrix2x4fv(GLint location, | |
| 472 GLsizei count, | |
| 473 GLboolean transpose, | |
| 474 const GLfloat* value) override; | |
| 475 void UniformMatrix3fv(GLint location, | |
| 476 GLsizei count, | |
| 477 GLboolean transpose, | |
| 478 const GLfloat* value) override; | |
| 479 void UniformMatrix3x2fv(GLint location, | |
| 480 GLsizei count, | |
| 481 GLboolean transpose, | |
| 482 const GLfloat* value) override; | |
| 483 void UniformMatrix3x4fv(GLint location, | |
| 484 GLsizei count, | |
| 485 GLboolean transpose, | |
| 486 const GLfloat* value) override; | |
| 487 void UniformMatrix4fv(GLint location, | |
| 488 GLsizei count, | |
| 489 GLboolean transpose, | |
| 490 const GLfloat* value) override; | |
| 491 void UniformMatrix4x2fv(GLint location, | |
| 492 GLsizei count, | |
| 493 GLboolean transpose, | |
| 494 const GLfloat* value) override; | |
| 495 void UniformMatrix4x3fv(GLint location, | |
| 496 GLsizei count, | |
| 497 GLboolean transpose, | |
| 498 const GLfloat* value) override; | |
| 499 void UseProgram(GLuint program) override; | |
| 500 void ValidateProgram(GLuint program) override; | |
| 501 void VertexAttrib1f(GLuint indx, GLfloat x) override; | |
| 502 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | |
| 503 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | |
| 504 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | |
| 505 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; | |
| 506 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | |
| 507 void VertexAttrib4f(GLuint indx, | |
| 508 GLfloat x, | |
| 509 GLfloat y, | |
| 510 GLfloat z, | |
| 511 GLfloat w) override; | |
| 512 void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; | |
| 513 void VertexAttribI4i(GLuint indx, | |
| 514 GLint x, | |
| 515 GLint y, | |
| 516 GLint z, | |
| 517 GLint w) override; | |
| 518 void VertexAttribI4iv(GLuint indx, const GLint* values) override; | |
| 519 void VertexAttribI4ui(GLuint indx, | |
| 520 GLuint x, | |
| 521 GLuint y, | |
| 522 GLuint z, | |
| 523 GLuint w) override; | |
| 524 void VertexAttribI4uiv(GLuint indx, const GLuint* values) override; | |
| 525 void VertexAttribIPointer(GLuint indx, | |
| 526 GLint size, | |
| 527 GLenum type, | |
| 528 GLsizei stride, | |
| 529 const void* ptr) override; | |
| 530 void VertexAttribPointer(GLuint indx, | |
| 531 GLint size, | |
| 532 GLenum type, | |
| 533 GLboolean normalized, | |
| 534 GLsizei stride, | |
| 535 const void* ptr) override; | |
| 536 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; | |
| 537 void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | |
| 538 void BlitFramebufferCHROMIUM(GLint srcX0, | |
| 539 GLint srcY0, | |
| 540 GLint srcX1, | |
| 541 GLint srcY1, | |
| 542 GLint dstX0, | |
| 543 GLint dstY0, | |
| 544 GLint dstX1, | |
| 545 GLint dstY1, | |
| 546 GLbitfield mask, | |
| 547 GLenum filter) override; | |
| 548 void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | |
| 549 GLsizei samples, | |
| 550 GLenum internalformat, | |
| 551 GLsizei width, | |
| 552 GLsizei height) override; | |
| 553 void RenderbufferStorageMultisampleEXT(GLenum target, | |
| 554 GLsizei samples, | |
| 555 GLenum internalformat, | |
| 556 GLsizei width, | |
| 557 GLsizei height) override; | |
| 558 void FramebufferTexture2DMultisampleEXT(GLenum target, | |
| 559 GLenum attachment, | |
| 560 GLenum textarget, | |
| 561 GLuint texture, | |
| 562 GLint level, | |
| 563 GLsizei samples) override; | |
| 564 void TexStorage2DEXT(GLenum target, | |
| 565 GLsizei levels, | |
| 566 GLenum internalFormat, | |
| 567 GLsizei width, | |
| 568 GLsizei height) override; | |
| 569 void GenQueriesEXT(GLsizei n, GLuint* queries) override; | |
| 570 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; | |
| 571 GLboolean IsQueryEXT(GLuint id) override; | |
| 572 void BeginQueryEXT(GLenum target, GLuint id) override; | |
