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Unified Diff: net/quic/quic_connection.cc

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/quic/quic_connection.cc
diff --git a/net/quic/quic_connection.cc b/net/quic/quic_connection.cc
deleted file mode 100644
index a441c1b94fc9154a39456111288f0b595300a9b6..0000000000000000000000000000000000000000
--- a/net/quic/quic_connection.cc
+++ /dev/null
@@ -1,2108 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "net/quic/quic_connection.h"
-
-#include <string.h>
-#include <sys/types.h>
-
-#include <algorithm>
-#include <iterator>
-#include <limits>
-#include <memory>
-#include <set>
-#include <utility>
-
-#include "base/debug/stack_trace.h"
-#include "base/format_macros.h"
-#include "base/logging.h"
-#include "base/stl_util.h"
-#include "base/strings/stringprintf.h"
-#include "net/base/net_errors.h"
-#include "net/quic/crypto/quic_decrypter.h"
-#include "net/quic/crypto/quic_encrypter.h"
-#include "net/quic/iovector.h"
-#include "net/quic/quic_bandwidth.h"
-#include "net/quic/quic_config.h"
-#include "net/quic/quic_fec_group.h"
-#include "net/quic/quic_flags.h"
-#include "net/quic/quic_packet_generator.h"
-#include "net/quic/quic_utils.h"
-
-using base::StringPiece;
-using base::StringPrintf;
-using base::hash_map;
-using base::hash_set;
-using std::list;
-using std::make_pair;
-using std::max;
-using std::min;
-using std::numeric_limits;
-using std::set;
-using std::string;
-using std::vector;
-
-namespace net {
-
-class QuicDecrypter;
-class QuicEncrypter;
-
-namespace {
-
-// The largest gap in packets we'll accept without closing the connection.
-// This will likely have to be tuned.
-const QuicPacketSequenceNumber kMaxPacketGap = 5000;
-
-// Limit the number of FEC groups to two. If we get enough out of order packets
-// that this becomes limiting, we can revisit.
-const size_t kMaxFecGroups = 2;
-
-// Maximum number of acks received before sending an ack in response.
-const QuicPacketCount kMaxPacketsReceivedBeforeAckSend = 20;
-
-// Maximum number of tracked packets.
-const QuicPacketCount kMaxTrackedPackets = 5 * kMaxTcpCongestionWindow;
-
-bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
- QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
- return delta <= kMaxPacketGap;
-}
-
-// An alarm that is scheduled to send an ack if a timeout occurs.
-class AckAlarm : public QuicAlarm::Delegate {
- public:
- explicit AckAlarm(QuicConnection* connection)
- : connection_(connection) {
- }
-
- QuicTime OnAlarm() override {
- connection_->SendAck();
- return QuicTime::Zero();
- }
-
- private:
- QuicConnection* connection_;
-
- DISALLOW_COPY_AND_ASSIGN(AckAlarm);
-};
-
-// This alarm will be scheduled any time a data-bearing packet is sent out.
-// When the alarm goes off, the connection checks to see if the oldest packets
-// have been acked, and retransmit them if they have not.
-class RetransmissionAlarm : public QuicAlarm::Delegate {
- public:
- explicit RetransmissionAlarm(QuicConnection* connection)
- : connection_(connection) {
- }
-
- QuicTime OnAlarm() override {
- connection_->OnRetransmissionTimeout();
- return QuicTime::Zero();
- }
-
- private:
- QuicConnection* connection_;
-
- DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm);
-};
-
-// An alarm that is scheduled when the sent scheduler requires a
-// a delay before sending packets and fires when the packet may be sent.
-class SendAlarm : public QuicAlarm::Delegate {
- public:
- explicit SendAlarm(QuicConnection* connection)
- : connection_(connection) {
- }
-
- QuicTime OnAlarm() override {
- connection_->WriteIfNotBlocked();
- // Never reschedule the alarm, since CanWrite does that.
- return QuicTime::Zero();
- }
-
- private:
- QuicConnection* connection_;
-
- DISALLOW_COPY_AND_ASSIGN(SendAlarm);
-};
-
-class TimeoutAlarm : public QuicAlarm::Delegate {
- public:
- explicit TimeoutAlarm(QuicConnection* connection)
- : connection_(connection) {
- }
-
- QuicTime OnAlarm() override {
- connection_->CheckForTimeout();
- // Never reschedule the alarm, since CheckForTimeout does that.
- return QuicTime::Zero();
- }
-
- private:
- QuicConnection* connection_;
-
- DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm);
-};
-
-class PingAlarm : public QuicAlarm::Delegate {
- public:
- explicit PingAlarm(QuicConnection* connection)
- : connection_(connection) {
- }
-
- QuicTime OnAlarm() override {
- connection_->SendPing();
- return QuicTime::Zero();
- }
-
- private:
- QuicConnection* connection_;
-
- DISALLOW_COPY_AND_ASSIGN(PingAlarm);
-};
-
-// This alarm may be scheduled when an FEC protected packet is sent out.
-class FecAlarm : public QuicAlarm::Delegate {
- public:
- explicit FecAlarm(QuicPacketGenerator* packet_generator)
- : packet_generator_(packet_generator) {}
-
- QuicTime OnAlarm() override {
- packet_generator_->OnFecTimeout();
- return QuicTime::Zero();
- }
-
- private:
- QuicPacketGenerator* packet_generator_;
-
- DISALLOW_COPY_AND_ASSIGN(FecAlarm);
-};
-
-} // namespace
-
-QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet,
- EncryptionLevel level)
- : serialized_packet(packet),
- encryption_level(level),
- transmission_type(NOT_RETRANSMISSION),
- original_sequence_number(0) {
-}
-
-QuicConnection::QueuedPacket::QueuedPacket(
- SerializedPacket packet,
- EncryptionLevel level,
- TransmissionType transmission_type,
- QuicPacketSequenceNumber original_sequence_number)
- : serialized_packet(packet),
- encryption_level(level),
- transmission_type(transmission_type),
- original_sequence_number(original_sequence_number) {
-}
-
-#define ENDPOINT (is_server_ ? "Server: " : " Client: ")
-
-QuicConnection::QuicConnection(QuicConnectionId connection_id,
- IPEndPoint address,
- QuicConnectionHelperInterface* helper,
- const PacketWriterFactory& writer_factory,
- bool owns_writer,
- bool is_server,
- bool is_secure,
- const QuicVersionVector& supported_versions)
- : framer_(supported_versions,
- helper->GetClock()->ApproximateNow(),
- is_server),
- helper_(helper),
- writer_(writer_factory.Create(this)),
- owns_writer_(owns_writer),
- encryption_level_(ENCRYPTION_NONE),
- has_forward_secure_encrypter_(false),
- first_required_forward_secure_packet_(0),
- clock_(helper->GetClock()),
- random_generator_(helper->GetRandomGenerator()),
- connection_id_(connection_id),
- peer_address_(address),
- migrating_peer_port_(0),
- last_packet_decrypted_(false),
- last_packet_revived_(false),
- last_size_(0),
- last_decrypted_packet_level_(ENCRYPTION_NONE),
- largest_seen_packet_with_ack_(0),
- largest_seen_packet_with_stop_waiting_(0),
- max_undecryptable_packets_(0),
- pending_version_negotiation_packet_(false),
- silent_close_enabled_(false),
- received_packet_manager_(&stats_),
- ack_queued_(false),
- num_packets_received_since_last_ack_sent_(0),
- stop_waiting_count_(0),
- ack_alarm_(helper->CreateAlarm(new AckAlarm(this))),
- retransmission_alarm_(helper->CreateAlarm(new RetransmissionAlarm(this))),
- send_alarm_(helper->CreateAlarm(new SendAlarm(this))),
- resume_writes_alarm_(helper->CreateAlarm(new SendAlarm(this))),
- timeout_alarm_(helper->CreateAlarm(new TimeoutAlarm(this))),
- ping_alarm_(helper->CreateAlarm(new PingAlarm(this))),
- packet_generator_(connection_id_, &framer_, random_generator_, this),
- fec_alarm_(helper->CreateAlarm(new FecAlarm(&packet_generator_))),
- idle_network_timeout_(QuicTime::Delta::Infinite()),
- overall_connection_timeout_(QuicTime::Delta::Infinite()),
- time_of_last_received_packet_(clock_->ApproximateNow()),
- time_of_last_sent_new_packet_(clock_->ApproximateNow()),
- sequence_number_of_last_sent_packet_(0),
- sent_packet_manager_(
- is_server,
- clock_,
- &stats_,
- FLAGS_quic_use_bbr_congestion_control ? kBBR : kCubic,
- FLAGS_quic_use_time_loss_detection ? kTime : kNack,
- is_secure),
- version_negotiation_state_(START_NEGOTIATION),
- is_server_(is_server),
- connected_(true),
- peer_ip_changed_(false),
- peer_port_changed_(false),
- self_ip_changed_(false),
- self_port_changed_(false),
- can_truncate_connection_ids_(true),
- is_secure_(is_secure) {
- DVLOG(1) << ENDPOINT << "Created connection with connection_id: "
- << connection_id;
- framer_.set_visitor(this);
- framer_.set_received_entropy_calculator(&received_packet_manager_);
- stats_.connection_creation_time = clock_->ApproximateNow();
- sent_packet_manager_.set_network_change_visitor(this);
- if (FLAGS_quic_small_default_packet_size && is_server_) {
- set_max_packet_length(kDefaultServerMaxPacketSize);
- }
-}
-
-QuicConnection::~QuicConnection() {
- if (owns_writer_) {
- delete writer_;
- }
- STLDeleteElements(&undecryptable_packets_);
- STLDeleteValues(&group_map_);
- for (QueuedPacketList::iterator it = queued_packets_.begin();
- it != queued_packets_.end(); ++it) {
- delete it->serialized_packet.retransmittable_frames;
- delete it->serialized_packet.packet;
- }
-}
-
-void QuicConnection::SetFromConfig(const QuicConfig& config) {
- if (config.negotiated()) {
- SetNetworkTimeouts(QuicTime::Delta::Infinite(),
- config.IdleConnectionStateLifetime());
- if (config.SilentClose()) {
- silent_close_enabled_ = true;
- }
- } else {
- SetNetworkTimeouts(config.max_time_before_crypto_handshake(),
- config.max_idle_time_before_crypto_handshake());
- }
-
- sent_packet_manager_.SetFromConfig(config);
- if (config.HasReceivedBytesForConnectionId() &&
- can_truncate_connection_ids_) {
- packet_generator_.SetConnectionIdLength(
- config.ReceivedBytesForConnectionId());
- }
- max_undecryptable_packets_ = config.max_undecryptable_packets();
-}
-
-bool QuicConnection::ResumeConnectionState(
- const CachedNetworkParameters& cached_network_params) {
- return sent_packet_manager_.ResumeConnectionState(cached_network_params);
-}
-
-void QuicConnection::SetNumOpenStreams(size_t num_streams) {
- sent_packet_manager_.SetNumOpenStreams(num_streams);
-}
-
-bool QuicConnection::SelectMutualVersion(
- const QuicVersionVector& available_versions) {
- // Try to find the highest mutual version by iterating over supported
- // versions, starting with the highest, and breaking out of the loop once we
- // find a matching version in the provided available_versions vector.
