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Unified Diff: net/quic/quic_connection.h

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/quic/quic_connection.h
diff --git a/net/quic/quic_connection.h b/net/quic/quic_connection.h
deleted file mode 100644
index e944aea51951a473b7b1dafc5f6bc21e86a2dbb2..0000000000000000000000000000000000000000
--- a/net/quic/quic_connection.h
+++ /dev/null
@@ -1,845 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// The entity that handles framing writes for a Quic client or server.
-// Each QuicSession will have a connection associated with it.
-//
-// On the server side, the Dispatcher handles the raw reads, and hands off
-// packets via ProcessUdpPacket for framing and processing.
-//
-// On the client side, the Connection handles the raw reads, as well as the
-// processing.
-//
-// Note: this class is not thread-safe.
-
-#ifndef NET_QUIC_QUIC_CONNECTION_H_
-#define NET_QUIC_QUIC_CONNECTION_H_
-
-#include <stddef.h>
-#include <deque>
-#include <list>
-#include <map>
-#include <queue>
-#include <string>
-#include <vector>
-
-#include "base/basictypes.h"
-#include "base/logging.h"
-#include "net/base/iovec.h"
-#include "net/base/ip_endpoint.h"
-#include "net/quic/iovector.h"
-#include "net/quic/quic_ack_notifier.h"
-#include "net/quic/quic_ack_notifier_manager.h"
-#include "net/quic/quic_alarm.h"
-#include "net/quic/quic_blocked_writer_interface.h"
-#include "net/quic/quic_connection_stats.h"
-#include "net/quic/quic_packet_creator.h"
-#include "net/quic/quic_packet_generator.h"
-#include "net/quic/quic_packet_writer.h"
-#include "net/quic/quic_protocol.h"
-#include "net/quic/quic_received_packet_manager.h"
-#include "net/quic/quic_sent_entropy_manager.h"
-#include "net/quic/quic_sent_packet_manager.h"
-#include "net/quic/quic_time.h"
-#include "net/quic/quic_types.h"
-
-namespace net {
-
-class QuicClock;
-class QuicConfig;
-class QuicConnection;
-class QuicDecrypter;
-class QuicEncrypter;
-class QuicFecGroup;
-class QuicRandom;
-
-namespace test {
-class PacketSavingConnection;
-class QuicConnectionPeer;
-} // namespace test
-
-// Class that receives callbacks from the connection when frames are received
-// and when other interesting events happen.
-class NET_EXPORT_PRIVATE QuicConnectionVisitorInterface {
- public:
- virtual ~QuicConnectionVisitorInterface() {}
-
- // A simple visitor interface for dealing with data frames.
- virtual void OnStreamFrames(const std::vector<QuicStreamFrame>& frames) = 0;
-
- // The session should process all WINDOW_UPDATE frames, adjusting both stream
- // and connection level flow control windows.
- virtual void OnWindowUpdateFrames(
- const std::vector<QuicWindowUpdateFrame>& frames) = 0;
-
- // BLOCKED frames tell us that the peer believes it is flow control blocked on
- // a specified stream. If the session at this end disagrees, something has
- // gone wrong with our flow control accounting.
- virtual void OnBlockedFrames(const std::vector<QuicBlockedFrame>& frames) = 0;
-
- // Called when the stream is reset by the peer.
- virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0;
-
- // Called when the connection is going away according to the peer.
- virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0;
-
- // Called when the connection is closed either locally by the framer, or
- // remotely by the peer.
- virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer) = 0;
-
- // Called when the connection failed to write because the socket was blocked.
- virtual void OnWriteBlocked() = 0;
-
- // Called once a specific QUIC version is agreed by both endpoints.
- virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) = 0;
-
- // Called when a blocked socket becomes writable.
- virtual void OnCanWrite() = 0;
-
- // Called when the connection experiences a change in congestion window.
- virtual void OnCongestionWindowChange(QuicTime now) = 0;
-
- // Called to ask if the visitor wants to schedule write resumption as it both
- // has pending data to write, and is able to write (e.g. based on flow control
- // limits).
- // Writes may be pending because they were write-blocked, congestion-throttled
- // or yielded to other connections.
- virtual bool WillingAndAbleToWrite() const = 0;
-
- // Called to ask if any handshake messages are pending in this visitor.
