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Unified Diff: lib/Transforms/NaCl/SimplifyStructRegSignatures.cpp

Issue 992493002: Lower signatures exposing struct registers to byval struct pointers (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-llvm.git@master
Patch Set: determinism in output, more tests Created 5 years, 9 months ago
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Index: lib/Transforms/NaCl/SimplifyStructRegSignatures.cpp
diff --git a/lib/Transforms/NaCl/SimplifyStructRegSignatures.cpp b/lib/Transforms/NaCl/SimplifyStructRegSignatures.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..d004fe9e32e35fec6df3ed0b985c9b421b589e0f
--- /dev/null
+++ b/lib/Transforms/NaCl/SimplifyStructRegSignatures.cpp
@@ -0,0 +1,577 @@
+//===- SimplifyStructRegSignatures.cpp - Change struct regs to struct ----===//
+// pointers
JF 2015/03/12 18:36:18 That's a bit weird formatting :-) It would fit if
Mircea Trofin 2015/03/13 22:04:52 Done.
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass replaces function signatures exposing struct registers
+// to byval pointer-based signatures.
+//
+// There are 2 types of signatures that are thus changed:
+//
+// @foo(%some_struct %val) -> @foo(%some_struct* byval %val)
+// and
+// %someStruct @bar(<other_args>) -> void @bar(%someStruct* sret, <other_args>)
+//
+// Such function types may appear in other type declarations, for example:
+//
+// %a_struct = type { void (%some_struct)*, i32 }
+//
+// We map such types to corresponding types, mapping the function types
+// appropriately:
+//
+// %a_struct.0 = type { void (%some_struct*)*, i32 }
+//===----------------------------------------------------------------------===//
+
+#include <cassert>
+#include <cstddef>
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/DenseSet.h"
+#include "llvm/ADT/ilist.h"
+#include "llvm/ADT/SetVector.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Twine.h"
+#include "llvm/IR/Argument.h"
+#include "llvm/IR/Attributes.h"
+#include "llvm/IR/BasicBlock.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/GlobalValue.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/Type.h"
+#include "llvm/IR/Use.h"
+#include "llvm/IR/User.h"
+#include "llvm/IR/Value.h"
+#include "llvm/Pass.h"
+#include "llvm/PassInfo.h"
+#include "llvm/PassRegistry.h"
+#include "llvm/PassSupport.h"
+#include "llvm/Transforms/NaCl.h"
+#include "llvm/Support/Debug.h"
+
+using namespace llvm;
+
+namespace {
+class MappingResult {
+public:
+ MappingResult(Type *ATy, bool Chg) {
+ Ty = ATy;
+ Changed = Chg;
+ }
+
+ bool isChanged() { return Changed; }
+
+ Type *operator->() { return Ty; }
+
+ operator Type *() { return Ty; }
+
+private:
+ Type *Ty;
+ bool Changed;
+};
+
+// Utility class. For any given type, get the associated type that is free of
+// struct register arguments.
+class TypeMapper {
+public:
+ Type *getSimpleType(Type *Ty);
+
+private:
+ DenseMap<Type *, Type *> MappedTypes;
+ MappingResult getSimpleArgumentType(Type *Ty);
+ MappingResult getSimpleAggregateTypeInternal(Type *Ty);
+};
+
+// This is a ModulePass because the pass recreates functions in
+// order to change their signatures.
