| Index: net/quic/congestion_control/pacing_sender_test.cc
|
| diff --git a/net/quic/congestion_control/pacing_sender_test.cc b/net/quic/congestion_control/pacing_sender_test.cc
|
| deleted file mode 100644
|
| index 3c240e277bbb16aca29f74191912c301008172ec..0000000000000000000000000000000000000000
|
| --- a/net/quic/congestion_control/pacing_sender_test.cc
|
| +++ /dev/null
|
| @@ -1,367 +0,0 @@
|
| -// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "net/quic/congestion_control/pacing_sender.h"
|
| -
|
| -#include "base/logging.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "net/quic/quic_protocol.h"
|
| -#include "net/quic/test_tools/mock_clock.h"
|
| -#include "net/quic/test_tools/quic_test_utils.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -using testing::Return;
|
| -using testing::StrictMock;
|
| -using testing::_;
|
| -
|
| -namespace net {
|
| -namespace test {
|
| -
|
| -const QuicByteCount kBytesInFlight = 1024;
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| -const int kInitialBurstPackets = 10;
|
| -
|
| -class PacingSenderTest : public ::testing::Test {
|
| - protected:
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| - PacingSenderTest()
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| - : zero_time_(QuicTime::Delta::Zero()),
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| - infinite_time_(QuicTime::Delta::Infinite()),
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| - sequence_number_(1),
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| - mock_sender_(new StrictMock<MockSendAlgorithm>()),
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| - pacing_sender_(new PacingSender(mock_sender_,
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| - QuicTime::Delta::FromMilliseconds(1),
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| - 0)) {
|
| - // Pick arbitrary time.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(9));
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| - }
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| -
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| - ~PacingSenderTest() override {}
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| -
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| - void InitPacingRate(QuicPacketCount burst_size, QuicBandwidth bandwidth) {
|
| - pacing_sender_.reset();
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| - mock_sender_ = new StrictMock<MockSendAlgorithm>();
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| - pacing_sender_.reset(new PacingSender(
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| - mock_sender_, QuicTime::Delta::FromMilliseconds(1), burst_size));
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| - EXPECT_CALL(*mock_sender_, PacingRate()).WillRepeatedly(Return(bandwidth));
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| - }
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| -
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| - void CheckPacketIsSentImmediately(HasRetransmittableData retransmittable_data,
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| - QuicByteCount bytes_in_flight) {
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| - // In order for the packet to be sendable, the underlying sender must
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| - // permit it to be sent immediately.
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| - for (int i = 0; i < 2; ++i) {
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| - EXPECT_CALL(*mock_sender_, TimeUntilSend(clock_.Now(), bytes_in_flight,
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| - retransmittable_data))
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| - .WillOnce(Return(zero_time_));
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| - // Verify that the packet can be sent immediately.
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| - EXPECT_EQ(zero_time_,
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| - pacing_sender_->TimeUntilSend(clock_.Now(), bytes_in_flight,
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| - retransmittable_data));
|
| - }
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| -
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| - // Actually send the packet.
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| - EXPECT_CALL(*mock_sender_,
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| - OnPacketSent(clock_.Now(), bytes_in_flight, sequence_number_,
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| - kMaxPacketSize, retransmittable_data));
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| - pacing_sender_->OnPacketSent(clock_.Now(), bytes_in_flight,
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| - sequence_number_++, kMaxPacketSize,
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| - retransmittable_data);
|
| - }
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| -
|
| - void CheckPacketIsSentImmediately() {
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| - CheckPacketIsSentImmediately(HAS_RETRANSMITTABLE_DATA, kBytesInFlight);
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| - }
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| -
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| - void CheckAckIsSentImmediately() {
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| - CheckPacketIsSentImmediately(NO_RETRANSMITTABLE_DATA, kBytesInFlight);
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| - }
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| -
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| - void CheckPacketIsDelayed(QuicTime::Delta delay) {
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| - // In order for the packet to be sendable, the underlying sender must
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| - // permit it to be sent immediately.
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| - for (int i = 0; i < 2; ++i) {
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| - EXPECT_CALL(*mock_sender_, TimeUntilSend(clock_.Now(),
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| - kBytesInFlight,
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| - HAS_RETRANSMITTABLE_DATA))
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| - .WillOnce(Return(zero_time_));
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| - // Verify that the packet is delayed.