- const QuicVersionVector& supported_versions = framer_.supported_versions();
- for (size_t i = 0; i < supported_versions.size(); ++i) {
- const QuicVersion& version = supported_versions[i];
- if (std::find(available_versions.begin(), available_versions.end(),
- version) != available_versions.end()) {
- framer_.set_version(version);
- return true;
- }
- }
-
- return false;
-}
-
-void QuicConnection::OnError(QuicFramer* framer) {
- // Packets that we can not or have not decrypted are dropped.
- // TODO(rch): add stats to measure this.
- if (!connected_ || last_packet_decrypted_ == false) {
- return;
- }
- SendConnectionCloseWithDetails(framer->error(), framer->detailed_error());
-}
-
-void QuicConnection::MaybeSetFecAlarm(
- QuicPacketSequenceNumber sequence_number) {
- if (fec_alarm_->IsSet()) {
- return;
- }
- QuicTime::Delta timeout = packet_generator_.GetFecTimeout(sequence_number);
- if (!timeout.IsInfinite()) {
- fec_alarm_->Set(clock_->ApproximateNow().Add(timeout));
- }
-}
-
-void QuicConnection::OnPacket() {
- DCHECK(last_stream_frames_.empty() &&
- last_ack_frames_.empty() &&
- last_stop_waiting_frames_.empty() &&
- last_rst_frames_.empty() &&
- last_goaway_frames_.empty() &&
- last_window_update_frames_.empty() &&
- last_blocked_frames_.empty() &&
- last_ping_frames_.empty() &&
- last_close_frames_.empty());
- last_packet_decrypted_ = false;
- last_packet_revived_ = false;
-}
-
-void QuicConnection::OnPublicResetPacket(
- const QuicPublicResetPacket& packet) {
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnPublicResetPacket(packet);
- }
- CloseConnection(QUIC_PUBLIC_RESET, true);
-
- DVLOG(1) << ENDPOINT << "Connection " << connection_id()
- << " closed via QUIC_PUBLIC_RESET from peer.";
-}
-
-bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version) {
- DVLOG(1) << ENDPOINT << "Received packet with mismatched version "
- << received_version;
- // TODO(satyamshekhar): Implement no server state in this mode.
- if (!is_server_) {
- LOG(DFATAL) << ENDPOINT << "Framer called OnProtocolVersionMismatch. "
- << "Closing connection.";
- CloseConnection(QUIC_INTERNAL_ERROR, false);
- return false;
- }
- DCHECK_NE(version(), received_version);
-
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnProtocolVersionMismatch(received_version);
- }
-
- switch (version_negotiation_state_) {
- case START_NEGOTIATION:
- if (!framer_.IsSupportedVersion(received_version)) {
- SendVersionNegotiationPacket();
- version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
- return false;
- }
- break;
-
- case NEGOTIATION_IN_PROGRESS:
- if (!framer_.IsSupportedVersion(received_version)) {
- SendVersionNegotiationPacket();
- return false;
- }
- break;
-
- case NEGOTIATED_VERSION:
- // Might be old packets that were sent by the client before the version
- // was negotiated. Drop these.
- return false;
-
- default:
- DCHECK(false);
- }
-
- version_negotiation_state_ = NEGOTIATED_VERSION;
- visitor_->OnSuccessfulVersionNegotiation(received_version);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnSuccessfulVersionNegotiation(received_version);
- }
- DVLOG(1) << ENDPOINT << "version negotiated " << received_version;
-
- // Store the new version.
- framer_.set_version(received_version);
-
- // TODO(satyamshekhar): Store the sequence number of this packet and close the
- // connection if we ever received a packet with incorrect version and whose
- // sequence number is greater.
- return true;
-}
-
-// Handles version negotiation for client connection.
-void QuicConnection::OnVersionNegotiationPacket(
- const QuicVersionNegotiationPacket& packet) {
- if (is_server_) {
- LOG(DFATAL) << ENDPOINT << "Framer parsed VersionNegotiationPacket."
- << " Closing connection.";
- CloseConnection(QUIC_INTERNAL_ERROR, false);
- return;
- }
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnVersionNegotiationPacket(packet);
- }
-
- if (version_negotiation_state_ != START_NEGOTIATION) {
- // Possibly a duplicate version negotiation packet.
- return;
- }
-
- if (std::find(packet.versions.begin(),
- packet.versions.end(), version()) !=
- packet.versions.end()) {
- DLOG(WARNING) << ENDPOINT << "The server already supports our version. "
- << "It should have accepted our connection.";
- // Just drop the connection.
- CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET, false);
- return;
- }
-
- if (!SelectMutualVersion(packet.versions)) {
- SendConnectionCloseWithDetails(QUIC_INVALID_VERSION,
- "no common version found");
- return;
- }
-
- DVLOG(1) << ENDPOINT
- << "Negotiated version: " << QuicVersionToString(version());
- server_supported_versions_ = packet.versions;
- version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
- RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION);
-}
-
-void QuicConnection::OnRevivedPacket() {
-}
-
-bool QuicConnection::OnUnauthenticatedPublicHeader(
- const QuicPacketPublicHeader& header) {
- return true;
-}
-
-bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
- return true;
-}
-
-void QuicConnection::OnDecryptedPacket(EncryptionLevel level) {
- last_decrypted_packet_level_ = level;
- last_packet_decrypted_ = true;
- // If this packet was foward-secure encrypted and the forward-secure encrypter
- // is not being used, start using it.
- if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
- has_forward_secure_encrypter_ && level == ENCRYPTION_FORWARD_SECURE) {
- SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
- }
-}
-
-bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnPacketHeader(header);
- }
-
- if (!ProcessValidatedPacket()) {
- return false;
- }
-
- // Will be decrement below if we fall through to return true;
- ++stats_.packets_dropped;
-
- if (header.public_header.connection_id != connection_id_) {
- DVLOG(1) << ENDPOINT << "Ignoring packet from unexpected ConnectionId: "
- << header.public_header.connection_id << " instead of "
- << connection_id_;
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnIncorrectConnectionId(
- header.public_header.connection_id);
- }
- return false;
- }
-
- if (!Near(header.packet_sequence_number,
- last_header_.packet_sequence_number)) {
- DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
- << " out of bounds. Discarding";
- SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER,
- "Packet sequence number out of bounds");
- return false;
- }
-
- // If this packet has already been seen, or that the sender
- // has told us will not be retransmitted, then stop processing the packet.
- if (!received_packet_manager_.IsAwaitingPacket(
- header.packet_sequence_number)) {
- DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
- << " no longer being waited for. Discarding.";
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnDuplicatePacket(header.packet_sequence_number);
- }
- return false;
- }
-
- if (version_negotiation_state_ != NEGOTIATED_VERSION) {
- if (is_server_) {
- if (!header.public_header.version_flag) {
- DLOG(WARNING) << ENDPOINT << "Packet " << header.packet_sequence_number
- << " without version flag before version negotiated.";
- // Packets should have the version flag till version negotiation is
- // done.
