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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_ | |
6 #define NET_UDP_UDP_SOCKET_WIN_H_ | |
7 | |
8 #include <qos2.h> | |
9 #include <winsock2.h> | |
10 | |
11 #include "base/memory/ref_counted.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "base/threading/non_thread_safe.h" | |
14 #include "base/win/object_watcher.h" | |
15 #include "base/win/scoped_handle.h" | |
16 #include "net/base/address_family.h" | |
17 #include "net/base/completion_callback.h" | |
18 #include "net/base/net_export.h" | |
19 #include "net/base/rand_callback.h" | |
20 #include "net/base/ip_endpoint.h" | |
21 #include "net/base/io_buffer.h" | |
22 #include "net/base/net_log.h" | |
23 #include "net/udp/datagram_socket.h" | |
24 | |
25 namespace net { | |
26 | |
27 class NET_EXPORT UDPSocketWin | |
28 : NON_EXPORTED_BASE(public base::NonThreadSafe), | |
29 NON_EXPORTED_BASE(public base::win::ObjectWatcher::Delegate) { | |
30 public: | |
31 UDPSocketWin(DatagramSocket::BindType bind_type, | |
32 const RandIntCallback& rand_int_cb, | |
33 net::NetLog* net_log, | |
34 const net::NetLog::Source& source); | |
35 virtual ~UDPSocketWin(); | |
36 | |
37 // Opens the socket. | |
38 // Returns a net error code. | |
39 int Open(AddressFamily address_family); | |
40 | |
41 // Connects the socket to connect with a certain |address|. | |
42 // Should be called after Open(). | |
43 // Returns a net error code. | |
44 int Connect(const IPEndPoint& address); | |
45 | |
46 // Binds the address/port for this socket to |address|. This is generally | |
47 // only used on a server. Should be called after Open(). | |
48 // Returns a net error code. | |
49 int Bind(const IPEndPoint& address); | |
50 | |
51 // Closes the socket. | |
52 // TODO(rvargas, hidehiko): Disallow re-Open() after Close(). | |
53 void Close(); | |
54 | |
55 // Copies the remote udp address into |address| and returns a net error code. | |
56 int GetPeerAddress(IPEndPoint* address) const; | |
57 | |
58 // Copies the local udp address into |address| and returns a net error code. | |
59 // (similar to getsockname) | |
60 int GetLocalAddress(IPEndPoint* address) const; | |
61 | |
62 // IO: | |
63 // Multiple outstanding read requests are not supported. | |
64 // Full duplex mode (reading and writing at the same time) is supported | |
65 | |
66 // Reads from the socket. | |
67 // Only usable from the client-side of a UDP socket, after the socket | |
68 // has been connected. | |
69 int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback); | |
70 | |
71 // Writes to the socket. | |
72 // Only usable from the client-side of a UDP socket, after the socket | |
73 // has been connected. | |
74 int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback); | |
75 | |
76 // Reads from a socket and receive sender address information. | |
77 // |buf| is the buffer to read data into. | |
78 // |buf_len| is the maximum amount of data to read. | |
79 // |address| is a buffer provided by the caller for receiving the sender | |
80 // address information about the received data. This buffer must be kept | |
81 // alive by the caller until the callback is placed. | |
82 // |address_length| is a ptr to the length of the |address| buffer. This | |
83 // is an input parameter containing the maximum size |address| can hold | |
84 // and also an output parameter for the size of |address| upon completion. | |
85 // |callback| is the callback on completion of the RecvFrom. | |
86 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. | |
87 // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|, | |
88 // and |address_length| alive until the callback is called. | |
89 int RecvFrom(IOBuffer* buf, | |
90 int buf_len, | |
91 IPEndPoint* address, | |
