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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
| 6 #define NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
| 7 | |
| 8 #include <queue> | |
| 9 #include <string> | |
| 10 #include <vector> | |
| 11 | |
| 12 #include "base/basictypes.h" | |
| 13 #include "base/callback.h" | |
| 14 #include "base/compiler_specific.h" // for WARN_UNUSED_RESULT | |
| 15 #include "base/i18n/streaming_utf8_validator.h" | |
| 16 #include "base/memory/ref_counted.h" | |
| 17 #include "base/memory/scoped_ptr.h" | |
| 18 #include "base/memory/scoped_vector.h" | |
| 19 #include "base/time/time.h" | |
| 20 #include "base/timer/timer.h" | |
| 21 #include "net/base/net_export.h" | |
| 22 #include "net/websockets/websocket_event_interface.h" | |
| 23 #include "net/websockets/websocket_frame.h" | |
| 24 #include "net/websockets/websocket_stream.h" | |
| 25 #include "url/gurl.h" | |
| 26 | |
| 27 namespace url { | |
| 28 class Origin; | |
| 29 } // namespace url | |
| 30 | |
| 31 namespace net { | |
| 32 | |
| 33 class BoundNetLog; | |
| 34 class IOBuffer; | |
| 35 class URLRequestContext; | |
| 36 struct WebSocketHandshakeRequestInfo; | |
| 37 struct WebSocketHandshakeResponseInfo; | |
| 38 | |
| 39 // Transport-independent implementation of WebSockets. Implements protocol | |
| 40 // semantics that do not depend on the underlying transport. Provides the | |
| 41 // interface to the content layer. Some WebSocket concepts are used here without | |
| 42 // definition; please see the RFC at http://tools.ietf.org/html/rfc6455 for | |
| 43 // clarification. | |
| 44 class NET_EXPORT WebSocketChannel { | |
| 45 public: | |
| 46 // The type of a WebSocketStream creator callback. Must match the signature of | |
| 47 // WebSocketStream::CreateAndConnectStream(). | |
| 48 typedef base::Callback<scoped_ptr<WebSocketStreamRequest>( | |
| 49 const GURL&, | |
| 50 const std::vector<std::string>&, | |
| 51 const url::Origin&, | |
| 52 URLRequestContext*, | |
| 53 const BoundNetLog&, | |
| 54 scoped_ptr<WebSocketStream::ConnectDelegate>)> WebSocketStreamCreator; | |
| 55 | |
| 56 // Creates a new WebSocketChannel in an idle state. | |
| 57 // SendAddChannelRequest() must be called immediately afterwards to start the | |
| 58 // connection process. | |
| 59 WebSocketChannel(scoped_ptr<WebSocketEventInterface> event_interface, | |
| 60 URLRequestContext* url_request_context); | |
| 61 virtual ~WebSocketChannel(); | |
| 62 | |
| 63 // Starts the connection process. | |
| 64 void SendAddChannelRequest( | |
| 65 const GURL& socket_url, | |
| 66 const std::vector<std::string>& requested_protocols, | |
| 67 const url::Origin& origin); | |
| 68 | |
| 69 // Sends a data frame to the remote side. The frame should usually be no | |
| 70 // larger than 32KB to prevent the time required to copy the buffers from from | |
| 71 // unduly delaying other tasks that need to run on the IO thread. This method | |
| 72 // has a hard limit of 2GB. It is the responsibility of the caller to ensure | |
| 73 // that they have sufficient send quota to send this data, otherwise the | |
| 74 // connection will be closed without sending. |fin| indicates the last frame | |
| 75 // in a message, equivalent to "FIN" as specified in section 5.2 of | |
| 76 // RFC6455. |data| is the "Payload Data". If |op_code| is kOpCodeText, or it | |
| 77 // is kOpCodeContinuation and the type the message is Text, then |data| must | |
| 78 // be a chunk of a valid UTF-8 message, however there is no requirement for | |
| 79 // |data| to be split on character boundaries. | |
| 80 void SendFrame(bool fin, | |
| 81 WebSocketFrameHeader::OpCode op_code, | |
| 82 const std::vector<char>& data); | |
| 83 | |
| 84 // Sends |quota| units of flow control to the remote side. If the underlying | |
| 85 // transport has a concept of |quota|, then it permits the remote server to | |
| 86 // send up to |quota| units of data. | |
| 87 void SendFlowControl(int64 quota); | |
| 88 | |
| 89 // Starts the closing handshake for a client-initiated shutdown of the | |
| 90 // connection. There is no API to close the connection without a closing | |
| 91 // handshake, but destroying the WebSocketChannel object while connected will | |