- virtual bool HasPendingHandshake() const = 0;
-
- // Called to ask if any streams are open in this visitor, excluding the
- // reserved crypto and headers stream.
- virtual bool HasOpenDataStreams() const = 0;
-};
-
-// Interface which gets callbacks from the QuicConnection at interesting
-// points. Implementations must not mutate the state of the connection
-// as a result of these callbacks.
-class NET_EXPORT_PRIVATE QuicConnectionDebugVisitor
- : public QuicPacketGenerator::DebugDelegate,
- public QuicSentPacketManager::DebugDelegate {
- public:
- ~QuicConnectionDebugVisitor() override {}
-
- // Called when a packet has been sent.
- virtual void OnPacketSent(const SerializedPacket& serialized_packet,
- QuicPacketSequenceNumber original_sequence_number,
- EncryptionLevel level,
- TransmissionType transmission_type,
- const QuicEncryptedPacket& packet,
- QuicTime sent_time) {}
-
- // Called when a packet has been received, but before it is
- // validated or parsed.
- virtual void OnPacketReceived(const IPEndPoint& self_address,
- const IPEndPoint& peer_address,
- const QuicEncryptedPacket& packet) {}
-
- // Called when a packet is received with a connection id that does not
- // match the ID of this connection.
- virtual void OnIncorrectConnectionId(
- QuicConnectionId connection_id) {}
-
- // Called when an undecryptable packet has been received.
- virtual void OnUndecryptablePacket() {}
-
- // Called when a duplicate packet has been received.
- virtual void OnDuplicatePacket(QuicPacketSequenceNumber sequence_number) {}
-
- // Called when the protocol version on the received packet doensn't match
- // current protocol version of the connection.
- virtual void OnProtocolVersionMismatch(QuicVersion version) {}
-
- // Called when the complete header of a packet has been parsed.
- virtual void OnPacketHeader(const QuicPacketHeader& header) {}
-
- // Called when a StreamFrame has been parsed.
- virtual void OnStreamFrame(const QuicStreamFrame& frame) {}
-
- // Called when a AckFrame has been parsed.
- virtual void OnAckFrame(const QuicAckFrame& frame) {}
-
- // Called when a StopWaitingFrame has been parsed.
- virtual void OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {}
-
- // Called when a Ping has been parsed.
- virtual void OnPingFrame(const QuicPingFrame& frame) {}
-
- // Called when a GoAway has been parsed.
- virtual void OnGoAwayFrame(const QuicGoAwayFrame& frame) {}
-
- // Called when a RstStreamFrame has been parsed.
- virtual void OnRstStreamFrame(const QuicRstStreamFrame& frame) {}
-
- // Called when a ConnectionCloseFrame has been parsed.
- virtual void OnConnectionCloseFrame(
- const QuicConnectionCloseFrame& frame) {}
-
- // Called when a WindowUpdate has been parsed.
- virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {}
-
- // Called when a BlockedFrame has been parsed.
- virtual void OnBlockedFrame(const QuicBlockedFrame& frame) {}
-
- // Called when a public reset packet has been received.
- virtual void OnPublicResetPacket(const QuicPublicResetPacket& packet) {}
-
- // Called when a version negotiation packet has been received.
- virtual void OnVersionNegotiationPacket(
- const QuicVersionNegotiationPacket& packet) {}
-
- // Called after a packet has been successfully parsed which results
- // in the revival of a packet via FEC.
- virtual void OnRevivedPacket(const QuicPacketHeader& revived_header,
- base::StringPiece payload) {}
-
- // Called when the connection is closed.
- virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer) {}
-
- // Called when the version negotiation is successful.
- virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) {}
-};
-
-class NET_EXPORT_PRIVATE QuicConnectionHelperInterface {
- public:
- virtual ~QuicConnectionHelperInterface() {}
-
- // Returns a QuicClock to be used for all time related functions.
- virtual const QuicClock* GetClock() const = 0;
-
- // Returns a QuicRandom to be used for all random number related functions.
- virtual QuicRandom* GetRandomGenerator() = 0;
-
- // Creates a new platform-specific alarm which will be configured to
- // notify |delegate| when the alarm fires. Caller takes ownership
- // of the new alarm, which will not yet be "set" to fire.