- CloseConnection(QUIC_INVALID_VERSION, false);
- return false;
- } else {
- DCHECK_EQ(1u, header.public_header.versions.size());
- DCHECK_EQ(header.public_header.versions[0], version());
- version_negotiation_state_ = NEGOTIATED_VERSION;
- visitor_->OnSuccessfulVersionNegotiation(version());
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnSuccessfulVersionNegotiation(version());
- }
- }
- } else {
- DCHECK(!header.public_header.version_flag);
- // If the client gets a packet without the version flag from the server
- // it should stop sending version since the version negotiation is done.
- packet_generator_.StopSendingVersion();
- version_negotiation_state_ = NEGOTIATED_VERSION;
- visitor_->OnSuccessfulVersionNegotiation(version());
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnSuccessfulVersionNegotiation(version());
- }
- }
- }
-
- DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
-
- --stats_.packets_dropped;
- DVLOG(1) << ENDPOINT << "Received packet header: " << header;
- last_header_ = header;
- DCHECK(connected_);
- return true;
-}
-
-void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
- DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
- DCHECK_NE(0u, last_header_.fec_group);
- QuicFecGroup* group = GetFecGroup();
- if (group != nullptr) {
- group->Update(last_decrypted_packet_level_, last_header_, payload);
- }
-}
-
-bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnStreamFrame(frame);
- }
- if (frame.stream_id != kCryptoStreamId &&
- last_decrypted_packet_level_ == ENCRYPTION_NONE) {
- DLOG(WARNING) << ENDPOINT
- << "Received an unencrypted data frame: closing connection";
- SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA);
- return false;
- }
- last_stream_frames_.push_back(frame);
- return true;
-}
-
-bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnAckFrame(incoming_ack);
- }
- DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
-
- if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
- DVLOG(1) << ENDPOINT << "Received an old ack frame: ignoring";
- return true;
- }
-
- if (!ValidateAckFrame(incoming_ack)) {
- SendConnectionClose(QUIC_INVALID_ACK_DATA);
- return false;
- }
-
- last_ack_frames_.push_back(incoming_ack);
- return connected_;
-}
-
-void QuicConnection::ProcessAckFrame(const QuicAckFrame& incoming_ack) {
- largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
- sent_packet_manager_.OnIncomingAck(incoming_ack,
- time_of_last_received_packet_);
- sent_entropy_manager_.ClearEntropyBefore(
- sent_packet_manager_.least_packet_awaited_by_peer() - 1);
- if (sent_packet_manager_.HasPendingRetransmissions()) {
- WriteIfNotBlocked();
- }
-
- // Always reset the retransmission alarm when an ack comes in, since we now
- // have a better estimate of the current rtt than when it was set.
- QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
- retransmission_alarm_->Update(retransmission_time,
- QuicTime::Delta::FromMilliseconds(1));
-}
-
-void QuicConnection::ProcessStopWaitingFrame(
- const QuicStopWaitingFrame& stop_waiting) {
- largest_seen_packet_with_stop_waiting_ = last_header_.packet_sequence_number;
- received_packet_manager_.UpdatePacketInformationSentByPeer(stop_waiting);
- // Possibly close any FecGroups which are now irrelevant.
- CloseFecGroupsBefore(stop_waiting.least_unacked + 1);
-}
-
-bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {
- DCHECK(connected_);
-
- if (last_header_.packet_sequence_number <=
- largest_seen_packet_with_stop_waiting_) {
- DVLOG(1) << ENDPOINT << "Received an old stop waiting frame: ignoring";
- return true;
- }
-
- if (!ValidateStopWaitingFrame(frame)) {
- SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA);
- return false;
- }
-
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnStopWaitingFrame(frame);
- }
-
- last_stop_waiting_frames_.push_back(frame);
- return connected_;
-}
-
-bool QuicConnection::OnPingFrame(const QuicPingFrame& frame) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnPingFrame(frame);
- }
- last_ping_frames_.push_back(frame);
- return true;
-}
-
-bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
- if (incoming_ack.largest_observed > packet_generator_.sequence_number()) {
- DLOG(ERROR) << ENDPOINT << "Peer's observed unsent packet:"
- << incoming_ack.largest_observed << " vs "
- << packet_generator_.sequence_number();
- // We got an error for data we have not sent. Error out.
- return false;
- }
-
- if (incoming_ack.largest_observed < sent_packet_manager_.largest_observed()) {
- DLOG(ERROR) << ENDPOINT << "Peer's largest_observed packet decreased:"
- << incoming_ack.largest_observed << " vs "
- << sent_packet_manager_.largest_observed();
- // A new ack has a diminished largest_observed value. Error out.
- // If this was an old packet, we wouldn't even have checked.
- return false;
- }
-
- if (!incoming_ack.missing_packets.empty() &&
- *incoming_ack.missing_packets.rbegin() > incoming_ack.largest_observed) {
- DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
- << *incoming_ack.missing_packets.rbegin()
- << " which is greater than largest observed: "
- << incoming_ack.largest_observed;
- return false;
- }
-
- if (!incoming_ack.missing_packets.empty() &&
- *incoming_ack.missing_packets.begin() <
- sent_packet_manager_.least_packet_awaited_by_peer()) {
- DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
- << *incoming_ack.missing_packets.begin()
- << " which is smaller than least_packet_awaited_by_peer_: "
- << sent_packet_manager_.least_packet_awaited_by_peer();
- return false;
- }
-
- if (!sent_entropy_manager_.IsValidEntropy(
- incoming_ack.largest_observed,
- incoming_ack.missing_packets,
- incoming_ack.entropy_hash)) {
- DLOG(ERROR) << ENDPOINT << "Peer sent invalid entropy.";
- return false;
- }
-
- for (SequenceNumberSet::const_iterator iter =
- incoming_ack.revived_packets.begin();
- iter != incoming_ack.revived_packets.end(); ++iter) {
- if (!ContainsKey(incoming_ack.missing_packets, *iter)) {
- DLOG(ERROR) << ENDPOINT
- << "Peer specified revived packet which was not missing.";
- return false;
- }
- }
- return true;
-}
-
-bool QuicConnection::ValidateStopWaitingFrame(
- const QuicStopWaitingFrame& stop_waiting) {
- if (stop_waiting.least_unacked <
- received_packet_manager_.peer_least_packet_awaiting_ack()) {
- DLOG(ERROR) << ENDPOINT << "Peer's sent low least_unacked: "
- << stop_waiting.least_unacked << " vs "
- << received_packet_manager_.peer_least_packet_awaiting_ack();
- // We never process old ack frames, so this number should only increase.
- return false;
- }
-
- if (stop_waiting.least_unacked >
- last_header_.packet_sequence_number) {
- DLOG(ERROR) << ENDPOINT << "Peer sent least_unacked:"
- << stop_waiting.least_unacked
- << " greater than the enclosing packet sequence number:"
- << last_header_.packet_sequence_number;
- return false;
- }
-
- return true;
-}
-
-void QuicConnection::OnFecData(const QuicFecData& fec) {
- DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
- DCHECK_NE(0u, last_header_.fec_group);
- QuicFecGroup* group = GetFecGroup();
- if (group != nullptr) {
- group->UpdateFec(last_decrypted_packet_level_,
- last_header_.packet_sequence_number, fec);
- }
-}
-
-bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnRstStreamFrame(frame);
- }
- DVLOG(1) << ENDPOINT << "Stream reset with error "
- << QuicUtils::StreamErrorToString(frame.error_code);
- last_rst_frames_.push_back(frame);
- return connected_;
-}
-
-bool QuicConnection::OnConnectionCloseFrame(
- const QuicConnectionCloseFrame& frame) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnConnectionCloseFrame(frame);
- }
- DVLOG(1) << ENDPOINT << "Connection " << connection_id()
- << " closed with error "
- << QuicUtils::ErrorToString(frame.error_code)
- << " " << frame.error_details;
- last_close_frames_.push_back(frame);
- return connected_;
-}
-
-bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnGoAwayFrame(frame);
- }
- DVLOG(1) << ENDPOINT << "Go away received with error "
- << QuicUtils::ErrorToString(frame.error_code)
- << " and reason:" << frame.reason_phrase;
- last_goaway_frames_.push_back(frame);
- return connected_;
-}
-
-bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnWindowUpdateFrame(frame);
- }
- DVLOG(1) << ENDPOINT << "WindowUpdate received for stream: "
- << frame.stream_id << " with byte offset: " << frame.byte_offset;
- last_window_update_frames_.push_back(frame);
- return connected_;
-}
-
-bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame& frame) {
- DCHECK(connected_);
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnBlockedFrame(frame);
- }
- DVLOG(1) << ENDPOINT << "Blocked frame received for stream: "
- << frame.stream_id;
- last_blocked_frames_.push_back(frame);
- return connected_;
-}
-
-void QuicConnection::OnPacketComplete() {
- // Don't do anything if this packet closed the connection.
