| Index: net/socket/tcp_socket_win.h
|
| diff --git a/net/socket/tcp_socket_win.h b/net/socket/tcp_socket_win.h
|
| deleted file mode 100644
|
| index 80174adea9ccc9882928d6151788268ba5f37661..0000000000000000000000000000000000000000
|
| --- a/net/socket/tcp_socket_win.h
|
| +++ /dev/null
|
| @@ -1,158 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef NET_SOCKET_TCP_SOCKET_WIN_H_
|
| -#define NET_SOCKET_TCP_SOCKET_WIN_H_
|
| -
|
| -#include <winsock2.h>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/threading/non_thread_safe.h"
|
| -#include "base/win/object_watcher.h"
|
| -#include "net/base/address_family.h"
|
| -#include "net/base/completion_callback.h"
|
| -#include "net/base/net_export.h"
|
| -#include "net/base/net_log.h"
|
| -
|
| -namespace net {
|
| -
|
| -class AddressList;
|
| -class IOBuffer;
|
| -class IPEndPoint;
|
| -
|
| -class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
|
| - public base::win::ObjectWatcher::Delegate {
|
| - public:
|
| - TCPSocketWin(NetLog* net_log, const NetLog::Source& source);
|
| - virtual ~TCPSocketWin();
|
| -
|
| - int Open(AddressFamily family);
|
| -
|
| - // Both AdoptConnectedSocket and AdoptListenSocket take ownership of an
|
| - // existing socket. AdoptConnectedSocket takes an already connected
|
| - // socket. AdoptListenSocket takes a socket that is intended to accept
|
| - // connection. In some sense, AdoptListenSocket is more similar to Open.
|
| - int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address);
|
| - int AdoptListenSocket(SOCKET socket);
|
| -
|
| - int Bind(const IPEndPoint& address);
|
| -
|
| - int Listen(int backlog);
|
| - int Accept(scoped_ptr<TCPSocketWin>* socket,
|
| - IPEndPoint* address,
|
| - const CompletionCallback& callback);
|
| -
|
| - int Connect(const IPEndPoint& address, const CompletionCallback& callback);
|
| - bool IsConnected() const;
|
| - bool IsConnectedAndIdle() const;
|
| -
|
| - // Multiple outstanding requests are not supported.
|
| - // Full duplex mode (reading and writing at the same time) is supported.
|
| - int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
|
| - int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
|
| -
|
| - int GetLocalAddress(IPEndPoint* address) const;
|
| - int GetPeerAddress(IPEndPoint* address) const;
|
| -
|
| - // Sets various socket options.
|
| - // The commonly used options for server listening sockets:
|
| - // - SetExclusiveAddrUse().
|
| - int SetDefaultOptionsForServer();
|
| - // The commonly used options for client sockets and accepted sockets:
|
| - // - Increase the socket buffer sizes for WinXP;
|
| - // - SetNoDelay(true);
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| - // - SetKeepAlive(true, 45).
|
| - void SetDefaultOptionsForClient();
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| - int SetExclusiveAddrUse();
|
| - int SetReceiveBufferSize(int32 size);
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| - int SetSendBufferSize(int32 size);
|
| - bool SetKeepAlive(bool enable, int delay);
|
| - bool SetNoDelay(bool no_delay);
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| -
|
| - void Close();
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| -
|
| - // Setter/Getter methods for TCP FastOpen socket option.
|
| - // NOOPs since TCP FastOpen is not implemented in Windows.
|
| - bool UsingTCPFastOpen() const { return false; }
|
| - void EnableTCPFastOpenIfSupported() {}
|
| -
|
| - bool IsValid() const { return socket_ != INVALID_SOCKET; }
|
| -
|
| - // Marks the start/end of a series of connect attempts for logging purpose.
|
| - //
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| - // TCPClientSocket may attempt to connect to multiple addresses until it
|
| - // succeeds in establishing a connection. The corresponding log will have
|
| - // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a
|
| - // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of
|
| - // NetLog::TYPE_TCP_CONNECT.
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| - //
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| - // TODO(yzshen): Change logging format and let TCPClientSocket log the
|
| - // start/end of a series of connect attempts itself.
|
| - void StartLoggingMultipleConnectAttempts(const AddressList& addresses);
|
| - void EndLoggingMultipleConnectAttempts(int net_error);
|
| -
|
| - const BoundNetLog& net_log() const { return net_log_; }
|
| -
|
| - private:
|
| - class Core;
|
| -
|
| - // base::ObjectWatcher::Delegate implementation.
|
| - virtual void OnObjectSignaled(HANDLE object) override;
|
| -
|
| - int AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
|
| - IPEndPoint* address);
|
| -
|
| - int DoConnect();
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| - void DoConnectComplete(int result);
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| -
|
| - void LogConnectBegin(const AddressList& addresses);
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| - void LogConnectEnd(int net_error);
|
| -
|
| - int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
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| - void DidCompleteConnect();
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| - void DidCompleteWrite();
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| - void DidSignalRead();
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| -
|
| - SOCKET socket_;
|
| -
|
| - HANDLE accept_event_;
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| - base::win::ObjectWatcher accept_watcher_;
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| -
|
| - scoped_ptr<TCPSocketWin>* accept_socket_;
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| - IPEndPoint* accept_address_;
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| - CompletionCallback accept_callback_;
|
| -
|
| - // The various states that the socket could be in.
|
| - bool waiting_connect_;
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| - bool waiting_read_;
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| - bool waiting_write_;
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| -
|
| - // The core of the socket that can live longer than the socket itself. We pass
|
| - // resources to the Windows async IO functions and we have to make sure that
|
| - // they are not destroyed while the OS still references them.
|
| - scoped_refptr<Core> core_;
|
| -
|
| - // External callback; called when connect or read is complete.
|
| - CompletionCallback read_callback_;
|
| -
|
| - // External callback; called when write is complete.
|
| - CompletionCallback write_callback_;
|
| -
|
| - scoped_ptr<IPEndPoint> peer_address_;
|
| - // The OS error that a connect attempt last completed with.
|
| - int connect_os_error_;
|
| -
|
| - bool logging_multiple_connect_attempts_;
|
| -
|
| - BoundNetLog net_log_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(TCPSocketWin);
|
| -};
|
| -
|
| -} // namespace net
|
| -
|
| -#endif // NET_SOCKET_TCP_SOCKET_WIN_H_
|
|
|