Index: net/base/int128.h |
diff --git a/net/base/int128.h b/net/base/int128.h |
deleted file mode 100644 |
index b17801be575825ae4e6039a53a4d78419feacb56..0000000000000000000000000000000000000000 |
--- a/net/base/int128.h |
+++ /dev/null |
@@ -1,330 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef NET_BASE_INT128_H_ |
-#define NET_BASE_INT128_H_ |
- |
-#include <iosfwd> |
-#include "base/basictypes.h" |
-#include "net/base/net_export.h" |
- |
-struct uint128_pod; |
- |
-// An unsigned 128-bit integer type. Thread-compatible. |
-class uint128 { |
-public: |
- uint128(); // Sets to 0, but don't trust on this behavior. |
- uint128(uint64 top, uint64 bottom); |
- uint128(int bottom); |
- uint128(uint32 bottom); // Top 96 bits = 0 |
- uint128(uint64 bottom); // hi_ = 0 |
- uint128(const uint128 &val); |
- uint128(const uint128_pod &val); |
- |
- void Initialize(uint64 top, uint64 bottom); |
- |
- uint128& operator=(const uint128& b); |
- |
- // Arithmetic operators. |
- // TODO: division, etc. |
- uint128& operator+=(const uint128& b); |
- uint128& operator-=(const uint128& b); |
- uint128& operator*=(const uint128& b); |
- uint128 operator++(int); |
- uint128 operator--(int); |
- uint128& operator<<=(int); |
- uint128& operator>>=(int); |
- uint128& operator&=(const uint128& b); |
- uint128& operator|=(const uint128& b); |
- uint128& operator^=(const uint128& b); |
- uint128& operator++(); |
- uint128& operator--(); |
- |
- friend uint64 Uint128Low64(const uint128& v); |
- friend uint64 Uint128High64(const uint128& v); |
- |
- // We add "std::" to avoid including all of port.h. |
- friend NET_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& o, |
- const uint128& b); |
- |
-private: |
- // Little-endian memory order optimizations can benefit from |
- // having lo_ first, hi_ last. |
- // See util/endian/endian.h and Load128/Store128 for storing a uint128. |
- uint64 lo_; |
- uint64 hi_; |
- |
- // Not implemented, just declared for catching automatic type conversions. |
- uint128(uint8); |
- uint128(uint16); |
- uint128(float v); |
- uint128(double v); |
-}; |
- |
-// This is a POD form of uint128 which can be used for static variables which |
-// need to be operated on as uint128. |
-struct uint128_pod { |
- // Note: The ordering of fields is different than 'class uint128' but the |
- // same as its 2-arg constructor. This enables more obvious initialization |
- // of static instances, which is the primary reason for this struct in the |
- // first place. This does not seem to defeat any optimizations wrt |
- // operations involving this struct. |
- uint64 hi; |
- uint64 lo; |
-}; |
- |
-NET_EXPORT_PRIVATE extern const uint128_pod kuint128max; |
- |
-// allow uint128 to be logged |
-NET_EXPORT_PRIVATE extern std::ostream& operator<<(std::ostream& o, |
- const uint128& b); |
- |
-// Methods to access low and high pieces of 128-bit value. |
-// Defined externally from uint128 to facilitate conversion |
-// to native 128-bit types when compilers support them. |
-inline uint64 Uint128Low64(const uint128& v) { return v.lo_; } |
-inline uint64 Uint128High64(const uint128& v) { return v.hi_; } |
- |
-// TODO: perhaps it would be nice to have int128, a signed 128-bit type? |
- |
-// -------------------------------------------------------------------------- |