- if (!connected_) {
- ClearLastFrames();
- return;
- }
-
- DVLOG(1) << ENDPOINT << (last_packet_revived_ ? "Revived" : "Got")
- << " packet " << last_header_.packet_sequence_number
- << " with " << last_stream_frames_.size()<< " stream frames "
- << last_ack_frames_.size() << " acks, "
- << last_stop_waiting_frames_.size() << " stop_waiting, "
- << last_rst_frames_.size() << " rsts, "
- << last_goaway_frames_.size() << " goaways, "
- << last_window_update_frames_.size() << " window updates, "
- << last_blocked_frames_.size() << " blocked, "
- << last_ping_frames_.size() << " pings, "
- << last_close_frames_.size() << " closes, "
- << "for " << last_header_.public_header.connection_id;
-
- ++num_packets_received_since_last_ack_sent_;
-
- // Call MaybeQueueAck() before recording the received packet, since we want
- // to trigger an ack if the newly received packet was previously missing.
- MaybeQueueAck();
-
- // Record received or revived packet to populate ack info correctly before
- // processing stream frames, since the processing may result in a response
- // packet with a bundled ack.
- if (last_packet_revived_) {
- received_packet_manager_.RecordPacketRevived(
- last_header_.packet_sequence_number);
- } else {
- received_packet_manager_.RecordPacketReceived(
- last_size_, last_header_, time_of_last_received_packet_);
- }
-
- if (!last_stream_frames_.empty()) {
- visitor_->OnStreamFrames(last_stream_frames_);
- }
-
- for (size_t i = 0; i < last_stream_frames_.size(); ++i) {
- stats_.stream_bytes_received +=
- last_stream_frames_[i].data.TotalBufferSize();
- }
-
- // Process window updates, blocked, stream resets, acks, then congestion
- // feedback.
- if (!last_window_update_frames_.empty()) {
- visitor_->OnWindowUpdateFrames(last_window_update_frames_);
- }
- if (!last_blocked_frames_.empty()) {
- visitor_->OnBlockedFrames(last_blocked_frames_);
- }
- for (size_t i = 0; i < last_goaway_frames_.size(); ++i) {
- visitor_->OnGoAway(last_goaway_frames_[i]);
- }
- for (size_t i = 0; i < last_rst_frames_.size(); ++i) {
- visitor_->OnRstStream(last_rst_frames_[i]);
- }
- for (size_t i = 0; i < last_ack_frames_.size(); ++i) {
- ProcessAckFrame(last_ack_frames_[i]);
- }
- for (size_t i = 0; i < last_stop_waiting_frames_.size(); ++i) {
- ProcessStopWaitingFrame(last_stop_waiting_frames_[i]);
- }
- if (!last_close_frames_.empty()) {
- CloseConnection(last_close_frames_[0].error_code, true);
- DCHECK(!connected_);
- }
-
- // If there are new missing packets to report, send an ack immediately.
- if (received_packet_manager_.HasNewMissingPackets()) {
- ack_queued_ = true;
- ack_alarm_->Cancel();
- }
-
- UpdateStopWaitingCount();
- ClearLastFrames();
- MaybeCloseIfTooManyOutstandingPackets();
-}
-
-void QuicConnection::MaybeQueueAck() {
- // If the incoming packet was missing, send an ack immediately.
- ack_queued_ = received_packet_manager_.IsMissing(
- last_header_.packet_sequence_number);
-
- if (!ack_queued_ && ShouldLastPacketInstigateAck()) {
- if (ack_alarm_->IsSet()) {
- ack_queued_ = true;
- } else {
- // Send an ack much more quickly for crypto handshake packets.
- QuicTime::Delta delayed_ack_time = sent_packet_manager_.DelayedAckTime();
- ack_alarm_->Set(clock_->ApproximateNow().Add(delayed_ack_time));
- DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
- }
- }
-
- if (ack_queued_) {
- ack_alarm_->Cancel();
- }
-}
-
-void QuicConnection::ClearLastFrames() {
- last_stream_frames_.clear();
- last_ack_frames_.clear();
- last_stop_waiting_frames_.clear();
- last_rst_frames_.clear();
- last_goaway_frames_.clear();
- last_window_update_frames_.clear();
- last_blocked_frames_.clear();
- last_ping_frames_.clear();
- last_close_frames_.clear();
-}
-
-void QuicConnection::MaybeCloseIfTooManyOutstandingPackets() {
- // This occurs if we don't discard old packets we've sent fast enough.
- // It's possible largest observed is less than least unacked.
- if (sent_packet_manager_.largest_observed() >
- (sent_packet_manager_.GetLeastUnacked() + kMaxTrackedPackets)) {
- SendConnectionCloseWithDetails(
- QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS,
- StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
- }
- // This occurs if there are received packet gaps and the peer does not raise
- // the least unacked fast enough.
- if (received_packet_manager_.NumTrackedPackets() > kMaxTrackedPackets) {
- SendConnectionCloseWithDetails(
- QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS,
- StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
- }
-}
-
-void QuicConnection::PopulateAckFrame(QuicAckFrame* ack) {
- received_packet_manager_.UpdateReceivedPacketInfo(ack,
- clock_->ApproximateNow());
-}
-
-void QuicConnection::PopulateStopWaitingFrame(
- QuicStopWaitingFrame* stop_waiting) {
- stop_waiting->least_unacked = GetLeastUnacked();
- stop_waiting->entropy_hash = sent_entropy_manager_.GetCumulativeEntropy(
- stop_waiting->least_unacked - 1);
-}
-
-bool QuicConnection::ShouldLastPacketInstigateAck() const {
- if (!last_stream_frames_.empty() ||
- !last_goaway_frames_.empty() ||
- !last_rst_frames_.empty() ||
- !last_window_update_frames_.empty() ||
- !last_blocked_frames_.empty() ||
- !last_ping_frames_.empty()) {
- return true;
- }
-
- if (!last_ack_frames_.empty() && last_ack_frames_.back().is_truncated) {
- return true;
- }
- // Always send an ack every 20 packets in order to allow the peer to discard
- // information from the SentPacketManager and provide an RTT measurement.
- if (num_packets_received_since_last_ack_sent_ >=
- kMaxPacketsReceivedBeforeAckSend) {
- return true;
- }
- return false;
-}
-
-void QuicConnection::UpdateStopWaitingCount() {
- if (last_ack_frames_.empty()) {
- return;
- }
-
- // If the peer is still waiting for a packet that we are no longer planning to
- // send, send an ack to raise the high water mark.
- if (!last_ack_frames_.back().missing_packets.empty() &&
- GetLeastUnacked() > *last_ack_frames_.back().missing_packets.begin()) {
- ++stop_waiting_count_;
- } else {
- stop_waiting_count_ = 0;
- }
-}
-
-QuicPacketSequenceNumber QuicConnection::GetLeastUnacked() const {
- return sent_packet_manager_.GetLeastUnacked();
-}
-
-void QuicConnection::MaybeSendInResponseToPacket() {
- if (!connected_) {
- return;
- }
- ScopedPacketBundler bundler(this, ack_queued_ ? SEND_ACK : NO_ACK);
-
- // Now that we have received an ack, we might be able to send packets which
- // are queued locally, or drain streams which are blocked.
- if (CanWrite(HAS_RETRANSMITTABLE_DATA)) {
- OnCanWrite();
- }
-}
-
-void QuicConnection::SendVersionNegotiationPacket() {
- // TODO(alyssar): implement zero server state negotiation.
- pending_version_negotiation_packet_ = true;
- if (writer_->IsWriteBlocked()) {
- visitor_->OnWriteBlocked();
- return;
- }
- DVLOG(1) << ENDPOINT << "Sending version negotiation packet: {"
- << QuicVersionVectorToString(framer_.supported_versions()) << "}";
- scoped_ptr<QuicEncryptedPacket> version_packet(
- packet_generator_.SerializeVersionNegotiationPacket(
- framer_.supported_versions()));
- WriteResult result = writer_->WritePacket(
- version_packet->data(), version_packet->length(),
- self_address().address(), peer_address());
-
- if (result.status == WRITE_STATUS_ERROR) {
- // We can't send an error as the socket is presumably borked.
- CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
- return;
- }
- if (result.status == WRITE_STATUS_BLOCKED) {
- visitor_->OnWriteBlocked();
- if (writer_->IsWriteBlockedDataBuffered()) {
- pending_version_negotiation_packet_ = false;
- }
- return;
- }
-
- pending_version_negotiation_packet_ = false;
-}
-
-QuicConsumedData QuicConnection::SendStreamData(
- QuicStreamId id,
- const IOVector& data,
- QuicStreamOffset offset,
- bool fin,
- FecProtection fec_protection,
- QuicAckNotifier::DelegateInterface* delegate) {
- if (!fin && data.Empty()) {
- LOG(DFATAL) << "Attempt to send empty stream frame";
- return QuicConsumedData(0, false);
- }
-
- // Opportunistically bundle an ack with every outgoing packet.
- // Particularly, we want to bundle with handshake packets since we don't know
- // which decrypter will be used on an ack packet following a handshake
- // packet (a handshake packet from client to server could result in a REJ or a
- // SHLO from the server, leading to two different decrypters at the server.)