| 573 void BeginTransformFeedback(GLenum primitivemode) override; | |
| 574 void EndQueryEXT(GLenum target) override; | |
| 575 void EndTransformFeedback() override; | |
| 576 void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; | |
| 577 void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; | |
| 578 void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; | |
| 579 void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; | |
| 580 void PopGroupMarkerEXT() override; | |
| 581 void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; | |
| 582 void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; | |
| 583 GLboolean IsVertexArrayOES(GLuint array) override; | |
| 584 void BindVertexArrayOES(GLuint array) override; | |
| 585 void SwapBuffers() override; | |
| 586 GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | |
| 587 GLsizei count, | |
| 588 GLenum type, | |
| 589 GLuint offset) override; | |
| 590 GLboolean EnableFeatureCHROMIUM(const char* feature) override; | |
| 591 void* MapBufferCHROMIUM(GLuint target, GLenum access) override; | |
| 592 GLboolean UnmapBufferCHROMIUM(GLuint target) override; | |
| 593 void* MapBufferSubDataCHROMIUM(GLuint target, | |
| 594 GLintptr offset, | |
| 595 GLsizeiptr size, | |
| 596 GLenum access) override; | |
| 597 void UnmapBufferSubDataCHROMIUM(const void* mem) override; | |
| 598 void* MapBufferRange(GLenum target, | |
| 599 GLintptr offset, | |
| 600 GLsizeiptr size, | |
| 601 GLbitfield access) override; | |
| 602 GLboolean UnmapBuffer(GLenum target) override; | |
| 603 void* MapTexSubImage2DCHROMIUM(GLenum target, | |
| 604 GLint level, | |
| 605 GLint xoffset, | |
| 606 GLint yoffset, | |
| 607 GLsizei width, | |
| 608 GLsizei height, | |
| 609 GLenum format, | |
| 610 GLenum type, | |
| 611 GLenum access) override; | |
| 612 void UnmapTexSubImage2DCHROMIUM(const void* mem) override; | |
| 613 void ResizeCHROMIUM(GLuint width, | |
| 614 GLuint height, | |
| 615 GLfloat scale_factor) override; | |
| 616 const GLchar* GetRequestableExtensionsCHROMIUM() override; | |
| 617 void RequestExtensionCHROMIUM(const char* extension) override; | |
| 618 void RateLimitOffscreenContextCHROMIUM() override; | |
| 619 void GetProgramInfoCHROMIUM(GLuint program, | |
| 620 GLsizei bufsize, | |
| 621 GLsizei* size, | |
| 622 void* info) override; | |
| 623 void GetUniformBlocksCHROMIUM(GLuint program, | |
| 624 GLsizei bufsize, | |
| 625 GLsizei* size, | |
| 626 void* info) override; | |
| 627 void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, | |
| 628 GLsizei bufsize, | |
| 629 GLsizei* size, | |
| 630 void* info) override; | |
| 631 void GetUniformsES3CHROMIUM(GLuint program, | |
| 632 GLsizei bufsize, | |
| 633 GLsizei* size, | |
| 634 void* info) override; | |
| 635 GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; | |
| 636 GLuint CreateImageCHROMIUM(ClientBuffer buffer, | |
| 637 GLsizei width, | |
| 638 GLsizei height, | |
| 639 GLenum internalformat) override; | |
| 640 void DestroyImageCHROMIUM(GLuint image_id) override; | |
| 641 GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | |
| 642 GLsizei height, | |
| 643 GLenum internalformat, | |
| 644 GLenum usage) override; | |
| 645 void GetTranslatedShaderSourceANGLE(GLuint shader, | |
| 646 GLsizei bufsize, | |
| 647 GLsizei* length, | |
| 648 char* source) override; | |
| 649 void PostSubBufferCHROMIUM(GLint x, | |
| 650 GLint y, | |
| 651 GLint width, | |
| 652 GLint height) override; | |
| 653 void TexImageIOSurface2DCHROMIUM(GLenum target, | |
| 654 GLsizei width, | |
| 655 GLsizei height, | |
| 656 GLuint ioSurfaceId, | |
| 657 GLuint plane) override; | |
| 658 void CopyTextureCHROMIUM(GLenum target, | |
| 659 GLenum source_id, | |
| 660 GLenum dest_id, | |
| 661 GLint internalformat, | |
| 662 GLenum dest_type) override; | |
| 663 void CopySubTextureCHROMIUM(GLenum target, | |
