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Unified Diff: net/socket/tcp_listen_socket_unittest.h

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/socket/tcp_listen_socket_unittest.h
diff --git a/net/socket/tcp_listen_socket_unittest.h b/net/socket/tcp_listen_socket_unittest.h
deleted file mode 100644
index 984442afdc04b62fe40483c09581c89b0ad13c18..0000000000000000000000000000000000000000
--- a/net/socket/tcp_listen_socket_unittest.h
+++ /dev/null
@@ -1,130 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef NET_BASE_LISTEN_SOCKET_UNITTEST_H_
-#define NET_BASE_LISTEN_SOCKET_UNITTEST_H_
-
-#include "build/build_config.h"
-
-#if defined(OS_WIN)
-#include <winsock2.h>
-#elif defined(OS_POSIX)
-#include <arpa/inet.h>
-#include <errno.h>
-#include <sys/socket.h>
-#endif
-
-#include "base/basictypes.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/message_loop/message_loop.h"
-#include "base/strings/string_util.h"
-#include "base/synchronization/condition_variable.h"
-#include "base/synchronization/lock.h"
-#include "base/threading/thread.h"
-#include "net/base/net_util.h"
-#include "net/base/winsock_init.h"
-#include "net/socket/tcp_listen_socket.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-namespace net {
-
-enum ActionType {
- ACTION_NONE = 0,
- ACTION_LISTEN = 1,
- ACTION_ACCEPT = 2,
- ACTION_READ = 3,
- ACTION_SEND = 4,
- ACTION_CLOSE = 5,
- ACTION_SHUTDOWN = 6
-};
-
-class TCPListenSocketTestAction {
- public:
- TCPListenSocketTestAction() : action_(ACTION_NONE) {}
- explicit TCPListenSocketTestAction(ActionType action) : action_(action) {}
- TCPListenSocketTestAction(ActionType action, std::string data)
- : action_(action),
- data_(data) {}
-
- const std::string data() const { return data_; }
- ActionType type() const { return action_; }
-
- private:
- ActionType action_;
- std::string data_;
-};
-
-
-// This had to be split out into a separate class because I couldn't
-// make the testing::Test class refcounted.
-class TCPListenSocketTester :
- public StreamListenSocket::Delegate,
- public base::RefCountedThreadSafe<TCPListenSocketTester> {
-
- public:
- TCPListenSocketTester();
-
- void SetUp();
- void TearDown();
-
- void ReportAction(const TCPListenSocketTestAction& action);
- void NextAction();
-
- // read all pending data from the test socket
- int ClearTestSocket();
- // Release the connection and server sockets
- void Shutdown();
- void Listen();
- void SendFromTester();
- // verify the send/read from client to server
- void TestClientSend();
- // verify send/read of a longer string
- void TestClientSendLong();
- // verify a send/read from server to client
- void TestServerSend();
- // verify multiple sends and reads from server to client.
- void TestServerSendMultiple();
-
- virtual bool Send(SocketDescriptor sock, const std::string& str);
-
- // StreamListenSocket::Delegate:
- void DidAccept(StreamListenSocket* server,
- scoped_ptr<StreamListenSocket> connection) override;
- void DidRead(StreamListenSocket* connection,
- const char* data,
- int len) override;
- void DidClose(StreamListenSocket* sock) override;
-
- scoped_ptr<base::Thread> thread_;
- base::MessageLoopForIO* loop_;
- scoped_ptr<TCPListenSocket> server_;
- scoped_ptr<StreamListenSocket> connection_;
- TCPListenSocketTestAction last_action_;
-
- SocketDescriptor test_socket_;
-
- base::Lock lock_; // Protects |queue_| and |server_port_|. Wraps |cv_|.
- base::ConditionVariable cv_;
- std::deque<TCPListenSocketTestAction> queue_;
-
- private:
- friend class base::RefCountedThreadSafe<TCPListenSocketTester>;
-
- ~TCPListenSocketTester() override;
-
- virtual scoped_ptr<TCPListenSocket> DoListen();
-
- // Getters/setters for |server_port_|. They use |lock_| for thread safety.
- int GetServerPort();
- void SetServerPort(int server_port);
-
- // Port the server is using. Must have |lock_| to access. Set by Listen() on
- // the server's thread.
- int server_port_;
-};
-
-} // namespace net
-
-#endif // NET_BASE_LISTEN_SOCKET_UNITTEST_H_
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