- //
- // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
- // We may end up sending stale ack information if there are undecryptable
- // packets hanging around and/or there are revivable packets which may get
- // handled after this packet is sent. Change ScopedPacketBundler to do the
- // right thing: check ack_queued_, and then check undecryptable packets and
- // also if there is possibility of revival. Only bundle an ack if there's no
- // processing left that may cause received_info_ to change.
- ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
- return packet_generator_.ConsumeData(id, data, offset, fin, fec_protection,
- delegate);
-}
-
-void QuicConnection::SendRstStream(QuicStreamId id,
- QuicRstStreamErrorCode error,
- QuicStreamOffset bytes_written) {
- // Opportunistically bundle an ack with this outgoing packet.
- ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
- packet_generator_.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
- id, AdjustErrorForVersion(error, version()), bytes_written)));
-}
-
-void QuicConnection::SendWindowUpdate(QuicStreamId id,
- QuicStreamOffset byte_offset) {
- // Opportunistically bundle an ack with this outgoing packet.
- ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
- packet_generator_.AddControlFrame(
- QuicFrame(new QuicWindowUpdateFrame(id, byte_offset)));
-}
-
-void QuicConnection::SendBlocked(QuicStreamId id) {
- // Opportunistically bundle an ack with this outgoing packet.
- ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
- packet_generator_.AddControlFrame(QuicFrame(new QuicBlockedFrame(id)));
-}
-
-const QuicConnectionStats& QuicConnection::GetStats() {
- const RttStats* rtt_stats = sent_packet_manager_.GetRttStats();
-
- // Update rtt and estimated bandwidth.
- QuicTime::Delta min_rtt = rtt_stats->min_rtt();
- if (min_rtt.IsZero()) {
- // If min RTT has not been set, use initial RTT instead.
- min_rtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
- }
- stats_.min_rtt_us = min_rtt.ToMicroseconds();
-
- QuicTime::Delta srtt = rtt_stats->smoothed_rtt();
- if (srtt.IsZero()) {
- // If SRTT has not been set, use initial RTT instead.
- srtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
- }
- stats_.srtt_us = srtt.ToMicroseconds();
-
- stats_.estimated_bandwidth = sent_packet_manager_.BandwidthEstimate();
- stats_.max_packet_size = packet_generator_.max_packet_length();
- return stats_;
-}
-
-void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
- const IPEndPoint& peer_address,
- const QuicEncryptedPacket& packet) {
- if (!connected_) {
- return;
- }
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
- }
- last_size_ = packet.length();
-
- CheckForAddressMigration(self_address, peer_address);
-
- stats_.bytes_received += packet.length();
- ++stats_.packets_received;
-
- if (!framer_.ProcessPacket(packet)) {
- // If we are unable to decrypt this packet, it might be
- // because the CHLO or SHLO packet was lost.
- if (framer_.error() == QUIC_DECRYPTION_FAILURE) {
- if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
- undecryptable_packets_.size() < max_undecryptable_packets_) {
- QueueUndecryptablePacket(packet);
- } else if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnUndecryptablePacket();
- }
- }
- DVLOG(1) << ENDPOINT << "Unable to process packet. Last packet processed: "
- << last_header_.packet_sequence_number;
- return;
- }
-
- ++stats_.packets_processed;
- MaybeProcessUndecryptablePackets();
- MaybeProcessRevivedPacket();
- MaybeSendInResponseToPacket();
- SetPingAlarm();
-}
-
-void QuicConnection::CheckForAddressMigration(
- const IPEndPoint& self_address, const IPEndPoint& peer_address) {
- peer_ip_changed_ = false;
- peer_port_changed_ = false;
- self_ip_changed_ = false;
- self_port_changed_ = false;
-
- if (peer_address_.address().empty()) {
- peer_address_ = peer_address;
- }
- if (self_address_.address().empty()) {
- self_address_ = self_address;
- }
-
- if (!peer_address.address().empty() && !peer_address_.address().empty()) {
- peer_ip_changed_ = (peer_address.address() != peer_address_.address());
- peer_port_changed_ = (peer_address.port() != peer_address_.port());
-
- // Store in case we want to migrate connection in ProcessValidatedPacket.
- migrating_peer_port_ = peer_address.port();
- }
-
- if (!self_address.address().empty() && !self_address_.address().empty()) {
- self_ip_changed_ = (self_address.address() != self_address_.address());
- self_port_changed_ = (self_address.port() != self_address_.port());
- }
-}
-
-void QuicConnection::OnCanWrite() {
- DCHECK(!writer_->IsWriteBlocked());
-
- WriteQueuedPackets();
- WritePendingRetransmissions();
-
- // Sending queued packets may have caused the socket to become write blocked,
- // or the congestion manager to prohibit sending. If we've sent everything
- // we had queued and we're still not blocked, let the visitor know it can
- // write more.
- if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
- return;
- }
-
- { // Limit the scope of the bundler. ACK inclusion happens elsewhere.
- ScopedPacketBundler bundler(this, NO_ACK);
- visitor_->OnCanWrite();
- }
-
- // After the visitor writes, it may have caused the socket to become write
- // blocked or the congestion manager to prohibit sending, so check again.
- if (visitor_->WillingAndAbleToWrite() &&
- !resume_writes_alarm_->IsSet() &&
- CanWrite(HAS_RETRANSMITTABLE_DATA)) {
- // We're not write blocked, but some stream didn't write out all of its
- // bytes. Register for 'immediate' resumption so we'll keep writing after
- // other connections and events have had a chance to use the thread.
- resume_writes_alarm_->Set(clock_->ApproximateNow());
- }
-}
-
-void QuicConnection::WriteIfNotBlocked() {
- if (!writer_->IsWriteBlocked()) {
- OnCanWrite();
- }
-}
-
-bool QuicConnection::ProcessValidatedPacket() {
- if (peer_ip_changed_ || self_ip_changed_ || self_port_changed_) {
- SendConnectionCloseWithDetails(
- QUIC_ERROR_MIGRATING_ADDRESS,
- "Neither IP address migration, nor self port migration are supported.");
- return false;
- }
-
- // Peer port migration is supported, do it now if port has changed.
- if (peer_port_changed_) {
- DVLOG(1) << ENDPOINT << "Peer's port changed from "
- << peer_address_.port() << " to " << migrating_peer_port_
- << ", migrating connection.";
- peer_address_ = IPEndPoint(peer_address_.address(), migrating_peer_port_);
- }
-
- time_of_last_received_packet_ = clock_->Now();
- DVLOG(1) << ENDPOINT << "time of last received packet: "
- << time_of_last_received_packet_.ToDebuggingValue();
-
- if (is_server_ && encryption_level_ == ENCRYPTION_NONE &&
- last_size_ > packet_generator_.max_packet_length()) {
- set_max_packet_length(last_size_);
- }
- return true;
-}
-
-void QuicConnection::WriteQueuedPackets() {
- DCHECK(!writer_->IsWriteBlocked());
-
- if (pending_version_negotiation_packet_) {
- SendVersionNegotiationPacket();
- }
-
- QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
- while (packet_iterator != queued_packets_.end() &&
- WritePacket(&(*packet_iterator))) {
- packet_iterator = queued_packets_.erase(packet_iterator);
- }
-}
-
-void QuicConnection::WritePendingRetransmissions() {
- // Keep writing as long as there's a pending retransmission which can be
- // written.
- while (sent_packet_manager_.HasPendingRetransmissions()) {
- const QuicSentPacketManager::PendingRetransmission pending =
- sent_packet_manager_.NextPendingRetransmission();
- if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
- break;
- }
-
- // Re-packetize the frames with a new sequence number for retransmission.
- // Retransmitted data packets do not use FEC, even when it's enabled.
- // Retransmitted packets use the same sequence number length as the
- // original.
- // Flush the packet generator before making a new packet.
- // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
- // does not require the creator to be flushed.
- packet_generator_.FlushAllQueuedFrames();
- SerializedPacket serialized_packet = packet_generator_.ReserializeAllFrames(
- pending.retransmittable_frames, pending.sequence_number_length);
- if (serialized_packet.packet == nullptr) {
- // We failed to serialize the packet, so close the connection.
- // CloseConnection does not send close packet, so no infinite loop here.
- CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
- return;
- }
-
- DVLOG(1) << ENDPOINT << "Retransmitting " << pending.sequence_number
- << " as " << serialized_packet.sequence_number;
- SendOrQueuePacket(
- QueuedPacket(serialized_packet,
- pending.retransmittable_frames.encryption_level(),
- pending.transmission_type,
- pending.sequence_number));
- }
-}
-
-void QuicConnection::RetransmitUnackedPackets(
- TransmissionType retransmission_type) {
- sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
-
- WriteIfNotBlocked();
-}
-
-void QuicConnection::NeuterUnencryptedPackets() {
- sent_packet_manager_.NeuterUnencryptedPackets();
- // This may have changed the retransmission timer, so re-arm it.
- QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
- retransmission_alarm_->Update(retransmission_time,
- QuicTime::Delta::FromMilliseconds(1));
-}
-
-bool QuicConnection::ShouldGeneratePacket(
- TransmissionType transmission_type,
- HasRetransmittableData retransmittable,
- IsHandshake handshake) {
- // We should serialize handshake packets immediately to ensure that they
- // end up sent at the right encryption level.