| 92 // effectively do that. |code| must be in the range 1000-4999. |reason| should | |
| 93 // be a valid UTF-8 string or empty. | |
| 94 // | |
| 95 // This does *not* trigger the event OnClosingHandshake(). The caller should | |
| 96 // assume that the closing handshake has started and perform the equivalent | |
| 97 // processing to OnClosingHandshake() if necessary. | |
| 98 void StartClosingHandshake(uint16 code, const std::string& reason); | |
| 99 | |
| 100 // Starts the connection process, using a specified creator callback rather | |
| 101 // than the default. This is exposed for testing. | |
| 102 void SendAddChannelRequestForTesting( | |
| 103 const GURL& socket_url, | |
| 104 const std::vector<std::string>& requested_protocols, | |
| 105 const url::Origin& origin, | |
| 106 const WebSocketStreamCreator& creator); | |
| 107 | |
| 108 // The default timout for the closing handshake is a sensible value (see | |
| 109 // kClosingHandshakeTimeoutSeconds in websocket_channel.cc). However, we can | |
| 110 // set it to a very small value for testing purposes. | |
| 111 void SetClosingHandshakeTimeoutForTesting(base::TimeDelta delay); | |
| 112 | |
| 113 // The default timout for the underlying connection close is a sensible value | |
| 114 // (see kUnderlyingConnectionCloseTimeoutSeconds in websocket_channel.cc). | |
| 115 // However, we can set it to a very small value for testing purposes. | |
| 116 void SetUnderlyingConnectionCloseTimeoutForTesting(base::TimeDelta delay); | |
| 117 | |
| 118 // Called when the stream starts the WebSocket Opening Handshake. | |
| 119 // This method is public for testing. | |
| 120 void OnStartOpeningHandshake( | |
| 121 scoped_ptr<WebSocketHandshakeRequestInfo> request); | |
| 122 | |
| 123 // Called when the stream ends the WebSocket Opening Handshake. | |
| 124 // This method is public for testing. | |
| 125 void OnFinishOpeningHandshake( | |
| 126 scoped_ptr<WebSocketHandshakeResponseInfo> response); | |
| 127 | |
| 128 private: | |
| 129 class HandshakeNotificationSender; | |
| 130 | |
| 131 // The Windows implementation of std::queue requires that this declaration be | |
| 132 // visible in the header. | |
| 133 class PendingReceivedFrame { | |
| 134 public: | |
| 135 PendingReceivedFrame(bool final, | |
| 136 WebSocketFrameHeader::OpCode opcode, | |
| 137 const scoped_refptr<IOBuffer>& data, | |
| 138 uint64 offset, | |
| 139 uint64 size); | |
| 140 ~PendingReceivedFrame(); | |
| 141 | |
| 142 bool final() const { return final_; } | |
| 143 WebSocketFrameHeader::OpCode opcode() const { return opcode_; } | |
| 144 // ResetOpcode() to Continuation. | |
| 145 void ResetOpcode(); | |
| 146 const scoped_refptr<IOBuffer>& data() const { return data_; } | |
| 147 uint64 offset() const { return offset_; } | |
| 148 uint64 size() const { return size_; } | |
| 149 // Increase |offset_| by |bytes|. | |
| 150 void DidConsume(uint64 bytes); | |
| 151 | |
| 152 // This object needs to be copyable and assignable, since it will be placed | |
| 153 // in a std::queue. The compiler-generated copy constructor and assignment | |
| 154 // operator will do the right thing. | |
| 155 | |
| 156 private: | |
| 157 bool final_; | |
| 158 WebSocketFrameHeader::OpCode opcode_; | |
| 159 scoped_refptr<IOBuffer> data_; | |
| 160 // Where to start reading from data_. Everything prior to offset_ has | |
| 161 // already been sent to the browser. | |
| 162 uint64 offset_; | |
| 163 // The size of data_. | |
| 164 uint64 size_; | |
| 165 }; | |
| 166 | |
| 167 // Methods which return a value of type ChannelState may delete |this|. If the | |
| 168 // return value is CHANNEL_DELETED, then the caller must return without making | |
| 169 // any further access to member variables or methods. | |
| 170 typedef WebSocketEventInterface::ChannelState ChannelState; | |
| 171 | |
| 172 // The object passes through a linear progression of states from | |
| 173 // FRESHLY_CONSTRUCTED to CLOSED, except that the SEND_CLOSED and RECV_CLOSED | |
| 174 // states may be skipped in case of error. | |
| 175 enum State { | |
| 176 FRESHLY_CONSTRUCTED, | |
| 177 CONNECTING, | |
| 178 CONNECTED, | |
