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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/host/touch_injector_win.h" | |
| 6 | |
| 7 #include "base/files/file_path.h" | |
| 8 #include "base/logging.h" | |
| 9 #include "base/native_library.h" | |
| 10 #include "base/stl_util.h" | |
| 11 #include "remoting/proto/event.pb.h" | |
| 12 | |
| 13 namespace remoting { | |
| 14 | |
| 15 using protocol::TouchEvent; | |
| 16 using protocol::TouchEventPoint; | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 typedef BOOL(NTAPI* InitializeTouchInjectionFunction)(UINT32, DWORD); | |
| 21 typedef BOOL(NTAPI* InjectTouchInputFunction)(UINT32, | |
| 22 const POINTER_TOUCH_INFO*); | |
| 23 const uint32_t kMaxSimultaneousTouchCount = 10; | |
| 24 | |
| 25 // This is used to reinject all points that have not changed as "move"ed point, | |
|
Wez
2015/03/21 01:10:09
typo: points
Rintaro Kuroiwa
2015/03/24 20:34:47
Done.
| |
| 26 // even if it has not actually moved. | |
|
Wez
2015/03/21 01:10:09
s/it has/they have
Rintaro Kuroiwa
2015/03/24 20:34:47
Done.
| |
| 27 // This is required for multi-touch to work, e.g. pinching and zooming gestures | |
| 28 // (handled by apps) won't work without reinjection the points even though the | |
|
Wez
2015/03/21 01:10:09
s/reinjection/reinjecting
Rintaro Kuroiwa
2015/03/24 20:34:47
Done.
| |
| 29 // user moved only one finger and held the other finger in place. | |
| 30 void AppendMapValuesToVector( | |
| 31 std::map<uint32_t, POINTER_TOUCH_INFO>* touches_in_contact, | |
| 32 std::vector<POINTER_TOUCH_INFO>* output_vector) { | |
| 33 for (auto& id_and_pointer_touch_info : *touches_in_contact) { | |
| 34 POINTER_TOUCH_INFO& pointer_touch_info = id_and_pointer_touch_info.second; | |
| 35 output_vector->push_back(pointer_touch_info); | |
| 36 } | |
| 37 } | |
| 38 | |
| 39 // The caller should set memset(0) the struct and set | |
| 40 // pointer_touch_info->pointerInfo.pointerFlags. | |
| 41 void ConvertToPointerTouchInfo( | |
| 42 const TouchEventPoint& touch_point, | |
| 43 POINTER_TOUCH_INFO* pointer_touch_info) { | |
| 44 pointer_touch_info->touchMask = | |
| 45 TOUCH_MASK_CONTACTAREA | TOUCH_MASK_ORIENTATION; | |
| 46 pointer_touch_info->touchFlags = TOUCH_FLAG_NONE; | |
| 47 | |
| 48 // Although radius_{x,y} can be undefined (i.e. has_radius_{x,y} == false), | |
| 49 // the default value (0.0) will set the area correctly. | |
| 50 // MSDN mentions that if the digitizer does not detect the size of the touch | |
| 51 // point, rcContact should be set to 0 by 0 rectangle centered at the | |
| 52 // coordinate. | |
| 53 pointer_touch_info->rcContact.left = | |
| 54 touch_point.x() - touch_point.radius_x(); | |
| 55 pointer_touch_info->rcContact.top = touch_point.y() - touch_point.radius_y(); | |
| 56 pointer_touch_info->rcContact.right = | |
| 57 touch_point.x() + touch_point.radius_x(); | |
| 58 pointer_touch_info->rcContact.bottom = | |
| 59 touch_point.y() + touch_point.radius_y(); | |
| 60 | |
| 61 pointer_touch_info->orientation = touch_point.angle(); | |
| 62 | |
| 63 if (touch_point.has_pressure()) { | |
| 64 pointer_touch_info->touchMask |= TOUCH_MASK_PRESSURE; | |
| 65 const float kMinimumPressure = 0.0; | |
| 66 const float kMaximumPressure = 1.0; | |
| 67 float clamped_touch_point_pressure = touch_point.pressure(); | |
|
Wez
2015/03/21 01:10:08
Use std::min and std::max here?