- virtual QuicAlarm* CreateAlarm(QuicAlarm::Delegate* delegate) = 0;
-};
-
-class NET_EXPORT_PRIVATE QuicConnection
- : public QuicFramerVisitorInterface,
- public QuicBlockedWriterInterface,
- public QuicPacketGenerator::DelegateInterface,
- public QuicSentPacketManager::NetworkChangeVisitor {
- public:
- enum AckBundling {
- NO_ACK = 0,
- SEND_ACK = 1,
- BUNDLE_PENDING_ACK = 2,
- };
-
- class PacketWriterFactory {
- public:
- virtual ~PacketWriterFactory() {}
-
- virtual QuicPacketWriter* Create(QuicConnection* connection) const = 0;
- };
-
- // Constructs a new QuicConnection for |connection_id| and |address|. Invokes
- // writer_factory->Create() to get a writer; |owns_writer| specifies whether
- // the connection takes ownership of the returned writer. |helper| must
- // outlive this connection.
- QuicConnection(QuicConnectionId connection_id,
- IPEndPoint address,
- QuicConnectionHelperInterface* helper,
- const PacketWriterFactory& writer_factory,
- bool owns_writer,
- bool is_server,
- bool is_secure,
- const QuicVersionVector& supported_versions);
- ~QuicConnection() override;
-
- // Sets connection parameters from the supplied |config|.
- void SetFromConfig(const QuicConfig& config);
-
- // Called by the Session when the client has provided CachedNetworkParameters.
- // Returns true if this changes the initial connection state.
- virtual bool ResumeConnectionState(
- const CachedNetworkParameters& cached_network_params);
-
- // Sets the number of active streams on the connection for congestion control.
- void SetNumOpenStreams(size_t num_streams);
-
- // Send the data in |data| to the peer in as few packets as possible.
- // Returns a pair with the number of bytes consumed from data, and a boolean
- // indicating if the fin bit was consumed. This does not indicate the data
- // has been sent on the wire: it may have been turned into a packet and queued
- // if the socket was unexpectedly blocked. |fec_protection| indicates if
- // data is to be FEC protected. Note that data that is sent immediately
- // following MUST_FEC_PROTECT data may get protected by falling within the
- // same FEC group.
- // If |delegate| is provided, then it will be informed once ACKs have been
- // received for all the packets written in this call.
- // The |delegate| is not owned by the QuicConnection and must outlive it.
- QuicConsumedData SendStreamData(QuicStreamId id,
- const IOVector& data,
- QuicStreamOffset offset,
- bool fin,
- FecProtection fec_protection,
- QuicAckNotifier::DelegateInterface* delegate);
-
- // Send a RST_STREAM frame to the peer.
- virtual void SendRstStream(QuicStreamId id,
- QuicRstStreamErrorCode error,
- QuicStreamOffset bytes_written);
-
- // Send a BLOCKED frame to the peer.
- virtual void SendBlocked(QuicStreamId id);
-
- // Send a WINDOW_UPDATE frame to the peer.
- virtual void SendWindowUpdate(QuicStreamId id,
- QuicStreamOffset byte_offset);
-
- // Sends the connection close packet without affecting the state of the
- // connection. This should only be called if the session is actively being
- // destroyed: otherwise call SendConnectionCloseWithDetails instead.
- virtual void SendConnectionClosePacket(QuicErrorCode error,
- const std::string& details);
-
- // Sends a connection close frame to the peer, and closes the connection by
- // calling CloseConnection(notifying the visitor as it does so).
- virtual void SendConnectionClose(QuicErrorCode error);
- virtual void SendConnectionCloseWithDetails(QuicErrorCode error,
- const std::string& details);
- // Notifies the visitor of the close and marks the connection as disconnected.
- void CloseConnection(QuicErrorCode error, bool from_peer) override;
- virtual void SendGoAway(QuicErrorCode error,
- QuicStreamId last_good_stream_id,
- const std::string& reason);
-
- // Returns statistics tracked for this connection.
- const QuicConnectionStats& GetStats();
-
- // Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from
- // the peer. If processing this packet permits a packet to be revived from
- // its FEC group that packet will be revived and processed.
- virtual void ProcessUdpPacket(const IPEndPoint& self_address,
- const IPEndPoint& peer_address,
- const QuicEncryptedPacket& packet);
-
- // QuicBlockedWriterInterface
- // Called when the underlying connection becomes writable to allow queued
- // writes to happen.
