| Index: Source/platform/graphics/skia/OpaqueRegionSkia.h
|
| diff --git a/Source/core/platform/graphics/skia/OpaqueRegionSkia.h b/Source/platform/graphics/skia/OpaqueRegionSkia.h
|
| similarity index 97%
|
| rename from Source/core/platform/graphics/skia/OpaqueRegionSkia.h
|
| rename to Source/platform/graphics/skia/OpaqueRegionSkia.h
|
| index 3c067009216718d8c98a9e06450a0522a286040a..1e0bc4e6370ebd524e3a979dde8d72b7ced61162 100644
|
| --- a/Source/core/platform/graphics/skia/OpaqueRegionSkia.h
|
| +++ b/Source/platform/graphics/skia/OpaqueRegionSkia.h
|
| @@ -31,6 +31,7 @@
|
| #ifndef OpaqueRegionSkia_h
|
| #define OpaqueRegionSkia_h
|
|
|
| +#include "platform/PlatformExport.h"
|
| #include "platform/geometry/IntRect.h"
|
|
|
| #include "SkBitmap.h"
|
| @@ -44,7 +45,7 @@ class GraphicsContext;
|
|
|
| // This class is an encapsulation of functionality for GraphicsContext, and its methods are mirrored
|
| // there for the outside world. It tracks paints and computes what area will be opaque.
|
| -class OpaqueRegionSkia FINAL {
|
| +class PLATFORM_EXPORT OpaqueRegionSkia FINAL {
|
| public:
|
| OpaqueRegionSkia();
|
|
|
|
|