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Unified Diff: net/dns/dns_socket_pool.h

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/dns/dns_socket_pool.h
diff --git a/net/dns/dns_socket_pool.h b/net/dns/dns_socket_pool.h
deleted file mode 100644
index 6bfe474d6a91c9251e6228838e0c46e76bc4dca8..0000000000000000000000000000000000000000
--- a/net/dns/dns_socket_pool.h
+++ /dev/null
@@ -1,91 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef NET_DNS_DNS_SOCKET_POOL_H_
-#define NET_DNS_DNS_SOCKET_POOL_H_
-
-#include <vector>
-
-#include "base/memory/scoped_ptr.h"
-#include "net/base/net_export.h"
-#include "net/base/net_log.h"
-
-namespace net {
-
-class ClientSocketFactory;
-class DatagramClientSocket;
-class IPEndPoint;
-class NetLog;
-class StreamSocket;
-
-// A DnsSocketPool is an abstraction layer around a ClientSocketFactory that
-// allows preallocation, reuse, or other strategies to manage sockets connected
-// to DNS servers.
-class NET_EXPORT_PRIVATE DnsSocketPool {
- public:
- virtual ~DnsSocketPool() { }
-
- // Creates a DnsSocketPool that implements the default strategy for managing
- // sockets. (This varies by platform; see DnsSocketPoolImpl in
- // dns_socket_pool.cc for details.)
- static scoped_ptr<DnsSocketPool> CreateDefault(
- ClientSocketFactory* factory);
-
- // Creates a DnsSocketPool that implements a "null" strategy -- no sockets are
- // preallocated, allocation requests are satisfied by calling the factory
- // directly, and returned sockets are deleted immediately.
- static scoped_ptr<DnsSocketPool> CreateNull(
- ClientSocketFactory* factory);
-
- // Initializes the DnsSocketPool. |nameservers| is the list of nameservers
- // for which the DnsSocketPool will manage sockets; |net_log| is the NetLog
- // used when constructing sockets with the factory.
- //
- // Initialize may not be called more than once, and must be called before
- // calling AllocateSocket or FreeSocket.
- virtual void Initialize(
- const std::vector<IPEndPoint>* nameservers,
- NetLog* net_log) = 0;
-
- // Allocates a socket that is already connected to the nameserver referenced
- // by |server_index|. May return a scoped_ptr to NULL if no sockets are
- // available to reuse and the factory fails to produce a socket (or produces
- // one on which Connect fails).
- virtual scoped_ptr<DatagramClientSocket> AllocateSocket(
- unsigned server_index) = 0;
-
- // Frees a socket allocated by AllocateSocket. |server_index| must be the
- // same index passed to AllocateSocket.
- virtual void FreeSocket(
- unsigned server_index,
- scoped_ptr<DatagramClientSocket> socket) = 0;
-
- // Creates a StreamSocket from the factory for a transaction over TCP. These
- // sockets are not pooled.
- scoped_ptr<StreamSocket> CreateTCPSocket(
- unsigned server_index,
- const NetLog::Source& source);
-
- protected:
- DnsSocketPool(ClientSocketFactory* socket_factory);
-
- void InitializeInternal(
- const std::vector<IPEndPoint>* nameservers,
- NetLog* net_log);
-
- scoped_ptr<DatagramClientSocket> CreateConnectedSocket(
- unsigned server_index);
-
- private:
- ClientSocketFactory* socket_factory_;
- NetLog* net_log_;
- const std::vector<IPEndPoint>* nameservers_;
- bool initialized_;
-
- DISALLOW_COPY_AND_ASSIGN(DnsSocketPool);
-};
-
-} // namespace net
-
-#endif // NET_DNS_DNS_SOCKET_POOL_H_
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