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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_TOUCH_NOISE_FILTER_H_ | |
| 6 #define UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_TOUCH_NOISE_FILTER_H_ | |
| 7 | |
| 8 #include "base/time/time.h" | |
| 9 #include "ui/gfx/geometry/point_f.h" | |
| 10 | |
| 11 namespace ui { | |
| 12 | |
| 13 class TouchNoiseFilter { | |
| 14 public: | |
| 15 static const int kNumSlots = 64; | |
|
flackr
2015/03/10 05:23:40
Should probably use the same number of slots as in
pkotwicz
2015/03/13 03:53:16
I have made the code use the same number of slots
| |
| 16 | |
| 17 struct Finger { | |
| 18 Finger() : tracking_id(-1), canceled(false) {} | |
| 19 ~Finger() {} | |
| 20 | |
| 21 gfx::PointF location; | |
| 22 int tracking_id; | |
| 23 bool canceled; | |
| 24 }; | |
| 25 | |
| 26 struct Frame { | |
| 27 base::TimeDelta timestamp; | |
| 28 Finger fingers[kNumSlots]; | |
| 29 }; | |
| 30 | |
| 31 virtual ~TouchNoiseFilter() {} | |
| 32 virtual void FilterFrame(Frame* previous, Frame* current) = 0; | |
| 33 }; | |
| 34 | |
| 35 } // namespace ui | |
| 36 | |
| 37 #endif // UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_TOUCH_NOISE_FILTER_H_ | |
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