Index: Source/core/platform/graphics/skia/NativeImageSkia.h |
diff --git a/Source/core/platform/graphics/skia/NativeImageSkia.h b/Source/core/platform/graphics/skia/NativeImageSkia.h |
deleted file mode 100644 |
index 996ff7bdcfcef9652ce475254ad17c8c91387fcc..0000000000000000000000000000000000000000 |
--- a/Source/core/platform/graphics/skia/NativeImageSkia.h |
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-/* |
- * Copyright (c) 2008, Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * * Neither the name of Google Inc. nor the names of its |
- * contributors may be used to endorse or promote products derived from |
- * this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#ifndef NativeImageSkia_h |
-#define NativeImageSkia_h |
- |
-#include "SkBitmap.h" |
-#include "SkRect.h" |
-#include "SkSize.h" |
-#include "SkXfermode.h" |
-#include "platform/geometry/IntSize.h" |
-#include "platform/graphics/GraphicsTypes.h" |
-#include "wtf/Forward.h" |
-#include "wtf/PassRefPtr.h" |
-#include "wtf/RefCounted.h" |
- |
-class SkMatrix; |
-class SkPaint; |
- |
-namespace WebCore { |
- |
-class FloatPoint; |
-class FloatRect; |
-class FloatSize; |
-class GraphicsContext; |
- |
-// Used by computeResamplingMode to tell how bitmaps should be resampled. |
-enum ResamplingMode { |
- // Nearest neighbor resampling. Used when we detect that the page is |
- // trying to make a pattern by stretching a small bitmap very large. |
- NoResampling, |
- |
- // Default skia resampling. Used for large growing of images where high |
- // quality resampling doesn't get us very much except a slowdown. |
- LinearResampling, |
- |
- // High quality resampling. |
- AwesomeResampling, |
-}; |
- |
-// This object is used as the "native image" in our port. When WebKit uses |
-// PassNativeImagePtr / NativeImagePtr, it is a smart pointer to this type. |
-// It has an SkBitmap, and also stores a cached resized image. |
-class NativeImageSkia : public RefCounted<NativeImageSkia> { |
-public: |
- static PassRefPtr<NativeImageSkia> create() |
- { |
- return adoptRef(new NativeImageSkia()); |
- } |
- |
- // This factory method does a shallow copy of the passed-in SkBitmap |
- // (ie., it references the same pixel data and bumps the refcount). Use |
- // only when you want sharing semantics. |
- static PassRefPtr<NativeImageSkia> create(const SkBitmap& bitmap, float resolutionScale = 1) |
- { |
- return adoptRef(new NativeImageSkia(bitmap, resolutionScale)); |
- } |
- |
- // This method does a shallow copy of the internal SkBitmap (ie., it |
- // references the same pixel data and bumps the refcount). Use only when |
- // you want sharing semantics. |
- PassRefPtr<NativeImageSkia> clone() const |
- { |
- return adoptRef(new NativeImageSkia(m_image, m_resolutionScale, m_resizedImage, m_cachedImageInfo, m_resizeRequests)); |
- } |
- |
- ~NativeImageSkia(); |
- |
- // Returns the number of bytes of image data. This includes the cached |
- // resized version if there is one. |
- int decodedSize() const; |
- |
- // Sets the immutable flag on the bitmap, indicating that the image data |
- // will not be modified any further. This is called by the image decoder |
- // when all data is complete, used by us to know whether we can cache |
- // resized images, and used by Skia for various optimizations. |
- void setDataComplete() { m_image.setImmutable(); } |
- |
- // Returns true if the entire image has been decoded. |
- bool isDataComplete() const { return m_image.isImmutable(); } |
- |
- // Get reference to the internal SkBitmap representing this image. |
- const SkBitmap& bitmap() const { return m_image; } |
- SkBitmap& bitmap() { return m_image; } |
- |
- float resolutionScale() const { return m_resolutionScale; } |
- |
- // We can keep a resized version of the bitmap cached on this object. |
- // This function will return true if there is a cached version of the given |
- // scale and subset. |