| 179 SEND_CLOSED, // A Close frame has been sent but not received. | |
| 180 RECV_CLOSED, // Used briefly between receiving a Close frame and sending | |
| 181 // the response. Once the response is sent, the state changes | |
| 182 // to CLOSED. | |
| 183 CLOSE_WAIT, // The Closing Handshake has completed, but the remote server | |
| 184 // has not yet closed the connection. | |
| 185 CLOSED, // The Closing Handshake has completed and the connection | |
| 186 // has been closed; or the connection is failed. | |
| 187 }; | |
| 188 | |
| 189 // Implementation of WebSocketStream::ConnectDelegate for | |
| 190 // WebSocketChannel. WebSocketChannel does not inherit from | |
| 191 // WebSocketStream::ConnectDelegate directly to avoid cluttering the public | |
| 192 // interface with the implementation of those methods, and because the | |
| 193 // lifetime of a WebSocketChannel is longer than the lifetime of the | |
| 194 // connection process. | |
| 195 class ConnectDelegate; | |
| 196 | |
| 197 // Starts the connection process, using the supplied creator callback. | |
| 198 void SendAddChannelRequestWithSuppliedCreator( | |
| 199 const GURL& socket_url, | |
| 200 const std::vector<std::string>& requested_protocols, | |
| 201 const url::Origin& origin, | |
| 202 const WebSocketStreamCreator& creator); | |
| 203 | |
| 204 // Success callback from WebSocketStream::CreateAndConnectStream(). Reports | |
| 205 // success to the event interface. May delete |this|. | |
| 206 void OnConnectSuccess(scoped_ptr<WebSocketStream> stream); | |
| 207 | |
| 208 // Failure callback from WebSocketStream::CreateAndConnectStream(). Reports | |
| 209 // failure to the event interface. May delete |this|. | |
| 210 void OnConnectFailure(const std::string& message); | |
| 211 | |
| 212 // SSL certificate error callback from | |
| 213 // WebSocketStream::CreateAndConnectStream(). Forwards the request to the | |
| 214 // event interface. | |
| 215 void OnSSLCertificateError( | |
| 216 scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks> | |
| 217 ssl_error_callbacks, | |
| 218 const SSLInfo& ssl_info, | |
| 219 bool fatal); | |
| 220 | |
| 221 // Posts a task that sends pending notifications relating WebSocket Opening | |
| 222 // Handshake to the renderer. | |
| 223 void ScheduleOpeningHandshakeNotification(); | |
| 224 | |
| 225 // Sets |state_| to |new_state| and updates UMA if necessary. | |
| 226 void SetState(State new_state); | |
| 227 | |
| 228 // Returns true if state_ is SEND_CLOSED, CLOSE_WAIT or CLOSED. | |
| 229 bool InClosingState() const; | |
| 230 | |
| 231 // Calls WebSocketStream::WriteFrames() with the appropriate arguments | |
| 232 ChannelState WriteFrames() WARN_UNUSED_RESULT; | |
| 233 | |
| 234 // Callback from WebSocketStream::WriteFrames. Sends pending data or adjusts | |
| 235 // the send quota of the renderer channel as appropriate. |result| is a net | |
| 236 // error code, usually OK. If |synchronous| is true, then OnWriteDone() is | |
| 237 // being called from within the WriteFrames() loop and does not need to call | |
| 238 // WriteFrames() itself. | |
| 239 ChannelState OnWriteDone(bool synchronous, int result) WARN_UNUSED_RESULT; | |
| 240 | |
| 241 // Calls WebSocketStream::ReadFrames() with the appropriate arguments. Stops | |
| 242 // calling ReadFrames if current_receive_quota_ is 0. | |
| 243 ChannelState ReadFrames() WARN_UNUSED_RESULT; | |
| 244 | |
| 245 // Callback from WebSocketStream::ReadFrames. Handles any errors and processes | |
| 246 // the returned chunks appropriately to their type. |result| is a net error | |
| 247 // code. If |synchronous| is true, then OnReadDone() is being called from | |
| 248 // within the ReadFrames() loop and does not need to call ReadFrames() itself. | |
| 249 ChannelState OnReadDone(bool synchronous, int result) WARN_UNUSED_RESULT; | |
| 250 | |
| 251 // Handles a single frame that the object has received enough of to process. | |
| 252 // May call |event_interface_| methods, send responses to the server, and | |
| 253 // change the value of |state_|. | |
| 254 // | |
| 255 // This method performs sanity checks on the frame that are needed regardless | |
| 256 // of the current state. Then, calls the HandleFrameByState() method below | |