| 664 GLenum source_id, | |
| 665 GLenum dest_id, | |
| 666 GLint xoffset, | |
| 667 GLint yoffset) override; | |
| 668 void DrawArraysInstancedANGLE(GLenum mode, | |
| 669 GLint first, | |
| 670 GLsizei count, | |
| 671 GLsizei primcount) override; | |
| 672 void DrawElementsInstancedANGLE(GLenum mode, | |
| 673 GLsizei count, | |
| 674 GLenum type, | |
| 675 const void* indices, | |
| 676 GLsizei primcount) override; | |
| 677 void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; | |
| 678 void GenMailboxCHROMIUM(GLbyte* mailbox) override; | |
| 679 void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; | |
| 680 void ProduceTextureDirectCHROMIUM(GLuint texture, | |
| 681 GLenum target, | |
| 682 const GLbyte* mailbox) override; | |
| 683 void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; | |
| 684 GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, | |
| 685 const GLbyte* mailbox) override; | |
| 686 void BindUniformLocationCHROMIUM(GLuint program, | |
| 687 GLint location, | |
| 688 const char* name) override; | |
| 689 void GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) override; | |
| 690 void DeleteValuebuffersCHROMIUM(GLsizei n, | |
| 691 const GLuint* valuebuffers) override; | |
| 692 GLboolean IsValuebufferCHROMIUM(GLuint valuebuffer) override; | |
| 693 void BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) override; | |
| 694 void SubscribeValueCHROMIUM(GLenum target, GLenum subscription) override; | |
| 695 void PopulateSubscribedValuesCHROMIUM(GLenum target) override; | |
| 696 void UniformValuebufferCHROMIUM(GLint location, | |
| 697 GLenum target, | |
| 698 GLenum subscription) override; | |
| 699 void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | |
| 700 void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | |
| 701 void TraceBeginCHROMIUM(const char* category_name, | |
| 702 const char* trace_name) override; | |
| 703 void TraceEndCHROMIUM() override; | |
| 704 void AsyncTexSubImage2DCHROMIUM(GLenum target, | |
| 705 GLint level, | |
| 706 GLint xoffset, | |
| 707 GLint yoffset, | |
| 708 GLsizei width, | |
| 709 GLsizei height, | |
| 710 GLenum format, | |
| 711 GLenum type, | |
| 712 const void* data) override; | |
| 713 void AsyncTexImage2DCHROMIUM(GLenum target, | |
| 714 GLint level, | |
| 715 GLenum internalformat, | |
| 716 GLsizei width, | |
| 717 GLsizei height, | |
| 718 GLint border, | |
| 719 GLenum format, | |
| 720 GLenum type, | |
| 721 const void* pixels) override; | |
| 722 void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; | |
| 723 void WaitAllAsyncTexImage2DCHROMIUM() override; | |
| 724 void DiscardFramebufferEXT(GLenum target, | |
| 725 GLsizei count, | |
| 726 const GLenum* attachments) override; | |
| 727 void LoseContextCHROMIUM(GLenum current, GLenum other) override; | |
| 728 GLuint InsertSyncPointCHROMIUM() override; | |
| 729 void WaitSyncPointCHROMIUM(GLuint sync_point) override; | |
| 730 void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; | |
| 731 void DiscardBackbufferCHROMIUM() override; | |
| 732 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, | |
| 733 GLenum plane_transform, | |
| 734 GLuint overlay_texture_id, | |
| 735 GLint bounds_x, | |
| 736 GLint bounds_y, | |
| 737 GLint bounds_width, | |
| 738 GLint bounds_height, | |
| 739 GLfloat uv_x, | |
| 740 GLfloat uv_y, | |
| 741 GLfloat uv_width, | |
| 742 GLfloat uv_height) override; | |
| 743 void SwapInterval(GLint interval) override; | |
| 744 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | |
| 745 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | |
| 746 void BlendBarrierKHR() override; | |
| 747 | |
| 748 private: | |
| 749 MojoGLES2Context context_; | |
| 750 }; | |
| 751 | |
| 752 } // namespace mojo | |
| 753 #endif // GPU_COMMAND_BUFFER_CLIENT_MOJO_GLES2_IMPL_AUTOGEN_H_ | |
| OLD | NEW |