92 const CompletionCallback& callback); | |
93 | |
94 // Sends to a socket with a particular destination. | |
95 // |buf| is the buffer to send | |
96 // |buf_len| is the number of bytes to send | |
97 // |address| is the recipient address. | |
98 // |address_length| is the size of the recipient address | |
99 // |callback| is the user callback function to call on complete. | |
100 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. | |
101 // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address| | |
102 // alive until the callback is called. | |
103 int SendTo(IOBuffer* buf, | |
104 int buf_len, | |
105 const IPEndPoint& address, | |
106 const CompletionCallback& callback); | |
107 | |
108 // Sets the receive buffer size (in bytes) for the socket. | |
109 // Returns a net error code. | |
110 int SetReceiveBufferSize(int32 size); | |
111 | |
112 // Sets the send buffer size (in bytes) for the socket. | |
113 // Returns a net error code. | |
114 int SetSendBufferSize(int32 size); | |
115 | |
116 // Returns true if the socket is already connected or bound. | |
117 bool is_connected() const { return is_connected_; } | |
118 | |
119 const BoundNetLog& NetLog() const { return net_log_; } | |
120 | |
121 // Sets corresponding flags in |socket_options_| to allow the socket | |
122 // to share the local address to which the socket will be bound with | |
123 // other processes. Should be called between Open() and Bind(). | |
124 // Returns a net error code. | |
125 int AllowAddressReuse(); | |
126 | |
127 // Sets corresponding flags in |socket_options_| to allow sending | |
128 // and receiving packets to and from broadcast addresses. | |
129 int SetBroadcast(bool broadcast); | |
130 | |
131 // Joins the multicast group. | |
132 // |group_address| is the group address to join, could be either | |
133 // an IPv4 or IPv6 address. | |
134 // Returns a net error code. | |
135 int JoinGroup(const IPAddressNumber& group_address) const; | |
136 | |
137 // Leaves the multicast group. | |
138 // |group_address| is the group address to leave, could be either | |
139 // an IPv4 or IPv6 address. If the socket hasn't joined the group, | |
140 // it will be ignored. | |
141 // It's optional to leave the multicast group before destroying | |
142 // the socket. It will be done by the OS. | |
143 // Return a net error code. | |
144 int LeaveGroup(const IPAddressNumber& group_address) const; | |
145 | |
146 // Sets interface to use for multicast. If |interface_index| set to 0, | |
147 // default interface is used. | |
148 // Should be called before Bind(). | |
149 // Returns a net error code. | |
150 int SetMulticastInterface(uint32 interface_index); | |
151 | |
152 // Sets the time-to-live option for UDP packets sent to the multicast | |
153 // group address. The default value of this option is 1. | |
154 // Cannot be negative or more than 255. | |
155 // Should be called before Bind(). | |
156 int SetMulticastTimeToLive(int time_to_live); | |
157 | |
158 // Sets the loopback flag for UDP socket. If this flag is true, the host | |
159 // will receive packets sent to the joined group from itself. | |
160 // The default value of this option is true. | |
161 // Should be called before Bind(). | |
162 // | |
163 // Note: the behavior of |SetMulticastLoopbackMode| is slightly | |
164 // different between Windows and Unix-like systems. The inconsistency only | |
165 // happens when there are more than one applications on the same host | |
166 // joined to the same multicast group while having different settings on | |
167 // multicast loopback mode. On Windows, the applications with loopback off | |
168 // will not RECEIVE the loopback packets; while on Unix-like systems, the | |
169 // applications with loopback off will not SEND the loopback packets to | |