- void OnCanWrite() override;
-
- // Called when an error occurs while attempting to write a packet to the
- // network.
- void OnWriteError(int error_code);
-
- // If the socket is not blocked, writes queued packets.
- void WriteIfNotBlocked();
-
- // The version of the protocol this connection is using.
- QuicVersion version() const { return framer_.version(); }
-
- // The versions of the protocol that this connection supports.
- const QuicVersionVector& supported_versions() const {
- return framer_.supported_versions();
- }
-
- // From QuicFramerVisitorInterface
- void OnError(QuicFramer* framer) override;
- bool OnProtocolVersionMismatch(QuicVersion received_version) override;
- void OnPacket() override;
- void OnPublicResetPacket(const QuicPublicResetPacket& packet) override;
- void OnVersionNegotiationPacket(
- const QuicVersionNegotiationPacket& packet) override;
- void OnRevivedPacket() override;
- bool OnUnauthenticatedPublicHeader(
- const QuicPacketPublicHeader& header) override;
- bool OnUnauthenticatedHeader(const QuicPacketHeader& header) override;
- void OnDecryptedPacket(EncryptionLevel level) override;
- bool OnPacketHeader(const QuicPacketHeader& header) override;
- void OnFecProtectedPayload(base::StringPiece payload) override;
- bool OnStreamFrame(const QuicStreamFrame& frame) override;
- bool OnAckFrame(const QuicAckFrame& frame) override;
- bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) override;
- bool OnPingFrame(const QuicPingFrame& frame) override;
- bool OnRstStreamFrame(const QuicRstStreamFrame& frame) override;
- bool OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) override;
- bool OnGoAwayFrame(const QuicGoAwayFrame& frame) override;
- bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override;
- bool OnBlockedFrame(const QuicBlockedFrame& frame) override;
- void OnFecData(const QuicFecData& fec) override;
- void OnPacketComplete() override;
-
- // QuicPacketGenerator::DelegateInterface
- bool ShouldGeneratePacket(TransmissionType transmission_type,
- HasRetransmittableData retransmittable,
- IsHandshake handshake) override;
- void PopulateAckFrame(QuicAckFrame* ack) override;
- void PopulateStopWaitingFrame(QuicStopWaitingFrame* stop_waiting) override;
- void OnSerializedPacket(const SerializedPacket& packet) override;
-
- // QuicSentPacketManager::NetworkChangeVisitor
- void OnCongestionWindowChange() override;
- void OnRttChange() override;
-
- // Called by the crypto stream when the handshake completes. In the server's
- // case this is when the SHLO has been ACKed. Clients call this on receipt of
- // the SHLO.
- void OnHandshakeComplete();
-
- // Accessors
- void set_visitor(QuicConnectionVisitorInterface* visitor) {
- visitor_ = visitor;
- }
- // This method takes ownership of |debug_visitor|.
- void set_debug_visitor(QuicConnectionDebugVisitor* debug_visitor) {
- debug_visitor_.reset(debug_visitor);
- packet_generator_.set_debug_delegate(debug_visitor);
- sent_packet_manager_.set_debug_delegate(debug_visitor);
- }
- const IPEndPoint& self_address() const { return self_address_; }
- const IPEndPoint& peer_address() const { return peer_address_; }
- QuicConnectionId connection_id() const { return connection_id_; }
- const QuicClock* clock() const { return clock_; }
- QuicRandom* random_generator() const { return random_generator_; }
- QuicByteCount max_packet_length() const;
- void set_max_packet_length(QuicByteCount length);
-
- bool connected() const { return connected_; }
-
- // Must only be called on client connections.
- const QuicVersionVector& server_supported_versions() const {
- DCHECK(!is_server_);
- return server_supported_versions_;
- }
-
- size_t NumFecGroups() const { return group_map_.size(); }
-
- // Testing only.
- size_t NumQueuedPackets() const { return queued_packets_.size(); }
-
- QuicEncryptedPacket* ReleaseConnectionClosePacket() {
- return connection_close_packet_.release();
- }
-
- // Returns true if the underlying UDP socket is writable, there is
- // no queued data and the connection is not congestion-control
- // blocked.
