Index: Source/platform/graphics/gpu/SharedGraphicsContext3D.h |
diff --git a/Source/core/platform/graphics/gpu/SharedGraphicsContext3D.h b/Source/platform/graphics/gpu/SharedGraphicsContext3D.h |
similarity index 93% |
rename from Source/core/platform/graphics/gpu/SharedGraphicsContext3D.h |
rename to Source/platform/graphics/gpu/SharedGraphicsContext3D.h |
index 4525ee80cd07ce7141c66eaa7d7e23c2496a80a1..47ace4a032a503430665709f8d563290d9714dcc 100644 |
--- a/Source/core/platform/graphics/gpu/SharedGraphicsContext3D.h |
+++ b/Source/platform/graphics/gpu/SharedGraphicsContext3D.h |
@@ -26,13 +26,14 @@ |
#ifndef SharedGraphicsContext3D_h |
#define SharedGraphicsContext3D_h |
-#include "core/platform/graphics/GraphicsContext3D.h" |
+#include "platform/PlatformExport.h" |
+#include "platform/graphics/GraphicsContext3D.h" |
#include "wtf/RefCounted.h" |
#include "wtf/RefPtr.h" |
namespace WebCore { |
-class SharedGraphicsContext3D { |
+class PLATFORM_EXPORT SharedGraphicsContext3D { |
public: |
// The caller may ref this pointer, and hang onto it as long as they like. |
// However, the context should be checked periodically to determine if it |