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Unified Diff: net/quic/quic_time.h

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/quic/quic_time.h
diff --git a/net/quic/quic_time.h b/net/quic/quic_time.h
deleted file mode 100644
index 62bf582af49abb9e93d00e3a3d569f6d8e91b867..0000000000000000000000000000000000000000
--- a/net/quic/quic_time.h
+++ /dev/null
@@ -1,200 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// QuicTime represents one point in time, stored in microsecond resolution.
-// QuicTime is monotonically increasing, even across system clock adjustments.
-// The epoch (time 0) of QuicTime is unspecified.
-//
-// This implementation wraps the classes base::TimeTicks and base::TimeDelta.
-
-#ifndef NET_QUIC_QUIC_TIME_H_
-#define NET_QUIC_QUIC_TIME_H_
-
-#include "base/basictypes.h"
-#include "base/time/time.h"
-#include "net/base/net_export.h"
-
-namespace net {
-
-static const int kNumSecondsPerMinute = 60;
-static const int kNumSecondsPerHour = kNumSecondsPerMinute * 60;
-static const uint64 kNumMicrosPerSecond = base::Time::kMicrosecondsPerSecond;
-static const uint64 kNumMicrosPerMilli =
- base::Time::kMicrosecondsPerMillisecond;
-
-// A QuicTime is a purely relative time. QuicTime values from different clocks
-// cannot be compared to each other. If you need an absolute time, see
-// QuicWallTime, below.
-class NET_EXPORT_PRIVATE QuicTime {
- public:
- // A QuicTime::Delta represents the signed difference between two points in
- // time, stored in microsecond resolution.
- class NET_EXPORT_PRIVATE Delta {
- public:
- explicit Delta(base::TimeDelta delta);
-
- // Create a object with an offset of 0.
- static Delta Zero();
-
- // Create a object with infinite offset time.
- static Delta Infinite();
-
- // Converts a number of seconds to a time offset.
- static Delta FromSeconds(int64 secs);
-
- // Converts a number of milliseconds to a time offset.
- static Delta FromMilliseconds(int64 ms);
-
- // Converts a number of microseconds to a time offset.
- static Delta FromMicroseconds(int64 us);
-
- // Converts the time offset to a rounded number of seconds.
- int64 ToSeconds() const;
-
- // Converts the time offset to a rounded number of milliseconds.
- int64 ToMilliseconds() const;
-
- // Converts the time offset to a rounded number of microseconds.
- int64 ToMicroseconds() const;
-
- Delta Add(const Delta& delta) const;
-
- Delta Subtract(const Delta& delta) const;
-
- Delta Multiply(int i) const;
- Delta Multiply(double d) const;
-
- // Returns the later delta of time1 and time2.
- static Delta Max(Delta delta1, Delta delta2);
-
- bool IsZero() const;
-
- bool IsInfinite() const;
-
- private:
- base::TimeDelta delta_;
-
- friend class QuicTime;
- friend class QuicClock;
- };
-
- explicit QuicTime(base::TimeTicks ticks);
-
- // Creates a new QuicTime with an internal value of 0. IsInitialized()
- // will return false for these times.
- static QuicTime Zero();
-
- // Creates a new QuicTime with an infinite time.
- static QuicTime Infinite();
-
- // Returns the later time of time1 and time2.
- static QuicTime Max(QuicTime time1, QuicTime time2);
-
- // Produce the internal value to be used when logging. This value
- // represents the number of microseconds since some epoch. It may
- // be the UNIX epoch on some platforms. On others, it may
- // be a CPU ticks based value.
- int64 ToDebuggingValue() const;
-
- bool IsInitialized() const;
-
- QuicTime Add(const Delta& delta) const;
-
- QuicTime Subtract(const Delta& delta) const;
-
- Delta Subtract(const QuicTime& other) const;
-
- private:
- friend bool operator==(QuicTime lhs, QuicTime rhs);
- friend bool operator<(QuicTime lhs, QuicTime rhs);
-
- friend class QuicClock;
- friend class QuicClockTest;
-
- base::TimeTicks ticks_;
-};
-
-// A QuicWallTime represents an absolute time that is globally consistent. It
-// provides, at most, one second granularity and, in practice, clock-skew means
-// that you shouldn't even depend on that.
-class NET_EXPORT_PRIVATE QuicWallTime {
- public:
- // FromUNIXSeconds constructs a QuicWallTime from a count of the seconds
- // since the UNIX epoch.
- static QuicWallTime FromUNIXSeconds(uint64 seconds);
-
- // Zero returns a QuicWallTime set to zero. IsZero will return true for this
- // value.
- static QuicWallTime Zero();
-
- // ToUNIXSeconds converts a QuicWallTime into a count of seconds since the
- // UNIX epoch.
- uint64 ToUNIXSeconds() const;
-
- bool IsAfter(QuicWallTime other) const;
- bool IsBefore(QuicWallTime other) const;
-
- // IsZero returns true if this object is the result of calling |Zero|.
- bool IsZero() const;
-
- // AbsoluteDifference returns the absolute value of the time difference
- // between |this| and |other|.
- QuicTime::Delta AbsoluteDifference(QuicWallTime other) const;
-
- // Add returns a new QuicWallTime that represents the time of |this| plus
- // |delta|.
- QuicWallTime Add(QuicTime::Delta delta) const;
-
- // Subtract returns a new QuicWallTime that represents the time of |this|
- // minus |delta|.
- QuicWallTime Subtract(QuicTime::Delta delta) const;
-
- private:
- explicit QuicWallTime(uint64 seconds);
-
- uint64 seconds_;
-};
-
-// Non-member relational operators for QuicTime::Delta.
-inline bool operator==(QuicTime::Delta lhs, QuicTime::Delta rhs) {
- return lhs.ToMicroseconds() == rhs.ToMicroseconds();
-}
-inline bool operator!=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
- return !(lhs == rhs);
-}
-inline bool operator<(QuicTime::Delta lhs, QuicTime::Delta rhs) {
- return lhs.ToMicroseconds() < rhs.ToMicroseconds();
-}
-inline bool operator>(QuicTime::Delta lhs, QuicTime::Delta rhs) {
- return rhs < lhs;
-}
-inline bool operator<=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
- return !(rhs < lhs);
-}
-inline bool operator>=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
- return !(lhs < rhs);
-}
-// Non-member relational operators for QuicTime.
-inline bool operator==(QuicTime lhs, QuicTime rhs) {
- return lhs.ticks_ == rhs.ticks_;
-}
-inline bool operator!=(QuicTime lhs, QuicTime rhs) {
- return !(lhs == rhs);
-}
-inline bool operator<(QuicTime lhs, QuicTime rhs) {
- return lhs.ticks_ < rhs.ticks_;
-}
-inline bool operator>(QuicTime lhs, QuicTime rhs) {
- return rhs < lhs;
-}
-inline bool operator<=(QuicTime lhs, QuicTime rhs) {
- return !(rhs < lhs);
-}
-inline bool operator>=(QuicTime lhs, QuicTime rhs) {
- return !(lhs < rhs);
-}
-
-} // namespace net
-
-#endif // NET_QUIC_QUIC_TIME_H_
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