| Index: Source/platform/graphics/skia/OpaqueRegionSkia.h | 
| diff --git a/Source/core/platform/graphics/skia/OpaqueRegionSkia.h b/Source/platform/graphics/skia/OpaqueRegionSkia.h | 
| similarity index 97% | 
| rename from Source/core/platform/graphics/skia/OpaqueRegionSkia.h | 
| rename to Source/platform/graphics/skia/OpaqueRegionSkia.h | 
| index 3c067009216718d8c98a9e06450a0522a286040a..1e0bc4e6370ebd524e3a979dde8d72b7ced61162 100644 | 
| --- a/Source/core/platform/graphics/skia/OpaqueRegionSkia.h | 
| +++ b/Source/platform/graphics/skia/OpaqueRegionSkia.h | 
| @@ -31,6 +31,7 @@ | 
| #ifndef OpaqueRegionSkia_h | 
| #define OpaqueRegionSkia_h | 
|  | 
| +#include "platform/PlatformExport.h" | 
| #include "platform/geometry/IntRect.h" | 
|  | 
| #include "SkBitmap.h" | 
| @@ -44,7 +45,7 @@ class GraphicsContext; | 
|  | 
| // This class is an encapsulation of functionality for GraphicsContext, and its methods are mirrored | 
| // there for the outside world. It tracks paints and computes what area will be opaque. | 
| -class OpaqueRegionSkia FINAL { | 
| +class PLATFORM_EXPORT OpaqueRegionSkia FINAL { | 
| public: | 
| OpaqueRegionSkia(); | 
|  | 
|  |