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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "net/disk_cache/simple/simple_util.h" | |
6 | |
7 #include <windows.h> | |
8 | |
9 #include "base/files/file_util.h" | |
10 #include "base/format_macros.h" | |
11 #include "base/rand_util.h" | |
12 #include "base/strings/stringprintf.h" | |
13 #include "net/disk_cache/cache_util.h" | |
14 | |
15 namespace disk_cache { | |
16 namespace simple_util { | |
17 | |
18 bool SimpleCacheDeleteFile(const base::FilePath& path) { | |
19 // Even if a file was opened with FLAG_SHARE_DELETE, it is not possible to | |
20 // create a new file with the same name until the original file is actually | |
21 // deleted. To allow new files to be created with the new name right away, | |
22 // the file is renamed before it is deleted. | |
23 | |
24 // Why a random name? Because if the name was derived from our original name, | |
25 // then churn on a particular cache entry could cause flakey behaviour. | |
26 | |
27 // TODO(gavinp): Ensure these "todelete_" files are cleaned up on periodic | |
28 // directory sweeps. | |
29 const base::FilePath rename_target = | |
30 path.DirName().AppendASCII(base::StringPrintf("todelete_%016" PRIx64, | |
31 base::RandUint64())); | |
32 | |
33 bool rename_succeeded = !!MoveFile(path.value().c_str(), | |
34 rename_target.value().c_str()); | |
35 if (rename_succeeded) | |
36 return DeleteCacheFile(rename_target); | |
37 | |
38 // The rename did not succeed. The fallback behaviour is to delete the file in | |
39 // place, which might cause some flake. | |
40 return DeleteCacheFile(path); | |
41 } | |
42 | |
43 } // namespace simple_util | |
44 } // namespace disk_cache | |
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