| 257 // which performs the appropriate action(s) depending on the current state. | |
| 258 ChannelState HandleFrame( | |
| 259 scoped_ptr<WebSocketFrame> frame) WARN_UNUSED_RESULT; | |
| 260 | |
| 261 // Handles a single frame depending on the current state. It's used by the | |
| 262 // HandleFrame() method. | |
| 263 ChannelState HandleFrameByState( | |
| 264 const WebSocketFrameHeader::OpCode opcode, | |
| 265 bool final, | |
| 266 const scoped_refptr<IOBuffer>& data_buffer, | |
| 267 uint64 size) WARN_UNUSED_RESULT; | |
| 268 | |
| 269 // Forward a received data frame to the renderer, if connected. If | |
| 270 // |expecting_continuation| is not equal to |expecting_to_read_continuation_|, | |
| 271 // will fail the channel. Also checks the UTF-8 validity of text frames. | |
| 272 ChannelState HandleDataFrame(WebSocketFrameHeader::OpCode opcode, | |
| 273 bool final, | |
| 274 const scoped_refptr<IOBuffer>& data_buffer, | |
| 275 uint64 size) WARN_UNUSED_RESULT; | |
| 276 | |
| 277 // Low-level method to send a single frame. Used for both data and control | |
| 278 // frames. Either sends the frame immediately or buffers it to be scheduled | |
| 279 // when the current write finishes. |fin| and |op_code| are defined as for | |
| 280 // SendFrame() above, except that |op_code| may also be a control frame | |
| 281 // opcode. | |
| 282 ChannelState SendFrameFromIOBuffer(bool fin, | |
| 283 WebSocketFrameHeader::OpCode op_code, | |
| 284 const scoped_refptr<IOBuffer>& buffer, | |
| 285 uint64 size) WARN_UNUSED_RESULT; | |
| 286 | |
| 287 // Performs the "Fail the WebSocket Connection" operation as defined in | |
| 288 // RFC6455. A NotifyFailure message is sent to the renderer with |message|. | |
| 289 // The renderer will log the message to the console but not expose it to | |
| 290 // Javascript. Javascript will see a Close code of AbnormalClosure (1006) with | |
| 291 // an empty reason string. If state_ is CONNECTED then a Close message is sent | |
| 292 // to the remote host containing the supplied |code| and |reason|. If the | |
| 293 // stream is open, closes it and sets state_ to CLOSED. FailChannel() always | |
| 294 // returns CHANNEL_DELETED. It is not valid to access any member variables or | |
| 295 // methods after calling FailChannel(). | |
| 296 ChannelState FailChannel(const std::string& message, | |
| 297 uint16 code, | |
| 298 const std::string& reason) WARN_UNUSED_RESULT; | |
| 299 | |
| 300 // Sends a Close frame to Start the WebSocket Closing Handshake, or to respond | |
| 301 // to a Close frame from the server. As a special case, setting |code| to | |
| 302 // kWebSocketErrorNoStatusReceived will create a Close frame with no payload; | |
| 303 // this is symmetric with the behaviour of ParseClose. | |
| 304 ChannelState SendClose(uint16 code, | |
| 305 const std::string& reason) WARN_UNUSED_RESULT; | |
| 306 | |
| 307 // Parses a Close frame payload. If no status code is supplied, then |code| is | |
| 308 // set to 1005 (No status code) with empty |reason|. If the reason text is not | |
| 309 // valid UTF-8, then |reason| is set to an empty string. If the payload size | |
| 310 // is 1, or the supplied code is not permitted to be sent over the network, | |
| 311 // then false is returned and |message| is set to an appropriate console | |
| 312 // message. | |
| 313 bool ParseClose(const scoped_refptr<IOBuffer>& buffer, | |
| 314 uint64 size, | |
| 315 uint16* code, | |
| 316 std::string* reason, | |
| 317 std::string* message); | |
| 318 | |
| 319 // Drop this channel. | |
| 320 // If there are pending opening handshake notifications, notify them | |
| 321 // before dropping. | |
| 322 // | |
| 323 // Always returns CHANNEL_DELETED. | |
| 324 ChannelState DoDropChannel(bool was_clean, | |
| 325 uint16 code, | |
| 326 const std::string& reason); | |
| 327 | |
| 328 // Called if the closing handshake times out. Closes the connection and | |
| 329 // informs the |event_interface_| if appropriate. | |
| 330 void CloseTimeout(); | |
| 331 | |
| 332 // The URL of the remote server. | |
| 333 GURL socket_url_; | |
| 334 | |
| 335 // The object receiving events. | |
| 336 const scoped_ptr<WebSocketEventInterface> event_interface_; | |