- if (handshake == IS_HANDSHAKE) {
- return true;
- }
-
- return CanWrite(retransmittable);
-}
-
-bool QuicConnection::CanWrite(HasRetransmittableData retransmittable) {
- if (!connected_) {
- return false;
- }
-
- if (writer_->IsWriteBlocked()) {
- visitor_->OnWriteBlocked();
- return false;
- }
-
- QuicTime now = clock_->Now();
- QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
- now, retransmittable);
- if (delay.IsInfinite()) {
- send_alarm_->Cancel();
- return false;
- }
-
- // If the scheduler requires a delay, then we can not send this packet now.
- if (!delay.IsZero()) {
- send_alarm_->Update(now.Add(delay), QuicTime::Delta::FromMilliseconds(1));
- DVLOG(1) << ENDPOINT << "Delaying sending " << delay.ToMilliseconds()
- << "ms";
- return false;
- }
- send_alarm_->Cancel();
- return true;
-}
-
-bool QuicConnection::WritePacket(QueuedPacket* packet) {
- if (!WritePacketInner(packet)) {
- return false;
- }
- delete packet->serialized_packet.retransmittable_frames;
- delete packet->serialized_packet.packet;
- packet->serialized_packet.retransmittable_frames = nullptr;
- packet->serialized_packet.packet = nullptr;
- return true;
-}
-
-bool QuicConnection::WritePacketInner(QueuedPacket* packet) {
- if (ShouldDiscardPacket(*packet)) {
- ++stats_.packets_discarded;
- return true;
- }
- // Connection close packets are encrypted and saved, so don't exit early.
- const bool is_connection_close = IsConnectionClose(*packet);
- if (writer_->IsWriteBlocked() && !is_connection_close) {
- return false;
- }
-
- QuicPacketSequenceNumber sequence_number =
- packet->serialized_packet.sequence_number;
- DCHECK_LE(sequence_number_of_last_sent_packet_, sequence_number);
- sequence_number_of_last_sent_packet_ = sequence_number;
-
- QuicEncryptedPacket* encrypted = packet->serialized_packet.packet;
- // Connection close packets are eventually owned by TimeWaitListManager.
- // Others are deleted at the end of this call.
- if (is_connection_close) {
- DCHECK(connection_close_packet_.get() == nullptr);
- connection_close_packet_.reset(encrypted);
- packet->serialized_packet.packet = nullptr;
- // This assures we won't try to write *forced* packets when blocked.
- // Return true to stop processing.
- if (writer_->IsWriteBlocked()) {
- visitor_->OnWriteBlocked();
- return true;
- }
- }
-
- if (!FLAGS_quic_allow_oversized_packets_for_test) {
- DCHECK_LE(encrypted->length(), kMaxPacketSize);
- }
- DCHECK_LE(encrypted->length(), packet_generator_.max_packet_length());
- DVLOG(1) << ENDPOINT << "Sending packet " << sequence_number << " : "
- << (packet->serialized_packet.is_fec_packet
- ? "FEC "
- : (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA
- ? "data bearing "
- : " ack only ")) << ", encryption level: "
- << QuicUtils::EncryptionLevelToString(packet->encryption_level)
- << ", encrypted length:" << encrypted->length();
- DVLOG(2) << ENDPOINT << "packet(" << sequence_number << "): " << std::endl
- << QuicUtils::StringToHexASCIIDump(encrypted->AsStringPiece());
-
- QuicTime packet_send_time = QuicTime::Zero();
- if (FLAGS_quic_record_send_time_before_write) {
- // Measure the RTT from before the write begins to avoid underestimating the
- // min_rtt_, especially in cases where the thread blocks or gets swapped out
- // during the WritePacket below.
- packet_send_time = clock_->Now();
- }
- WriteResult result = writer_->WritePacket(encrypted->data(),
- encrypted->length(),
- self_address().address(),
- peer_address());
- if (result.error_code == ERR_IO_PENDING) {
- DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
- }
-
- if (result.status == WRITE_STATUS_BLOCKED) {
- visitor_->OnWriteBlocked();
- // If the socket buffers the the data, then the packet should not
- // be queued and sent again, which would result in an unnecessary
- // duplicate packet being sent. The helper must call OnCanWrite
- // when the write completes, and OnWriteError if an error occurs.
- if (!writer_->IsWriteBlockedDataBuffered()) {
- return false;
- }
- }
- if (!FLAGS_quic_record_send_time_before_write) {
- packet_send_time = clock_->Now();
- }
- if (!packet_send_time.IsInitialized()) {
- // TODO(jokulik): This is only needed because of the two code paths for
- // initializing packet_send_time. Once "quic_record_send_time_before_write"
- // is deprecated, this check can be removed.
- LOG(DFATAL) << "The packet send time should never be zero. "
- << "This is a programming bug, please report it.";
- }
- if (result.status != WRITE_STATUS_ERROR && debug_visitor_.get() != nullptr) {
- // Pass the write result to the visitor.
- debug_visitor_->OnPacketSent(packet->serialized_packet,
- packet->original_sequence_number,
- packet->encryption_level,
- packet->transmission_type,
- *encrypted,
- packet_send_time);
- }
- if (packet->transmission_type == NOT_RETRANSMISSION) {
- time_of_last_sent_new_packet_ = packet_send_time;
- }
- SetPingAlarm();
- MaybeSetFecAlarm(sequence_number);
- DVLOG(1) << ENDPOINT << "time "
- << (FLAGS_quic_record_send_time_before_write ?
- "we began writing " : "we finished writing ")
- << "last sent packet: "
- << packet_send_time.ToDebuggingValue();
-
- // TODO(ianswett): Change the sequence number length and other packet creator
- // options by a more explicit API than setting a struct value directly,
- // perhaps via the NetworkChangeVisitor.
- packet_generator_.UpdateSequenceNumberLength(
- sent_packet_manager_.least_packet_awaited_by_peer(),
- sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
-
- bool reset_retransmission_alarm = sent_packet_manager_.OnPacketSent(
- &packet->serialized_packet,
- packet->original_sequence_number,
- packet_send_time,
- encrypted->length(),
- packet->transmission_type,
- IsRetransmittable(*packet));
-
- if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
- retransmission_alarm_->Update(sent_packet_manager_.GetRetransmissionTime(),
- QuicTime::Delta::FromMilliseconds(1));
- }
-
- stats_.bytes_sent += result.bytes_written;
- ++stats_.packets_sent;
- if (packet->transmission_type != NOT_RETRANSMISSION) {
- stats_.bytes_retransmitted += result.bytes_written;
- ++stats_.packets_retransmitted;
- }
-
- if (result.status == WRITE_STATUS_ERROR) {
- OnWriteError(result.error_code);
- DLOG(ERROR) << ENDPOINT << "failed writing " << encrypted->length()
- << "bytes "
- << " from host " << self_address().ToStringWithoutPort()
- << " to address " << peer_address().ToString();
- return false;
- }
-
- return true;
-}
-
-bool QuicConnection::ShouldDiscardPacket(const QueuedPacket& packet) {
- if (!connected_) {
- DVLOG(1) << ENDPOINT
- << "Not sending packet as connection is disconnected.";
- return true;
- }
-
- QuicPacketSequenceNumber sequence_number =
- packet.serialized_packet.sequence_number;
- if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
- packet.encryption_level == ENCRYPTION_NONE) {
- // Drop packets that are NULL encrypted since the peer won't accept them
- // anymore.
- DVLOG(1) << ENDPOINT << "Dropping NULL encrypted packet: "
- << sequence_number << " since the connection is forward secure.";
- return true;
- }
-
- // If a retransmission has been acked before sending, don't send it.
- // This occurs if a packet gets serialized, queued, then discarded.
- if (packet.transmission_type != NOT_RETRANSMISSION &&
- (!sent_packet_manager_.IsUnacked(packet.original_sequence_number) ||
- !sent_packet_manager_.HasRetransmittableFrames(
- packet.original_sequence_number))) {
- DVLOG(1) << ENDPOINT << "Dropping unacked packet: " << sequence_number
- << " A previous transmission was acked while write blocked.";
- return true;
- }
-
- return false;
-}
-
-void QuicConnection::OnWriteError(int error_code) {
- DVLOG(1) << ENDPOINT << "Write failed with error: " << error_code
- << " (" << ErrorToString(error_code) << ")";
- // We can't send an error as the socket is presumably borked.
- CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
-}
-
-void QuicConnection::OnSerializedPacket(
- const SerializedPacket& serialized_packet) {
- if (serialized_packet.packet == nullptr) {
- // We failed to serialize the packet, so close the connection.
- // CloseConnection does not send close packet, so no infinite loop here.
- CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
- return;
- }
- if (serialized_packet.retransmittable_frames) {
- serialized_packet.retransmittable_frames->
- set_encryption_level(encryption_level_);
-
- sent_packet_manager_.OnSerializedPacket(serialized_packet);
- }
- if (serialized_packet.is_fec_packet && fec_alarm_->IsSet()) {
- // If an FEC packet is serialized with the FEC alarm set, cancel the alarm.