+class SimplifyStructRegSignatures : public ModulePass {
+public:
+ static char ID;
+
+ SimplifyStructRegSignatures() : ModulePass(ID) {
+ initializeSimplifyStructRegSignaturesPass(*PassRegistry::getPassRegistry());
+ }
+ virtual bool runOnModule(Module &M);
+
+private:
+ TypeMapper Mapper;
+ DenseSet<Function *> FunctionsToDelete;
+ SetVector<CallInst*> CallsToPatch;
+ SetVector<InvokeInst *> InvokesToPatch;
+ DenseMap<Function *, Function *> FunctionMap;
+ bool simplifyFunction(Function *OldFunc, Module &M);
+ void scheduleCallsForCleanup(Function *NewFunc);
+ template <class TCall> void fixCallSite(TCall *Call);
+ void fixFunctionBody(Function *OldFunc, Function *NewFunc);
+};
+}
+
+static const unsigned int TypicalFuncArity = 8;
+static const unsigned int TypicalStructArity = 8;
+
+char SimplifyStructRegSignatures::ID = 0;
+
+INITIALIZE_PASS(
+ SimplifyStructRegSignatures, "simplify-struct-reg-signatures",
+ "Simplify function signatures by removing struct register parameters",
+ false, false)
+
+// The type is "simple" if it does not recursively reference a
+// function type with at least an operand (arg or return) typed as struct
+// register
+Type *TypeMapper::getSimpleType(Type *Ty) {
+ if (MappedTypes.count(Ty))
+ return MappedTypes[Ty];
JF 2015/03/12 18:36:18 auto Found = MappedTypes.find(Ty); if (Found != Ma
Mircea Trofin 2015/03/13 22:04:52 or the location alternative, to avoid the double s
JF 2015/03/14 18:42:57 There's no point in having two separate functions
+ return MappedTypes[Ty] = getSimpleAggregateTypeInternal(Ty);
+}
+
+// transforms any type that could transitively reference a function pointer
JF 2015/03/12 18:36:18 "Transforms"
Mircea Trofin 2015/03/13 22:04:51 Done.
+// into a simplified type.
+MappingResult TypeMapper::getSimpleAggregateTypeInternal(Type *Ty) {
+ LLVMContext &Ctx = Ty->getContext();
+
JF 2015/03/12 18:36:18 assert(MappedTypes.end() == MappedTypes.find(Ty));
Mircea Trofin 2015/03/13 22:04:51 They don't. Struct mapping will insert the empty n
+ if (auto *OldFnTy = dyn_cast<FunctionType>(Ty)) {
+ Type *OldRetType = OldFnTy->getReturnType();
+ Type *NewRetType = OldRetType;
+ Type *Void = Type::getVoidTy(Ctx);
+ SmallVector<Type *, TypicalFuncArity> NewArgs;
+ bool HasChanges = false;
JF 2015/03/12 18:36:18 "Changed" is a more common name in LLVM.
Mircea Trofin 2015/03/13 22:04:51 Done.
+ // struct register returns become the first parameter of the new FT.
+ // the new FT has void for the return type
+ if (OldRetType->isAggregateType()) {
+ NewRetType = Void;
+ HasChanges = true;
+ NewArgs.push_back(getSimpleArgumentType(OldRetType));
+ }
+ for (auto OldParam = OldFnTy->param_begin(), E = OldFnTy->param_end();
+ OldParam != E; ++OldParam) {
JF 2015/03/12 18:36:17 for (auto P : OldFnTy->params())
Mircea Trofin 2015/03/13 22:04:52 Done.
+ auto NewType = getSimpleArgumentType(*OldParam);
+ HasChanges |= NewType.isChanged();
+ NewArgs.push_back(NewType);
+ }
+ Type *NewFuncType = FunctionType::get(NewRetType, NewArgs, false);
JF 2015/03/12 18:36:17 This should preserve vararg (and have a correspond
Mircea Trofin 2015/03/13 22:04:51 Done.
+ return MappingResult(NewFuncType, HasChanges);
JF 2015/03/12 18:36:17 C++11 initializer lists should work here and a few
Mircea Trofin 2015/03/13 22:04:51 Done.
+ }
+
+ if (auto PtrTy = dyn_cast<PointerType>(Ty)) {
+ auto NewTy = getSimpleAggregateTypeInternal(PtrTy->getPointerElementType());
+
+ return MappingResult(NewTy->getPointerTo(), NewTy.isChanged());
JF 2015/03/12 18:36:17 This should also preserve the address space of the
Mircea Trofin 2015/03/13 22:04:51 Done.
+ }
+
+ if (auto ArrTy = dyn_cast<ArrayType>(Ty)) {
+ auto NewTy = getSimpleAggregateTypeInternal(ArrTy->getArrayElementType());
+ return MappingResult(ArrayType::get(NewTy, ArrTy->getArrayNumElements()),
+ NewTy.isChanged());
+ }
+
+ if (auto VecTy = dyn_cast<VectorType>(Ty)) {
+ auto NewTy = getSimpleAggregateTypeInternal(VecTy->getVectorElementType());
+ return MappingResult(VectorType::get(NewTy, VecTy->getVectorNumElements()),
+ NewTy.isChanged());
JF 2015/03/12 18:36:17 There's no test for this.