-// Implementation details follow |
-// -------------------------------------------------------------------------- |
-inline bool operator==(const uint128& lhs, const uint128& rhs) { |
- return (Uint128Low64(lhs) == Uint128Low64(rhs) && |
- Uint128High64(lhs) == Uint128High64(rhs)); |
-} |
-inline bool operator!=(const uint128& lhs, const uint128& rhs) { |
- return !(lhs == rhs); |
-} |
-inline uint128& uint128::operator=(const uint128& b) { |
- lo_ = b.lo_; |
- hi_ = b.hi_; |
- return *this; |
-} |
- |
-inline uint128::uint128(): lo_(0), hi_(0) { } |
-inline uint128::uint128(uint64 top, uint64 bottom) : lo_(bottom), hi_(top) { } |
-inline uint128::uint128(const uint128 &v) : lo_(v.lo_), hi_(v.hi_) { } |
-inline uint128::uint128(const uint128_pod &v) : lo_(v.lo), hi_(v.hi) { } |
-inline uint128::uint128(uint64 bottom) : lo_(bottom), hi_(0) { } |
-inline uint128::uint128(uint32 bottom) : lo_(bottom), hi_(0) { } |
-inline uint128::uint128(int bottom) : lo_(bottom), hi_(0) { |
- if (bottom < 0) { |
- --hi_; |
- } |
-} |
-inline void uint128::Initialize(uint64 top, uint64 bottom) { |
- hi_ = top; |
- lo_ = bottom; |
-} |
- |
-// Comparison operators. |
- |
-#define CMP128(op) \ |
-inline bool operator op(const uint128& lhs, const uint128& rhs) { \ |
- return (Uint128High64(lhs) == Uint128High64(rhs)) ? \ |
- (Uint128Low64(lhs) op Uint128Low64(rhs)) : \ |
- (Uint128High64(lhs) op Uint128High64(rhs)); \ |
-} |
- |
-CMP128(<) |
-CMP128(>) |
-CMP128(>=) |
-CMP128(<=) |
- |
-#undef CMP128 |
- |
-// Unary operators |
- |
-inline uint128 operator-(const uint128& val) { |
- const uint64 hi_flip = ~Uint128High64(val); |
- const uint64 lo_flip = ~Uint128Low64(val); |
- const uint64 lo_add = lo_flip + 1; |
- if (lo_add < lo_flip) { |
- return uint128(hi_flip + 1, lo_add); |
- } |
- return uint128(hi_flip, lo_add); |
-} |
- |
-inline bool operator!(const uint128& val) { |
- return !Uint128High64(val) && !Uint128Low64(val); |
-} |
- |
-// Logical operators. |
- |
-inline uint128 operator~(const uint128& val) { |
- return uint128(~Uint128High64(val), ~Uint128Low64(val)); |
-} |
- |
-#define LOGIC128(op) \ |
-inline uint128 operator op(const uint128& lhs, const uint128& rhs) { \ |
- return uint128(Uint128High64(lhs) op Uint128High64(rhs), \ |
- Uint128Low64(lhs) op Uint128Low64(rhs)); \ |
-} |
- |
-LOGIC128(|) |
-LOGIC128(&) |
-LOGIC128(^) |
- |
-#undef LOGIC128 |
- |
-#define LOGICASSIGN128(op) \ |
-inline uint128& uint128::operator op(const uint128& other) { \ |
- hi_ op other.hi_; \ |
- lo_ op other.lo_; \ |
- return *this; \ |
-} |
- |
-LOGICASSIGN128(|=) |
-LOGICASSIGN128(&=) |
-LOGICASSIGN128(^=) |
- |
-#undef LOGICASSIGN128 |
- |
-// Shift operators. |
- |
-inline uint128 operator<<(const uint128& val, int amount) { |
- // uint64 shifts of >= 64 are undefined, so we will need some special-casing. |
- if (amount < 64) { |
- if (amount == 0) { |
- return val; |
- } |
- uint64 new_hi = (Uint128High64(val) << amount) | |
- (Uint128Low64(val) >> (64 - amount)); |
- uint64 new_lo = Uint128Low64(val) << amount; |
- return uint128(new_hi, new_lo); |
- } else if (amount < 128) { |
- return uint128(Uint128Low64(val) << (amount - 64), 0); |
- } else { |
- return uint128(0, 0); |
- } |
-} |
- |