- fec_alarm_->Cancel();
- }
- SendOrQueuePacket(QueuedPacket(serialized_packet, encryption_level_));
-}
-
-void QuicConnection::OnCongestionWindowChange() {
- packet_generator_.OnCongestionWindowChange(
- sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
- visitor_->OnCongestionWindowChange(clock_->ApproximateNow());
-}
-
-void QuicConnection::OnRttChange() {
- // Uses the connection's smoothed RTT. If zero, uses initial_rtt.
- QuicTime::Delta rtt = sent_packet_manager_.GetRttStats()->smoothed_rtt();
- if (rtt.IsZero()) {
- rtt = QuicTime::Delta::FromMicroseconds(
- sent_packet_manager_.GetRttStats()->initial_rtt_us());
- }
- packet_generator_.OnRttChange(rtt);
-}
-
-void QuicConnection::OnHandshakeComplete() {
- sent_packet_manager_.SetHandshakeConfirmed();
- // The client should immediately ack the SHLO to confirm the handshake is
- // complete with the server.
- if (!is_server_ && !ack_queued_) {
- ack_alarm_->Cancel();
- ack_alarm_->Set(clock_->ApproximateNow());
- }
-}
-
-void QuicConnection::SendOrQueuePacket(QueuedPacket packet) {
- // The caller of this function is responsible for checking CanWrite().
- if (packet.serialized_packet.packet == nullptr) {
- LOG(DFATAL)
- << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
- return;
- }
-
- sent_entropy_manager_.RecordPacketEntropyHash(
- packet.serialized_packet.sequence_number,
- packet.serialized_packet.entropy_hash);
- if (!WritePacket(&packet)) {
- queued_packets_.push_back(packet);
- }
-
- // If a forward-secure encrypter is available but is not being used and the
- // next sequence number is the first packet which requires
- // forward security, start using the forward-secure encrypter.
- if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
- has_forward_secure_encrypter_ &&
- packet.serialized_packet.sequence_number >=
- first_required_forward_secure_packet_ - 1) {
- SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
- }
-}
-
-void QuicConnection::SendPing() {
- if (retransmission_alarm_->IsSet()) {
- return;
- }
- packet_generator_.AddControlFrame(QuicFrame(new QuicPingFrame));
-}
-
-void QuicConnection::SendAck() {
- ack_alarm_->Cancel();
- stop_waiting_count_ = 0;
- num_packets_received_since_last_ack_sent_ = 0;
-
- packet_generator_.SetShouldSendAck(true);
-}
-
-void QuicConnection::OnRetransmissionTimeout() {
- if (!sent_packet_manager_.HasUnackedPackets()) {
- return;
- }
-
- sent_packet_manager_.OnRetransmissionTimeout();
- WriteIfNotBlocked();
-
- // A write failure can result in the connection being closed, don't attempt to
- // write further packets, or to set alarms.
- if (!connected_) {
- return;
- }
-
- // In the TLP case, the SentPacketManager gives the connection the opportunity
- // to send new data before retransmitting.
- if (sent_packet_manager_.MaybeRetransmitTailLossProbe()) {
- // Send the pending retransmission now that it's been queued.
- WriteIfNotBlocked();
- }
-
- // Ensure the retransmission alarm is always set if there are unacked packets
- // and nothing waiting to be sent.
- if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
- QuicTime rto_timeout = sent_packet_manager_.GetRetransmissionTime();
- if (rto_timeout.IsInitialized()) {
- retransmission_alarm_->Set(rto_timeout);
- }
- }
-}
-
-void QuicConnection::SetEncrypter(EncryptionLevel level,
- QuicEncrypter* encrypter) {
- framer_.SetEncrypter(level, encrypter);
- if (level == ENCRYPTION_FORWARD_SECURE) {
- has_forward_secure_encrypter_ = true;
- first_required_forward_secure_packet_ =
- sequence_number_of_last_sent_packet_ +
- // 3 times the current congestion window (in slow start) should cover
- // about two full round trips worth of packets, which should be
- // sufficient.
- 3 * sent_packet_manager_.EstimateMaxPacketsInFlight(
- max_packet_length());
- }
-}
-
-const QuicEncrypter* QuicConnection::encrypter(EncryptionLevel level) const {
- return framer_.encrypter(level);
-}
-
-void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level) {
- encryption_level_ = level;
- packet_generator_.set_encryption_level(level);
-}
-
-void QuicConnection::SetDecrypter(QuicDecrypter* decrypter,
- EncryptionLevel level) {
- framer_.SetDecrypter(decrypter, level);
-}
-
-void QuicConnection::SetAlternativeDecrypter(QuicDecrypter* decrypter,
- EncryptionLevel level,
- bool latch_once_used) {
- framer_.SetAlternativeDecrypter(decrypter, level, latch_once_used);
-}
-
-const QuicDecrypter* QuicConnection::decrypter() const {
- return framer_.decrypter();
-}
-
-const QuicDecrypter* QuicConnection::alternative_decrypter() const {
- return framer_.alternative_decrypter();
-}
-
-void QuicConnection::QueueUndecryptablePacket(
- const QuicEncryptedPacket& packet) {
- DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
- undecryptable_packets_.push_back(packet.Clone());
-}
-
-void QuicConnection::MaybeProcessUndecryptablePackets() {
- if (undecryptable_packets_.empty() || encryption_level_ == ENCRYPTION_NONE) {
- return;
- }
-
- while (connected_ && !undecryptable_packets_.empty()) {
- DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
- QuicEncryptedPacket* packet = undecryptable_packets_.front();
- if (!framer_.ProcessPacket(*packet) &&
- framer_.error() == QUIC_DECRYPTION_FAILURE) {
- DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
- break;
- }
- DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
- ++stats_.packets_processed;
- delete packet;
- undecryptable_packets_.pop_front();
- }
-
- // Once forward secure encryption is in use, there will be no
- // new keys installed and hence any undecryptable packets will
- // never be able to be decrypted.
- if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
- if (debug_visitor_.get() != nullptr) {
- // TODO(rtenneti): perhaps more efficient to pass the number of
- // undecryptable packets as the argument to OnUndecryptablePacket so that
- // we just need to call OnUndecryptablePacket once?
- for (size_t i = 0; i < undecryptable_packets_.size(); ++i) {
- debug_visitor_->OnUndecryptablePacket();
- }
- }
- STLDeleteElements(&undecryptable_packets_);
- }
-}
-
-void QuicConnection::MaybeProcessRevivedPacket() {
- QuicFecGroup* group = GetFecGroup();
- if (!connected_ || group == nullptr || !group->CanRevive()) {
- return;
- }
- QuicPacketHeader revived_header;
- char revived_payload[kMaxPacketSize];
- size_t len = group->Revive(&revived_header, revived_payload, kMaxPacketSize);
- revived_header.public_header.connection_id = connection_id_;
- revived_header.public_header.connection_id_length =
- last_header_.public_header.connection_id_length;
- revived_header.public_header.version_flag = false;
- revived_header.public_header.reset_flag = false;
- revived_header.public_header.sequence_number_length =
- last_header_.public_header.sequence_number_length;
- revived_header.fec_flag = false;
- revived_header.is_in_fec_group = NOT_IN_FEC_GROUP;
- revived_header.fec_group = 0;
- group_map_.erase(last_header_.fec_group);
- last_decrypted_packet_level_ = group->effective_encryption_level();
- DCHECK_LT(last_decrypted_packet_level_, NUM_ENCRYPTION_LEVELS);
- delete group;
-
- last_packet_revived_ = true;
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnRevivedPacket(revived_header,
- StringPiece(revived_payload, len));
- }
-
- ++stats_.packets_revived;
- framer_.ProcessRevivedPacket(&revived_header,
- StringPiece(revived_payload, len));
-}
-
-QuicFecGroup* QuicConnection::GetFecGroup() {
- QuicFecGroupNumber fec_group_num = last_header_.fec_group;
- if (fec_group_num == 0) {
- return nullptr;
- }
- if (!ContainsKey(group_map_, fec_group_num)) {
- if (group_map_.size() >= kMaxFecGroups) { // Too many groups
- if (fec_group_num < group_map_.begin()->first) {
- // The group being requested is a group we've seen before and deleted.
- // Don't recreate it.
- return nullptr;
- }
- // Clear the lowest group number.
- delete group_map_.begin()->second;
- group_map_.erase(group_map_.begin());
- }
- group_map_[fec_group_num] = new QuicFecGroup();
- }
- return group_map_[fec_group_num];
-}
-
-void QuicConnection::SendConnectionClose(QuicErrorCode error) {
- SendConnectionCloseWithDetails(error, string());
-}
-
-void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error,
- const string& details) {
- // If we're write blocked, WritePacket() will not send, but will capture the
- // serialized packet.
- SendConnectionClosePacket(error, details);
- if (connected_) {
- // It's possible that while sending the connection close packet, we get a
- // socket error and disconnect right then and there. Avoid a double
- // disconnect in that case.
- CloseConnection(error, false);
- }
-}
-
-void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
- const string& details) {
- DVLOG(1) << ENDPOINT << "Force closing " << connection_id()
- << " with error " << QuicUtils::ErrorToString(error)
- << " (" << error << ") " << details;
- // Don't send explicit connection close packets for timeouts.
