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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "net/udp/udp_client_socket.h" | |
| 6 | |
| 7 #include "net/base/net_errors.h" | |
| 8 #include "net/base/net_log.h" | |
| 9 | |
| 10 namespace net { | |
| 11 | |
| 12 UDPClientSocket::UDPClientSocket(DatagramSocket::BindType bind_type, | |
| 13 const RandIntCallback& rand_int_cb, | |
| 14 net::NetLog* net_log, | |
| 15 const net::NetLog::Source& source) | |
| 16 : socket_(bind_type, rand_int_cb, net_log, source) { | |
| 17 } | |
| 18 | |
| 19 UDPClientSocket::~UDPClientSocket() { | |
| 20 } | |
| 21 | |
| 22 int UDPClientSocket::Connect(const IPEndPoint& address) { | |
| 23 int rv = socket_.Open(address.GetFamily()); | |
| 24 if (rv != OK) | |
| 25 return rv; | |
| 26 return socket_.Connect(address); | |
| 27 } | |
| 28 | |
| 29 int UDPClientSocket::Read(IOBuffer* buf, | |
| 30 int buf_len, | |
| 31 const CompletionCallback& callback) { | |
| 32 return socket_.Read(buf, buf_len, callback); | |
| 33 } | |
| 34 | |
| 35 int UDPClientSocket::Write(IOBuffer* buf, | |
| 36 int buf_len, | |
| 37 const CompletionCallback& callback) { | |
| 38 return socket_.Write(buf, buf_len, callback); | |
| 39 } | |
| 40 | |
| 41 void UDPClientSocket::Close() { | |
| 42 socket_.Close(); | |
| 43 } | |
| 44 | |
| 45 int UDPClientSocket::GetPeerAddress(IPEndPoint* address) const { | |
| 46 return socket_.GetPeerAddress(address); | |
| 47 } | |
| 48 | |
| 49 int UDPClientSocket::GetLocalAddress(IPEndPoint* address) const { | |
| 50 return socket_.GetLocalAddress(address); | |
| 51 } | |
| 52 | |
| 53 int UDPClientSocket::SetReceiveBufferSize(int32 size) { | |
| 54 return socket_.SetReceiveBufferSize(size); | |
| 55 } | |
| 56 | |
| 57 int UDPClientSocket::SetSendBufferSize(int32 size) { | |
| 58 return socket_.SetSendBufferSize(size); | |
| 59 } | |
| 60 | |
| 61 const BoundNetLog& UDPClientSocket::NetLog() const { | |
| 62 return socket_.NetLog(); | |
| 63 } | |
| 64 | |
| 65 #if defined(OS_WIN) | |
| 66 void UDPClientSocket::UseNonBlockingIO() { | |
| 67 socket_.UseNonBlockingIO(); | |
| 68 } | |
| 69 #endif | |
| 70 | |
| 71 } // namespace net | |
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