Rintaro Kuroiwa
2015/03/24 20:34:47
Done.
| |
| 68 if (clamped_touch_point_pressure < kMinimumPressure) { | |
| 69 clamped_touch_point_pressure = kMinimumPressure; | |
| 70 } else if (clamped_touch_point_pressure > kMaximumPressure) { | |
| 71 clamped_touch_point_pressure = kMaximumPressure; | |
| 72 } | |
| 73 | |
| 74 const int kWindowsMaxTouchPressure = 1024; // Defined in MSDN. | |
| 75 const int pressure = | |
| 76 clamped_touch_point_pressure * kWindowsMaxTouchPressure; | |
| 77 pointer_touch_info->pressure = pressure; | |
| 78 } | |
| 79 | |
| 80 pointer_touch_info->pointerInfo.pointerType = PT_TOUCH; | |
| 81 pointer_touch_info->pointerInfo.pointerId = touch_point.id(); | |
| 82 pointer_touch_info->pointerInfo.ptPixelLocation.x = touch_point.x(); | |
| 83 pointer_touch_info->pointerInfo.ptPixelLocation.y = touch_point.y(); | |
| 84 } | |
| 85 | |
| 86 } // namespace | |
| 87 | |
| 88 TouchInjectorWinDelegate::~TouchInjectorWinDelegate() {} | |
| 89 | |
| 90 // static. | |
| 91 scoped_ptr<TouchInjectorWinDelegate> TouchInjectorWinDelegate::Create() { | |
| 92 base::ScopedNativeLibrary library(base::FilePath(L"User32.dll")); | |
| 93 if (!library.is_valid()) { | |
| 94 PLOG(INFO) << "Failed to get library module for touch injection functions."; | |
| 95 return scoped_ptr<TouchInjectorWinDelegate>(); | |
| 96 } | |
| 97 | |
| 98 InitializeTouchInjectionFunction init_func = | |
| 99 reinterpret_cast<InitializeTouchInjectionFunction>( | |
| 100 library.GetFunctionPointer("InitializeTouchInjection")); | |
| 101 if (!init_func) { | |
| 102 PLOG(INFO) << "Failed to get InitializeTouchInjection function handle."; | |
| 103 return scoped_ptr<TouchInjectorWinDelegate>(); | |
| 104 } | |
| 105 | |
| 106 InjectTouchInputFunction inject_touch_func = | |
| 107 reinterpret_cast<InjectTouchInputFunction>( | |
| 108 library.GetFunctionPointer("InjectTouchInput")); | |
| 109 if (!inject_touch_func) { | |
| 110 PLOG(INFO) << "Failed to get InjectTouchInput."; | |
| 111 return scoped_ptr<TouchInjectorWinDelegate>(); | |
| 112 } | |
| 113 | |
| 114 return scoped_ptr<TouchInjectorWinDelegate>( | |
| 115 new TouchInjectorWinDelegate( | |
| 116 library.Release(), init_func, inject_touch_func)); | |
| 117 } | |
| 118 | |
| 119 TouchInjectorWinDelegate::TouchInjectorWinDelegate( | |
| 120 base::NativeLibrary library, | |
| 121 InitializeTouchInjectionFunction initialize_touch_injection_func, | |
| 122 InjectTouchInputFunction inject_touch_input_func) | |
| 123 : library_module_(library), | |
| 124 initialize_touch_injection_func_(initialize_touch_injection_func), | |
| 125 inject_touch_input_func_(inject_touch_input_func) {} | |
| 126 | |
| 127 BOOL TouchInjectorWinDelegate::InitializeTouchInjection(UINT32 max_count, | |
| 128 DWORD dw_mode) { | |
| 129 return initialize_touch_injection_func_(max_count, dw_mode); | |
| 130 } | |
| 131 | |
| 132 DWORD TouchInjectorWinDelegate::InjectTouchInput( | |
| 133 UINT32 count, | |
| 134 const POINTER_TOUCH_INFO* contacts) { | |
| 135 return inject_touch_input_func_(count, contacts); | |
| 136 } | |
| 137 | |
| 138 TouchInjectorWin::TouchInjectorWin() | |
