Chromium Code Reviews| Index: ui/events/ozone/evdev/touch_noise/touch_noise_finder.cc | 
| diff --git a/ui/events/ozone/evdev/touch_noise/touch_noise_finder.cc b/ui/events/ozone/evdev/touch_noise/touch_noise_finder.cc | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..544bb609b776fe292c94f6c600ff13e6d01d401c | 
| --- /dev/null | 
| +++ b/ui/events/ozone/evdev/touch_noise/touch_noise_finder.cc | 
| @@ -0,0 +1,41 @@ | 
| +// Copyright 2015 The Chromium Authors. All rights reserved. | 
| +// Use of this source code is governed by a BSD-style license that can be | 
| +// found in the LICENSE file. | 
| + | 
| +#include "ui/events/ozone/evdev/touch_noise/touch_noise_finder.h" | 
| + | 
| +#include "base/stl_util.h" | 
| +#include "ui/events/ozone/evdev/touch_noise/far_apart_taps_touch_noise_filter.h" | 
| +#include "ui/events/ozone/evdev/touch_noise/horizontally_aligned_touch_noise_filter.h" | 
| +#include "ui/events/ozone/evdev/touch_noise/single_position_touch_noise_filter.h" | 
| +#include "ui/events/ozone/evdev/touch_noise/touch_noise_filter.h" | 
| + | 
| +namespace ui { | 
| + | 
| +TouchNoiseFinder::TouchNoiseFinder() { | 
| + filters_.push_back(new FarApartTapsTouchNoiseFilter); | 
| + filters_.push_back(new HorizontallyAlignedTouchNoiseFilter); | 
| + filters_.push_back(new SinglePositionTouchNoiseFilter); | 
| +} | 
| + | 
| +TouchNoiseFinder::~TouchNoiseFinder() { | 
| + STLDeleteElements(&filters_); | 
| +} | 
| + | 
| +void TouchNoiseFinder::HandleTouches( | 
| + const std::vector<InProgressTouchEvdev>& touches, | 
| + base::TimeDelta time) { | 
| + for (const InProgressTouchEvdev& touch : touches) { | 
| + if (slots_with_noise_.test(touch.slot) && touch.type == ET_TOUCH_PRESSED) | 
| 
 
flackr
2015/03/13 15:08:36
Testing that it's true before setting it false is
 
pkotwicz
2015/03/17 01:41:26
Yes. I was doing this because reads are typically
 
 | 
| + slots_with_noise_.set(touch.slot, false); | 
| + } | 
| + | 
| + for (TouchNoiseFilter* filter : filters_) | 
| + filter->Filter(touches, time, &slots_with_noise_); | 
| +} | 
| + | 
| +bool TouchNoiseFinder::SlotHasNoise(size_t slot) const { | 
| + return slots_with_noise_.test(slot); | 
| +} | 
| + | 
| +} // namespace ui |