- bool CanWriteStreamData();
-
- // Returns true if the connection has queued packets or frames.
- bool HasQueuedData() const;
-
- // Sets the overall and idle state connection timeouts.
- void SetNetworkTimeouts(QuicTime::Delta overall_timeout,
- QuicTime::Delta idle_timeout);
-
- // If the connection has timed out, this will close the connection.
- // Otherwise, it will reschedule the timeout alarm.
- void CheckForTimeout();
-
- // Sends a ping, and resets the ping alarm.
- void SendPing();
-
- // Sets up a packet with an QuicAckFrame and sends it out.
- void SendAck();
-
- // Called when an RTO fires. Resets the retransmission alarm if there are
- // remaining unacked packets.
- void OnRetransmissionTimeout();
-
- // Called when a data packet is sent. Starts an alarm if the data sent in
- // |sequence_number| was FEC protected.
- void MaybeSetFecAlarm(QuicPacketSequenceNumber sequence_number);
-
- // Retransmits all unacked packets with retransmittable frames if
- // |retransmission_type| is ALL_UNACKED_PACKETS, otherwise retransmits only
- // initially encrypted packets. Used when the negotiated protocol version is
- // different from what was initially assumed and when the initial encryption
- // changes.
- void RetransmitUnackedPackets(TransmissionType retransmission_type);
-
- // Calls |sent_packet_manager_|'s NeuterUnencryptedPackets. Used when the
- // connection becomes forward secure and hasn't received acks for all packets.
- void NeuterUnencryptedPackets();
-
- // Changes the encrypter used for level |level| to |encrypter|. The function
- // takes ownership of |encrypter|.
- void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter);
- const QuicEncrypter* encrypter(EncryptionLevel level) const;
-
- // SetDefaultEncryptionLevel sets the encryption level that will be applied
- // to new packets.
- void SetDefaultEncryptionLevel(EncryptionLevel level);
-
- // SetDecrypter sets the primary decrypter, replacing any that already exists,
- // and takes ownership. If an alternative decrypter is in place then the
- // function DCHECKs. This is intended for cases where one knows that future
- // packets will be using the new decrypter and the previous decrypter is now
- // obsolete. |level| indicates the encryption level of the new decrypter.
- void SetDecrypter(QuicDecrypter* decrypter, EncryptionLevel level);
-
- // SetAlternativeDecrypter sets a decrypter that may be used to decrypt
- // future packets and takes ownership of it. |level| indicates the encryption
- // level of the decrypter. If |latch_once_used| is true, then the first time
- // that the decrypter is successful it will replace the primary decrypter.
- // Otherwise both decrypters will remain active and the primary decrypter
- // will be the one last used.
- void SetAlternativeDecrypter(QuicDecrypter* decrypter,
- EncryptionLevel level,
- bool latch_once_used);
-
- const QuicDecrypter* decrypter() const;
- const QuicDecrypter* alternative_decrypter() const;
-
- bool is_server() const { return is_server_; }
-
- // Allow easy overriding of truncated connection IDs.
- void set_can_truncate_connection_ids(bool can) {
- can_truncate_connection_ids_ = can;
- }
-
- // Returns the underlying sent packet manager.
- const QuicSentPacketManager& sent_packet_manager() const {
- return sent_packet_manager_;
- }
-
- bool CanWrite(HasRetransmittableData retransmittable);
-
- // Stores current batch state for connection, puts the connection
- // into batch mode, and destruction restores the stored batch state.
- // While the bundler is in scope, any generated frames are bundled
- // as densely as possible into packets. In addition, this bundler
- // can be configured to ensure that an ACK frame is included in the
- // first packet created, if there's new ack information to be sent.
- class ScopedPacketBundler {
- public:
- // In addition to all outgoing frames being bundled when the
- // bundler is in scope, setting |include_ack| to true ensures that
- // an ACK frame is opportunistically bundled with the first
- // outgoing packet.
- ScopedPacketBundler(QuicConnection* connection, AckBundling send_ack);
- ~ScopedPacketBundler();
-
- private:
- QuicConnection* connection_;
- bool already_in_batch_mode_;
- };
-
- QuicPacketSequenceNumber sequence_number_of_last_sent_packet() const {
- return sequence_number_of_last_sent_packet_;
- }
- const QuicPacketWriter* writer() const { return writer_; }
-
- bool is_secure() const { return is_secure_; }
-
- protected:
- // Packets which have not been written to the wire.