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| - EXPECT_EQ(delay.ToMicroseconds(),
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| - pacing_sender_->TimeUntilSend(
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| - clock_.Now(), kBytesInFlight,
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| - HAS_RETRANSMITTABLE_DATA).ToMicroseconds());
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| - }
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| - }
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| -
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| - void UpdateRtt() {
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| - EXPECT_CALL(*mock_sender_, OnCongestionEvent(true, kBytesInFlight, _, _));
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| - SendAlgorithmInterface::CongestionVector empty_map;
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| - pacing_sender_->OnCongestionEvent(true, kBytesInFlight, empty_map,
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| - empty_map);
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| - }
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| -
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| - const QuicTime::Delta zero_time_;
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| - const QuicTime::Delta infinite_time_;
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| - MockClock clock_;
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| - QuicPacketSequenceNumber sequence_number_;
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| - StrictMock<MockSendAlgorithm>* mock_sender_;
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| - scoped_ptr<PacingSender> pacing_sender_;
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| -};
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| -
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| -TEST_F(PacingSenderTest, NoSend) {
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| - for (int i = 0; i < 2; ++i) {
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| - EXPECT_CALL(*mock_sender_, TimeUntilSend(clock_.Now(),
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| - kBytesInFlight,
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| - HAS_RETRANSMITTABLE_DATA))
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| - .WillOnce(Return(infinite_time_));
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| - EXPECT_EQ(infinite_time_,
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| - pacing_sender_->TimeUntilSend(clock_.Now(),
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| - kBytesInFlight,
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| - HAS_RETRANSMITTABLE_DATA));
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| - }
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| -}
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| -
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| -TEST_F(PacingSenderTest, SendNow) {
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| - for (int i = 0; i < 2; ++i) {
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| - EXPECT_CALL(*mock_sender_, TimeUntilSend(clock_.Now(),
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| - kBytesInFlight,
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| - HAS_RETRANSMITTABLE_DATA))
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| - .WillOnce(Return(zero_time_));
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| - EXPECT_EQ(zero_time_,
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| - pacing_sender_->TimeUntilSend(clock_.Now(),
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| - kBytesInFlight,
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| - HAS_RETRANSMITTABLE_DATA));
|
| - }
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| -}
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| -
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| -TEST_F(PacingSenderTest, VariousSending) {
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| - // Configure pacing rate of 1 packet per 1 ms, no initial burst.
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| - InitPacingRate(0, QuicBandwidth::FromBytesAndTimeDelta(
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| - kMaxPacketSize, QuicTime::Delta::FromMilliseconds(1)));
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| -
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| - // Now update the RTT and verify that packets are actually paced.
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| - UpdateRtt();
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| -
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| -
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| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", so the delay should be 2.
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
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| -
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| - // Wake up on time.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(2));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
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| - CheckAckIsSentImmediately();
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| -
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| - // Wake up late.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(4));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
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| -
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| - // Wake up really late.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(8));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
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| -
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| - // Wake up really late again, but application pause partway through.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(8));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(100));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
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| -
|
| - // Wake up too early.
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
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| -
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| - // Wake up early, but after enough time has passed to permit a send.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
|
| -}
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| -
|
| -// TODO(ianswett): Remove this test.
|
| -TEST_F(PacingSenderTest, DISABLED_CongestionAvoidanceSending) {
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| - // Configure pacing rate of 1 packet per 1 ms.
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| - EXPECT_CALL(*mock_sender_, PacingRate())
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| - .WillRepeatedly(Return(QuicBandwidth::FromBytesAndTimeDelta(
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| - kMaxPacketSize * 1.25, QuicTime::Delta::FromMilliseconds(2))));
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| -
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| - // Now update the RTT and verify that packets are actually paced.
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| - UpdateRtt();
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| -
|
| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| -
|
| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", so the delay should be 2200us.
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(2200));
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| -
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| - // Wake up on time.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMicroseconds(2200));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(1600));
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| - CheckAckIsSentImmediately();
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| -
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| - // Wake up late.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(4));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(2400));
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| -
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| - // Wake up really late.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(8));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(2400));
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| -
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| - // Wake up really late again, but application pause partway through.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(8));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(100));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(2200));
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| -
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| - // Wake up too early.
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(2200));
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| -
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| - // Wake up early, but after enough time has passed to permit a send.