+ }
+
+ if (auto StructTy = dyn_cast<StructType>(Ty)) {
+ if (!StructTy->isLiteral()) {
+ // LLVM doesn't intern identified structs (the ones with a name). This,
+ // together with the fact that such structs can be recursive,
+ // complicates things a bit. We want to make sure that we only change
+ // "unsimplified" structs (those that somehow reference funcs that
+ // are not simple).
+ // We don't want to change "simplified" structs, otherwise converting
+ // instruction types will become trickier.
+ Type *&Loc = MappedTypes[StructTy];
JF 2015/03/12 18:36:17 I'd use `find` here too.
Mircea Trofin 2015/03/13 22:04:52 Done.
+ if (!Loc) {
+ // We don't have a mapping, and we don't know if the struct is recursive
+ // so we create an empty one and hypothesize that it is the
+ // mapping.
+ Loc = StructType::create(Ctx, StructTy->getStructName());
JF 2015/03/12 18:36:16 This loses `isPacked`, though I'm not sure we care
Mircea Trofin 2015/03/13 22:04:51 No, we're setting that further below, if the new s
Mircea Trofin 2015/03/13 22:04:52 It doesn't, we set it below, line 229
+ } else {
+ // We either have a finished mapping or this is the empty placeholder
+ // created above, and we are in the process of finalizing it.
+ // 1) if this is a mapping, it must have the same element count
+ // as the original struct, so we mark a change if the types are
+ // different objects
+ // 2) if this is a placeholder, the element count
+ // wgetStructNumElementsill differ.
JF 2015/03/12 18:36:17 Paste-o?
Mircea Trofin 2015/03/13 22:04:51 yup
+ // Since we don't know yet if this is a change or not - because we
+ // are constructing the mapping - we don't mark as change. We decide
+ // if it is a change below, based on the other struct elements.
+ bool hasChanged =
+ StructTy != Loc &&
+ StructTy->getStructNumElements() == Loc->getStructNumElements();
+ return MappingResult(Loc, hasChanged);
JF 2015/03/12 18:36:17 Same as above, just "Changed".
+ }
+ }
+
+ SmallVector<Type *, TypicalStructArity> ElemTypes;
+ bool HasChanges = false;
JF 2015/03/12 18:36:17 Changed
Mircea Trofin 2015/03/13 22:04:52 Done.
+ unsigned StructElemCount = StructTy->getStructNumElements();
+ for (unsigned I = 0; I < StructElemCount; I++) {
+ auto NewElem =
+ getSimpleAggregateTypeInternal(Ty->getStructElementType(I));
+ ElemTypes.push_back(NewElem);
+ HasChanges |= NewElem.isChanged();
+ }
+ if (!HasChanges) {
+ // We are leaking the created struct here, but there is no way to
+ // correctly delete it.
+ return MappingResult(MappedTypes[Ty] = Ty, false);
+ }
+
+ if (StructTy->isLiteral()) {
+ return MappingResult(MappedTypes[Ty] = StructType::get(
+ Ctx, ElemTypes, StructTy->isPacked()),
+ HasChanges);
+ } else {
+ Type *&Loc = MappedTypes[StructTy];
JF 2015/03/12 18:36:18 `find`
Mircea Trofin 2015/03/13 22:04:52 Done.
+ assert(Loc);
+ StructType *NewStruct = dyn_cast<StructType>(Loc);
JF 2015/03/12 18:36:18 Just `cast<StructType>`, which has an assert inter
Mircea Trofin 2015/03/13 22:04:51 Done.
+ NewStruct->setBody(ElemTypes, StructTy->isPacked());
+ return MappingResult(MappedTypes[Ty] = NewStruct, true);
+ }
+ }
+
+ // anything else stays the same.
JF 2015/03/12 18:36:18 Capitalize (here and below).
+ return MappingResult(Ty, false);
+}
+
+// get the simplified type of a function argument.
