| Index: net/dns/dns_socket_pool.h
|
| diff --git a/net/dns/dns_socket_pool.h b/net/dns/dns_socket_pool.h
|
| deleted file mode 100644
|
| index 6bfe474d6a91c9251e6228838e0c46e76bc4dca8..0000000000000000000000000000000000000000
|
| --- a/net/dns/dns_socket_pool.h
|
| +++ /dev/null
|
| @@ -1,91 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef NET_DNS_DNS_SOCKET_POOL_H_
|
| -#define NET_DNS_DNS_SOCKET_POOL_H_
|
| -
|
| -#include <vector>
|
| -
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "net/base/net_export.h"
|
| -#include "net/base/net_log.h"
|
| -
|
| -namespace net {
|
| -
|
| -class ClientSocketFactory;
|
| -class DatagramClientSocket;
|
| -class IPEndPoint;
|
| -class NetLog;
|
| -class StreamSocket;
|
| -
|
| -// A DnsSocketPool is an abstraction layer around a ClientSocketFactory that
|
| -// allows preallocation, reuse, or other strategies to manage sockets connected
|
| -// to DNS servers.
|
| -class NET_EXPORT_PRIVATE DnsSocketPool {
|
| - public:
|
| - virtual ~DnsSocketPool() { }
|
| -
|
| - // Creates a DnsSocketPool that implements the default strategy for managing
|
| - // sockets. (This varies by platform; see DnsSocketPoolImpl in
|
| - // dns_socket_pool.cc for details.)
|
| - static scoped_ptr<DnsSocketPool> CreateDefault(
|
| - ClientSocketFactory* factory);
|
| -
|
| - // Creates a DnsSocketPool that implements a "null" strategy -- no sockets are
|
| - // preallocated, allocation requests are satisfied by calling the factory
|
| - // directly, and returned sockets are deleted immediately.
|
| - static scoped_ptr<DnsSocketPool> CreateNull(
|
| - ClientSocketFactory* factory);
|
| -
|
| - // Initializes the DnsSocketPool. |nameservers| is the list of nameservers
|
| - // for which the DnsSocketPool will manage sockets; |net_log| is the NetLog
|
| - // used when constructing sockets with the factory.
|
| - //
|
| - // Initialize may not be called more than once, and must be called before
|
| - // calling AllocateSocket or FreeSocket.
|
| - virtual void Initialize(
|
| - const std::vector<IPEndPoint>* nameservers,
|
| - NetLog* net_log) = 0;
|
| -
|
| - // Allocates a socket that is already connected to the nameserver referenced
|
| - // by |server_index|. May return a scoped_ptr to NULL if no sockets are
|
| - // available to reuse and the factory fails to produce a socket (or produces
|
| - // one on which Connect fails).
|
| - virtual scoped_ptr<DatagramClientSocket> AllocateSocket(
|
| - unsigned server_index) = 0;
|
| -
|
| - // Frees a socket allocated by AllocateSocket. |server_index| must be the
|
| - // same index passed to AllocateSocket.
|
| - virtual void FreeSocket(
|
| - unsigned server_index,
|
| - scoped_ptr<DatagramClientSocket> socket) = 0;
|
| -
|
| - // Creates a StreamSocket from the factory for a transaction over TCP. These
|
| - // sockets are not pooled.
|
| - scoped_ptr<StreamSocket> CreateTCPSocket(
|
| - unsigned server_index,
|
| - const NetLog::Source& source);
|
| -
|
| - protected:
|
| - DnsSocketPool(ClientSocketFactory* socket_factory);
|
| -
|
| - void InitializeInternal(
|
| - const std::vector<IPEndPoint>* nameservers,
|
| - NetLog* net_log);
|
| -
|
| - scoped_ptr<DatagramClientSocket> CreateConnectedSocket(
|
| - unsigned server_index);
|
| -
|
| - private:
|
| - ClientSocketFactory* socket_factory_;
|
| - NetLog* net_log_;
|
| - const std::vector<IPEndPoint>* nameservers_;
|
| - bool initialized_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DnsSocketPool);
|
| -};
|
| -
|
| -} // namespace net
|
| -
|
| -#endif // NET_DNS_DNS_SOCKET_POOL_H_
|
|
|