- bool hasResizedBitmap(const SkISize& scaledImageSize, const SkIRect& scaledImageSubset) const; |
- |
- // This will return an existing resized image subset, or generate a new one |
- // of the specified size and subset and possibly cache it. |
- // |
- // scaledImageSize |
- // Dimensions of the scaled full image. |
- // |
- // scaledImageSubset |
- // Rectangle of the subset in the scaled image. |
- SkBitmap resizedBitmap(const SkISize& scaledImageSize, const SkIRect& scaledImageSubset) const; |
- |
- void draw(GraphicsContext*, const SkRect& srcRect, const SkRect& destRect, PassRefPtr<SkXfermode>) const; |
- void drawPattern( |
- GraphicsContext*, |
- const FloatRect& srcRect, |
- const FloatSize& scale, |
- const FloatPoint& phase, |
- CompositeOperator, |
- const FloatRect& destRect, |
- blink::WebBlendMode, |
- const IntSize& repeatSpacing) const; |
- |
-private: |
- NativeImageSkia(); |
- |
- NativeImageSkia(const SkBitmap&, float resolutionScale); |
- |
- // ImageResourceInfo is used to uniquely identify cached or requested image |
- // resizes. |
- // Image resize is identified by the scaled image size and scaled image subset. |
- struct ImageResourceInfo { |
- SkISize scaledImageSize; |
- SkIRect scaledImageSubset; |
- |
- ImageResourceInfo(); |
- |
- bool isEqual(const SkISize& otherScaledImageSize, const SkIRect& otherScaledImageSubset) const; |
- void set(const SkISize& otherScaledImageSize, const SkIRect& otherScaledImageSubset); |
- SkIRect rectInSubset(const SkIRect& otherScaledImageRect); |
- }; |
- |
- NativeImageSkia(const SkBitmap& image, float resolutionScale, const SkBitmap& resizedImage, const ImageResourceInfo&, int resizeRequests); |
- |
- // Returns true if the given resize operation should either resize the whole |
- // image and cache it, or resize just the part it needs and throw the result |
- // away. |
- // |
- // Calling this function may increment a request count that can change the |
- // result of subsequent calls. |
- // |
- // On the one hand, if only a small subset is desired, then we will waste a |
- // lot of time resampling the entire thing, so we only want to do exactly |
- // what's required. On the other hand, resampling the entire bitmap is |
- // better if we're going to be using it more than once (like a bitmap |
- // scrolling on and off the screen. Since we only cache when doing the |
- // entire thing, it's best to just do it up front. |
- bool shouldCacheResampling(const SkISize& scaledImageSize, const SkIRect& scaledImageSubset) const; |
- |
- ResamplingMode computeResamplingMode(const SkMatrix&, float srcWidth, float srcHeight, float destWidth, float destHeight) const; |
- SkBitmap extractScaledImageFragment(const SkRect& srcRect, float scaleX, float scaleY, SkRect* scaledSrcRect) const; |
- void drawResampledBitmap(GraphicsContext*, SkPaint&, const SkRect& srcRect, const SkRect& destRect) const; |
- |
- // The original image. |
- SkBitmap m_image; |
- float m_resolutionScale; |
- |
- // The cached bitmap fragment. This is a subset of the scaled version of |
- // |m_image|. empty() returns true if there is no cached image. |
- mutable SkBitmap m_resizedImage; |
- |
- // References how many times that the image size has been requested for |
- // the last size. |
- // |
- // Every time we get a call to shouldCacheResampling, if it matches the |
- // m_cachedImageInfo, we'll increment the counter, and if not, we'll reset |
- // the counter and save the dimensions. |
- // |
- // This allows us to see if many requests have been made for the same |
- // resized image, we know that we should probably cache it, even if all of |
- // those requests individually are small and would not otherwise be cached. |
- // |
- // We also track scaling information and destination subset for the scaled |
- // image. See comments for ImageResourceInfo. |
- mutable ImageResourceInfo m_cachedImageInfo; |
- mutable int m_resizeRequests; |
-}; |
- |
-} |
-#endif // NativeImageSkia_h |