| Index: net/tools/quic/test_tools/server_thread.h
|
| diff --git a/net/tools/quic/test_tools/server_thread.h b/net/tools/quic/test_tools/server_thread.h
|
| deleted file mode 100644
|
| index 774ff67700eae1b828b4111687df3bfef6942ac2..0000000000000000000000000000000000000000
|
| --- a/net/tools/quic/test_tools/server_thread.h
|
| +++ /dev/null
|
| @@ -1,80 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef NET_TOOLS_QUIC_SERVER_THREAD_H_
|
| -#define NET_TOOLS_QUIC_SERVER_THREAD_H_
|
| -
|
| -#include "base/threading/simple_thread.h"
|
| -#include "net/base/ip_endpoint.h"
|
| -#include "net/quic/quic_config.h"
|
| -#include "net/tools/quic/quic_server.h"
|
| -
|
| -namespace net {
|
| -namespace tools {
|
| -namespace test {
|
| -
|
| -// Simple wrapper class to run server in a thread.
|
| -class ServerThread : public base::SimpleThread {
|
| - public:
|
| - ServerThread(QuicServer* server,
|
| - IPEndPoint address,
|
| - bool strike_register_no_startup_period);
|
| -
|
| - ~ServerThread() override;
|
| -
|
| - // Prepares the server, but does not start accepting connections. Useful for
|
| - // injecting mocks.
|
| - void Initialize();
|
| -
|
| - // Runs the event loop. Will initialize if necessary.
|
| - void Run() override;
|
| -
|
| - // Waits for the handshake to be confirmed for the first session created.
|
| - void WaitForCryptoHandshakeConfirmed();
|
| -
|
| - // Pauses execution of the server until Resume() is called. May only be
|
| - // called once.
|
| - void Pause();
|
| -
|
| - // Resumes execution of the server after Pause() has been called. May only
|
| - // be called once.
|
| - void Resume();
|
| -
|
| - // Stops the server from executing and shuts it down, destroying all
|
| - // server objects.
|
| - void Quit();
|
| -
|
| - // Returns the underlying server. Care must be taken to avoid data races
|
| - // when accessing the server. It is always safe to access the server
|
| - // after calling Pause() and before calling Resume().
|
| - QuicServer* server() { return server_.get(); }
|
| -
|
| - // Returns the port that the server is listening on.
|
| - int GetPort();
|
| -
|
| - private:
|
| - void MaybeNotifyOfHandshakeConfirmation();
|
| -
|
| - base::WaitableEvent confirmed_; // Notified when the first handshake is
|
| - // confirmed.
|
| - base::WaitableEvent pause_; // Notified when the server should pause.
|
| - base::WaitableEvent paused_; // Notitied when the server has paused
|
| - base::WaitableEvent resume_; // Notified when the server should resume.
|
| - base::WaitableEvent quit_; // Notified when the server should quit.
|
| -
|
| - scoped_ptr<QuicServer> server_;
|
| - IPEndPoint address_;
|
| - base::Lock port_lock_;
|
| - int port_;
|
| -
|
| - bool initialized_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ServerThread);
|
| -};
|
| -
|
| -} // namespace test
|
| -} // namespace tools
|
| -} // namespace net
|
| -
|
| -#endif // NET_TOOLS_QUIC_SERVER_THREAD_H_
|
|
|