170 // other applications on the same host. See MSDN: http://goo.gl/6vqbj | |
171 int SetMulticastLoopbackMode(bool loopback); | |
172 | |
173 // Sets the differentiated services flags on outgoing packets. May not | |
174 // do anything on some platforms. | |
175 int SetDiffServCodePoint(DiffServCodePoint dscp); | |
176 | |
177 // Resets the thread to be used for thread-safety checks. | |
178 void DetachFromThread(); | |
179 | |
180 // This class by default uses overlapped IO. Call this method before Open() | |
181 // to switch to non-blocking IO. | |
182 void UseNonBlockingIO(); | |
183 | |
184 private: | |
185 enum SocketOptions { | |
186 SOCKET_OPTION_MULTICAST_LOOP = 1 << 0 | |
187 }; | |
188 | |
189 class Core; | |
190 | |
191 void DoReadCallback(int rv); | |
192 void DoWriteCallback(int rv); | |
193 | |
194 void DidCompleteRead(); | |
195 void DidCompleteWrite(); | |
196 | |
197 // base::ObjectWatcher::Delegate implementation. | |
198 virtual void OnObjectSignaled(HANDLE object); | |
199 void OnReadSignaled(); | |
200 void OnWriteSignaled(); | |
201 | |
202 void WatchForReadWrite(); | |
203 | |
204 // Handles stats and logging. |result| is the number of bytes transferred, on | |
205 // success, or the net error code on failure. | |
206 void LogRead(int result, const char* bytes, const IPEndPoint* address) const; | |
207 void LogWrite(int result, const char* bytes, const IPEndPoint* address) const; | |
208 | |
209 // Same as SendTo(), except that address is passed by pointer | |
210 // instead of by reference. It is called from Write() with |address| | |
211 // set to NULL. | |
212 int SendToOrWrite(IOBuffer* buf, | |
213 int buf_len, | |
214 const IPEndPoint* address, | |
215 const CompletionCallback& callback); | |
216 | |
217 int InternalConnect(const IPEndPoint& address); | |
218 | |
219 // Version for using overlapped IO. | |
220 int InternalRecvFromOverlapped(IOBuffer* buf, | |
221 int buf_len, | |
222 IPEndPoint* address); | |
223 int InternalSendToOverlapped(IOBuffer* buf, | |
224 int buf_len, | |
225 const IPEndPoint* address); | |
226 | |
227 // Version for using non-blocking IO. | |
228 int InternalRecvFromNonBlocking(IOBuffer* buf, | |
229 int buf_len, | |
230 IPEndPoint* address); | |
231 int InternalSendToNonBlocking(IOBuffer* buf, | |
232 int buf_len, | |
233 const IPEndPoint* address); | |
234 | |
235 // Applies |socket_options_| to |socket_|. Should be called before | |
236 // Bind(). | |
237 int SetMulticastOptions(); | |
238 int DoBind(const IPEndPoint& address); | |
239 // Binds to a random port on |address|. | |
240 int RandomBind(const IPAddressNumber& address); | |
241 | |
242 SOCKET socket_; | |
243 int addr_family_; | |
244 bool is_connected_; | |
245 | |
246 // Bitwise-or'd combination of SocketOptions. Specifies the set of | |
247 // options that should be applied to |socket_| before Bind(). | |
248 int socket_options_; | |
249 | |
250 // Multicast interface. | |
251 uint32 multicast_interface_; | |
252 | |
253 // Multicast socket options cached for SetMulticastOption. | |
254 // Cannot be used after Bind(). | |
255 int multicast_time_to_live_; | |
256 | |
257 // How to do source port binding, used only when UDPSocket is part of | |
258 // UDPClientSocket, since UDPServerSocket provides Bind. | |
259 DatagramSocket::BindType bind_type_; | |
260 | |
261 // PRNG function for generating port numbers. | |
262 RandIntCallback rand_int_cb_; | |
263 | |
264 // These are mutable since they're just cached copies to make | |
265 // GetPeerAddress/GetLocalAddress smarter. | |
266 mutable scoped_ptr<IPEndPoint> local_address_; | |
267 mutable scoped_ptr<IPEndPoint> remote_address_; | |
268 | |
269 // The core of the socket that can live longer than the socket itself. We pass | |