| 139 : delegate_(TouchInjectorWinDelegate::Create()) {} | |
| 140 | |
| 141 TouchInjectorWin::~TouchInjectorWin() {} | |
| 142 | |
| 143 // Note that TouchInjectorWinDelegate::Create() is not called in this method | |
| 144 // so that a mock delegate can be injected in tests and set expectations on the | |
| 145 // mock and return value of this method. | |
| 146 bool TouchInjectorWin::Init() { | |
| 147 if (!delegate_) | |
| 148 return false; | |
| 149 | |
| 150 if (!delegate_->InitializeTouchInjection( | |
| 151 kMaxSimultaneousTouchCount, TOUCH_FEEDBACK_DEFAULT)) { | |
| 152 // delagate_ is reset here so that the function that need the delegate | |
| 153 // can check if it is null. | |
| 154 delegate_.reset(); | |
| 155 PLOG(INFO) << "Failed to initialize touch injection."; | |
| 156 return false; | |
| 157 } | |
| 158 | |
| 159 return true; | |
| 160 } | |
| 161 | |
| 162 void TouchInjectorWin::Deinitialize() { | |
| 163 touches_in_contact_.clear(); | |
| 164 // Same reason as TouchInjectorWin::Init(). For injecting mock delegates for | |
| 165 // tests, a new delegate is created here. | |
| 166 delegate_ = TouchInjectorWinDelegate::Create(); | |
| 167 } | |
| 168 | |
| 169 void TouchInjectorWin::InjectTouchEvent(const TouchEvent& event) { | |
| 170 if (!delegate_) { | |
| 171 VLOG(3) << "Touch injection functions are not initialized."; | |
| 172 return; | |
| 173 } | |
| 174 | |
| 175 switch (event.event_type()) { | |
| 176 case TouchEvent::TOUCH_POINT_START: | |
| 177 AddNewTouchPoints(event); | |
| 178 break; | |
| 179 case TouchEvent::TOUCH_POINT_MOVE: | |
| 180 MoveTouchPoints(event); | |
| 181 break; | |
| 182 case TouchEvent::TOUCH_POINT_END: | |
| 183 EndTouchPoints(event); | |
| 184 break; | |
| 185 case TouchEvent::TOUCH_POINT_CANCEL: | |
| 186 CancelTouchPoints(event); | |
| 187 break; | |
| 188 default: | |
| 189 NOTREACHED(); | |
| 190 return; | |
| 191 } | |
| 192 } | |
| 193 | |
| 194 void TouchInjectorWin::SetInjectorDelegateForTest( | |
| 195 scoped_ptr<TouchInjectorWinDelegate> functions) { | |
| 196 delegate_ = functions.Pass(); | |
| 197 } | |
| 198 | |
| 199 void TouchInjectorWin::AddNewTouchPoints(const TouchEvent& event) { | |
| 200 DCHECK_EQ(event.event_type(), TouchEvent::TOUCH_POINT_START); | |
| 201 | |
| 202 std::vector<POINTER_TOUCH_INFO> touches; | |
| 203 // Must inject already touching points as move events. | |
| 204 AppendMapValuesToVector(&touches_in_contact_, &touches); | |
| 205 | |
| 206 for (const TouchEventPoint& touch_point : event.touch_points()) { | |
| 207 POINTER_TOUCH_INFO pointer_touch_info; | |
| 208 memset(&pointer_touch_info, 0, sizeof(pointer_touch_info)); | |
| 209 pointer_touch_info.pointerInfo.pointerFlags = | |
| 210 POINTER_FLAG_INRANGE | POINTER_FLAG_INCONTACT | POINTER_FLAG_DOWN; | |
| 211 ConvertToPointerTouchInfo(touch_point, &pointer_touch_info); | |
| 212 touches.push_back(pointer_touch_info); | |
| 213 | |
| 214 // All points in the map should be a move point. | |
| 215 pointer_touch_info.pointerInfo.pointerFlags = | |
| 216 POINTER_FLAG_INRANGE | POINTER_FLAG_INCONTACT | POINTER_FLAG_UPDATE; | |
