Index: net/socket/socks_client_socket.h |
diff --git a/net/socket/socks_client_socket.h b/net/socket/socks_client_socket.h |
deleted file mode 100644 |
index e792881cc7f3167b5a1ddf174e09ad838cbe6959..0000000000000000000000000000000000000000 |
--- a/net/socket/socks_client_socket.h |
+++ /dev/null |
@@ -1,140 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef NET_SOCKET_SOCKS_CLIENT_SOCKET_H_ |
-#define NET_SOCKET_SOCKS_CLIENT_SOCKET_H_ |
- |
-#include <string> |
- |
-#include "base/basictypes.h" |
-#include "base/gtest_prod_util.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "net/base/address_list.h" |
-#include "net/base/completion_callback.h" |
-#include "net/base/net_errors.h" |
-#include "net/base/net_log.h" |
-#include "net/dns/host_resolver.h" |
-#include "net/dns/single_request_host_resolver.h" |
-#include "net/socket/stream_socket.h" |
- |
-namespace net { |
- |
-class ClientSocketHandle; |
-class BoundNetLog; |
- |
-// The SOCKS client socket implementation |
-class NET_EXPORT_PRIVATE SOCKSClientSocket : public StreamSocket { |
- public: |
- // |req_info| contains the hostname and port to which the socket above will |
- // communicate to via the socks layer. For testing the referrer is optional. |
- SOCKSClientSocket(scoped_ptr<ClientSocketHandle> transport_socket, |
- const HostResolver::RequestInfo& req_info, |
- RequestPriority priority, |
- HostResolver* host_resolver); |
- |
- // On destruction Disconnect() is called. |
- ~SOCKSClientSocket() override; |
- |
- // StreamSocket implementation. |
- |
- // Does the SOCKS handshake and completes the protocol. |
- int Connect(const CompletionCallback& callback) override; |
- void Disconnect() override; |
- bool IsConnected() const override; |
- bool IsConnectedAndIdle() const override; |
- const BoundNetLog& NetLog() const override; |
- void SetSubresourceSpeculation() override; |
- void SetOmniboxSpeculation() override; |
- bool WasEverUsed() const override; |
- bool UsingTCPFastOpen() const override; |
- bool WasNpnNegotiated() const override; |
- NextProto GetNegotiatedProtocol() const override; |
- bool GetSSLInfo(SSLInfo* ssl_info) override; |
- |
- // Socket implementation. |
- int Read(IOBuffer* buf, |
- int buf_len, |
- const CompletionCallback& callback) override; |
- int Write(IOBuffer* buf, |
- int buf_len, |
- const CompletionCallback& callback) override; |
- |
- int SetReceiveBufferSize(int32 size) override; |
- int SetSendBufferSize(int32 size) override; |
- |
- int GetPeerAddress(IPEndPoint* address) const override; |
- int GetLocalAddress(IPEndPoint* address) const override; |
- |
- private: |
- FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest, CompleteHandshake); |
- FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest, SOCKS4AFailedDNS); |
- FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest, SOCKS4AIfDomainInIPv6); |
- |
- enum State { |
- STATE_RESOLVE_HOST, |
- STATE_RESOLVE_HOST_COMPLETE, |
- STATE_HANDSHAKE_WRITE, |
- STATE_HANDSHAKE_WRITE_COMPLETE, |
- STATE_HANDSHAKE_READ, |
- STATE_HANDSHAKE_READ_COMPLETE, |
- STATE_NONE, |
- }; |
- |
- void DoCallback(int result); |
- void OnIOComplete(int result); |
- void OnReadWriteComplete(const CompletionCallback& callback, int result); |
- |
- int DoLoop(int last_io_result); |
- int DoResolveHost(); |
- int DoResolveHostComplete(int result); |
- int DoHandshakeRead(); |
- int DoHandshakeReadComplete(int result); |
- int DoHandshakeWrite(); |
- int DoHandshakeWriteComplete(int result); |
- |
- const std::string BuildHandshakeWriteBuffer() const; |
- |
- // Stores the underlying socket. |
- scoped_ptr<ClientSocketHandle> transport_; |
- |
- State next_state_; |
- |
- // Stores the callbacks to the layer above, called on completing Connect(). |
- CompletionCallback user_callback_; |
- |
- // This IOBuffer is used by the class to read and write |
- // SOCKS handshake data. The length contains the expected size to |
- // read or write. |
- scoped_refptr<IOBuffer> handshake_buf_; |
- |
- // While writing, this buffer stores the complete write handshake data. |
- // While reading, it stores the handshake information received so far. |
- std::string buffer_; |
- |
- // This becomes true when the SOCKS handshake has completed and the |
- // overlying connection is free to communicate. |
- bool completed_handshake_; |
- |
- // These contain the bytes sent / received by the SOCKS handshake. |
- size_t bytes_sent_; |
- size_t bytes_received_; |
- |
- // This becomes true when the socket is used to send or receive data. |
- bool was_ever_used_; |
- |
- // Used to resolve the hostname to which the SOCKS proxy will connect. |
- SingleRequestHostResolver host_resolver_; |
- AddressList addresses_; |
- HostResolver::RequestInfo host_request_info_; |
- RequestPriority priority_; |
- |
- BoundNetLog net_log_; |
- |
- DISALLOW_COPY_AND_ASSIGN(SOCKSClientSocket); |
-}; |
- |
-} // namespace net |
- |
-#endif // NET_SOCKET_SOCKS_CLIENT_SOCKET_H_ |