+MappingResult TypeMapper::getSimpleArgumentType(Type *Ty) {
+ // struct registers become pointers to simple structs
+ if (Ty->isAggregateType()) {
+ return MappingResult(
+ PointerType::get(getSimpleAggregateTypeInternal(Ty), 0), true);
+ }
+
+ return getSimpleAggregateTypeInternal(Ty);
+}
+
+// apply 'byval' to func arguments that used to be struct regs.
+// apply 'sret' to the argument corresponding to the return in the old signature
+static void ApplyByValAndSRet(Function *OldFunc, Function *NewFunc) {
+ auto const &OldArgList = OldFunc->getArgumentList();
+ auto &NewArgList = NewFunc->getArgumentList();
+
+ // when calling addAttribute, the first one refers to the function, so we
+ // skip past that.
+ unsigned ArgOffset = 1;
+ if (OldFunc->getReturnType()->isAggregateType()) {
+ NewFunc->addAttribute(1, Attribute::AttrKind::StructRet);
+ ArgOffset++;
+ }
+
+ auto NewArg = NewArgList.begin();
+ for (const Argument &OldArg : OldArgList) {
JF 2015/03/12 18:36:18 Move `OldFunc->getArgumentList()` here, delete abo
Mircea Trofin 2015/03/13 22:04:51 Done.
+ if (OldArg.getType()->isAggregateType()) {
+ NewFunc->addAttribute(NewArg->getArgNo() + ArgOffset,
+ Attribute::AttrKind::ByVal);
+ }
+ NewArg++;
+ }
+}
+
+// update the arg names for a newly created function
+static void UpdateArgNames(Function *OldFunc, Function *NewFunc) {
+ auto NewArgIter = NewFunc->arg_begin();
+ auto const &OldFuncArgs = OldFunc->args();
+ if (OldFunc->getReturnType()->isAggregateType()) {
+ NewArgIter->setName("retVal");
+ NewArgIter++;
+ }
+
+ for (const Argument &OldArg : OldFuncArgs) {
JF 2015/03/12 18:36:18 Same, move `NewFunc->args()` here.
Mircea Trofin 2015/03/13 22:04:51 Done.
+ Argument *NewArg = NewArgIter++;
+ if (OldArg.getType()->isAggregateType()) {
+ NewArg->setName(OldArg.getName() + ".ptr");
+ } else {
+ NewArg->setName(OldArg.getName());
+ }
+ }
+}
+
+// replace all uses of an old value with a new one, disregarding the type. We
+// correct the types separately
JF 2015/03/12 18:36:17 Where is the type corrected? It's not obvious from
Mircea Trofin 2015/03/13 22:04:52 Done.
+static void BlindReplace(Value *Old, Value *New) {
+ for (auto UseIter = Old->use_begin(), E = Old->use_end(); E != UseIter;) {
JF 2015/03/12 18:36:17 `for (auto U : Old->uses())` Actually, it would b
Mircea Trofin 2015/03/13 22:04:52 That wouldn't work, I'm not changing the content o
+ Use &AUse = *(UseIter++);
+ AUse.set(New);
+ }
+}
+
+// adapt the body of a function for the new arguments
+static void ConvertArgumentValue(Value *Old, Value *New,
+ Instruction *InsPoint) {
+ if (Old == New)
+ return;
+
+ if (Old->getType() == New->getType()) {
+ Old->replaceAllUsesWith(New);
+ New->takeName(Old);
+ return;
+ }
+
+ if (Old->getType()->isAggregateType() && New->getType()->isPointerTy()) {
+ Value *Load = new LoadInst(New, Old->getName() + ".sreg", InsPoint);
+ BlindReplace(Old, Load);
+ } else {
+ BlindReplace(Old, New);
+ }
+}
+
+// fix returns. Return true if fixes were needed
+static void FixReturn(Function *OldFunc, Function *NewFunc) {
+
+ Argument *FirstNewArg = NewFunc->getArgumentList().begin();
+
+ for (auto BIter = NewFunc->begin(), LastBlock = NewFunc->end();
+ LastBlock != BIter;) {
JF 2015/03/12 18:36:19 for (BasicBlock &BB : NewFunc->getBasicBlockList()
Mircea Trofin 2015/03/13 22:04:52 no, because we mutate the list (same goes for the
+ BasicBlock *BB = BIter++;
+ for (auto IIter = BB->begin(), LastI = BB->end(); LastI != IIter;) {
JF 2015/03/12 18:36:17 for (Instruction &I : BB)
+ Instruction *Instr = IIter++;
+ if (ReturnInst *Ret = dyn_cast<ReturnInst>(Instr)) {
+ auto &Ctx = Ret->getContext();
JF 2015/03/12 18:36:18 This should be loop invariant, hoist it.