| 337 | |
| 338 // The URLRequestContext to pass to the WebSocketStream creator. | |
| 339 URLRequestContext* const url_request_context_; | |
| 340 | |
| 341 // The WebSocketStream on which to send and receive data. | |
| 342 scoped_ptr<WebSocketStream> stream_; | |
| 343 | |
| 344 // A data structure containing a vector of frames to be sent and the total | |
| 345 // number of bytes contained in the vector. | |
| 346 class SendBuffer; | |
| 347 // Data that is currently pending write, or NULL if no write is pending. | |
| 348 scoped_ptr<SendBuffer> data_being_sent_; | |
| 349 // Data that is queued up to write after the current write completes. | |
| 350 // Only non-NULL when such data actually exists. | |
| 351 scoped_ptr<SendBuffer> data_to_send_next_; | |
| 352 | |
| 353 // Destination for the current call to WebSocketStream::ReadFrames | |
| 354 ScopedVector<WebSocketFrame> read_frames_; | |
| 355 | |
| 356 // Frames that have been read but not yet forwarded to the renderer due to | |
| 357 // lack of quota. | |
| 358 std::queue<PendingReceivedFrame> pending_received_frames_; | |
| 359 | |
| 360 // Handle to an in-progress WebSocketStream creation request. Only non-NULL | |
| 361 // during the connection process. | |
| 362 scoped_ptr<WebSocketStreamRequest> stream_request_; | |
| 363 | |
| 364 // If the renderer's send quota reaches this level, it is sent a quota | |
| 365 // refresh. "quota units" are currently bytes. TODO(ricea): Update the | |
| 366 // definition of quota units when necessary. | |
| 367 int send_quota_low_water_mark_; | |
| 368 // The level the quota is refreshed to when it reaches the low_water_mark | |
| 369 // (quota units). | |
| 370 int send_quota_high_water_mark_; | |
| 371 // The current amount of quota that the renderer has available for sending | |
| 372 // on this logical channel (quota units). | |
| 373 int current_send_quota_; | |
| 374 // The remaining amount of quota that the renderer will allow us to send on | |
| 375 // this logical channel (quota units). | |
| 376 uint64 current_receive_quota_; | |
| 377 | |
| 378 // Timer for the closing handshake. | |
| 379 base::OneShotTimer<WebSocketChannel> close_timer_; | |
| 380 | |
| 381 // Timeout for the closing handshake. | |
| 382 base::TimeDelta closing_handshake_timeout_; | |
| 383 | |
| 384 // Timeout for the underlying connection close after completion of closing | |
| 385 // handshake. | |
| 386 base::TimeDelta underlying_connection_close_timeout_; | |
| 387 | |
| 388 // Storage for the status code and reason from the time the Close frame | |
| 389 // arrives until the connection is closed and they are passed to | |
| 390 // OnDropChannel(). | |
| 391 bool has_received_close_frame_; | |
| 392 uint16 received_close_code_; | |
| 393 std::string received_close_reason_; | |
| 394 | |
| 395 // The current state of the channel. Mainly used for sanity checking, but also | |
| 396 // used to track the close state. | |
| 397 State state_; | |
| 398 | |
| 399 // |notification_sender_| is owned by this object. | |
| 400 scoped_ptr<HandshakeNotificationSender> notification_sender_; | |
| 401 | |
| 402 // UTF-8 validator for outgoing Text messages. | |
| 403 base::StreamingUtf8Validator outgoing_utf8_validator_; | |
| 404 bool sending_text_message_; | |
| 405 | |
| 406 // UTF-8 validator for incoming Text messages. | |
| 407 base::StreamingUtf8Validator incoming_utf8_validator_; | |
| 408 bool receiving_text_message_; | |
| 409 | |
| 410 // True if we are in the middle of receiving a message. | |
| 411 bool expecting_to_handle_continuation_; | |
| 412 | |
| 413 // True if we have already sent the type (Text or Binary) of the current | |
| 414 // message to the renderer. This can be false if the message is empty so far. | |
| 415 bool initial_frame_forwarded_; | |
| 416 | |
| 417 // For UMA. The time when OnConnectSuccess() method was called and |stream_| | |
| 418 // was set. | |
| 419 base::TimeTicks established_on_; | |
| 420 | |
| 421 DISALLOW_COPY_AND_ASSIGN(WebSocketChannel); | |
| 422 }; | |
| 423 | |
| 424 } // namespace net | |
| 425 | |
| 426 #endif // NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
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