-inline uint128 operator>>(const uint128& val, int amount) { |
- // uint64 shifts of >= 64 are undefined, so we will need some special-casing. |
- if (amount < 64) { |
- if (amount == 0) { |
- return val; |
- } |
- uint64 new_hi = Uint128High64(val) >> amount; |
- uint64 new_lo = (Uint128Low64(val) >> amount) | |
- (Uint128High64(val) << (64 - amount)); |
- return uint128(new_hi, new_lo); |
- } else if (amount < 128) { |
- return uint128(0, Uint128High64(val) >> (amount - 64)); |
- } else { |
- return uint128(0, 0); |
- } |
-} |
- |
-inline uint128& uint128::operator<<=(int amount) { |
- // uint64 shifts of >= 64 are undefined, so we will need some special-casing. |
- if (amount < 64) { |
- if (amount != 0) { |
- hi_ = (hi_ << amount) | (lo_ >> (64 - amount)); |
- lo_ = lo_ << amount; |
- } |
- } else if (amount < 128) { |
- hi_ = lo_ << (amount - 64); |
- lo_ = 0; |
- } else { |
- hi_ = 0; |
- lo_ = 0; |
- } |
- return *this; |
-} |
- |
-inline uint128& uint128::operator>>=(int amount) { |
- // uint64 shifts of >= 64 are undefined, so we will need some special-casing. |
- if (amount < 64) { |
- if (amount != 0) { |
- lo_ = (lo_ >> amount) | (hi_ << (64 - amount)); |
- hi_ = hi_ >> amount; |
- } |
- } else if (amount < 128) { |
- hi_ = 0; |
- lo_ = hi_ >> (amount - 64); |
- } else { |
- hi_ = 0; |
- lo_ = 0; |
- } |
- return *this; |
-} |
- |
-inline uint128 operator+(const uint128& lhs, const uint128& rhs) { |
- return uint128(lhs) += rhs; |
-} |
- |
-inline uint128 operator-(const uint128& lhs, const uint128& rhs) { |
- return uint128(lhs) -= rhs; |
-} |
- |
-inline uint128 operator*(const uint128& lhs, const uint128& rhs) { |
- return uint128(lhs) *= rhs; |
-} |
- |
-inline uint128& uint128::operator+=(const uint128& b) { |
- hi_ += b.hi_; |
- uint64 lolo = lo_ + b.lo_; |
- if (lolo < lo_) |
- ++hi_; |
- lo_ = lolo; |
- return *this; |
-} |
- |
-inline uint128& uint128::operator-=(const uint128& b) { |
- hi_ -= b.hi_; |
- if (b.lo_ > lo_) |
- --hi_; |
- lo_ -= b.lo_; |
- return *this; |
-} |
- |
-inline uint128& uint128::operator*=(const uint128& b) { |
- uint64 a96 = hi_ >> 32; |
- uint64 a64 = hi_ & 0xffffffffu; |
- uint64 a32 = lo_ >> 32; |
- uint64 a00 = lo_ & 0xffffffffu; |
- uint64 b96 = b.hi_ >> 32; |
- uint64 b64 = b.hi_ & 0xffffffffu; |
- uint64 b32 = b.lo_ >> 32; |
- uint64 b00 = b.lo_ & 0xffffffffu; |
- // multiply [a96 .. a00] x [b96 .. b00] |
- // terms higher than c96 disappear off the high side |
- // terms c96 and c64 are safe to ignore carry bit |
- uint64 c96 = a96 * b00 + a64 * b32 + a32 * b64 + a00 * b96; |
- uint64 c64 = a64 * b00 + a32 * b32 + a00 * b64; |
- this->hi_ = (c96 << 32) + c64; |
- this->lo_ = 0; |
- // add terms after this one at a time to capture carry |
- *this += uint128(a32 * b00) << 32; |
- *this += uint128(a00 * b32) << 32; |
- *this += a00 * b00; |
- return *this; |
-} |
- |
-inline uint128 uint128::operator++(int) { |
- uint128 tmp(*this); |
- *this += 1; |
- return tmp; |
-} |
- |
-inline uint128 uint128::operator--(int) { |
- uint128 tmp(*this); |
- *this -= 1; |
- return tmp; |
-} |
- |
-inline uint128& uint128::operator++() { |
- *this += 1; |
- return *this; |
-} |
- |
-inline uint128& uint128::operator--() { |
- *this -= 1; |
- return *this; |
-} |
- |
-#endif // NET_BASE_INT128_H_ |