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| - clock_.AdvanceTime(QuicTime::Delta::FromMicroseconds(1200));
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(2600));
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| -}
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| -
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| -TEST_F(PacingSenderTest, InitialBurst) {
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| - // Configure pacing rate of 1 packet per 1 ms.
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| - InitPacingRate(10, QuicBandwidth::FromBytesAndTimeDelta(
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| - kMaxPacketSize, QuicTime::Delta::FromMilliseconds(1)));
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| -
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| - // Update the RTT and verify that the first 10 packets aren't paced.
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| - UpdateRtt();
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| -
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| - // Send 10 packets, and verify that they are not paced.
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| - for (int i = 0 ; i < kInitialBurstPackets; ++i) {
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| - CheckPacketIsSentImmediately();
|
| - }
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| -
|
| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", so the delay should be 2ms.
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
|
| -
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| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(5));
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| - CheckPacketIsSentImmediately();
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| -
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| - // Next time TimeUntilSend is called with no bytes in flight, pacing should
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| - // allow a packet to be sent, and when it's sent, the tokens are refilled.
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| - CheckPacketIsSentImmediately(HAS_RETRANSMITTABLE_DATA, 0);
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| - for (int i = 0; i < kInitialBurstPackets - 1; ++i) {
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| - CheckPacketIsSentImmediately();
|
| - }
|
| -
|
| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", so the delay should be 2ms.
|
| - CheckPacketIsSentImmediately();
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| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
|
| -}
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| -
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| -TEST_F(PacingSenderTest, InitialBurstNoRttMeasurement) {
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| - // Configure pacing rate of 1 packet per 1 ms.
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| - InitPacingRate(10, QuicBandwidth::FromBytesAndTimeDelta(
|
| - kMaxPacketSize, QuicTime::Delta::FromMilliseconds(1)));
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| -
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| - // Send 10 packets, and verify that they are not paced.
|
| - for (int i = 0 ; i < kInitialBurstPackets; ++i) {
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| - CheckPacketIsSentImmediately();
|
| - }
|
| -
|
| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", so the delay should be 2ms.
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
|
| -
|
| -
|
| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(5));
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| - CheckPacketIsSentImmediately();
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| -
|
| - // Next time TimeUntilSend is called with no bytes in flight, the tokens
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| - // should be refilled and there should be no delay.
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| - CheckPacketIsSentImmediately(HAS_RETRANSMITTABLE_DATA, 0);
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| - // Send 10 packets, and verify that they are not paced.
|
| - for (int i = 0; i < kInitialBurstPackets - 1; ++i) {
|
| - CheckPacketIsSentImmediately();
|
| - }
|
| -
|
| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", so the delay should be 2ms.
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsSentImmediately();
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| - CheckPacketIsDelayed(QuicTime::Delta::FromMilliseconds(2));
|
| -}
|
| -
|
| -TEST_F(PacingSenderTest, FastSending) {
|
| - // Ensure the pacing sender paces, even when the inter-packet spacing is less
|
| - // than the pacing granularity.
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| - InitPacingRate(10,
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| - QuicBandwidth::FromBytesAndTimeDelta(
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| - 2 * kMaxPacketSize, QuicTime::Delta::FromMilliseconds(1)));
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| -
|
| - // Update the RTT and verify that the first 10 packets aren't paced.
|
| - UpdateRtt();
|
| -
|
| - // Send 10 packets, and verify that they are not paced.
|
| - for (int i = 0; i < kInitialBurstPackets; ++i) {
|
| - CheckPacketIsSentImmediately();
|
| - }
|
| -
|
| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", since it's 2 packets/ms, so the delay should be 1.5ms.
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(1500));
|
| -
|
| - clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(5));
|
| - CheckPacketIsSentImmediately();
|
| -
|
| - // Next time TimeUntilSend is called with no bytes in flight, the tokens
|
| - // should be refilled and there should be no delay.
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| - CheckPacketIsSentImmediately(HAS_RETRANSMITTABLE_DATA, 0);
|
| - for (int i = 0; i < kInitialBurstPackets - 1; ++i) {
|
| - CheckPacketIsSentImmediately();
|
| - }
|
| -
|
| - // The first packet was a "make up", then we sent two packets "into the
|
| - // future", so the delay should be 1.5ms.
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsSentImmediately();
|
| - CheckPacketIsDelayed(QuicTime::Delta::FromMicroseconds(1500));
|
| -}
|
| -
|
| -} // namespace test
|
| -} // namespace net
|
|
|