- // Owns the QuicPacket* packet.
- struct QueuedPacket {
- QueuedPacket(SerializedPacket packet,
- EncryptionLevel level);
- QueuedPacket(SerializedPacket packet,
- EncryptionLevel level,
- TransmissionType transmission_type,
- QuicPacketSequenceNumber original_sequence_number);
-
- SerializedPacket serialized_packet;
- const EncryptionLevel encryption_level;
- TransmissionType transmission_type;
- // The packet's original sequence number if it is a retransmission.
- // Otherwise it must be 0.
- QuicPacketSequenceNumber original_sequence_number;
- };
-
- // Do any work which logically would be done in OnPacket but can not be
- // safely done until the packet is validated. Returns true if the packet
- // can be handled, false otherwise.
- virtual bool ProcessValidatedPacket();
-
- // Send a packet to the peer, and takes ownership of the packet if the packet
- // cannot be written immediately.
- virtual void SendOrQueuePacket(QueuedPacket packet);
-
- QuicConnectionHelperInterface* helper() { return helper_; }
-
- // Selects and updates the version of the protocol being used by selecting a
- // version from |available_versions| which is also supported. Returns true if
- // such a version exists, false otherwise.
- bool SelectMutualVersion(const QuicVersionVector& available_versions);
-
- QuicPacketWriter* writer() { return writer_; }
-
- bool peer_port_changed() const { return peer_port_changed_; }
-
- private:
- friend class test::QuicConnectionPeer;
- friend class test::PacketSavingConnection;
-
- typedef std::list<QueuedPacket> QueuedPacketList;
- typedef std::map<QuicFecGroupNumber, QuicFecGroup*> FecGroupMap;
-
- // Writes the given packet to socket, encrypted with packet's
- // encryption_level. Returns true on successful write, and false if the writer
- // was blocked and the write needs to be tried again. Notifies the
- // SentPacketManager when the write is successful and sets
- // retransmittable frames to nullptr.
- // Saves the connection close packet for later transmission, even if the
- // writer is write blocked.
- bool WritePacket(QueuedPacket* packet);
-
- // Does the main work of WritePacket, but does not delete the packet or
- // retransmittable frames upon success.
- bool WritePacketInner(QueuedPacket* packet);
-
- // Make sure an ack we got from our peer is sane.
- bool ValidateAckFrame(const QuicAckFrame& incoming_ack);
-
- // Make sure a stop waiting we got from our peer is sane.
- bool ValidateStopWaitingFrame(const QuicStopWaitingFrame& stop_waiting);
-
- // Sends a version negotiation packet to the peer.
- void SendVersionNegotiationPacket();
-
- // Clears any accumulated frames from the last received packet.
- void ClearLastFrames();
-
- // Closes the connection if the sent or received packet manager are tracking
- // too many outstanding packets.
- void MaybeCloseIfTooManyOutstandingPackets();
-
- // Writes as many queued packets as possible. The connection must not be
- // blocked when this is called.
- void WriteQueuedPackets();
-
- // Writes as many pending retransmissions as possible.
- void WritePendingRetransmissions();
-
- // Returns true if the packet should be discarded and not sent.
- bool ShouldDiscardPacket(const QueuedPacket& packet);
-
- // Queues |packet| in the hopes that it can be decrypted in the
- // future, when a new key is installed.
- void QueueUndecryptablePacket(const QuicEncryptedPacket& packet);
-
- // Attempts to process any queued undecryptable packets.
- void MaybeProcessUndecryptablePackets();
-
- // If a packet can be revived from the current FEC group, then
- // revive and process the packet.
- void MaybeProcessRevivedPacket();
-
- void ProcessAckFrame(const QuicAckFrame& incoming_ack);
-
- void ProcessStopWaitingFrame(const QuicStopWaitingFrame& stop_waiting);
-
- // Queues an ack or sets the ack alarm when an incoming packet arrives that
- // should be acked.
- void MaybeQueueAck();
-
- // Checks if the last packet should instigate an ack.
- bool ShouldLastPacketInstigateAck() const;
-
- // Checks if the peer is waiting for packets that have been given up on, and
- // therefore an ack frame should be sent with a larger least_unacked.