- // This is particularly important on mobile, where connections are short.
- if (silent_close_enabled_ &&
- error == QuicErrorCode::QUIC_CONNECTION_TIMED_OUT) {
- return;
- }
- ScopedPacketBundler ack_bundler(this, SEND_ACK);
- QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
- frame->error_code = error;
- frame->error_details = details;
- packet_generator_.AddControlFrame(QuicFrame(frame));
- packet_generator_.FlushAllQueuedFrames();
-}
-
-void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
- if (!connected_) {
- DLOG(DFATAL) << "Error: attempt to close an already closed connection"
- << base::debug::StackTrace().ToString();
- return;
- }
- connected_ = false;
- if (debug_visitor_.get() != nullptr) {
- debug_visitor_->OnConnectionClosed(error, from_peer);
- }
- visitor_->OnConnectionClosed(error, from_peer);
- // Cancel the alarms so they don't trigger any action now that the
- // connection is closed.
- ack_alarm_->Cancel();
- ping_alarm_->Cancel();
- fec_alarm_->Cancel();
- resume_writes_alarm_->Cancel();
- retransmission_alarm_->Cancel();
- send_alarm_->Cancel();
- timeout_alarm_->Cancel();
-}
-
-void QuicConnection::SendGoAway(QuicErrorCode error,
- QuicStreamId last_good_stream_id,
- const string& reason) {
- DVLOG(1) << ENDPOINT << "Going away with error "
- << QuicUtils::ErrorToString(error)
- << " (" << error << ")";
-
- // Opportunistically bundle an ack with this outgoing packet.
- ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
- packet_generator_.AddControlFrame(
- QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
-}
-
-void QuicConnection::CloseFecGroupsBefore(
- QuicPacketSequenceNumber sequence_number) {
- FecGroupMap::iterator it = group_map_.begin();
- while (it != group_map_.end()) {
- // If this is the current group or the group doesn't protect this packet
- // we can ignore it.
- if (last_header_.fec_group == it->first ||
- !it->second->ProtectsPacketsBefore(sequence_number)) {
- ++it;
- continue;
- }
- QuicFecGroup* fec_group = it->second;
- DCHECK(!fec_group->CanRevive());
- FecGroupMap::iterator next = it;
- ++next;
- group_map_.erase(it);
- delete fec_group;
- it = next;
- }
-}
-
-QuicByteCount QuicConnection::max_packet_length() const {
- return packet_generator_.max_packet_length();
-}
-
-void QuicConnection::set_max_packet_length(QuicByteCount length) {
- return packet_generator_.set_max_packet_length(length);
-}
-
-bool QuicConnection::HasQueuedData() const {
- return pending_version_negotiation_packet_ ||
- !queued_packets_.empty() || packet_generator_.HasQueuedFrames();
-}
-
-bool QuicConnection::CanWriteStreamData() {
- // Don't write stream data if there are negotiation or queued data packets
- // to send. Otherwise, continue and bundle as many frames as possible.
- if (pending_version_negotiation_packet_ || !queued_packets_.empty()) {
- return false;
- }
-
- IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
- IS_HANDSHAKE : NOT_HANDSHAKE;
- // Sending queued packets may have caused the socket to become write blocked,
- // or the congestion manager to prohibit sending. If we've sent everything
- // we had queued and we're still not blocked, let the visitor know it can
- // write more.
- return ShouldGeneratePacket(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA,
- pending_handshake);
-}
-
-void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout,
- QuicTime::Delta idle_timeout) {
- LOG_IF(DFATAL, idle_timeout > overall_timeout)
- << "idle_timeout:" << idle_timeout.ToMilliseconds()
- << " overall_timeout:" << overall_timeout.ToMilliseconds();
- // Adjust the idle timeout on client and server to prevent clients from
- // sending requests to servers which have already closed the connection.
- if (is_server_) {
- idle_timeout = idle_timeout.Add(QuicTime::Delta::FromSeconds(3));
- } else if (idle_timeout > QuicTime::Delta::FromSeconds(1)) {
- idle_timeout = idle_timeout.Subtract(QuicTime::Delta::FromSeconds(1));
- }
- overall_connection_timeout_ = overall_timeout;
- idle_network_timeout_ = idle_timeout;
-
- SetTimeoutAlarm();
-}
-
-void QuicConnection::CheckForTimeout() {
- QuicTime now = clock_->ApproximateNow();
- QuicTime time_of_last_packet = max(time_of_last_received_packet_,
- time_of_last_sent_new_packet_);
-
- // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
- // is accurate time. However, this should not change the behavior of
- // timeout handling.
- QuicTime::Delta idle_duration = now.Subtract(time_of_last_packet);
- DVLOG(1) << ENDPOINT << "last packet "
- << time_of_last_packet.ToDebuggingValue()
- << " now:" << now.ToDebuggingValue()
- << " idle_duration:" << idle_duration.ToMicroseconds()
- << " idle_network_timeout: "
- << idle_network_timeout_.ToMicroseconds();
- if (idle_duration >= idle_network_timeout_) {
- DVLOG(1) << ENDPOINT << "Connection timedout due to no network activity.";
- SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
- return;
- }
-
- if (!overall_connection_timeout_.IsInfinite()) {
- QuicTime::Delta connected_duration =
- now.Subtract(stats_.connection_creation_time);
- DVLOG(1) << ENDPOINT << "connection time: "
- << connected_duration.ToMicroseconds() << " overall timeout: "
- << overall_connection_timeout_.ToMicroseconds();
- if (connected_duration >= overall_connection_timeout_) {
- DVLOG(1) << ENDPOINT <<
- "Connection timedout due to overall connection timeout.";
- SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT);
- return;
- }
- }
-
- SetTimeoutAlarm();
-}
-
-void QuicConnection::SetTimeoutAlarm() {
- QuicTime time_of_last_packet = max(time_of_last_received_packet_,
- time_of_last_sent_new_packet_);
-
- QuicTime deadline = time_of_last_packet.Add(idle_network_timeout_);
- if (!overall_connection_timeout_.IsInfinite()) {
- deadline = min(deadline,
- stats_.connection_creation_time.Add(
- overall_connection_timeout_));
- }
-
- timeout_alarm_->Cancel();
- timeout_alarm_->Set(deadline);
-}
-
-void QuicConnection::SetPingAlarm() {
- if (is_server_) {
- // Only clients send pings.
- return;
- }
- if (!visitor_->HasOpenDataStreams()) {
- ping_alarm_->Cancel();
- // Don't send a ping unless there are open streams.
- return;
- }
- QuicTime::Delta ping_timeout = QuicTime::Delta::FromSeconds(kPingTimeoutSecs);
- ping_alarm_->Update(clock_->ApproximateNow().Add(ping_timeout),
- QuicTime::Delta::FromSeconds(1));
-}
-
-QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
- QuicConnection* connection,
- AckBundling send_ack)
- : connection_(connection),
- already_in_batch_mode_(connection != nullptr &&
- connection->packet_generator_.InBatchMode()) {
- if (connection_ == nullptr) {
- return;
- }
- // Move generator into batch mode. If caller wants us to include an ack,
- // check the delayed-ack timer to see if there's ack info to be sent.
- if (!already_in_batch_mode_) {
- DVLOG(1) << "Entering Batch Mode.";
- connection_->packet_generator_.StartBatchOperations();
- }
- // Bundle an ack if the alarm is set or with every second packet if we need to
- // raise the peer's least unacked.
- bool ack_pending =
- connection_->ack_alarm_->IsSet() || connection_->stop_waiting_count_ > 1;
- if (send_ack == SEND_ACK || (send_ack == BUNDLE_PENDING_ACK && ack_pending)) {
- DVLOG(1) << "Bundling ack with outgoing packet.";
- connection_->SendAck();
- }
-}
-
-QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
- if (connection_ == nullptr) {
- return;
- }
- // If we changed the generator's batch state, restore original batch state.
- if (!already_in_batch_mode_) {
- DVLOG(1) << "Leaving Batch Mode.";
- connection_->packet_generator_.FinishBatchOperations();
- }
- DCHECK_EQ(already_in_batch_mode_,
- connection_->packet_generator_.InBatchMode());
-}
-
-HasRetransmittableData QuicConnection::IsRetransmittable(
- const QueuedPacket& packet) {
- // Retransmitted packets retransmittable frames are owned by the unacked
- // packet map, but are not present in the serialized packet.
- if (packet.transmission_type != NOT_RETRANSMISSION ||
- packet.serialized_packet.retransmittable_frames != nullptr) {
- return HAS_RETRANSMITTABLE_DATA;
- } else {
- return NO_RETRANSMITTABLE_DATA;
- }
-}
-
-bool QuicConnection::IsConnectionClose(const QueuedPacket& packet) {
- const RetransmittableFrames* retransmittable_frames =
- packet.serialized_packet.retransmittable_frames;
- if (retransmittable_frames == nullptr) {
- return false;
- }
- for (const QuicFrame& frame : retransmittable_frames->frames()) {
- if (frame.type == CONNECTION_CLOSE_FRAME) {
- return true;
- }
- }
- return false;
-}
-
-} // namespace net
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