270 // resources to the Windows async IO functions and we have to make sure that | |
271 // they are not destroyed while the OS still references them. | |
272 scoped_refptr<Core> core_; | |
273 | |
274 // True if non-blocking IO is used. | |
275 bool use_non_blocking_io_; | |
276 | |
277 // Watches |read_write_event_|. | |
278 base::win::ObjectWatcher read_write_watcher_; | |
279 | |
280 // Events for read and write. | |
281 base::win::ScopedHandle read_write_event_; | |
282 | |
283 // The buffers used in Read() and Write(). | |
284 scoped_refptr<IOBuffer> read_iobuffer_; | |
285 scoped_refptr<IOBuffer> write_iobuffer_; | |
286 | |
287 int read_iobuffer_len_; | |
288 int write_iobuffer_len_; | |
289 | |
290 IPEndPoint* recv_from_address_; | |
291 | |
292 // Cached copy of the current address we're sending to, if any. Used for | |
293 // logging. | |
294 scoped_ptr<IPEndPoint> send_to_address_; | |
295 | |
296 // External callback; called when read is complete. | |
297 CompletionCallback read_callback_; | |
298 | |
299 // External callback; called when write is complete. | |
300 CompletionCallback write_callback_; | |
301 | |
302 BoundNetLog net_log_; | |
303 | |
304 // QWAVE data. Used to set DSCP bits on outgoing packets. | |
305 HANDLE qos_handle_; | |
306 QOS_FLOWID qos_flow_id_; | |
307 | |
308 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); | |
309 }; | |
310 | |
311 //----------------------------------------------------------------------------- | |
312 | |
313 // QWAVE (Quality Windows Audio/Video Experience) is the latest windows | |
314 // library for setting packet priorities (and other things). Unfortunately, | |
315 // Microsoft has decided that setting the DSCP bits with setsockopt() no | |
316 // longer works, so we have to use this API instead. | |
317 // This class is meant to be used as a singleton. It exposes a few dynamically | |
318 // loaded functions and a bool called "qwave_supported". | |
319 class NET_EXPORT QwaveAPI { | |
320 typedef BOOL (WINAPI *CreateHandleFn)(PQOS_VERSION, PHANDLE); | |
321 typedef BOOL (WINAPI *CloseHandleFn)(HANDLE); | |
322 typedef BOOL (WINAPI *AddSocketToFlowFn)( | |
323 HANDLE, SOCKET, PSOCKADDR, QOS_TRAFFIC_TYPE, DWORD, PQOS_FLOWID); | |
324 typedef BOOL (WINAPI *RemoveSocketFromFlowFn)( | |
325 HANDLE, SOCKET, QOS_FLOWID, DWORD); | |
326 typedef BOOL (WINAPI *SetFlowFn)( | |
327 HANDLE, QOS_FLOWID, QOS_SET_FLOW, ULONG, PVOID, DWORD, LPOVERLAPPED); | |
328 | |
329 public: | |
330 QwaveAPI(); | |
331 | |
332 static QwaveAPI& Get(); | |
333 | |
334 bool qwave_supported() const; | |
335 BOOL CreateHandle(PQOS_VERSION version, PHANDLE handle); | |
336 BOOL CloseHandle(HANDLE handle); | |
337 BOOL AddSocketToFlow(HANDLE handle, | |
338 SOCKET socket, | |
339 PSOCKADDR addr, | |
340 QOS_TRAFFIC_TYPE traffic_type, | |
341 DWORD flags, | |
342 PQOS_FLOWID flow_id); | |
343 BOOL RemoveSocketFromFlow(HANDLE handle, | |
344 SOCKET socket, | |
345 QOS_FLOWID flow_id, | |
346 DWORD reserved); | |
347 BOOL SetFlow(HANDLE handle, | |
348 QOS_FLOWID flow_id, | |
349 QOS_SET_FLOW op, | |
350 ULONG size, | |
351 PVOID data, | |
352 DWORD reserved, | |
353 LPOVERLAPPED overlapped); | |
354 | |
355 private: | |
356 bool qwave_supported_; | |
357 CreateHandleFn create_handle_func_; | |
358 CloseHandleFn close_handle_func_; | |
359 AddSocketToFlowFn add_socket_to_flow_func_; | |
360 RemoveSocketFromFlowFn remove_socket_from_flow_func_; | |
361 SetFlowFn set_flow_func_; | |
362 | |
363 FRIEND_TEST_ALL_PREFIXES(UDPSocketTest, SetDSCPFake); | |
364 DISALLOW_COPY_AND_ASSIGN(QwaveAPI); | |
365 }; | |
366 | |
367 | |
368 } // namespace net | |
369 | |
370 #endif // NET_UDP_UDP_SOCKET_WIN_H_ | |
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