- void UpdateStopWaitingCount();
-
- // Sends any packets which are a response to the last packet, including both
- // acks and pending writes if an ack opened the congestion window.
- void MaybeSendInResponseToPacket();
-
- // Gets the least unacked sequence number, which is the next sequence number
- // to be sent if there are no outstanding packets.
- QuicPacketSequenceNumber GetLeastUnacked() const;
-
- // Get the FEC group associate with the last processed packet or nullptr, if
- // the group has already been deleted.
- QuicFecGroup* GetFecGroup();
-
- // Closes any FEC groups protecting packets before |sequence_number|.
- void CloseFecGroupsBefore(QuicPacketSequenceNumber sequence_number);
-
- // Sets the timeout alarm to the appropriate value, if any.
- void SetTimeoutAlarm();
-
- // Sets the ping alarm to the appropriate value, if any.
- void SetPingAlarm();
-
- // On arrival of a new packet, checks to see if the socket addresses have
- // changed since the last packet we saw on this connection.
- void CheckForAddressMigration(const IPEndPoint& self_address,
- const IPEndPoint& peer_address);
-
- HasRetransmittableData IsRetransmittable(const QueuedPacket& packet);
- bool IsConnectionClose(const QueuedPacket& packet);
-
- QuicFramer framer_;
- QuicConnectionHelperInterface* helper_; // Not owned.
- QuicPacketWriter* writer_; // Owned or not depending on |owns_writer_|.
- bool owns_writer_;
- // Encryption level for new packets. Should only be changed via
- // SetDefaultEncryptionLevel().
- EncryptionLevel encryption_level_;
- bool has_forward_secure_encrypter_;
- // The sequence number of the first packet which will be encrypted with the
- // foward-secure encrypter, even if the peer has not started sending
- // forward-secure packets.
- QuicPacketSequenceNumber first_required_forward_secure_packet_;
- const QuicClock* clock_;
- QuicRandom* random_generator_;
-
- const QuicConnectionId connection_id_;
- // Address on the last successfully processed packet received from the
- // client.
- IPEndPoint self_address_;
- IPEndPoint peer_address_;
- // Used to store latest peer port to possibly migrate to later.
- uint16 migrating_peer_port_;
-
- // True if the last packet has gotten far enough in the framer to be
- // decrypted.
- bool last_packet_decrypted_;
- bool last_packet_revived_; // True if the last packet was revived from FEC.
- QuicByteCount last_size_; // Size of the last received packet.
- EncryptionLevel last_decrypted_packet_level_;
- QuicPacketHeader last_header_;
- std::vector<QuicStreamFrame> last_stream_frames_;
- std::vector<QuicAckFrame> last_ack_frames_;
- std::vector<QuicStopWaitingFrame> last_stop_waiting_frames_;
- std::vector<QuicRstStreamFrame> last_rst_frames_;
- std::vector<QuicGoAwayFrame> last_goaway_frames_;
- std::vector<QuicWindowUpdateFrame> last_window_update_frames_;
- std::vector<QuicBlockedFrame> last_blocked_frames_;
- std::vector<QuicPingFrame> last_ping_frames_;
- std::vector<QuicConnectionCloseFrame> last_close_frames_;
-
- // Track some peer state so we can do less bookkeeping
- // Largest sequence sent by the peer which had an ack frame (latest ack info).
- QuicPacketSequenceNumber largest_seen_packet_with_ack_;
-
- // Largest sequence number sent by the peer which had a stop waiting frame.
- QuicPacketSequenceNumber largest_seen_packet_with_stop_waiting_;
-
- // Collection of packets which were received before encryption was
- // established, but which could not be decrypted. We buffer these on
- // the assumption that they could not be processed because they were
- // sent with the INITIAL encryption and the CHLO message was lost.
- std::deque<QuicEncryptedPacket*> undecryptable_packets_;
-
- // Maximum number of undecryptable packets the connection will store.
- size_t max_undecryptable_packets_;
-
- // When the version negotiation packet could not be sent because the socket
- // was not writable, this is set to true.
- bool pending_version_negotiation_packet_;
-
- // When packets could not be sent because the socket was not writable,
- // they are added to this list. All corresponding frames are in
- // unacked_packets_ if they are to be retransmitted.