Mircea Trofin 2015/03/13 22:04:52 Done.
+ auto RetVal = Ret->getReturnValue();
+ ReturnInst *NewRet = ReturnInst::Create(Ctx, nullptr, Ret);
+ Ret->eraseFromParent();
JF 2015/03/12 18:36:18 I think this invalidates your Instruction iterator
Mircea Trofin 2015/03/13 22:04:52 That's the reason I increment the iterator first t
+ Ret = nullptr;
+ new StoreInst(RetVal, FirstNewArg, NewRet);
JF 2015/03/12 18:36:16 Give it a name and copy debug location. Also, you
Mircea Trofin 2015/03/13 22:04:51 Turns out store doesn't accept a name. Otherwise,
+ }
+ }
+ }
+}
+
+template <class TCall>
+void CopyCallAttributesAndMetadata(TCall *Orig, TCall *NewCall) {
+ NewCall->setCallingConv(Orig->getCallingConv());
+ NewCall->setAttributes(NewCall->getAttributes().addAttributes(
+ Orig->getContext(), AttributeSet::FunctionIndex,
+ Orig->getAttributes().getFnAttributes()));
+ NewCall->setDebugLoc(Orig->getDebugLoc());
JF 2015/03/12 18:36:17 Other metadata?
Mircea Trofin 2015/03/13 22:04:51 I believe this is it, but I added a TODO, because
+}
+
+static InvokeInst *CreateCallFrom(InvokeInst *Orig, Value *Target,
+ ArrayRef<Value *> &Args) {
+ InvokeInst *Ret = InvokeInst::Create(Target, Orig->getNormalDest(),
+ Orig->getUnwindDest(), Args);
JF 2015/03/12 18:36:17 Copy name.
Mircea Trofin 2015/03/13 22:04:52 Done.
+ CopyCallAttributesAndMetadata(Orig, Ret);
+ return Ret;
+}
+
+static CallInst *CreateCallFrom(CallInst *Orig, Value *Target,
+ ArrayRef<Value *> &Args) {
+
+ CallInst *Ret = CallInst::Create(Target, Args);
JF 2015/03/12 18:36:17 Name.
Mircea Trofin 2015/03/13 22:04:52 Done, doing this in CopyCallAttributesAndMetadata
+
+ Ret->setTailCallKind(Orig->getTailCallKind());
+ CopyCallAttributesAndMetadata(Orig, Ret);
JF 2015/03/12 18:36:18 I think you're missing NoBuiltin, NoInline, Return
Mircea Trofin 2015/03/13 22:04:52 as per http://llvm.org/docs/LangRef.html#i-call:
+ return Ret;
+}
+
+// fix a call site by handing return type changes and/or parameter type and
+// attribute changes
+template <class TCall>
+void SimplifyStructRegSignatures::fixCallSite(TCall *OldCall) {
+ Value *NewTarget = OldCall->getCalledValue();
+
+ if (Function *CalledFunc = dyn_cast<Function>(NewTarget)) {
+ NewTarget = this->FunctionMap[CalledFunc];
+ }
+ assert(NewTarget);
+
+ FunctionType *NewType = dyn_cast<FunctionType>(
JF 2015/03/12 18:36:16 cast<FunctionType>
Mircea Trofin 2015/03/13 22:04:51 Done.
