| Index: net/socket/socks_client_socket.h
|
| diff --git a/net/socket/socks_client_socket.h b/net/socket/socks_client_socket.h
|
| deleted file mode 100644
|
| index e792881cc7f3167b5a1ddf174e09ad838cbe6959..0000000000000000000000000000000000000000
|
| --- a/net/socket/socks_client_socket.h
|
| +++ /dev/null
|
| @@ -1,140 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef NET_SOCKET_SOCKS_CLIENT_SOCKET_H_
|
| -#define NET_SOCKET_SOCKS_CLIENT_SOCKET_H_
|
| -
|
| -#include <string>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/gtest_prod_util.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "net/base/address_list.h"
|
| -#include "net/base/completion_callback.h"
|
| -#include "net/base/net_errors.h"
|
| -#include "net/base/net_log.h"
|
| -#include "net/dns/host_resolver.h"
|
| -#include "net/dns/single_request_host_resolver.h"
|
| -#include "net/socket/stream_socket.h"
|
| -
|
| -namespace net {
|
| -
|
| -class ClientSocketHandle;
|
| -class BoundNetLog;
|
| -
|
| -// The SOCKS client socket implementation
|
| -class NET_EXPORT_PRIVATE SOCKSClientSocket : public StreamSocket {
|
| - public:
|
| - // |req_info| contains the hostname and port to which the socket above will
|
| - // communicate to via the socks layer. For testing the referrer is optional.
|
| - SOCKSClientSocket(scoped_ptr<ClientSocketHandle> transport_socket,
|
| - const HostResolver::RequestInfo& req_info,
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| - RequestPriority priority,
|
| - HostResolver* host_resolver);
|
| -
|
| - // On destruction Disconnect() is called.
|
| - ~SOCKSClientSocket() override;
|
| -
|
| - // StreamSocket implementation.
|
| -
|
| - // Does the SOCKS handshake and completes the protocol.
|
| - int Connect(const CompletionCallback& callback) override;
|
| - void Disconnect() override;
|
| - bool IsConnected() const override;
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| - bool IsConnectedAndIdle() const override;
|
| - const BoundNetLog& NetLog() const override;
|
| - void SetSubresourceSpeculation() override;
|
| - void SetOmniboxSpeculation() override;
|
| - bool WasEverUsed() const override;
|
| - bool UsingTCPFastOpen() const override;
|
| - bool WasNpnNegotiated() const override;
|
| - NextProto GetNegotiatedProtocol() const override;
|
| - bool GetSSLInfo(SSLInfo* ssl_info) override;
|
| -
|
| - // Socket implementation.
|
| - int Read(IOBuffer* buf,
|
| - int buf_len,
|
| - const CompletionCallback& callback) override;
|
| - int Write(IOBuffer* buf,
|
| - int buf_len,
|
| - const CompletionCallback& callback) override;
|
| -
|
| - int SetReceiveBufferSize(int32 size) override;
|
| - int SetSendBufferSize(int32 size) override;
|
| -
|
| - int GetPeerAddress(IPEndPoint* address) const override;
|
| - int GetLocalAddress(IPEndPoint* address) const override;
|
| -
|
| - private:
|
| - FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest, CompleteHandshake);
|
| - FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest, SOCKS4AFailedDNS);
|
| - FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest, SOCKS4AIfDomainInIPv6);
|
| -
|
| - enum State {
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| - STATE_RESOLVE_HOST,
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| - STATE_RESOLVE_HOST_COMPLETE,
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| - STATE_HANDSHAKE_WRITE,
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| - STATE_HANDSHAKE_WRITE_COMPLETE,
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| - STATE_HANDSHAKE_READ,
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| - STATE_HANDSHAKE_READ_COMPLETE,
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| - STATE_NONE,
|
| - };
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| -
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| - void DoCallback(int result);
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| - void OnIOComplete(int result);
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| - void OnReadWriteComplete(const CompletionCallback& callback, int result);
|
| -
|
| - int DoLoop(int last_io_result);
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| - int DoResolveHost();
|
| - int DoResolveHostComplete(int result);
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| - int DoHandshakeRead();
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| - int DoHandshakeReadComplete(int result);
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| - int DoHandshakeWrite();
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| - int DoHandshakeWriteComplete(int result);
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| -
|
| - const std::string BuildHandshakeWriteBuffer() const;
|
| -
|
| - // Stores the underlying socket.
|
| - scoped_ptr<ClientSocketHandle> transport_;
|
| -
|
| - State next_state_;
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| -
|
| - // Stores the callbacks to the layer above, called on completing Connect().
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| - CompletionCallback user_callback_;
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| -
|
| - // This IOBuffer is used by the class to read and write
|
| - // SOCKS handshake data. The length contains the expected size to
|
| - // read or write.
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| - scoped_refptr<IOBuffer> handshake_buf_;
|
| -
|
| - // While writing, this buffer stores the complete write handshake data.
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| - // While reading, it stores the handshake information received so far.
|
| - std::string buffer_;
|
| -
|
| - // This becomes true when the SOCKS handshake has completed and the
|
| - // overlying connection is free to communicate.
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| - bool completed_handshake_;
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| -
|
| - // These contain the bytes sent / received by the SOCKS handshake.
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| - size_t bytes_sent_;
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| - size_t bytes_received_;
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| -
|
| - // This becomes true when the socket is used to send or receive data.
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| - bool was_ever_used_;
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| -
|
| - // Used to resolve the hostname to which the SOCKS proxy will connect.
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| - SingleRequestHostResolver host_resolver_;
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| - AddressList addresses_;
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| - HostResolver::RequestInfo host_request_info_;
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| - RequestPriority priority_;
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| -
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| - BoundNetLog net_log_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(SOCKSClientSocket);
|
| -};
|
| -
|
| -} // namespace net
|
| -
|
| -#endif // NET_SOCKET_SOCKS_CLIENT_SOCKET_H_
|
|
|