- QueuedPacketList queued_packets_;
-
- // Contains the connection close packet if the connection has been closed.
- scoped_ptr<QuicEncryptedPacket> connection_close_packet_;
-
- // When true, the connection does not send a close packet on timeout.
- bool silent_close_enabled_;
-
- FecGroupMap group_map_;
-
- QuicReceivedPacketManager received_packet_manager_;
- QuicSentEntropyManager sent_entropy_manager_;
-
- // Indicates whether an ack should be sent the next time we try to write.
- bool ack_queued_;
- // Indicates how many consecutive packets have arrived without sending an ack.
- QuicPacketCount num_packets_received_since_last_ack_sent_;
- // Indicates how many consecutive times an ack has arrived which indicates
- // the peer needs to stop waiting for some packets.
- int stop_waiting_count_;
-
- // An alarm that fires when an ACK should be sent to the peer.
- scoped_ptr<QuicAlarm> ack_alarm_;
- // An alarm that fires when a packet needs to be retransmitted.
- scoped_ptr<QuicAlarm> retransmission_alarm_;
- // An alarm that is scheduled when the sent scheduler requires a
- // a delay before sending packets and fires when the packet may be sent.
- scoped_ptr<QuicAlarm> send_alarm_;
- // An alarm that is scheduled when the connection can still write and there
- // may be more data to send.
- scoped_ptr<QuicAlarm> resume_writes_alarm_;
- // An alarm that fires when the connection may have timed out.
- scoped_ptr<QuicAlarm> timeout_alarm_;
- // An alarm that fires when a ping should be sent.
- scoped_ptr<QuicAlarm> ping_alarm_;
-
- QuicConnectionVisitorInterface* visitor_;
- scoped_ptr<QuicConnectionDebugVisitor> debug_visitor_;
- QuicPacketGenerator packet_generator_;
-
- // An alarm that fires when an FEC packet should be sent.
- scoped_ptr<QuicAlarm> fec_alarm_;
-
- // Network idle time before we kill of this connection.
- QuicTime::Delta idle_network_timeout_;
- // Overall connection timeout.
- QuicTime::Delta overall_connection_timeout_;
-
- // Statistics for this session.
- QuicConnectionStats stats_;
-
- // The time that we got a packet for this connection.
- // This is used for timeouts, and does not indicate the packet was processed.
- QuicTime time_of_last_received_packet_;
-
- // The last time this connection began sending a new (non-retransmitted)
- // packet.
- QuicTime time_of_last_sent_new_packet_;
-
- // Sequence number of the last sent packet. Packets are guaranteed to be sent
- // in sequence number order.
- QuicPacketSequenceNumber sequence_number_of_last_sent_packet_;
-
- // Sent packet manager which tracks the status of packets sent by this
- // connection and contains the send and receive algorithms to determine when
- // to send packets.
- QuicSentPacketManager sent_packet_manager_;
-
- // The state of connection in version negotiation finite state machine.
- QuicVersionNegotiationState version_negotiation_state_;
-
- // Tracks if the connection was created by the server.
- bool is_server_;
-
- // True by default. False if we've received or sent an explicit connection
- // close.
- bool connected_;
-
- // Set to true if the UDP packet headers have a new IP address for the peer.
- // If true, do not perform connection migration.
- bool peer_ip_changed_;
-
- // Set to true if the UDP packet headers have a new port for the peer.
- // If true, and the IP has not changed, then we can migrate the connection.
- bool peer_port_changed_;
-
- // Set to true if the UDP packet headers are addressed to a different IP.
- // We do not support connection migration when the self IP changed.
- bool self_ip_changed_;
-
- // Set to true if the UDP packet headers are addressed to a different port.
- // We do not support connection migration when the self port changed.
- bool self_port_changed_;
-
- // Set to false if the connection should not send truncated connection IDs to
- // the peer, even if the peer supports it.
- bool can_truncate_connection_ids_;
-
- // If non-empty this contains the set of versions received in a
- // version negotiation packet.
- QuicVersionVector server_supported_versions_;
-
- // True if this is a secure QUIC connection.
- bool is_secure_;
-
- DISALLOW_COPY_AND_ASSIGN(QuicConnection);
-};
-
-} // namespace net
-
-#endif // NET_QUIC_QUIC_CONNECTION_H_
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