+ Mapper.getSimpleType(NewTarget->getType())->getPointerElementType());
+
+ Type *OldRetType = OldCall->getType();
+ const bool isSRet =
+ !OldCall->getType()->isVoidTy() && NewType->getReturnType()->isVoidTy();
+
+ const unsigned argOffset = isSRet ? 1 : 0;
+
+ SmallVector<Value *, TypicalFuncArity> NewArgs;
+
+ if (isSRet) {
+ AllocaInst *Alloca = new AllocaInst(OldRetType);
JF 2015/03/12 18:36:18 Alignment to preferred size. Name. You can also
Mircea Trofin 2015/03/13 22:04:52 It's simpler to use takeName than cache the old na
+ NewArgs.push_back(Alloca);
+ Alloca->insertBefore(OldCall);
+
+ LoadInst *Load = new LoadInst(Alloca, OldCall->getName() + ".sreg",
+ (Instruction *)nullptr);
JF 2015/03/12 18:36:18 Alignment.
Mircea Trofin 2015/03/13 22:04:52 Done.
+ Load->insertAfter(OldCall);
+ OldCall->replaceAllUsesWith(Load);
+ }
JF 2015/03/12 18:36:18 Why not create the new call between the alloca and
Mircea Trofin 2015/03/13 22:04:52 the call is between the alloca and the load *if* w
JF 2015/03/14 18:42:57 I mean that the order of code in this pass should
+
+ SmallSetVector<unsigned, TypicalFuncArity> ByRefPlaces;
+
+ for (unsigned ArgPos = 0;
+ ArgPos < NewType->getFunctionNumParams() - argOffset; ArgPos++) {
+
+ Use &OldArgUse = OldCall->getOperandUse(ArgPos);
+ Value *OldArg = OldArgUse;
+ Type *OldArgType = OldArg->getType();
+ unsigned NewArgPos = OldArgUse.getOperandNo() + argOffset;
+ Type *NewArgType = NewType->getFunctionParamType(NewArgPos);
+
+ if (OldArgType != NewArgType && OldArgType->isAggregateType()) {
+ AllocaInst *Alloca =
+ new AllocaInst(OldArgType, OldArg->getName() + ".ptr", OldCall);
+ new StoreInst(OldArg, Alloca, OldCall);
+ ByRefPlaces.insert(NewArgPos);
+ NewArgs.push_back(Alloca);
+ } else {
+ NewArgs.push_back(OldArg);
+ }
+ }
+
+ ArrayRef<Value *> ArrRef = NewArgs;
+ TCall *NewCall = CreateCallFrom(OldCall, NewTarget, ArrRef);
+
+ // copy the attributes over, and add byref/sret as necessary
+ const AttributeSet &OldAttrSet = OldCall->getAttributes();
+ const AttributeSet &NewAttrSet = NewCall->getAttributes();
+ LLVMContext &Ctx = OldCall->getContext();
+ AttrBuilder Builder(OldAttrSet, 0);
+
+ for (unsigned I = 0; I < NewCall->getNumArgOperands(); I++) {
+ NewCall->setAttributes(NewAttrSet.addAttributes(
+ Ctx, I + argOffset + 1, OldAttrSet.getParamAttributes(I + 1)));
+ if (ByRefPlaces.count(I)) {
+ NewCall->addAttribute(I + 1, Attribute::AttrKind::ByVal);
+ }
+ }
+
+ if (isSRet) {
+ NewAttrSet.addAttributes(Ctx, 1, OldAttrSet.getRetAttributes());
+ NewCall->addAttribute(1, Attribute::AttrKind::StructRet);
+ } else {
+ NewCall->setAttributes(NewAttrSet.addAttributes(
+ Ctx, AttributeSet::ReturnIndex, OldAttrSet.getRetAttributes()));
+ // if we still return something, this is the value to replace the old
+ // call with
+ OldCall->replaceAllUsesWith(NewCall);
+ }
+
+ NewCall->insertBefore(OldCall);
+ OldCall->eraseFromParent();
+ OldCall = NULL;
+}
+
+void SimplifyStructRegSignatures::scheduleCallsForCleanup(Function *NewFunc) {
+ for (auto &BBIter : NewFunc->getBasicBlockList()) {
+ for (auto &IIter : BBIter.getInstList()) {
+ if (CallInst *Call = dyn_cast<CallInst>(&IIter)) {
+ CallsToPatch.insert(Call);
+ } else if (InvokeInst *Invoke = dyn_cast<InvokeInst>(&IIter)) {
+ InvokesToPatch.insert(Invoke);
