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Unified Diff: Source/platform/graphics/gpu/SharedGraphicsContext3D.h

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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Index: Source/platform/graphics/gpu/SharedGraphicsContext3D.h
diff --git a/Source/core/platform/graphics/gpu/SharedGraphicsContext3D.h b/Source/platform/graphics/gpu/SharedGraphicsContext3D.h
similarity index 93%
rename from Source/core/platform/graphics/gpu/SharedGraphicsContext3D.h
rename to Source/platform/graphics/gpu/SharedGraphicsContext3D.h
index 4525ee80cd07ce7141c66eaa7d7e23c2496a80a1..47ace4a032a503430665709f8d563290d9714dcc 100644
--- a/Source/core/platform/graphics/gpu/SharedGraphicsContext3D.h
+++ b/Source/platform/graphics/gpu/SharedGraphicsContext3D.h
@@ -26,13 +26,14 @@
#ifndef SharedGraphicsContext3D_h
#define SharedGraphicsContext3D_h
-#include "core/platform/graphics/GraphicsContext3D.h"
+#include "platform/PlatformExport.h"
+#include "platform/graphics/GraphicsContext3D.h"
#include "wtf/RefCounted.h"
#include "wtf/RefPtr.h"
namespace WebCore {
-class SharedGraphicsContext3D {
+class PLATFORM_EXPORT SharedGraphicsContext3D {
public:
// The caller may ref this pointer, and hang onto it as long as they like.
// However, the context should be checked periodically to determine if it
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