| 217 touches_in_contact_[touch_point.id()] = pointer_touch_info; | |
| 218 } | |
| 219 | |
| 220 if (delegate_->InjectTouchInput(touches.size(), | |
| 221 vector_as_array(&touches)) == 0) { | |
| 222 PLOG(ERROR) << "Failed to inject a touch start event."; | |
| 223 } | |
| 224 } | |
| 225 | |
| 226 void TouchInjectorWin::MoveTouchPoints(const TouchEvent& event) { | |
| 227 DCHECK_EQ(event.event_type(), TouchEvent::TOUCH_POINT_MOVE); | |
| 228 | |
| 229 for (const TouchEventPoint& touch_point : event.touch_points()) { | |
| 230 POINTER_TOUCH_INFO* pointer_touch_info = | |
| 231 &touches_in_contact_[touch_point.id()]; | |
| 232 memset(pointer_touch_info, 0, sizeof(*pointer_touch_info)); | |
| 233 pointer_touch_info->pointerInfo.pointerFlags = | |
| 234 POINTER_FLAG_INRANGE | POINTER_FLAG_INCONTACT | POINTER_FLAG_UPDATE; | |
| 235 ConvertToPointerTouchInfo(touch_point, pointer_touch_info); | |
| 236 } | |
| 237 | |
| 238 std::vector<POINTER_TOUCH_INFO> touches; | |
| 239 // Must inject already touching points as move events. | |
| 240 AppendMapValuesToVector(&touches_in_contact_, &touches); | |
| 241 if (delegate_->InjectTouchInput(touches.size(), | |
| 242 vector_as_array(&touches)) == 0) { | |
| 243 PLOG(ERROR) << "Failed to inject a touch move event."; | |
| 244 } | |
| 245 } | |
| 246 | |
| 247 void TouchInjectorWin::EndTouchPoints(const TouchEvent& event) { | |
| 248 DCHECK_EQ(event.event_type(), TouchEvent::TOUCH_POINT_END); | |
| 249 | |
| 250 std::vector<POINTER_TOUCH_INFO> touches; | |
| 251 for (const TouchEventPoint& touch_point : event.touch_points()) { | |
| 252 POINTER_TOUCH_INFO pointer_touch_info = | |
| 253 touches_in_contact_[touch_point.id()]; | |
| 254 pointer_touch_info.pointerInfo.pointerFlags = POINTER_FLAG_UP; | |
| 255 | |
| 256 touches_in_contact_.erase(touch_point.id()); | |
| 257 touches.push_back(pointer_touch_info); | |
| 258 } | |
| 259 | |
| 260 AppendMapValuesToVector(&touches_in_contact_, &touches); | |
| 261 if (delegate_->InjectTouchInput(touches.size(), | |
| 262 vector_as_array(&touches)) == 0) { | |
| 263 PLOG(ERROR) << "Failed to inject a touch end event."; | |
| 264 } | |
| 265 } | |
| 266 | |
| 267 void TouchInjectorWin::CancelTouchPoints(const TouchEvent& event) { | |
| 268 DCHECK_EQ(event.event_type(), TouchEvent::TOUCH_POINT_CANCEL); | |
| 269 | |
| 270 std::vector<POINTER_TOUCH_INFO> touches; | |
| 271 for (const TouchEventPoint& touch_point : event.touch_points()) { | |
| 272 POINTER_TOUCH_INFO pointer_touch_info = | |
| 273 touches_in_contact_[touch_point.id()]; | |
| 274 pointer_touch_info.pointerInfo.pointerFlags = | |
| 275 POINTER_FLAG_UP | POINTER_FLAG_CANCELED; | |
| 276 | |
| 277 touches_in_contact_.erase(touch_point.id()); | |
| 278 touches.push_back(pointer_touch_info); | |
| 279 } | |
| 280 | |
| 281 AppendMapValuesToVector(&touches_in_contact_, &touches); | |
| 282 if (delegate_->InjectTouchInput(touches.size(), | |
| 283 vector_as_array(&touches)) == 0) { | |
| 284 PLOG(ERROR) << "Failed to inject a touch cancel event."; | |
| 285 } | |
| 286 } | |
| 287 | |
| 288 } // namespace remoting | |
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