+ }
+ }
+ }
+}
+
+// change function body in the light of type changes
+void SimplifyStructRegSignatures::fixFunctionBody(Function *OldFunc,
+ Function *NewFunc) {
+ if (NewFunc->empty())
+ return;
+
+ bool returnWasFixed = OldFunc->getReturnType()->isAggregateType();
+
+ Instruction *InsPoint = NewFunc->begin()->begin();
+ auto NewArgIter = NewFunc->arg_begin();
+ // advance one more if we used to return a struct register
+ if (returnWasFixed)
+ NewArgIter++;
+
+ // wire new parameters in
+ for (auto ArgIter = OldFunc->arg_begin(), E = OldFunc->arg_end();
+ E != ArgIter;) {
+ Argument *OldArg = ArgIter++;
+ Argument *NewArg = NewArgIter++;
+ ConvertArgumentValue(OldArg, NewArg, InsPoint);
+ }
+
+ // now fix instruction types. Calls are dealt with separately, but we still
+ // update the types here. We know that each value could only possibly be
+ // of a simplified type. At the end of this, call sites will be invalid, but
+ // we handle that afterwards, to make sure we have all the functions changed
+ // first (so that calls have valid targets)
+ for (auto BBIter = NewFunc->begin(), LBlock = NewFunc->end();
+ LBlock != BBIter;) {
+ auto Block = BBIter++;
+ for (auto IIter = Block->begin(), LIns = Block->end(); LIns != IIter;) {
+ auto Instr = IIter++;
+ Instr->mutateType(Mapper.getSimpleType(Instr->getType()));
+ }
+ }
+ if (returnWasFixed)
+ FixReturn(OldFunc, NewFunc);
+}
+
+// Ensure function is simplified, returning true if the function
+// had to be changed.
+bool SimplifyStructRegSignatures::simplifyFunction(Function *OldFunc,
+ Module &M) {
+ FunctionType *OldFT = OldFunc->getFunctionType();
+ FunctionType *NewFT = dyn_cast<FunctionType>(Mapper.getSimpleType(OldFT));
+ assert(NewFT);
+
+ Function *&AssociatedFctLoc = FunctionMap[OldFunc];
+ if (NewFT != OldFT) {
+ Function *NewFunc = Function::Create(NewFT, OldFunc->getLinkage());
+ AssociatedFctLoc = NewFunc;
+
+ NewFunc->copyAttributesFrom(OldFunc);
+ OldFunc->getParent()->getFunctionList().insert(OldFunc, NewFunc);
+ NewFunc->takeName(OldFunc);
+
+ UpdateArgNames(OldFunc, NewFunc);
+ ApplyByValAndSRet(OldFunc, NewFunc);
+
+ NewFunc->getBasicBlockList().splice(NewFunc->begin(),
+ OldFunc->getBasicBlockList());
+
+ fixFunctionBody(OldFunc, NewFunc);
+ FunctionsToDelete.insert(OldFunc);
+ } else {
+ AssociatedFctLoc = OldFunc;
+ }
+ scheduleCallsForCleanup(AssociatedFctLoc);
+ return NewFT != OldFT;
+}
+
+bool SimplifyStructRegSignatures::runOnModule(Module &M) {
+ bool Changed = false;
+
+ // change function signatures and fix a changed function body by
+ // wiring the new arguments. Call sites are unchanged at this point
+ for (Module::iterator Iter = M.begin(), E = M.end(); Iter != E;) {
+ Function *Func = Iter++;
+ Changed |= simplifyFunction(Func, M);
+ }
+
+ // fix call sites
+ for (auto &CallToFix : CallsToPatch) {
+ fixCallSite(CallToFix);
+ }
+
+ for (auto &InvokeToFix : InvokesToPatch) {
+ fixCallSite(InvokeToFix);
+ }
+
+ // delete leftover functions - the ones with old signatures
+ for (auto &ToDelete : FunctionsToDelete) {
+ // this also frees the memory
+ ToDelete->eraseFromParent();
+ }
+ return Changed;
+}
+
+ModulePass *llvm::createSimplifyStructRegSignaturesPass() {
+ return new SimplifyStructRegSignatures();
+}
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