Index: net/socket/tcp_socket_win.h |
diff --git a/net/socket/tcp_socket_win.h b/net/socket/tcp_socket_win.h |
deleted file mode 100644 |
index 80174adea9ccc9882928d6151788268ba5f37661..0000000000000000000000000000000000000000 |
--- a/net/socket/tcp_socket_win.h |
+++ /dev/null |
@@ -1,158 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef NET_SOCKET_TCP_SOCKET_WIN_H_ |
-#define NET_SOCKET_TCP_SOCKET_WIN_H_ |
- |
-#include <winsock2.h> |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/threading/non_thread_safe.h" |
-#include "base/win/object_watcher.h" |
-#include "net/base/address_family.h" |
-#include "net/base/completion_callback.h" |
-#include "net/base/net_export.h" |
-#include "net/base/net_log.h" |
- |
-namespace net { |
- |
-class AddressList; |
-class IOBuffer; |
-class IPEndPoint; |
- |
-class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe), |
- public base::win::ObjectWatcher::Delegate { |
- public: |
- TCPSocketWin(NetLog* net_log, const NetLog::Source& source); |
- virtual ~TCPSocketWin(); |
- |
- int Open(AddressFamily family); |
- |
- // Both AdoptConnectedSocket and AdoptListenSocket take ownership of an |
- // existing socket. AdoptConnectedSocket takes an already connected |
- // socket. AdoptListenSocket takes a socket that is intended to accept |
- // connection. In some sense, AdoptListenSocket is more similar to Open. |
- int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address); |
- int AdoptListenSocket(SOCKET socket); |
- |
- int Bind(const IPEndPoint& address); |
- |
- int Listen(int backlog); |
- int Accept(scoped_ptr<TCPSocketWin>* socket, |
- IPEndPoint* address, |
- const CompletionCallback& callback); |
- |
- int Connect(const IPEndPoint& address, const CompletionCallback& callback); |
- bool IsConnected() const; |
- bool IsConnectedAndIdle() const; |
- |
- // Multiple outstanding requests are not supported. |
- // Full duplex mode (reading and writing at the same time) is supported. |
- int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback); |
- int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback); |
- |
- int GetLocalAddress(IPEndPoint* address) const; |
- int GetPeerAddress(IPEndPoint* address) const; |
- |
- // Sets various socket options. |
- // The commonly used options for server listening sockets: |
- // - SetExclusiveAddrUse(). |
- int SetDefaultOptionsForServer(); |
- // The commonly used options for client sockets and accepted sockets: |
- // - Increase the socket buffer sizes for WinXP; |
- // - SetNoDelay(true); |
- // - SetKeepAlive(true, 45). |
- void SetDefaultOptionsForClient(); |
- int SetExclusiveAddrUse(); |
- int SetReceiveBufferSize(int32 size); |
- int SetSendBufferSize(int32 size); |
- bool SetKeepAlive(bool enable, int delay); |
- bool SetNoDelay(bool no_delay); |
- |
- void Close(); |
- |
- // Setter/Getter methods for TCP FastOpen socket option. |
- // NOOPs since TCP FastOpen is not implemented in Windows. |
- bool UsingTCPFastOpen() const { return false; } |
- void EnableTCPFastOpenIfSupported() {} |
- |
- bool IsValid() const { return socket_ != INVALID_SOCKET; } |
- |
- // Marks the start/end of a series of connect attempts for logging purpose. |
- // |
- // TCPClientSocket may attempt to connect to multiple addresses until it |
- // succeeds in establishing a connection. The corresponding log will have |
- // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a |
- // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of |
- // NetLog::TYPE_TCP_CONNECT. |
- // |
- // TODO(yzshen): Change logging format and let TCPClientSocket log the |
- // start/end of a series of connect attempts itself. |
- void StartLoggingMultipleConnectAttempts(const AddressList& addresses); |
- void EndLoggingMultipleConnectAttempts(int net_error); |
- |
- const BoundNetLog& net_log() const { return net_log_; } |
- |
- private: |
- class Core; |
- |
- // base::ObjectWatcher::Delegate implementation. |
- virtual void OnObjectSignaled(HANDLE object) override; |
- |
- int AcceptInternal(scoped_ptr<TCPSocketWin>* socket, |
- IPEndPoint* address); |
- |
- int DoConnect(); |
- void DoConnectComplete(int result); |
- |
- void LogConnectBegin(const AddressList& addresses); |
- void LogConnectEnd(int net_error); |
- |
- int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback); |
- void DidCompleteConnect(); |
- void DidCompleteWrite(); |
- void DidSignalRead(); |
- |
- SOCKET socket_; |
- |
- HANDLE accept_event_; |
- base::win::ObjectWatcher accept_watcher_; |
- |
- scoped_ptr<TCPSocketWin>* accept_socket_; |
- IPEndPoint* accept_address_; |
- CompletionCallback accept_callback_; |
- |
- // The various states that the socket could be in. |
- bool waiting_connect_; |
- bool waiting_read_; |
- bool waiting_write_; |
- |
- // The core of the socket that can live longer than the socket itself. We pass |
- // resources to the Windows async IO functions and we have to make sure that |
- // they are not destroyed while the OS still references them. |
- scoped_refptr<Core> core_; |
- |
- // External callback; called when connect or read is complete. |
- CompletionCallback read_callback_; |
- |
- // External callback; called when write is complete. |
- CompletionCallback write_callback_; |
- |
- scoped_ptr<IPEndPoint> peer_address_; |
- // The OS error that a connect attempt last completed with. |
- int connect_os_error_; |
- |
- bool logging_multiple_connect_attempts_; |
- |
- BoundNetLog net_log_; |
- |
- DISALLOW_COPY_AND_ASSIGN(TCPSocketWin); |
-}; |
- |
-} // namespace net |
- |
-#endif // NET_SOCKET_TCP_SOCKET_WIN_H_ |